From Project Einherjar


  • Ornaments are equipped on the non-headgear "Costume" tab slots.
  • Runes are equipped in the Ornaments like cards which give additive passive skills that buff the player.
  • Fairies can make Ornaments, make Runes, remove Runes and open a special Enchantment Storage.

Making Ornaments[edit]

Talk to a to a Fairy and give them 50,000 Zeny, a 51061.png Runic Essence and a 2628.png Novice Armlet (can be purchased in the Prontera Armor shop for 1,000 Zeny) .

Making Runes[edit]

Bring 5,000 Zeny and a 51061.png Runic Essence or 5,000 Zeny and 5x 38994.png Runedust to a Fairy and a random Rune will be created of that specific type.

Removing Runes[edit]

Any Fairy can remove the current Runes from any Ornament you have equipped for 1x 715.png Yellow Gemstone.

Breaking Runes[edit]

You can break down unwanted Runes into their respective Rune Dust, with the amount received depending on the level.

Rune Level Runedust Received
Lv 1 3 Runedust
Lv 2 5 Runedust
Lv 3 13 Runedust
Lv 4 25 Runedust
Lv 5 100 Runedust


Runestones drop from all monster kills at a 3% chance. They can be broken down into random types of 38994.png Runedust at the Journy Stone NPC, found at the top of Geffen tower or in Odin Temple. It may be wise to keep your 51049.png Pure Runestones for Engraving.

Runestone Runedust Received
51045.png Corrupt Runestone 1
51046.png Tainted Runestone 2
51047.png Tarnished Runestone 3
51048.png Cloudy Runestone 4
51049.png Pure Runestone 5

Runic Essence[edit]

Dropped By
Roda Frog
Baby Desert Wolf
Peco Peco
Pirate Skeleton
Steam Goblin
Dumpling Child
Baby Leopard
Beetle King
Skeleton Prisoner
Spring Rabbit
Evil Cloud Hermit
Stone Shooter
Li Me Mang Ryang
Civil Servant
Flame Skull
Dark Priest
Centipede Larva

Fairy Locations[edit]

Type Locations
Ruin Amatsu Weapon Shop, Izlude Tool Shop, Yuno Blacksmith, Splendid, Geffen Tower
Aegis Ayothaya Weapon Shop, Einbroch Weapon Shop, Veins Weapon Shop, Manuk
Stability Prontera Blacksmith, Aldebaran Weapon Shop, Geffen Blacksmith, Yuno Blacksmith, Brasilis
Primordial Niflheim Weapon Shop, Payon Blacksmith, Lighthalzen Weapon Shop, Rachel
Flow Moscovia Weapon Shop, Hugel Weapon shop, Louyang Weapon Shop, Midgard Expedition Camp
Potential Payon Old District East Building, Prontera Blacksmith, Morocc Blacksmith, Comodo Weapon shop, Einbroch Blacksmith, Tortuga, Moscovia
Insight Lutie Weapon Shop, Alberta weapon shop, Moscovia Armor shop, Einbroch blacksmith, Rachel Weapon Shop, Umbala Weapon Shop, Veins

Improving Runes[edit]

Temporarily Disabled

The Journy Stone NPC found at the top of Geffen tower can upgrade the level of your Runes. Different items will be needed for each type of Rune. Lv4 and Lv5 Runes will also require Engraved letter Runes.

Runes Required Items Required Items Required Engraved Runes Result
2x Lv1 50 50,000 None Lv2
2x Lv2 100 225,000 None Lv3
3x Lv3 300 900,000 1x 3 letters Lv4
3x Lv4 900 4,500,000 5x 3 letters Lv5


Used for Improving Runes which is Temporarily Disabled For 250,000 Zeny, 1x 51049.png Pure Runestone and 1x of the material below, you can Engrave a "letter" rune

