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<div style="float:right"><big><big><big><big><big><big><strong>Welcome to the Einherjar Wiki!</strong></big></big></big></big></big></big><br>
+
<div style="float:right"><big><big><big><big><big><big><strong>Welcome to the [http://home.projecteinherjar.com/ Einherjar] Wiki!</strong></big></big></big></big></big></big><br>
 
This wiki is community run, and we all do our part to keep things updated with current information.<br>
 
This wiki is community run, and we all do our part to keep things updated with current information.<br>
The main website is located '''[http://home.projecteinherjar.com/ here!]'''<br>
+
<center>The Main website is located '''[http://home.projecteinherjar.com/ here!]'''</center><br>
 +
<center>The Control Panel/Database is located '''[http://home.projecteinherjar.com/fluxcp/ here!]'''</center><br>
 
<center>[[File:newbie.png|35px]]<sub><sub><big><big><big><big><big><big><big>[[Newbie_Guide|NEWBIE GUIDE]]</big></big></big></big></big></big></big></sub></sub>[[File:newbiem.png|35px]]</center></div><br><br>
 
<center>[[File:newbie.png|35px]]<sub><sub><big><big><big><big><big><big><big>[[Newbie_Guide|NEWBIE GUIDE]]</big></big></big></big></big></big></big></sub></sub>[[File:newbiem.png|35px]]</center></div><br><br>
  
 
{{TOC}}
 
{{TOC}}
 +
<br><br><br>
 +
<br><br><br>
 +
== [[Changes|Custom Changes]] ==
 +
: List of all the changes can be found '''[[changes|here]]'''.
  
== [[Changes|Custom Changes]] ==
+
== [[FAQ]] ==
List of all the features and changes can be found '''[[changes|here]]'''.
+
*[[Frequently Asked Questions]]
  
 
==  [[:Category:Classes|Classes]] ==
 
==  [[:Category:Classes|Classes]] ==
Line 13: Line 18:
 
{{Classes}}
 
{{Classes}}
 
<!-- Can edit in Template:Classes -->
 
<!-- Can edit in Template:Classes -->
 
+
<br>
 
== [[Systems]] ==
 
== [[Systems]] ==
 
{| class="wikitable" style="width: 100%; margin:auto;"
 
{| class="wikitable" style="width: 100%; margin:auto;"
!colspan="1" style="width: 20%;"|<big>'''Leveling'''</big>
+
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Leveling'''</big>
!colspan="1" style="width: 20%;"|<big>'''Combat'''</big>
+
!colspan="3" style="width: 40%; background-color:#9C88C1;"|<big>'''Combat'''</big>
!colspan="1" style="width: 20%;"|<big>'''Exploration'''</big>
+
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Exploration'''</big>
!colspan="2" style="width: 40%;"|<big>'''Crafting'''</big>
+
!colspan="2" style="width: 26%; background-color:#9C88C1;"|<big>'''Crafting'''</big>
 
|-
 
|-
| [[Auto Events]] || [[Weapon Mastery]] || [[Treasure Hunting]] || [[Forge Weapon]] || [[Mining]]
+
| [[Daily Rewards]] || [[Weapon Mastery]] || [[Critical Hit]] || [[Overweight]] || [[Items]] || [[Enchanting]] <sub>(Runes)</sub> || [[Mining]]
 
|-
 
|-
| [[Bounty Boards]] || [[Status Effects]] || [[Waypoints & Warp Gates]] || [[Forge Armor]] || [[Recolor]]
+
| [[Bounty Boards]] || [[Status Effects]] || [[Inverse Def]]|| [[Movement Speed]] || [[Waypoints & Warp Gates]] || [[Forge Armor]] || [[Recolor]]
 
|-
 
|-
| [[Daily Rewards]] || [[Def / Mdef]] || || [[Refining]] || [[Scroll Crafting]]
+
| [[Auto Events]] || [[Elemental Table]] || [[Hit / Flee]] || || [[Treasure Hunting]] || [[Forge Weapon]] || [[Scroll Crafting]]
 
|-
 
|-
| [[Inns]] || [[Aspd / Apm]] || || [[Clickable Bottles]] ||
+
| [[Floating Rates]] || [[Split Elemental Damage]] || [[Def / Mdef]] || || [[Cards]] ||[[Gunsmith]] || [[Stone of Yore]]
 
