2020-11-21

From Project Einherjar

General[edit]

  • Fixed Various Skill Levels
  • Added Extra Storage Chest to Lutie
  • Added Guild Storage to Extra Storage Chests
  • Ayothaya Dungeon Quest item now lets account through
  • Added more detail to (at)battledebug
  • Enabled Horror Toy Factory
  • Disabled Guild Creation
  • Added 2 More storages for Armors and Weapons (not restricted only named)
  • Fixed Novice Zones Samurai Quest
  • Increased time between pet feeding
  • Fixed Culvert Raid Crashing
  • Added Rough Elu/Ori input for multiple at once


Monsters[edit]

  • Adjusted Horror Toy Factory Mobs for Pre
  • Balanced Out lhz_dun03 to have 51 of each mob
  • Removed Emeres from lhz_dun02


Items[edit]

  • Reduced LHZ Aura from -10% -> -20% damage vs Bosses
  • Increased Tatacho, Aqua Elemental, Draco, Vespa, Centipede, Cornus and Dark Shadow cards resistance from 20% -> 30%
  • Pirate Skeleton Card changed to Luk + 2, If Necromancer Int + 1, If Pirate increase damage Melee + Pistol's Pistol Shot by 15% and Needle Shot by 15%
  • Pixie Wings added to Cash Shop 1000 CP
  • Mystic Bow Now increases Power with Refine
  • Added Garm Hat
  • Added Garm Hat to Recolorist


Weapon Mastery[edit]

  • Ranged Level 2 Changed from +5 Flee -> +10% Chance can not miss


Enchanting[edit]

  • Fixed Elemental Synergy being 2% instead of 3%
  • Clicking View no longer crashes client


Pirate[edit]

  • Fixed not receiving Swashbuckler on job change


Draconier[edit]

  • Shifted Draconier Instinct resistance up before Card Effects in damage calculation


Mystic[edit]

  • Arc Heal bonus heal changed from +10% Per Party Member -> (Skill*5)% Per Party Member


Knight[edit]

  • Fixed Bowling Bash


Esper[edit]

  • Piety now gives a 100% safety chance to the 1st skill cast on ally to self
  • Removed Divines Touch


Necromancer[edit]

  • Removed Stun Attack from skeletons


Priest[edit]

  • Gave Mace Mastery Debuff a Status Icon


Hotfix[edit]

  • Fixed Damage Resistance
  • Fixed HTF Mob AI
  • Reduced MVP HP by 10%
  • Reduce Grounded Duration from 15 -> 5 seconds