Rune Received Item Needed
51014.png Ansuz Rune 1053.png Ancient Tooth
51015.png Berkana Rune 7206.png Black Cat Doll
51027.png Dagaz Rune 6089.png Dark Piece
51016.png Ehwaz Rune 7939.png Elder Branch
51028.png Fehu Rune 7043.png Fine Sand
51029.png Gebo Rune 7435.png Golden Ornament
51017.png Hagalaz Rune 7209.png Helm of Dullahan
51019.png Isa Rune 6256.png Ice Piece
51020.png Jera Rune 1008.png Necklace of Oblivion
51031.png Kenaz Rune 7182.png Cacao
51032.png Laguz Rune 7172.png Leopard Claw
51033.png Mannaz Rune 1058.png Moth Wings
51021.png Nauthiz Rune 7270.png Nursing Bottle
51034.png Othala Rune 7002.png Ogre Tooth
51022.png Perthro Rune 7269.png Pinafore
51030.png Inguz Rune 7316.png Insect Leg
51023.png Raidho Rune 7286.png Red Chile
51035.png Sowilo Rune 7166.png Soft Silk
51036.png Tiwaz Rune 7048.png Talon of Griffon
51025.png Uruz Rune 621.png Bitter Herb
51037.png Wunjo Rune 7340.png Will of the Darkness
51024.png Thurisaz Rune 923.png Evil Horn
51018.png Ihwaz Rune 7038.png Yarn
51026.png Algiz Rune 7047.png Alice's Apron

Rune Effects[edit]

Ornament of Ruin[edit]

Focuses on damage enhancing. Goes on the "Weapon" costume slot on your character's equipment window.

Enchantment Description Max Level
Attack Up Increase Atk by [4,8,12,16,20,26,32,38,44,50] and by another [2,4,6,8,10,13,16,19,22,25]% 10
Magic Attack Up Increase MAtk by [8,16,24,32,40,52,64,76,88,100] and by another [2,4,6,8,10,14,18,22,26,30]% 10
APM Up Increase APM by [2,4,6,8,10,18,21,24,27,30]% 10
Hit Up Increase Hit by [10,20,30,40,50] 5
Critical Increase Crit chance by [3,6,9,12,15,24,28,32,36,40]% 10
Critical Killer Increase Crit Damage by [5,10,15,20,25]% 5
Element Killer Increase Damage VS Element by [8,16,24,32,40]% 5
Sustain Regain [8,16,24,32,40] HP and [4,8,12,16,20] SP on Kill 5
Size Killer Increase Damage VS Size by [5,10,15,20,25]% 5
Sharp Shooter Increase Range Damage by [5,10,15,20,25]% 5
Healer Increase Healing by [15,30,45,60,75]% 5
Generalist Increase Non-Boss Damage by [4,8,12,16,20]% 5
Boss Mode Increase Boss Damage by [4,8,12,16,20]% 5
Shredder Ignore [2,4,6,8,10] flat and % of Non-Boss Def and MDef 5
"Mvp Shread" Ignore [2,4,6,8,10] flat and % of Boss Def and MDef 5
Perfect Weapon Resist Weapon Breaking by [18,36,54,72,90]% 5

Ornament of Aegis[edit]

Focuses on Damage reducing. Goes on the "Shield" costume slot on your character's equipment window.

Enchantment Description Max Level
Longevity Increase Status Ailment Duration by [10,20,30,40,50]% of any Status Ailment you inflict. 5
Normal King Resist Normal monsters by [1,2,3,4,5,6,7,8,9,10]% 10
MVP King Resist Boss monsters by [1,2,3,4,5,7,9,11,13,15]% 10
Reflection Reflect Melee damage by [2,3,5,6,8,12,14,16,18,20]% 10
Sniper Bane Reflect Ranged damage by [2,3,5,6,8,12,14,16,18,20]% 10
Magic Wall Reflect Magic damage at a [2,3,5,6,8,12,14,16,18,20]% chance. 10
Thorns Reflect [8,16,24,32,40,60,70,80,90,100] Flat damage when hit by a melee attack. 10
Perfect Shield Resist Shield Breaking by [18,36,54,72,90]% 5

Ornament of Stability[edit]

Focuses on Survivability. Goes on the "Armor" costume slot on your character's equipment window.

