2022-11-03

From Project Einherjar

Gerneral[edit]

  • Cast time non linear Dex scaling reduced from 1/8 -> 1/10
  • Cast Time Dex shift increased from 8000 -> 10000
  • Cast time non linear CTR scaling reduced from 1/7 -> 1/8
  • Cast Time CTR shift increased from 5000 -> 6400
  • Note per spell CTR is still Cast Time * 1500 / (1500 + CTR^2);
  • Added 4 new atcommands (at)hideupper, (at)hidemiddle, (at)hidelower, (at)hiderobes
  • Sitting Regen increased from 200% -> 400%
  • Base SP Regen Intervul increased from 8 -> 10 seconds
  • All Bosses now heal when idle
  • Multi Hit damage lock reduced from 20 + (number of hits -1) * 80 -> 20 + (number of hits -1) * 60 milliseconds
  • Official client range distance offset increased from 0.0625 -> 0.1


Items[edit]

  • Sheherazade Veil is now refineable
  • Black Wing Manteau are now properly wearable
  • Black Wing Boots are now properly wearable
  • Added Card Slots to Goldenrod Shoes, Aqua Shoes, Crimson Shoes, Forest Shoes, Goldenrod Orb, Aqua Orb, Crimson Orb and Forest Orb
  • White Wing Brooch drop chance increased from 0.1% -> 1%
  • Black Wing Suit drop reduced from 10% -> 3%
  • Ur's Seal drop chance increased from 0.1% -> 1%
  • Peuz's Seal drop chance increased from 0.1% -> 1%
  • Seal Of Cathedral now makes Sanctuary hit 2 times instead of increasing Sanctuary size
  • Ring Of Archbishop + Holy Stick now properly makes Holy Light hit 2x
  • Night Spell Hat, Hallowed Hat, Sheherazade Aura, Sheherazade Scarf and Sheherazade Veil are now recolorable


Monster[edit]

  • Parus Agi reduced from 136 -> 100
  • Angra Mantis Agi reduced from 155 -> 125


Enchanting[edit]

  • Fixed Last Stand working in No-Res Maps


Hunter[edit]

  • Ricochet Arrow is now a toggle


Blacksmith[edit]

  • Fixed Dismantle being missing from skill tree


Wizard[edit]

  • Meteor Storm now leaves Scorched Earth when landing, dealing (50+5*SkillLv)% damage every 0.5 seconds for 12 seconds


Sage[edit]

  • Fixed Dragonology being unlearnable


Soul Linker[edit]

  • Re-wrote most Link code to be simpler


Necromancer[edit]

  • Bone Magic Cast Time increasedd from 0 -> 0.5 Seconds
  • Increased Skelton Stats Slightly
  • Increased Zombie Stats Slightly


Revenant[edit]

  • Evil Land Buff/Debuff now last 1 second, refreshes every 1 second while in Area
  • Bone Shower damage changed from (666 + 20*Bone Magic Count*SkillLv)% Matk -> (30*Bone Magic Count*SkillLv)% Matk
  • Bone Shower Cast Time increasedd from 0 -> 0.7 Seconds
  • Fixed Bone Shower multi hit not mutiplying Necrosis
  • No Longer ganes Inate magic reflect in Lich King
  • Magic Mirror now requires 1 Spirit Sphere to cast
  • Magic Mirror requires no Spirit Spheres in Lich King
  • Evil Land no longer requires Spirit Spheres in Lich King
  • Evil Land now heals when in Lich King
  • Increased Archer Stats Slightly
  • Increased Giant Stats Slightly
  • Increased Mage Stats Slightly
  • Bone Magic now increases damage with bone skills by 10% Per Stack
  • Bone Shatter damage increased from (50*SkillLv) -> (33+60*SkillLv)%


Mystic[edit]

  • Added a cap value for Infuse Spell Resistance of 0~30 to prevent under/overflows
  • Fixed Gullveig working in No-Res Maps


Macabre[edit]

  • Phychic Massacre daamge changed from (500 + 150*SkillLv + MaxSP/(20-SkillLv))% -> (500 + 175*SkillLv)%
  • Phychic Massacre no longer hits Hidden targets
  • Soul Eater no longer has an animation that lock you in place


Viking[edit]

  • Fixed Last Stand working in No-Res Maps


Mercenary[edit]

  • New Job Quest


Buccaneer[edit]

  • Jolly Rodger no longer hits Hidden targets