|-
 
|-
| [[Floating Rates]] || [[Elemental Table]] || || [[Enchanting]] ||
+
| [[Quests]] || [[Break and Strip]] || [[Aspd / Apm]] || || [[Maps]] || [[Refining]] || [[Dismantle]]
 
|-
 
|-
| [[Cast Time/Delay]] ||
+
| [[Inns]] || [[Dispel]] || [[Cast Time / Delay]] || || || [[Clickable Bottles]] ||  
 
|}
 
|}
 +
<br>
  
== [[Quests]] ==
+
== [[Seasonal Events]] ==
* [[Tantale, Tortuga and Zhakastia Access]]
+
{| class="wikitable" style="width: 100%; margin:auto;"
 +
!colspan="1" style="width: 15%; background-color:#9C88C1;"|<big>'''Event'''</big>
 +
!colspan="1" style="width: 25%; background-color:#9C88C1;"|<big>'''Availability'''</big>
 +
!colspan="1" style="width: 60%; background-color:#9C88C1;"|<big>'''Details'''</big>
 +
|-
 +
| New Years Treasure || January 1st || All Treasure from the [[Treasure Hunting]] will reset and can be collected again.
 +
|-
 +
| Lunar New Year || February 1st ~ February 13th || Dancing Dragons will spawn in towns, kill them for items and trade Red Envelopes for event items in Prontera.
 +
|-
 +
| [[Valentine]] || February 1st ~ February 29th || 11 Headgear Quest Available
 +
|-
 +
| [[Poring Day]] || April 1st || All monsters look like Poring and [[Floating Rates]] are set to maximum.
 +
|-
 +
| [[Easter]] || April 1st ~ April 30th || Quest Available
 +
Easter Eggs Spawn in towns Eggs can be opened or traded for Items
 +
|-
 +
| [[Halloween]] || October 1st ~ October 31st || 30 Headgear Quest Available
 +
Easy Map Access for Dragurrottin
 +
<br>Ectoplasm Pet Shop
 +
|-
 +
| [[Winter]] || December 1st ~ January 31st || A set of quest both one time and daily updated to obtain [[Snowflake]]s.
 +
[[Snowflake]] shop to trade for rewards
 +
<br>9 Headgear Quests
 +
|-
 +
| End of Year Exp || December 25th ~ December 31st || The [[Floating Rates]] will treat it like a long weekend
 +
|-
 +
|}
 
<br>
 
<br>
  
== [[Server Events]] ==
+
== Additional Content ==
* [[Winter]]
+
Einherjar uses pre-RE as it's base, with many Custom [[Changes]]. Renewal content (episode 13.2+) is progressively being added and rebalanced to fit our environment.
* [[Halloween]]
+
{| class="wikitable sortable"
* [[Easter]]
+
! scope="col" style="width: 15%; background-color:#9C88C1;" | Name
<br>
+
! scope="col" style="width: 10%; background-color:#9C88C1;" | Episode
 +
! scope="col" style="width: 5%; background-color:#9C88C1;" | Recommended Level
 +
|-
 +
| [[Draugad]] || Custom || 50+
 +
|-
 +
| [[Neet]] || Custom || 35+
 +
|-
 +
| [[Culvert Instance]] || Custom || 35+
 +
|-
 +
| [[Tantale Isle]] || Custom || 50+
 +
|-
 +
| [[Zhakastia]] || Custom || 10+
 +
|-
 +
| [[Tortuga]] || Custom || 50+
 +
|-
 +
| [[Brasilis]] || 13.2 || 90+
 +
|-
 +
| [[El Dicastes]] || 13.3 || 90+
 +
|-
 +
| [[Mora]] || 14.1 || 90+
 +
|-
 +
| [[Dewata]] || 14.1 || 90+
 +
|-
 +
| [[Malangdo]] || 14.1 || 90+
 +
|-
 +
| [[Byalan 6F]] || 14.1 || 90+
 +
|-
 +
| [[Bio Lab 4]] || 14.1 || 90+
 +
|-
 +
| [[Port Malaya]] || 14.1 || 90+
 +
|-
 +
| [[Eclage]] || 14.2 || 90+
 +
|-
 +
| [[Horror Toy Factory]] || 14.2 || 90+
 +
|-
 +
| [[Nightmare Pyramid]] || 14.2 || 90+
 +
|-
 +
|}
 +
 
  
 
== [[Items]] ==
 
== [[Items]] ==
: ''See Also: [[Items]]''
+
[[File:1393.png|frameless]][[File:15169.png|frameless]][[File:2568.png|frameless]]  ''See: [[Items|Custom Items]]''
  
== [[PatchNotes|Patch Notes]] ==
+
== [[Guides]] ==
: ''See Also: [[PatchNotes#Latest_Patch|Latest Patch Notes]]''
+
[[File:1002.png|frameless]]  ''See: [[Guides]]''
=== General ===
 
* Fixed Slow Cast decreasing Cast Time
 
* Fixed a bug with Attack Ele Change Rate, including Crafted Gear, being applied twice.
 