Enchantment Description Max Level
Element Armor Changes Def Element to X and reduces Total HP by [40,30,20,10,0]% 5
Defender Increase Def by [2,3,5,6,8,12,14,16,18,20] and another [1,2,3,4,5,7,9,11,13,15]% 10
Archon Increase Mdef by [2,3,5,6,8,12,14,16,18,20] and another [1,2,3,4,5,7,9,11,13,15]% 10
Juggernaut Increase Max HP by [50,200,450,800,1250,1800,2450,3200,4050,5000]. Has a reduced effectiveness of (75-Base Level)%. 10
Enlightened Increase Max SP by [25,100,225,400,625,900,1225,1600,2025,2500]. Has a reduced effectiveness of (75-Base Level)%. 10
Anti Jinx Reduce Crit Chance by [4,8,12,16,20]% 5
Melee Resist Short Damage by [4,8,12,16,20]% 5
Cover Resist Ranged Damage by [4,8,12,16,20]% 5
Null Magic Resist Magic Damage by [4,8,12,16,20]% 5
Queso Resist Misc Damage by [4,8,12,16,20]% 5
Parley Reduce Crit Damage taken by [4,8,12,16,20]% 5
No Prisoners Resist Reflect damage by [4,8,12,16,20,30,35,40,45,50]% 10
Thief Increase Steal Chance by [20,40,60,80,100]% 5
Smith Increase Crafting Chance by [5,10,15,20,25]% 5
Perfect Armor Resist Armor Breaking by [18,36,54,72,90]% 5

Ornament of Primordial[edit]

Focuses on Elemental Resistances. Goes on the "Garment" costume slot on your character's equipment window.

Enchantment Description Max Level
Elemental Mastery Increase damage against monsters sharing your armor element by [3,6,9,12,15]% 5
Resist Element Resist Element by [5,10,15,20,25]% 5
Exploit Reduce Target Status Resistance by [5,10,15,20,25]% 5
Perfect Robes Resist Garment Breaking by [18,36,54,72,90]% 5

Ornament of Flow[edit]

Focuses on Sustainability. Goes on the "Shoes" costume slot on your character's equipment window.

Enchantment Description Max Level
Flee Increase Flee by [10,20,30,40,50] 5
Dodge Increase Perfect Dodge by [2,4,6,8,10] 5
Resist Size Resist Damage from Size by [1,2,3,4,5,7,9,11,13,15]% 10
Regenerator Increase HP and SP Regen by [20,40,60,80,100,180,210,240,270,300]% 10
Sonic Increase Speed by [3,6,9,12,15] 5
Health Increase Max HP by [2,3,5,6,8,12,14,16,18,20]% 10
Spirit Increase Max SP by [2,3,5,6,8,12,14,16,18,20]% 10
Status Killer Increase Damage against targets with Status by [5,10,15,20,25]% (Bleeding, Confusion, Curse, Frozen, Poisoned, Silence, Stone, Stun, Sleep, or Burning.) 5
Perfect Boots Resist Boot Breaking by [18,36,54,72,90]% 5

Ornament of Potential[edit]

Focuses on Primary and Secondary Stats. Goes on the "Right Accessory" costume slot on your character's equipment window.

Enchantment Description Max Level
Stat (STR, AGI, VIT, INT DEX or LUK) Increase Stat by [1,2,3,4,5,7,9,11,13,15] 10
Cast Down Reduce Cast Time by [2,4,6,8,10,18,21,24,27,30]% 10
Delay Down Reduce Cast Delay by [5,10,15,20,25]% 5
Cost Down Reduce Sp Cost by [5,10,15,20,25]% 5
Base APM Up Increase Base APM by [2,4,6,8,10,18,21,24,27,30] 10
Healing Increase Received Healing from skills and items by [8,16,24,32,40,60,70,80,90,100]% 10
Spirit Master Increase Max Spirit Sphere Count by [1,2,3,4,5] 5

Ornament of Insight[edit]

Focuses on Status Resistances. Goes on the "Left Accessory" costume slot on your character's equipment window.

Enchantment Description Max Level
Training Increase Base, Job, and Weapon Exp gained by [5,10,15,20,25,30,35,40,45,50]% but reduces damage dealt by (2*SkillLv)% and increases damage taken by (3*SkillLv)% 10
Status Resistance Resist Status by [8,16,24,32,40,60,70,80,90,100]% (Bleeding, Confusion, Curse, Frozen, Poisoned, Silence, Stone, Stun, Sleep, or Burning.) 10
Execute If Target is Below 25% hp increase damage by [5,10,15,20,25]% 5
Last Stand Avoid fatal damage at a [4,8,12,16,20]% chance 5

Combination Runes[edit]

If you have any of these rune combinations equipped together, you will get an extra bonus, similar to card combos. Combo level is equal to the lowest level rune in the set.

