List of all the features and changes.
Using a certain type of weapon grant several passive bonus. See Weapon Mastery
Def & Mdef
Formula changes (Experimental). Main article: Def / Mdef
ASPD, Attack Delay, Apm
Changes on the effects of Aspd and the UI display. Main article: Aspd / Apm
Changes on status effect and new ones added. Main article: Status Effects
To reach 0 cast time 160 Dex are required.
Item Drop Rate
Item drop rate is increased by Luk. Every 5 Luk adds a 1% Relative Chance.
A character with 50 Luk will have the drop rate increased by 10%. If, for example, this character hunts for an item with a drop rate of .10%, it will be increased to .11%.
Brewing & Crafting
The outcome of crafting is set to x2 for all crafting but Weapon & Armor forging, Arrow Crafting.
- Alchemy Skill (all the potions and bottles).
- Aqua Benedicta Skill (also works for Aqua Benedicta on Evil Land to craft Cursed Water).
- Blacksmiths Iron & Steel Tempering, Enchant Stone Craft (for elements, Gold & Mithril ore).
- Create Deadly Poison.
- Create Elemental Converter.
* To be confirmed
- Healer at Prontera Fountain. Grants Agi & Bless for 20 min.
- Warp Gate (see Waypoints & Warp Gates).
- Inn NPC. Using the Inn grants an exp bonus for 1 hour with a 2 hours cooldown to reuse.
- Card Remover at Prontera Blacksmith Shop.
- Daily Rewards inside the building Southwest from Prontera's Fountain.
- Reset Girl inside the building Southwest of Prontera's Fountain.
- Platinum Skill NPC inside the building Southwest of Prontera's Fountain.
- Recolorist. Recolors certain headgear. Center of Prontera.
- Costume Clown. Convert headgear into costumes. center of Prontera.
- Bounty Boards. Missions to hunt monster for a really good experience reward, a card or extra zeny (only if character is 90/70).
List of cards that have an additional effect beside the original.
|Earth Petite||To Draconier class: Increase physical damage to non Earth element monsters by 5%|
|Sky Petite||To Draconier class: Reduces damage taken from Water attacks by 20%|
|Gold Acidus||To Draconier class: Receive compounded bonus beyond 4. Reduces damage taken from Wind attacks by 20%|
|Blue Acidus||To Draconier class: Receive compounded bonus beyond 4. Increase damage to non Water element monster by 5%|
|Red Ferus||To Draconier class: Increase damage to non Fire monster by 5%|
|Green Ferus||To Draconier class: Reduces damage taken from Earth attacks by 20%|
|Draco||To Draconier class: Decrease damage taken from Dark monster by 20%. Increase damage dealt to non Dark monster by 5%|
|Detardeurus||To Draconier class: MDEF +20 Instead|
|Mutant Dragonoid||To Draconier class: Add the chance to auto casting Level 3 Fire Ball on when hitting with Dragons (Fire) Mantle|
|Hydrolancer||To Draconier class: Increase damage of Elemental Weakness by 25% and decrease Elemental Weakness SP cost by 25%|
|Banshee||To Necromancer class: Max SP +100, Max HP -100. Increase damage of Soul Strike and Soul Harvest by 20%|
|Flame Skull||Lich's Staff Set: Add 1% chance of auto casting Level 1 Raise Dead when the user is attacked. If the user has Raise Dead, it will cast it at the user level already learned|
|Orc Zombie||To Necromancer class: +35 Matk|
|Zombie||To Necromancer class: Increase Recovery to 66%, +35 Matk|
|Pirate Skel||To Necromancer class: Int +1.|
To Pirate class: Increase Damage with Sword + Pistol's Pistol Shoot by 15%, Increase Damage with Needle Shot by 15%
|Necromancer||Lich's Staff Set: Increase damage and SP cost of Spirit Rupture. Lower cast time of Spirit Rupture by 10%.|
To Necromancer class: Atk & Matk +50
|Dragon Egg||To Draconier class: Increase Vit base on Draconier's Instinct skill level|
|Sky Deleter||To Draconier class: Enables natural HP regeneration. Increase damage to non Wind element monsters by 5%|
|Earth Deleter||To Draconier class: Enables natural SP regeneration. Reduces damage taken from Fire attacks by 20%|