* Critical Wounds now reduces All Healing
 
* Horror Toy Factory Rewards scale more aggressively with number of players
 
* Disabled Culvert Raid
 
<br>
 
=== Items ===
 
* Updated Mystical Card Album
 
* Updated Old Card Album
 
* Sealed Mind Box now drops Gold Bullion
 
<br>
 
=== Monster ===
 
* Fallen Bishop now cast Grasp Heart
 
<br>
 
=== Mage ===
 
* Stone Curse range increased from 2 -> [2,2,2,3,3,3,4,4,4,5]
 
* Napalm Beat damage increase with Soul Strike Level against undead
 
<br>
 
=== Sage ===
 
* Deluge buff now removes Burning
 
* Violent Gale buff now removes Stun
 
* Volcano buff now removes Freeze
 
* Double Cast now works with Earth Spikes
 
<br>
 
=== Wizard ===
 
* Fixed Amp Magic Increasing Damage by 4x
 
* LOV Cast Time reduced from (15.5 - 0.5*SkillLv) Second -> 10 Second
 
* LOV damage increased from (320 + 80*SkillLv) -> (400 + 80*SkillLv)
 
* Meteors Storm Cast time reduced from 15 -> 12 Seconds
 
* Meteors Storm damage increased from 100 -> 125% per hit
 
* Meteors Storm meteor interval reduced from 1 -> 0.75 seconds
 
* Meteors Storm total meteor duration reduced by 25%
 
* Storm gust Cast time Changed from (5+1*SkillLv) Seconds -> (6+0.5*SkillLv) Seconds
 
* Quagmire no longer removes True Sight or Loud Exclamation
 
* Gravitation Field no longer requires Blue Gemstone
 
* Sight Thrasher now hits Hidden
 
* Sight Thrasher no longer hits Traps
 
* Sight Thrasher now reveals hidden in area of effect
 
* Napalm Vulcan damage increase with Soul Strike Level against undead
 
  
=== Archer ===
 
* Double Strafe damage increased from (160 + (20*SkillLv))% -> (200 + (20*SkillLv))%
 
* Arrow Shower damage increased from (75 + (5*SkillLv))% -> (100 + (10*SkillLv))%
 
* Charge Arrow damage increased from 150% -> 175%
 
  
=== Hunter ===
+
== [[PatchNotes|Patch Notes]] ==
* Blitz Beat no longer Hits Traps
+
[[File:Lunatic.png|frameless]] See: [[PatchNotes#Latest_Patch|Latest Patch Notes]]''
* Steel Crow Max Level lowered to 5
 
* Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 
* Sharp Shooting cast time reduced from 2 -> 1.5 Seconds
 
* Sharp Shooting cast delay reduced from 1.5 -> 1 Second
 
* Beast Strafing now deals damage equal to 1 hit of Double Strafe + (Str*8)%
 
* Increased Freezing Trap damage from (50 + 10*SkillLv)% -> (50*SkillLv)%
 
<br>
 
=== Acolyte ===
 
* Cure now removes Burning
 
* Cure now removes Critical Wounds
 
* Cure now removes Decaying Touch
 
<br>
 
=== Priest ===
 
* Magnus Exorcismus cast time reduced from 15 -> 10 seconds
 
* Magnus Exorcismus now its Undead and Demon Races and Hit Shadow, Ghost and Undead Elements
 
<br>
 
=== Monk ===
 
* Asura Cast Time no longer reduced by Items (only dex and status)
 
<br>
 
=== Assassin ===
 
* Sonic Blow no longer ignores cast delay Status Effects
 
* Sonic Blow missing HP damage now only applies with Katar
 
* Sonic Blow now cast able when dual wielding weapons
 
* Grimtooth now cast able when dual wielding weapons
 
* Grimtooth Rolls Status Effect Chance twice with Katar
 
* Grimtooth now cast-able from Cloaking
 
* Venom Splasher no longer has an HP check
 
* Venom Splasher Increase damage from Poison damage by 25% (including Poison and Deadly Poison)
 
* Venom Splasher At end of duration deals 100% bonus damage damage taken again to target.
 
