2023-05-18
From Project Einherjar
Contents
General[edit]
- Synchronized with rAthena (in progress)
- Vit from gear gives another 1 Base HP before multipliers
- Int from gear gives another 1 Base SP before multipliers
- Blind Hit reduction changed from (Hit / 3) -> (Hit * 33 / 100)
- Auto Feed Messages no longer appear in chat when disabled
- Allow Party invitation will no longer appear in chat
- Updated @mi format
- Updated @whodrops to include multiple pages
- Bangungot Hospital 2F and Malangdo Culvert quest duration and cooldown set to 5 days (same as Endless Tower and Prontera Culvert)
- Player skills/items now ahve the ability to "break" non-player equipment. This will effectively apply the non-player strip equip debuff to the non-player target.
- Added new mapflag NoAutoloot
- Haschel in Neet no longer says he accepts Black Bijou
- Fixed some Neet villagers still using old itemlink format
- Fixed Tiyanak not dropping Lost Belongings during Bakonawa Extermination quest
- Added a few missing Quests Drops / Mob Targets
- Updated Navigation, excluding Bounty Board and Treasure Chests
- Added Buwaya Cave Instance, Part of the "Secret in the Woods" quest.
- Added Bakonawa Lake Instance, Part of the "Bakonawa Extermination" quest.
- Added new bonuses for summonhp, summonhprate, summonatk, summonatkrate, summonaspd, summonaspdrate
Auto Events[edit]
- Zombie Survival should reward more then 1 player
Enchantments[edit]
- Stone Killer now applies to the delay between starting stone and CC being applied
- Stone Killer, Freeze Killer and Sleep killer now continue to work after breaking the status effect
Items[edit]
- Mystic Bow now triggers on Ricochet Arrow
- Siorava Card no longer gives Merchant 2 extra luk
- Fixed Owlduke Silk Hat displaying as Woodie Hat
- Fixed Gigantic Lance needing level 140 instead of 90
- Mega Resist Potion can now be Stored and Carted
- Girl's Naivety, Delicious Shaved Ice, Knife Goblin Ring, Flail Goblin Ring, Hammer Goblin Ring, Holy Marble, Red Burning Stone, Vagabond's Skull and Fit Pipe no longer trade restricted
Monsters[edit]
- Dark Hollow, Lost, and Soul Taker race changed from Brute -> Formless
- Hallowring race changed from Angel -> Formless
- Hallowring size changed from Medium -> Large
Hunter[edit]
- Ricochet Arrow now has a chance to bounce per target with Arrow Shower
Assassin[edit]
- Thrown Venom Knife damage increased from 100% -> 400%
- Enchant Deadly Poison duration increased from 20*(SkillLv+1) -> 30*(SkillLv+1) Seconds
Monk[edit]
- Combo status can no longer be removed by Dispell
- Combo status now removed on logout
- Steel Body now reduces damage by 20% on top of setting def and mdef
- Steel Body Def increased from 120 -> 125
- Steel Body Mdef increased from 75 -> 90
Sage[edit]
- Flame Launcher, Frost Weapon, Lightning Loader and Seismic Weapon now give (SkillLv)% increased elemental magic damage when active
- Fixed Carry Weight being 2000 instead of 2400
- Fixed Fist APM penalty being 50 instead of 45
- Fixed Dagger APM penalty being 65 instead of 52.5
- Fixed Staff APM penalty being 65 instead of 62.5
Wizard[edit]
- Scorched Earth (Meteor Stoem Lingering Fire) no longer stacks on a cell
- Jupitel Thunder bonus damage to frozen target works after freeze breaks, including Storm Gust bonus damage
- Lord of Vermilion can now have multiple instances on same cell at once
- Lord of Vermilion Cast Delay reduced from 5 -> 4 seconds
Super Novice[edit]
- No Longer have Soul Shatter in skill tree
- Super Novice Chant can now be used at Max Level
Taekwon[edit]
- Ranker Kick (De)Buffs can no longer removed by Dispell
- Readied Kick status can no longer be removed by Dispell
- Readied Kick status now removed on logout
Shinobi[edit]
- Stealth React no longer saved on logout or removed by Dispell