Enchantment Description Max Level Rune Combination
Max APM Up Increases APM Cap by [5,10,15,20,25,30,35,40,45,50]. Doesn't Stack over 450 APM. 10 Agi + Base APM + APM Up
Resolute Reducing Incoming Damage by [3,6,9,12,15,24,28,32,36,40]% after you fall below [22,24,26,28,30,32,34,36,38,40]% Hp 10 Vit + Juggernaut
Elementalist Increase Resistance to Fire, Water, Earth and Wind by [4,8,12,16,20]% 5 Resist Fire + Water + Earth + Wind
True Dodge [2,4,6,8,10]% Chance of evading physical skills or attacks, calculated before Flee and Perfect Dodge. 5 Agi + Flee + Dodge
Acrobatics After Dodging an attack with True Dodge increase Movement Speed, Atk and Flee by [5,10,15,20,25]% for 15 seconds. 5 Agi + Flee + Dodge + Sonic + Attack
Mind Over Matter Reduces incoming damage by (5xSkilLLv%0 +(5xSkillLV%) of Max SP by consuming (SkillLv%) SP. If SP is below (SkillLv%) instead recover (5xSkillLv%) of the damage as SP, up to (5xSkillLv%) of your Max SP and take 20% of the recovered amount as additional damage. 5 Int + Enlightened + Cost Down
Spell Blade Deals [19,28,37,46,55,64,73,82,91,100]% of Min MATK as Physical Damage on physical skills. Deals [65,80,95,110,125,140,155,170,185,200]% ATK as Magic Damage on magic skills. Increases ATK and MATK by [3,6,9,12,15,18,21,24,27,30] 10 Magic Attack + Attack
Lifesteal Restore ([3,6,9,12,15] /10)% of physical damage dealt as HP. 5 Sustain + Attack + Regenerator + Healing
Spell Vamp Restore ([3,6,9,12,15] /10)% of magic damage dealt as HP. 5 Sustain + Magic Attack + Regenerator + Healing
Blocking [5,10,15,20,25]% Chance of blocking 33% + [10,20,30,40,50] of an physical attack's damage when a shield is equipped. 5 Vit Up + Perfect Shield + Defender
Iron Grip Increase Hit by [10,20,30,40,50] and reduce strip chance by [15,30,45,60,75]% 5 Dex Up + Hit + Perfect Weapon
Risk Taker Increase Damage by [5,10,15,20,25]% when own HP is below 25% Hp. 5 Luk Up + Last Stand + Execute
Move Cast Allows moving during a spell cast at [30,35,30,45,50]% movement speed, Additive with Free Cast. 5 Cast Time + Cast Delay + Int Up
Elemental Synergy Increases (element) Resistance by [3,6,9,12,15]%. 5 Element Armor Rune + Element Resistance Rune
Advanced Elemental Mastery Increase damage against monsters that sharing your Stability/armor element by an additional [3,6,9,12,15]. 5 Elemental Mastery + Ele Armor Rune + Ele Resistance Rune
Kin Slayer Increase resistance to mobs of ele by [3,6,9,12,15]% and Convert [8,16,24,32,40]% of resistance into percent bonus damage, up to (9*SkillLv)% plus [4,8,12,16,20]% bonus damage. 5 Element Stability + Element Ruin
Bully When hit by Magic attacks gain [12,24,36,48,60,72,84,96,108,120]% of Mdef as Atk for 5 seconds, When hit by Physical Attacks gain [12,24,36,48,60,72,84,96,108,120]% of Def as Atk for 3 seconds. 10 Defender + Archon + Str Up + Vit Up
Magic Barrier When casting magic gain [5,10,15,20,25]% Magic Resistance for 10 seconds and When Reflecting magic it deals [20,40,60,80,100]% Max Matk bonus damage. 5 Int Up + Magic Wall + Null Magic + Magic Attack
Slaughtering When you kill, or assist in killing an enemy, you resist Reflect by [3,6,9,12,15,18,21,24,27,30] and gain [4,8,12,16,20,24,28,32,36,40] Str for 10 seconds. 10 Str Up + No Prisoners + Attack Up
Giant Slayer Add a [10,20,30,40,50]% chance to deal [1,2,3,4,5]% or targets missing HP as damage with basic attack crits. Capped at [500,1000,1500,2000,2500]. 5 Str Up + Execute + Critical Up + Critical Killer
Bullseye Basic attacks can no longer Crit but gain a ramping stack of bullseye stacking up to [20*SkillLv+Crit/5*SkillLv] times. Each Stack increases Hit by 2, Ranged Damage by 1%, and Increase basic attacks vs the target by 1. 5 Sharpshooting + Dex Up + Hit + Perfect Weapon
Duality Equalize Holy and Shadow Resistance and increase each by (SkillLv*3)% 5 Holy Resistance + Shadow Resistance


Adept Enchanter Quest[edit]

A fairy (Titania) in the central building of Splendide starts this quest.