* Soul Breaker increases Venom Splashers bonus poison damage is doubled and detonates it early.
 
* Enchant Poison chance now additive with Venom Knife, Venom Splasher and Envenom
 
* Enchant Poison is now applied on Grimtooth, rolls twice with with katar
 
* Enchant Poison is now applied on Sonic Blow, rolls once per hit katar
 
* Enchant Deadly Poison is now applied on Venom Knife, Venom Splasher and Envenom
 
* Enchant Deadly Poison is now applied on Grimtooth, rolls twice with katar
 
* Enchant Deadly Poison is now applied on Sonic Blow, rolls once per hit with katar
 
* Enchant Deadly Poison bonus damage reduced from (50+50*SkillLv)% -> (40*SkillLv)%
 
* Enchant Deadly Poison duration increased from (35+5*SkillLv) -> (20+20*SkillLv) Seconds
 
* Enchant Deadly Poison Initial damage is now poison property
 
* Enchant Deadly Poison Initial damage against MVPs is 1%
 
* Enchant Deadly Poison Initial damage now capped 99999
 
<br>
 
=== Rogue ===
 
* Fixed Grand cross of Darkness being Copy-able
 
<br>
 
=== Ninja ===
 
* Water Technique buff now removes Burning
 
<br>
 
=== Taekwon ===
 
* Fixed Jump Kick dealing (50*SkillLv)% to much damage in certain situations
 
* Fixed Bonus 100 bonus damage from Mission 140+ always applying
 
<br>
 
=== Ronin ===
 
* Blazing Strike is now usable with Dagger
 
* Kenjustu no longer usable with Dagger
 
* Silent Strike damage increased from (125 + 75*SkillLv)% -> (75 + 125*SkillLv)%
 
* Silent Strike damage increased from by (60*SkillLv)% when silencing
 
* Fixed Silent Strike damage increase with speed
 
* Updated Silent Strike Description to show full power range
 
* Blazing Strike Cooldown lowered to 0.75
 
* Blazing Strike damage changed from (150 + 100*SkillLv)% -> (200*SkillLv)%
 
* Blazing Strike bonus damage changed from (125 + 25*SkillLv)% -> (100*SkillLv)%
 
* Updated Blazing Strike Description to show full power range
 
* When in Iaijutsu Blazing Strike and Silent Strike now auto target Omniblade target with reduced cooldown
 
* When in Iaijutsu Blazing Strike and Silent Strike now auto target Drawstrike target for 0.5 seconds
 
* When in Fudoshin Blazing Strike and Silent Strike now auto target Stealth Guard target for 0.5 seconds
 
* Fixed Fudoshin Stun Duration
 
  
=== Shogun ===
 
* Heavy Cleave damage increased from (100 + 75*SkillLv)% -> (100 + 100*SkillLv)%
 
* Tsunami Drop base damage increased from (25*SkillLv)% -> (50*SkillLv)%
 
* Tsunami Drop base damage tripled after Combo
 
* Tsunami Drop cooldown increased from 0 -> 1 second
 
* Submission damage increased from (100 + 15*SkillLv)% -> (100 + 30*SkillLv)%
 
* Submission break chance increased from (5*SkillLv)% -> (10*SkillLv)%
 
* Submission now also Stuns target
 
* Crippling Blow damage increased from (100 + 25*SkillLv)% -> (100 + 50*SkillLv)%
 
* Death Charge can now combo into Submission -> Crippling Blow -> Tsunami Drop, can be started from Submissions as well
 
* Living Death resets cooldown on Heavy Cleave, Tiger Crush, Death Charge and Sword Quake on kill
 
* Sword Quake now weapon Property
 
* Sword Quake cooldown increased from 0.5 -> 2 seconds
 
* Sword Quake damage increased from (100 + 25*SkillLv)% -> (100 + 60*SkillLv)%
 
* Fear now increases damage of Submission, Crippling Blow, and Tsunami Drop by (SkillLv*10)%
 
* Confusion now increases damage of Sword Quake, Heavy Cleave and Tiger Crush by (SkillLv*10)%
 
* Natural Healing now removes Critical Wounds
 
<br>
 
=== Mercenary ===
 
* Killer Instinct now properly Scales with Missing HP
 
* Deathmark no longer capped at 1 damage vs targets with more then 100 Def only Inf def targets
 
