2020-07-01
From Project Einherjar
Contents
General[edit]
- Improved Afk detection
- Dual Wielding aspd penalty changed from ((MainHand + Offhand) * 7 / 10) -> ((MainHand + Offhand) * 6 / 10)
- Battlestats now shows Base Apm correctly
- Made Apm even more granular in Stats Window
- Decrease server startup time
- Increase APM from Agi and Dex from (Agi + Dex / 4)% to (Agi + Dex / 4) + (Agi + Dex / 4)%
- Apm Calculation changed from (Apm + (Apm * Apm_Rate / 100) + Apm_Rate) -> (Apm + (Apm * Apm_Rate / 100))
- Blind now reduces Hit by 33%
Culvert Cleanup[edit]
- Updated rewards
- Fixed PGTB not running
- Added Basic Scoreboard (will update to a ladder later)
Enchanting[edit]
- Increase Base Aspd (APM) from [1,2,3,4,5,7,9,11,13,15] to [2,4,6,8,10,18,21,24,27,30]
Mining[edit]
- Fixed Pickaxes not giving correct APM
Items[edit]
- Added Hide Upper Costume
- Added Hide Middle Costume
- Added Hide Lower Costume
- Updated Diabolus Ring to be worn all trans 2nd custom classes
- Increase Masamune Bonus APM from 2 -> 5
- Increase Alca Bringer Bonus APM from (Refine / 2) -> (Refine)
- Increase Fanat Card Bonus APM from 1 -> 2
- Increase Beholder Master Card Bonus APM from 1 -> 2
- Updated Survivor's Manteau to be worn by, Necromancer, Adept, Mystic, and Spiriter Classes
- Updated Eagle Wing to be worn by, Necromancer, Adept, Mystic, and Spiriter Classes
Daimyo[edit]
- Fixed Akuma + Blood Soaked not always giving correct bonus HP
Ronin[edit]
- Silent Strike cooldown changed from 30 -> (30 / Apm) Seconds
Knight[edit]
- Changed Bowling Bash Gutterling
Pirate[edit]
- Reduce Bullet Time Range basic attack range bonus from (2*SkillLv) -> (1.5*(SkillLv + 1))
Mercenary[edit]
- Fixed Skills Castable with Fist
Archer[edit]
- Increase range from Vulture Eye basic attack range bonus from (SkillLv) -> (2+SkillLv)
Sniper[edit]
- Blitz Beat no longer split damage on auto cast