- Entering Steal no longer stops walking
- Body Double now looks like caster
- If Stealth React is active Body Double will also Stealth caster
- [Plat] Shadow Swap - Swap positions with your Body Double pulling agro and Stealthing if you have Stealth React Active
Necromancer[edit]
- Hel's Favor, hels Embrace and Necrosis Debuff no longer save on logout
- Necrosis Toggle now saves on logout
- Raise Skeleton now grants all summons +(50*SkillLv) HP
- Necrosis now grants all summons +(50*SkillLv) HP
Revenant[edit]
- Dark Binding now removed by Dispell and Water Mantle
- Dark Binding min duration reduced from 5 -> 2 seconds
- Slowcast is now removed by Talisman of Relief (including Mob version)
- Promote Giant now grants all summons +500 HP
- Promote Bomb now grants all summons +1% HP
- Promote Archer now grants all summons +1% Amp
- Promote Mage now grants all summons +2% Atk
- Mass Grave now grants all summons +(100*SkillLv) HP
- Lye Bath now grants all summons +(5*SkillLv) Atk
- Open Grave now grants all summons +(10*SkillLv) Atk
- Ravenous Horde now grants all summons +25 Atk
Spiriter[edit]
- Soul Shatter now prevents Spectral Veil and Ethereal Cloak from being re-applied for the duration
- Spectral Veil and Ethereal Cloak now removed on Logout
- Spectral Veil and Ethereal Cloak no longer removed by Dispell
- Soul Shatter removed by Water Mantle and Dispell
Macabre[edit]
- Talisman of Shattering no longer works on Kyrie Eleison or Overheal
- Talisman of Shattering damage increased from (200+100*SkillLv)% -> (200+150*SkillLv*SkillLv)%
- Talisman of Shattering no longer removes status effects or stuns if its damage was blocked
- Talisman of Shattering stun duration reduced from 5 -> 3 seconds
- Talisman of Shattering cast time increased from (1.5 - .25*SkillLv) -> (2.5 - .5*SkillLv) Seconds
- Talisman of Despair, Relief, Restrict, Despair, and Death are no longer removed on Death
- Talisman of Relief now removes and removed by Slowcast
- Psychic Nova no longer hits hidden targets
- Psychic Nova is now interruptible
- Psychic Nova now puts targets to sleep after level 5 if Slumber Toxins in learned, chance scaling with SkillLv and Slumber Toxins Level
Pirate[edit]
- Air Slash now adds (SkillLv)% increased wind property magic damage when active
- Rum is now last in production list
Buccaneer[edit]
- Whisky Slash now adds (SkillLv)% increased fire property magic damage when active
- Loot Quicken no longer removed by Fire Mantle
Samurai[edit]
- Fire, Ice, Lightning and Earth Blade now give 1% increased elemental magic damage when active
Ronin[edit]
- Fudoshin can now be used while stunned to break free of stun
- Starting Stances no longer removes One Handed Quicken
- Stances now share a cooldown
- Stance Cooldown reduced from 10 -> 7 seconds
- Ending Mushin now removes One Handed Quicken
- Meditation SP cost increased from 15 -> 30
Daimyo[edit]
- Tiger Crush Range increased from 1 -> 2
- Sword Quake animation updated
- Warcry animation updated
- Crimson Ruler now has an activate animation
- Blood Soaked now has an activation animation
Adept[edit]
- Adept Tier Spells now take total atk instead of base atk
- Void Claw animation updated
Viking[edit]
- Thors Might no longer removed from Dispell or Firemantle when Linked
- Link no longer Removed when under Thors Might
- Hammer of Gods now has an animation
Phalanx[edit]
Stand Behind now flagged as cant target self
Reflect Shield now removed if shield is removed
Draconier[edit]
- Fire Mantle now removes Duneyrr Aura
- Water Mantle Buff is now removed when switching to a new mantle
- Water Mantle remove list reduced
- Monarch Cruelty single target chance increased from (9*SkillLv)% -> (10*SkillLv)%
- Updated Lancing Strike and Tornado Break Animation
- Dragon Charge now has an animation
- Draconian Savagery animation updated