* Deathmark Base Damage increased from (100 + 50*SkillLv)% -> (100*SkillLv)%
 
* Aimbot Ends on Teleport
 
<br>
 
=== Macabre ===
 
* Doom damaged capped at 1 against Inf mdef targets
 
* Doom Mdef resistance reduced from 66% Mdef -> 50% Mdef
 
* Psychic Massacre reduced cast time from 7 -> 5 seconds
 
<br>
 
=== Necromancer ===
 
* Fixed Grasp Heart not having a Status Icon
 
* Fixed Decaying Touch double dipping on some healing reductions
 
* Familiar now given via Plat Skill NPC
 
<br>
 
  
  

Latest revision as of 19:29, 1 February 2024

Welcome to the Einherjar Wiki!

This wiki is community run, and we all do our part to keep things updated with current information.

The Main website is located here!

The Control Panel/Database is located here!

Newbie.pngNEWBIE GUIDENewbiem.png









Custom Changes[edit]

List of all the changes can be found here.

FAQ[edit]

Classes[edit]

Custom Classes
First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channeler Harvester
Expanded Custom Class
First Class Second class Trans Class
Necromancer Revenant Lich
Future Classes
Druid Valkyrie
Official Classes
First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Swordman Knight Crusader Lord Knight Paladin
Mage Wizard Sage High Wizard Professor
Merchant Blacksmith Alchemist Whitesmith Creator
Thief Assassin Rogue Assassin Cross Stalker
Acolyte Priest Monk High Priest Champion
Archer Hunter Bard / Dancer Sniper Clown / Gypsy
Expanded Official Classes
First class Second class (2-1 & 2-2) Trans Second Class
Taekwon Star Gladiator | Soul Linker Lodestar | Soul Weaver
Ninja Shinobi Nokizaru
Gunslinger Gunslinger 2nd Gunslinger Trans
Super Novice


Systems[edit]

Leveling Combat Exploration Crafting
Daily Rewards Weapon Mastery Critical Hit Overweight Items Enchanting (Runes) Mining
Bounty Boards Status Effects Inverse Def Movement Speed Waypoints & Warp Gates Forge Armor Recolor
Auto Events Elemental Table Hit / Flee Treasure Hunting Forge Weapon Scroll Crafting
Floating Rates Split Elemental Damage Def / Mdef Cards Gunsmith Stone of Yore
Quests Break and Strip Aspd / Apm Maps Refining Dismantle
Inns Dispel Cast Time / Delay Clickable Bottles


Seasonal Events[edit]

Event Availability Details
New Years Treasure January 1st All Treasure from the Treasure Hunting will reset and can be collected again.
Lunar New Year February 1st ~ February 13th Dancing Dragons will spawn in towns, kill them for items and trade Red Envelopes for event items in Prontera.
Valentine February 1st ~ February 29th 11 Headgear Quest Available
Poring Day April 1st All monsters look like Poring and Floating Rates are set to maximum.
Easter April 1st ~ April 30th Quest Available

Easter Eggs Spawn in towns Eggs can be opened or traded for Items

Halloween October 1st ~ October 31st 30 Headgear Quest Available

Easy Map Access for Dragurrottin
Ectoplasm Pet Shop

Winter December 1st ~ January 31st A set of quest both one time and daily updated to obtain Snowflakes.

Snowflake shop to trade for rewards
9 Headgear Quests

End of Year Exp December 25th ~ December 31st The Floating Rates will treat it like a long weekend


Additional Content[edit]

Einherjar uses pre-RE as it's base, with many Custom Changes. Renewal content (episode 13.2+) is progressively being added and rebalanced to fit our environment.

Name Episode Recommended Level
Draugad Custom 50+
Neet Custom 35+
Culvert Instance Custom 35+
Tantale Isle Custom 50+
Zhakastia Custom 10+
Tortuga Custom 50+
Brasilis 13.2 90+
El Dicastes 13.3 90+
Mora 14.1 90+
Dewata 14.1 90+
Malangdo 14.1 90+
Byalan 6F 14.1 90+
Bio Lab 4 14.1 90+
Port Malaya 14.1 90+
Eclage 14.2 90+
Horror Toy Factory 14.2 90+
Nightmare Pyramid 14.2 90+


Items[edit]

1393.png15169.png2568.png See: Custom Items

Guides[edit]

1002.png See: Guides


Patch Notes[edit]

Lunatic.png See: Latest Patch Notes


How to contribute to wiki; Consult the User's Guide for information on using the wiki software.