Having the 2782.png Ring of the Wise King is required for this, which means you need to start the Ring of the Wise King quest.

The pre-requisite quests for that are Onward to the New World, New Surroundings, Finding a Fairy and then start Report from the New World just until the Document is stolen.

You must also have the 51056.png Apprentice Sigil, which can be bought from from any enchanter Fairy for 50,000z.

After talking to Titania with the Ring of the Wise King and the Apprentice Sigil in your possession, talk to the blacksmith Goldemar at the Einbroch Blacksmith guild's second floor, go back to Titania, come back to Goldemar, and he will ask you to find this items:

Amount Item
76 Steel
50 Wolf Claw
15 Trunk
20 Resin
5 Oridecon
1 Sardonyx
4 Gold
1 Amethyst
1 Opal
30 Animal Skin
10 Feather
5 Fabric
5 Fluff
9 Elunium
2 Star Crumb
1 Flame Heart
24 Orc's Fang
1 Stone of Sage

Master Enchanter Quest[edit]


* Isana Quest is now Bring Materials and Make 7 different Rune Letters

* Master Quest is now Bring Materials to Isana and Make All 24 Rune Letters

  • Step 1: Repeatedly talk to Titania in the building in 197 191 until she asks you to find a fairy named Isana.
  • Step 2: Find Isana at either Rachel Temple ra_temin260160 or odin_tem03102142
  • Step 3: Agree to help her with her research
  • Step 4: Farm at minimum the following ingredients:
  • Step 5: Go to Isana and select the "Make Rune" option. You will need 1x 7563.png Bloody Rune, 1x 7511.png Rune of Darkness and 5x 523.png Holy Water to make a Rune.
  • Step 6: Upon creation, the Rune can be one of five purity levels. Depending on that purity level, you may need to talk to Isana again and select the "Remove Corruption" option. Depending on the Runes in your inventory, the expended 523.png Holy Waters for removing Corruption will increase. Isana will attempt to remove the Corruption of all the non-Pure Runestones you have in your inventory. The table below shows number of 523.png Holy Waters required to obtain 1 51049.png Pure Runestone from a specific Unpure Runestone. These numbers apply exactly when you remove Corruption of one Runestone at a time.
51045.png Corrupt Runestone
51046.png Tainted Runestone
51047.png Tarnished Runestone
51048.png Cloudy Runestone
51049.png Pure Runestone
  • Step 7: With your 7 51049.png Pure Runestones, select the "Make Runestone" option. Create all of the possible Runestones that are given, but do not make any duplicates. These are the Natured Runestones.
  • Step 8: Create the rest of your 51049.png Pure Runestone.
  • Step 9: Talk to Isana once more and select the "Engrave Rune" option. A shop window will open, and you will notice that the Runes are coded somewhat alphabetically. Buy engraved Runes based on the combinations you would like to use for a specific Natured Runestone.
  • Step 10: Following the tables below, you insert engraved Runes into a specific Natured Runestone. This is done like inserting a card in your equipment.
  • Step 11: After you've inserted one combination into the Natured Runestone, talk to Isana again and select the "Try Runestone" option. Select the Runestone you would like to attempt to merge, and Isana will tell you if you succeeded or failed. Make sure the "letters" are in the right order.
  • Step 12: Repeat from Step 9 until all Natured Runestones each have 3 enchantments with 3 letters merged into them. Look at the table below, after the bold text for reference.
  • Step 13: When you have all Natured Runestones completed, Isana will tell you to go back to Titania.
  • Step 14: Talk to Titania, who will thank you for your help and give you the Master Sigil. The quest is now complete.
  • Step 15: Bring the Complete Natured Runestones to The Enchantress at the top of Geffen Tower and teach her how to improve Runes to Level 5.

These are Rune combos that only work for the quest, as the Rune has been discontinued. For Rune combinations of existing Runes, see below

Ornament Rune Combo
Stability MNZ, TNZ, YNZ
Potential STR, AGI, INT
Primordial SZA, YZA, LZA
Insight QJL, IJL, BJL