2022-11-03
From Project Einherjar
Contents
Gerneral[edit]
- Cast time non linear Dex scaling reduced from 1/8 -> 1/10
- Cast Time Dex shift increased from 8000 -> 10000
- Cast time non linear CTR scaling reduced from 1/7 -> 1/8
- Cast Time CTR shift increased from 5000 -> 6400
- Note per spell CTR is still Cast Time * 1500 / (1500 + CTR^2);
- Added 4 new atcommands (at)hideupper, (at)hidemiddle, (at)hidelower, (at)hiderobes
- Sitting Regen increased from 200% -> 400%
- Base SP Regen Intervul increased from 8 -> 10 seconds
- All Bosses now heal when idle
- Multi Hit damage lock reduced from 20 + (number of hits -1) * 80 -> 20 + (number of hits -1) * 60 milliseconds
- Official client range distance offset increased from 0.0625 -> 0.1
Items[edit]
- Sheherazade Veil is now refineable
- Black Wing Manteau are now properly wearable
- Black Wing Boots are now properly wearable
- Added Card Slots to Goldenrod Shoes, Aqua Shoes, Crimson Shoes, Forest Shoes, Goldenrod Orb, Aqua Orb, Crimson Orb and Forest Orb
- White Wing Brooch drop chance increased from 0.1% -> 1%
- Black Wing Suit drop reduced from 10% -> 3%
- Ur's Seal drop chance increased from 0.1% -> 1%
- Peuz's Seal drop chance increased from 0.1% -> 1%
- Seal Of Cathedral now makes Sanctuary hit 2 times instead of increasing Sanctuary size
- Ring Of Archbishop + Holy Stick now properly makes Holy Light hit 2x
- Night Spell Hat, Hallowed Hat, Sheherazade Aura, Sheherazade Scarf and Sheherazade Veil are now recolorable
Monster[edit]
- Parus Agi reduced from 136 -> 100
- Angra Mantis Agi reduced from 155 -> 125
Enchanting[edit]
- Fixed Last Stand working in No-Res Maps
Hunter[edit]
- Ricochet Arrow is now a toggle
Blacksmith[edit]
- Fixed Dismantle being missing from skill tree
Wizard[edit]
- Meteor Storm now leaves Scorched Earth when landing, dealing (50+5*SkillLv)% damage every 0.5 seconds for 12 seconds
Sage[edit]
- Fixed Dragonology being unlearnable
Soul Linker[edit]
- Re-wrote most Link code to be simpler
Necromancer[edit]
- Bone Magic Cast Time increasedd from 0 -> 0.5 Seconds
- Increased Skelton Stats Slightly
- Increased Zombie Stats Slightly
Revenant[edit]
- Evil Land Buff/Debuff now last 1 second, refreshes every 1 second while in Area
- Bone Shower damage changed from (666 + 20*Bone Magic Count*SkillLv)% Matk -> (30*Bone Magic Count*SkillLv)% Matk
- Bone Shower Cast Time increasedd from 0 -> 0.7 Seconds
- Fixed Bone Shower multi hit not mutiplying Necrosis
- No Longer ganes Inate magic reflect in Lich King
- Magic Mirror now requires 1 Spirit Sphere to cast
- Magic Mirror requires no Spirit Spheres in Lich King
- Evil Land no longer requires Spirit Spheres in Lich King
- Evil Land now heals when in Lich King
- Increased Archer Stats Slightly
- Increased Giant Stats Slightly
- Increased Mage Stats Slightly
- Bone Magic now increases damage with bone skills by 10% Per Stack
- Bone Shatter damage increased from (50*SkillLv) -> (33+60*SkillLv)%
Mystic[edit]
- Added a cap value for Infuse Spell Resistance of 0~30 to prevent under/overflows
- Fixed Gullveig working in No-Res Maps
Macabre[edit]
- Phychic Massacre daamge changed from (500 + 150*SkillLv + MaxSP/(20-SkillLv))% -> (500 + 175*SkillLv)%
- Phychic Massacre no longer hits Hidden targets
- Soul Eater no longer has an animation that lock you in place
Viking[edit]
- Fixed Last Stand working in No-Res Maps
Mercenary[edit]
- New Job Quest
Buccaneer[edit]
- Jolly Rodger no longer hits Hidden targets