PatchNotes

From Project Einherjar

Latest[edit]

General[edit]

  • Added Flat Weapon Return Damage for future use
  • Added Reduce Weapon Return Damage for future use


Def[edit]

  • Remove Def cap of 99
  • Vit Def (Unchanged) is [VIT*0.5] + rnd([VIT*0.3], max([VIT*0.3],[VIT^2/150]-1)) + Divine Protection Bonus
  • Damage Formula changed from (Damage * (100 - Def) / 100) - Vit Def -> Damage*100/(100+(Def*(Def/20+1))) - Vit Def
  • Blacksmith bonuses will be applied before the Refine % def
  • Refine Increases Gear Def by 1.4% Per safe refine and 2.4% for each refine after (Max 100%)
  • Refine Reduces Incoming Damage by 0.28% per safe refine and 0.48% for each refine after (Max 20%)
  • Ice Pick type attacks went from Damage * (Def + Vit Def) / 100 -> Damage * (100+(Def*(Def/20+1))) / 150 * (1 + Refine Bonus) + Damage * Vit Def / 100


Mdef[edit]

  • Remove Mdef cap of 99
  • Damage Formula changed from (Damage * (100 - Mdef) / 100) - Int Def -> Damage*100/(100+(Mdef*(Mdef/20+1))) - Int Def
  • Ignoring Mdef now ignores Int Mdef


Statuses[edit]

  • Made Dark Binding Movement Speed Resistance Player Only
  • Made Burning Movement Speed Resistance Player Only
  • Slowcast now counts as adding cast time via gear for players
  • Slowcast now effects mobs
  • Slowcast power reduced by 50% for status immune monsters
  • Curse Now reduces other status Tolerance (Duration) by 50%
  • Curse Now has a Min Chance (pre Equip) of 1%
  • Curse Resistance changed to
  • A = BaseChance - (BaseChance*Luk*2/5)
  • End Chance = A - (A*Mdef/10)
  • Curse Tolerance changed to
  • A = BaseDuration - (BaseDuration*Vit*3/4) - (BaseChance*(Int + Luk)*3/20)
  • End Duration = A - A*(Luk/10 + Caster Level/10

)

Monk[edit]

  • Investigate Def Damage went from Damage * 2 * (Def + Vit Def) / 100 -> Damage * (100+(Def*(Def/20+1))) / 75 * (1 + Refine Bonus) + Damage * Vit Def / 50


Necromancer[edit]

  • Decrease Devour Spirits Cast time from 0.5 -> 0.3 seconds
  • Decrease Devour Spirits Cooldown from 1.0 -> 0.5 seconds


2019-11-15 Hot Fix[edit]

Mastery[edit]

  • Mystical Lv 5 is now 5% Ignore Mdef
  • Mystical Lv 7 is now 5% Cast Time and Cast Delay
  • Ranged Lv 7 is now 5% Ignore Def
  • Onslaught Lv 6 is now correctly giving 10% Ignore Def (was 5%)


Def[edit]

  • Fixed Def being Capped at 127 and overflowing to -128
  • Refine now increases Physical resistance by 0.4% per Refine and an additional 0.5% Per Refine after safe. (Max 35%)


Thief[edit]

  • Double Attack Crit to Ignore Def scaling change from 1 Ignore Def Per Crit -> (SkillLv/10) Ignore Def Per Crit







Full Patch List[edit]

Beta Patches[edit]

  • 2018-08-17
  • 2018-08-09
  • 2018-07-27
  • 2018-07-07
  • 2018-07-06
  • 2018-06-23
  • 2018-06-16
  • 2018-06-01
  • 2018-05-23
  • 2018-05-17
  • 2018-05-17
  • 2018-05-11
  • 2018-05-09
  • 2018-05-07
  • 2018-05-03
  • 2018-05-01
  • 2018-02-01
  • 2018-01-10
  • 2017-12-21
  • 2017-12-07
  • 2017-11-02
  • 2017-10-14
  • 2017-10-05
  • 2017-09-28
  • 2017-09-20
  • 2017-09-12
  • 2017-09-06
  • 2017-08-30
  • 2017-08-26
  • 2017-08-21
  • 2017-08-15
  • 2017-07-22
  • 2017-06-29
  • 2017-06-08
  • 2017-06-02
  • 2017-05-12
  • 2017-05-01
  • 2017-04-19
  • 2017-02-15
  • 2017-01-26
  • 2017-01-20
  • 2017-01-13
  • 2017-01-10
  • 2017-01-08
  • 2017-01-07
  • 2017-01-01
  • 2016-12-30
  • 2016-12-27
  • 2016-12-25
  • 2016-12-20
  • 2016-12-15
  • 2016-12-13
  • 2016-12-10
  • 2016-09-21
  • 2016-09-15
  • 2016-08-31
  • 2016-08-19
  • 2016-08-17
  • 2016-07-30
  • 2016-07-22
  • 2016-07-20
  • 2016-07-18
  • 2016-07-16
  • 2016-07-14
  • 2016-07-13