2020-07-08

From Project Einherjar

General[edit]

  • Added NoRunes Mapflag, disabled new enchantment system while on map
  • Monster summons no longer proc autoskills
  • Stun now stops walking animation when triggered
  • Sleep now stops walking animation when triggered
  • Freeze now stops walking animation when triggered
  • Stone now stops walking animation when triggered
  • Updated skill description to say Apm instead of Aspd


Culvert Cleanup[edit]

  • Fixed Multiple Sanguisliar spawning
  • Added NoRunes Mapflag
  • Fixed Multiple Gasmask
  • Reduced Gasmask rent time to remaing time of instance
  • Only party leader can accept quests


Enchanting[edit]

  • Fixed a few Runes being level 5 instead of 10 max
  • Moved Combo Resolute to be before Safeguard flat reduction
  • Increase Resolute from [1,2,3,4,5,7,9,11,13,15]% -> [3,6,9,12,15,24,28,32,36,40]%
  • Moved Combo Mind Over Matter to be before Safeguard flat reduction
  • Mind Over Mater drains 1% max SP per hit taken and reduce incoming damage by (5*SkillLv)% and (SkillLv)% Max SP. When Sp is less than (SkillLv)% restores (SkillLv)% Maxp SP but take (SkillLv)% Max SP as damage


Items[edit]

  • Fixed Hollow Mask not giving Def Ignore
  • Fixed bug where Rums were not applied instantly
  • Removed Auto Summons from Nastrond Set
  • Updated item descriptions to say Apm instead of Aspd


Monsters[edit]

  • Reduced respawn time of Deviace in Beach Dungeon 4 from 5 -> 145 Seconds
  • Fixed monster Decrease Agi not working past level 11
  • Enabled Champion Mobs


Esper[edit]

  • Updated Spirit of Life Sprite
  • Spirit of life gains 25 Int and double HP when used with a Rod or Staff
  • Casil now stacks additive with item cast reduction
  • Casil no longer stacks with Bragi


Macabre[edit]

  • Fixed Talisman of Relief not being applied properly
  • Fixed Talisman of Restrict not being applied properly


Pirate[edit]

  • Increase Base range of Pistols from 1 -> 5 when in main hand
  • Reduce Bullet Time basic attack Bonus Range from ((1+SkillLv)*1.5) -> (2+SkillLv)
  • Bullet Time Max Range Changed from 10 -> 12


Buccaneer[edit]

  • Jolly Roger damage increased from 10% -> (150 + Job Level * 5)% + (300 + (Job Level * 10))
  • Jolly Roger is now misc type
  • [New]: Saboteur (Max 1) - Apply a debuff to a target and area around them increasing damage from Misc property attack by 25% as well as blocking Assumtio, Freyr Blessing, Impenetrable Shell, Omni Blade, Fog of War, and Energy Coat for a short time.


Mercenaery[edit]

  • [New]: Aimbot (Max 5) - Automatically attack nearby targets with Headshot, Armshot or Legshot based on level learned up to (SkillLv), auto skills consume SP and bullets as well as apply effects but do not have the double attack animation with dual pistols, damage is still doubled.
  • Headshot now has an animation
  • Armshot now has an animation
  • Legshot now has an animation


Viking[edit]

  • Decreased Apm Penalty with dual Axes by 25 Apm
  • Increase Apm from Berserker Rage from (5*SkillLv)% -> (10*SkillLv)%
  • Decrease Apm penalty of axes from 60 -> 50