Difference between revisions of "PatchNotes"

From Project Einherjar
(Full Patch List)
(Latest)
Line 1: Line 1:
 
{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2024-02-07'''
+
'''2024-02-12'''
=== Alchemist ===
+
=== General ===
* Learning Potion bonus crafting chance increased from 0.5% -> 2%
+
* Sleeping targets now ignores all def/mdef instead of setting def/mdef to 0
* Learning Potion bonus damage for Acid Terror, Demonstration and Acid Demonstration now scales with level learned
+
* Updated Stone, Sleep and Freeze killer to talk about breaking effect.
* Pharmacy no longer gains increased craft chance from job level
 
* Crafting Bottle Grenade, Acid Bottle, Plant Bottle, Marine Sphere Bottle and Glistening Coat now requires Empty Potion Bottle instead of Empty Bottles
 
* Crafting Alcohol now requires Empty Test-tube instead of Empty Bottles
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Red Ether Bag is now trans only
+
* Fixed Davey Jones' Draft status immunity lasing 3 minutes instead of 10 seconds
* Red Ether Bag level required lowered from 95 -> 70
+
* Davey Jones' Draft now Blocks Decrease Agility
 +
* Fixed Davey Jones' Draft not removing all debuffs it blocked; Sap, Drain, Serpent Flame, Blizzard, Acid, Astral Blast, Stone, Stone Wait, Freeze, Stun, Sleep, Poison, Curse, Confusion, Blind, Deadly Poison, Bleeding, Burning, Silence, Decrease Agi, Hallucination, Fear, and Warmth of the Stars
 +
<br>
 +
=== Enchanting ===
 +
* Spellblade now ignore Def and Mdef
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* Bone Acidus now drops Avenger
+
* Grand Cross of Darkness now ignores Def (not mdef)
* Bone Acidus, Bone Ferus, Silver Acidus, Black Acidus and Purple Ferus now drop Dragon Treasure at a 1% chance
+
<br>
 +
=== Thief ===
 +
* Double Attack hidden bonus Hitrate math adjusted
 +
<br>
 +
=== Crusader ===
 +
* Grand Cross now ignores Def (not mdef)
 +
* Grand Cross no longer checks element tabled three times
 +
* Shield Boomerang and Shield Chain shield weight damage now increased by 15% per skilllv
 +
<br>
 +
=== Sage ===
 +
* Autospell changed to experimental version (adjustable without reset)
 +
<br>
 +
=== Adept ===
 +
* Flame Tongue, Glass Hammer, Earth Spike, Holy Voice, Void Claw, and Prism Shot now ignores Def (not mdef)
 +
<br>
 +
=== Mystic ===
 +
* Venom Bane and Shade Comet now ignores Def (not mdef)
 
<br>
 
<br>
 
=== Esper ===
 
=== Esper ===
* Piety chance increased from (SkillLv*(SkillLv+5)+6)% -> (SkillLv*(SkillLv+6)+4)%
+
* Divine Wrath cast delay reduced from 200ms -> 50ms
* Divine Wrath bonus damage from Avatar increased from 10% -> 20%
+
<br>
* Avatar cooldown reduced from 120 seconds -> 30
+
=== Revenant ===
* Banish Spirit no longer refunds SP or Spirit Balls
+
* Fixed Bone Shatter cast time not increasing past the 5th bone magic stack
* Job quest changed from 3carat Diamond -> 1carat Diamond
+
* Fixed Bone Shatter cast time bonus cast per bone magic not being reduced
 
<br>
 
<br>
=== Draconier ===
+
=== Gunslinger ===
* Fixed Eggs not giving bonus stats
+
* Piercing Shot damage reduced from (100 + 140*SkillLv)% -> (100 + 20*SkillLv)%
 +
* Piercing Shot SP cost reduced from (15+SkillLv) -> 16
 +
* Piercing Shot Cast time reduced from (1.7-0.2*SkillLv) -> (1.5-0.2*SkillLv) Seconds
 +
* Rapid Shower damage reduced from (150+75*SkillLV)% -> (100 + 40*SkillLv)%
 +
* Rapid Shower delay reduced from 1 -> 0.15 seconds
 +
* Rapid Shower SP cost reduced from 18 -> 16
 +
* Bullseye damage reduced from 250% -> 200%
 +
* Chain Action hidden bonus Hitrate math adjusted
 +
* Magic Bullet now increase All SP Cost by 25%
 +
* Magic Bullet no longer works with Grenades
 +
* Shotguns Pellets now randomly target again
 
