2020-07-01

From Project Einherjar

General[edit]

  • Improved Afk detection
  • Dual Wielding aspd penalty changed from ((MainHand + Offhand) * 7 / 10) -> ((MainHand + Offhand) * 6 / 10)
  • Battlestats now shows Base Apm correctly
  • Made Apm even more granular in Stats Window
  • Decrease server startup time
  • Increase APM from Agi and Dex from (Agi + Dex / 4)% to (Agi + Dex / 4) + (Agi + Dex / 4)%
  • Apm Calculation changed from (Apm + (Apm * Apm_Rate / 100) + Apm_Rate) -> (Apm + (Apm * Apm_Rate / 100))
  • Blind now reduces Hit by 33%


Culvert Cleanup[edit]

  • Updated rewards
  • Fixed PGTB not running
  • Added Basic Scoreboard (will update to a ladder later)


Enchanting[edit]

  • Increase Base Aspd (APM) from [1,2,3,4,5,7,9,11,13,15] to [2,4,6,8,10,18,21,24,27,30]


Mining[edit]

  • Fixed Pickaxes not giving correct APM


Items[edit]

  • Added Hide Upper Costume
  • Added Hide Middle Costume
  • Added Hide Lower Costume
  • Updated Diabolus Ring to be worn all trans 2nd custom classes
  • Increase Masamune Bonus APM from 2 -> 5
  • Increase Alca Bringer Bonus APM from (Refine / 2) -> (Refine)
  • Increase Fanat Card Bonus APM from 1 -> 2
  • Increase Beholder Master Card Bonus APM from 1 -> 2
  • Updated Survivor's Manteau to be worn by, Necromancer, Adept, Mystic, and Spiriter Classes
  • Updated Eagle Wing to be worn by, Necromancer, Adept, Mystic, and Spiriter Classes


Daimyo[edit]

  • Fixed Akuma + Blood Soaked not always giving correct bonus HP


Ronin[edit]

  • Silent Strike cooldown changed from 30 -> (30 / Apm) Seconds


Knight[edit]

  • Changed Bowling Bash Gutterling


Pirate[edit]

  • Reduce Bullet Time Range basic attack range bonus from (2*SkillLv) -> (1.5*(SkillLv + 1))


Mercenary[edit]

  • Fixed Skills Castable with Fist


Archer[edit]

  • Increase range from Vulture Eye basic attack range bonus from (SkillLv) -> (2+SkillLv)


Sniper[edit]

  • Blitz Beat no longer split damage on auto cast