2023-12-31

From Project Einherjar

General[edit]

  • Fixed Summons not receiving masters card bonuses from defensive cards when hit physically
  • Fixed payer summons not not checking player stats / buffs for loot drop chances on mob kills
  • Disabled Chests
  • Fixed Beach Dungeon 4 Exit warp location


Weapon Mastery[edit]

  • Fixed Sub Hand check for Shotguns and Gattling guns


Monster[edit]

  • Elder Torn Scroll droprate increased from 20% -> 25%
  • Elder Spawn rate in Thanatos Tower 3 increased from 10 -> 25
  • Moster Summons can no longer drop any loot or Exp, no exceptions


Items[edit]

  • Fixed Dragon Fang Spear not wearable by swordman
  • Fixed Card Album dropping Hallowring card instead of Pumpkinring card
  • Fixed Colored Einherjar Wyrd having 5 def instead of 1


Teakwon[edit]

  • ONLY


Wizard[edit]

  • Gravitation and Icewall no longer castable in town


Crusader[edit]

  • Grand Cross hp cost reduced from 7% current -> 3% currency HP
  • Grand Cross self damage increased from 50% -> 100%
  • Grand Cross hit delay reduced from 0.3 -> 0.24 seconds
  • Grans Corss damage increased from (100 + 40*Skilllv)% -> (150 + 50*Skilllv)%


Alchemist[edit]

  • Demonstration, Acid Terror and Acid Demonstration now apply Melting at a 25% chance per hit
  • Melting reduces Def and Atk by 1% per stack up to 40%
  • Whenever melting is applied deal (Caster Int * Target Vit) / (Caster Int + Target Vit) % Atk taking the same element as the skill that triggered it.
  • Chemical Protect Skills remove Melting when successfully applied.
  • Changed Summon Flora duration changed from (340-40*SkillLv) -> (300-30*SkillLv) Seconds
  • Plant Cultivation now cost 2 stems / spores but never fails


Revenant[edit]

  • Fixed a bug where Spirit Rupture could be cast multiple times
  • Open Grave no longer spawns while in town


Daimyo[edit]

  • Blood Soaked heal reduced from (SkillLv)% -> (SkillLv * 0.8)%
  • Akuma Heal reduced from 5% -> 4%


Viking[edit]

  • Berserker Rage Lifesteal reduced from (1 + 0.4 * SkillLv)% -> (0.5 * SkillLv)%
  • Dying Breath now plays Anger emote when triggered
  • Last Stand Rage generation reduced from 4 -> 2 when killing a player or MVP
  • Dying Breath Rage generation increased from 0 -> 2 when killing a player or MVP
  • Hammer of Gods Rage generation chance reduced by 50%


Ronin[edit]

  • Omniblade and Drawstrike should no longer miss on certain conditions


Gunslinger[edit]

  • Fixed a bunch of SP cost for 1st job skills