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Welcome to the Einherjar Wiki.[edit]

We will slowly be adding details of the server here for future use. The server is located here

Classes[edit]

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Swordman Knight Crusader
Mage Sage Wizard
Merchant Blacksmith Alchemist
Thief Assassin Rogue
Acolyte Monk Priest
Archer Hunter Bard and Dancer
Taekwon Star Gladiator Soul Linker
Future Classes
Druid Valkyrie

Systems[edit]

Leveling[edit]

Combat[edit]

Exploration[edit]

Crafting[edit]


Quests[edit]


Server Events[edit]


Items[edit]

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes[edit]

Mining[edit]

  • Removed Jellopy Deposits in Prontera Field
  • Reduced Jellopy Deposit Rate from 3500 -> 2500
  • Slightly Increase Exp Earned, most noticeable with low end pickaxes


Items[edit]

  • All Status Immunity items resistance have increased from 100% -> 200%
  • Necromancer Card no longer summons Skeletons


Enchanting[edit]

  • Cleaned up combos to be human readable
  • Resolute change to [Vit + Juggernaut]
  • Fixed Resolute being an inverted check
  • Mind Over Matter change to [Int + Enlightened + Cost Down]
  • Fixed Mind Over Matter being an inverted check
  • Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
  • Exploit Now reduced resistance from gear


Necromancer[edit]

  • Summons now have base stats of master
  • Summons level increased from Master Job Level -> Master Base Level
  • Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
  • Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
  • Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
  • Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
  • Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
  • Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
  • Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
  • Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
  • Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
  • Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
  • Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
  • Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
  • Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
  • Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
  • Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
  • Zombie Def changed from min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
  • Zombie MDef changed from min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
  • Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
  • Enabled Familiar (no quest yet)


Esper[edit]

  • New Spirit of Life Sprite
  • Swapped Astral Spirit Sprite
  • Swapped Spirit of Life Icon
  • Swapped Astral Spirit Icon
  • Fixed Illusionary Blade having too much HP
  • Fixed Summon movement speed


Buccaneer[edit]

  • Fixed Demolition Force Description
  • Fixed Whiskey Slash Description
  • Fixed Pirate King Description






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