Swordman

From Project Einherjar
Swordman.jpg
  • Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
  • 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement

Class Data[edit]

Skills[edit]

Name Description Max Level Type
Sword Mastery.png Sword Mastery Increases damage and hit when using Swords and Daggers. 5 Passive
Two-Handed Sword Mastery.png Two-Handed Sword Mastery Increases damage and hit when using Two-handed Swords. 5 Passive
Increase HP Recovery.png Increase HP Recovery Increases natural and item based HP recovery. 10 Passive
Bash.png Bash Single-target physical damage skill with increased hit. 10 Offensive
Magnum Break.png Magnum Break AOE physical damage around the user. Also adds Fire property physical damage to physical attacks. 10 Offensive
Provoke.png Provoke Enrages the target, increasing its damage, lowering its defense and making monsters attack the caster. 10 Active
Endure.png Endure Removes attack and movement delay when receiving damage. Increases Hard MDef temporarily. 10 Active

Platinum Skills[edit]

Name Description Max Level Type Quest
File:Auto Berserk.png Auto Berserk Activates Provoke stats on self at low HP. 1 Passive with Activation Auto Berserk Quest
File:Fatal Blow.png Fatal Blow Adds a chance to stun the target when using Bash. 1 Passive Fatal Blow Quest
Moving HP Recovery.png Moving HP Recovery Enables passive HP recovery when moving. 1 Passive Moving HP Recovery Quest