<br>
 
<br>
=== Gunslinger Update ===
+
=== Gunslinger 2nd ===
* Gunslinger Quest rewards changed from Branch[3] or Six Shooter[1] -> Branch[2] + 2 Bullet Cases + 1 Silver Bullet Case
+
* Fixed not being able to re-enter Quest zone after trans
* Updated Grenade Shop and Case Shop to be barter shops
+
* Mass Spiral damage reduced from (300 * SkillLV + (Target Def + Target Vit Def) * SkillLv * 2)% -> ((125 + Min(125,Max(1,Target Def + Target Vit Def))) * SkillLv)%
* Replaced gun quests with barter shops
+
* Mass Spiral def ignore increased from (3*SkillLv) -> (3*SkillLv) & (SkillLv)%
* Updated Guns
+
* Mass Spiral Cast Delay reduced from 1 -> 0 seconds
* 2nd Class Skills all done, except round trip will come later.
+
* Mass Spiral Cooldown reduced from 2 -> 1 seconds
* 2nd Job Quest Complete, retrofitted rebellion job quest
+
* Ground Drift SP cost reduced from (10+SkillLv) -> ((1+SkillLv)/2)
* Magical Bullet Quest Added (starts in gunslinger building)
+
* Hammer of God element order changed to Fire < Tacking Mine < Bind Mine
 +
* Tracking damage increased from (200 + 100*SkillLv)% -> (250 + 125*SkillLv)%
 +
* Tracking line damage increased from (100 + 25*SkillLv)% -> (100 + 50*SkillLv)%
 +
* Fire Rain damage changed from (500 + 500*SkillLv)% -> ((100 + Groud Drift Atk)*SkillLv)%
 +
* Fire Rain now targets a monster instead of ground
 +
* Fire Rain target range increased from 3 -> 12
 +
* Fire Rain aoe increased from 3x(5+2*Skill) -> 5x(5+2*Skill)
 +
* Fire Rain Grenade Cost reduced from (5 + SkillLv) -> (3 + SkillLv)
 +
* Fire Rain cast delay reduced from 1 -> 0.1 seconds
 +
* Fire Rain cooldown reduced from 5 -> 1.5 seconds
 +
* Spray and Pray damage increased from 125% -> 175% Per shot
 +
* Hammer of Code cooldown reduced from 31 -> 12 seconds
 +
* Aggression should properly boost full damage of Desperado
 
<br>
 
<br>
  

Revision as of 16:18, 12 February 2024

Latest

2024-02-12

General

  • Sleeping targets now ignores all def/mdef instead of setting def/mdef to 0
  • Updated Stone, Sleep and Freeze killer to talk about breaking effect.


Items

  • Fixed Davey Jones' Draft status immunity lasing 3 minutes instead of 10 seconds
  • Davey Jones' Draft now Blocks Decrease Agility
  • Fixed Davey Jones' Draft not removing all debuffs it blocked; Sap, Drain, Serpent Flame, Blizzard, Acid, Astral Blast, Stone, Stone Wait, Freeze, Stun, Sleep, Poison, Curse, Confusion, Blind, Deadly Poison, Bleeding, Burning, Silence, Decrease Agi, Hallucination, Fear, and Warmth of the Stars


Enchanting

  • Spellblade now ignore Def and Mdef


Monster

  • Grand Cross of Darkness now ignores Def (not mdef)


Thief

  • Double Attack hidden bonus Hitrate math adjusted


Crusader

  • Grand Cross now ignores Def (not mdef)
  • Grand Cross no longer checks element tabled three times
  • Shield Boomerang and Shield Chain shield weight damage now increased by 15% per skilllv


Sage

  • Autospell changed to experimental version (adjustable without reset)


Adept

  • Flame Tongue, Glass Hammer, Earth Spike, Holy Voice, Void Claw, and Prism Shot now ignores Def (not mdef)


Mystic

  • Venom Bane and Shade Comet now ignores Def (not mdef)


Esper

  • Divine Wrath cast delay reduced from 200ms -> 50ms


Revenant

  • Fixed Bone Shatter cast time not increasing past the 5th bone magic stack
  • Fixed Bone Shatter cast time bonus cast per bone magic not being reduced


Gunslinger

  • Piercing Shot damage reduced from (100 + 140*SkillLv)% -> (100 + 20*SkillLv)%
  • Piercing Shot SP cost reduced from (15+SkillLv) -> 16
  • Piercing Shot Cast time reduced from (1.7-0.2*SkillLv) -> (1.5-0.2*SkillLv) Seconds
  • Rapid Shower damage reduced from (150+75*SkillLV)% -> (100 + 40*SkillLv)%
  • Rapid Shower delay reduced from 1 -> 0.15 seconds
  • Rapid Shower SP cost reduced from 18 -> 16
  • Bullseye damage reduced from 250% -> 200%
  • Chain Action hidden bonus Hitrate math adjusted
  • Magic Bullet now increase All SP Cost by 25%
  • Magic Bullet no longer works with Grenades
  • Shotguns Pellets now randomly target again


Gunslinger 2nd

  • Fixed not being able to re-enter Quest zone after trans
  • Mass Spiral damage reduced from (300 * SkillLV + (Target Def + Target Vit Def) * SkillLv * 2)% -> ((125 + Min(125,Max(1,Target Def + Target Vit Def))) * SkillLv)%
  • Mass Spiral def ignore increased from (3*SkillLv) -> (3*SkillLv) & (SkillLv)%
  • Mass Spiral Cast Delay reduced from 1 -> 0 seconds
  • Mass Spiral Cooldown reduced from 2 -> 1 seconds
  • Ground Drift SP cost reduced from (10+SkillLv) -> ((1+SkillLv)/2)
  • Hammer of God element order changed to Fire < Tacking Mine < Bind Mine
  • Tracking damage increased from (200 + 100*SkillLv)% -> (250 + 125*SkillLv)%
  • Tracking line damage increased from (100 + 25*SkillLv)% -> (100 + 50*SkillLv)%
  • Fire Rain damage changed from (500 + 500*SkillLv)% -> ((100 + Groud Drift Atk)*SkillLv)%
  • Fire Rain now targets a monster instead of ground
  • Fire Rain target range increased from 3 -> 12
  • Fire Rain aoe increased from 3x(5+2*Skill) -> 5x(5+2*Skill)
  • Fire Rain Grenade Cost reduced from (5 + SkillLv) -> (3 + SkillLv)
  • Fire Rain cast delay reduced from 1 -> 0.1 seconds
  • Fire Rain cooldown reduced from 5 -> 1.5 seconds
  • Spray and Pray damage increased from 125% -> 175% Per shot
  • Hammer of Code cooldown reduced from 31 -> 12 seconds
  • Aggression should properly boost full damage of Desperado



Full Patch List

2024

2023

2022

2021

2020

2019

2018