2022-08-15
From Project Einherjar
Contents
General[edit]
- Adjusted EMP Chest rates slightly
- Bleeding now deals bonus initial damage (1000 + 5% Max HP (0.5% on mvp)) Capped at Lowest(99999,10*Atk,5*Matk) + Level + Highest(Int,Str,(Dex/2),5)*(101 + Level) / 100
- Bleeding Vit damage reduction reduced from 1/175 -> 1/300
- Bleeding Damage cap increased from 999 -> 9999
- Bleeding Min damage increased from 1 + 0.1% Current HP -> 1 + 0.3% Current HP
- Hemophilia Damage cap increased from 9999 -> 99999
- Card Removing cost increased from 1000z + 1000z Per Card -> 2500z + 2500z Per Card
- Updated several Maps
Mora[edit]
- Enabled Mora
- Enabled Hazy Forest
- Enabled Mora Quests
- Remove Vespa and Cornus spawns
- Increase the amount of Pom Spider from 5 -> 53 but Bifrost North only now
- Increase the amount of Angra Mantis from 5 -> 53 but Bifrost South only now
- Mora Enchanting Disable for now
- Added mapflags to Hazy Forest; monster_noteleport, noteleport, restricted 6, partylock, nowarpto, nosave, nobranch, nomemo, pvp off, noswap, nobackpack, nomailitem, nobank, lock speed, no runes, no mastery
Events[edit]
- Fixed Sugar Rush weight check being inverted
Cash Shop[edit]
- Removed a bunch of items
- Increase Price of Gym Pass from 100 -> 250
Monster[edit]
- The 2 Swift Willow in prt_fild07 moved to 1 in moc_fild03 and 1 in pay_fild08
- Incarnation of Morroc now drops Card
- Wounded Morroc now drops Card
- Lost Dragon now drops a Card
- Removed kh_kiehl01 from Alicel and Aliot bounty board spawn list
Items[edit]
- Crafted Accesorries bonus damage per ele stone reduced from 5% -> 2%
- Crafted Neutral Shield size reduction reduced from 4% -> 3%
- Added Lost Dragon Card, Garment - Auto cast Dragon Fear when hit by magic or Mirror Image when hit physically, Draconier Gain 5% Draon Resistance
- Added Incarnation of Morroc Card, Weapon - Apply Critical Wounds on Attack or Magic (placeholder effect)
- Added Wounded Morroc Card, Weapon, Weapon - Apply Critical Wounds on Attack or Magic
- Mystic Crossbow cast chance increased from 9+0.4*Refine -> 9+0.6*Refine
- Mystic Crossbow now cast Earth Spikes level 3 as well
Enchanting[edit]
- Kin Slayer damage increased reduced from (4*SkillLv)% -> (3*SkillLv)%
- Kin Slayer Resistance to damage changed from (10*SkillLv)% -> (8*SkillLv)%
- Elementalist resistance increased from (3*SkillLv)% -> (4*SkillLv)%
- Fixed Mind Over Matter damage reduction increased from (SkillLv)% -> (5*SkillLv)%
- Resolute now applies after Mind Over Matter
Weapon Mastery[edit]
- Reduced ALL Weapon Mastery power by 20%
Assassin[edit]
- Deadly Poison apply damage max damage now capped at 3000% atk
- Deadly Poison apply damage max HP damage vs MVPs increased from 1 -> 1.5%
- Deadly poison apply damage damage stop increased from 75% -> 90%
- Fixed Venom Splasher bonus Detonate Damage not triggering
- Dual Wielding now attepts to applly card Eff_ (ie bleed, poions, etc) 2x with Grimtooth and 8x with Sonic Blow
Draconier[edit]
- Base 99 HP Increased from 5979 -> 6177
Bard[edit]
- Base 99 HP Increased from 4056 -> 4739
Dancer[edit]
- Base 99 HP Increased from 4056 -> 4739
Ninja[edit]
- Base 99 HP Increased from 4056 -> 4739
Wizard[edit]
- Base 99 HP Increased from 3254 -> 4056
Spiriter[edit]
- Fixed Quest items required text
Macabre[edit]
- Base 99 HP Increased from 3254 -> 4056
Esper[edit]
- Base 99 HP Increased from 3254 -> 4056
- Fixed Quest items required text
Mystic[edit]
- Base 99 HP Increased from 3254 -> 4056
- Fixed Yngvi's Flare duration being 5 seconds instead of 10
- Fixed Yngvi's Flare duration being 0 seconds on Heal
- Fixed Grants healing too much
Necromancer[edit]
- Base 99 HP Increased from 3254 -> 4056
- Fixed Evil Land Slowing Allies
- Evil Land Slow now blocked by GTB
Priest[edit]
- Cure now removes Necosis, Talisman of Decay and Dragon Rot
- Sanctuary now removes Hallucination
Buccaneer[edit]
- Relentless Assault now properly reduces Def
Taekwon[edit]
- Fixed Counter Kick ramping damage for ranker 60+ not working
- FSK ranker 100+ Snare changed from Ankle Snare -> Stop
- Fixed ranker 40+ Axe kick note reducing def more with each additional axe kick
- Combined Ranker 100 and 120
- Ranker 120 is now learn all skills
- Ranker 160 no longer has an effect for now
Daimyo[edit]
- Heal Wounds + Natural Healing now removes Decaying Touch, Dragon Rot, Talisman of Decay and Necrosis
- Fixed Warcry damage resistance always being 0%
- Warcry tolerance lower bounds set to 0.01%
- Warmonger aoe check removed from Tiger Crush and Heavy Cleave
- Blood Soaked now converted Muspelheim Aura and Duneyrr Aura SP cost into HP
- Increased Blood Soaked + Akuma Max SP to Max HP conversion from 250% -> 500%
- Increase Blood Soaked SP to HP cost from 500% -> 750%
- Base 99 HP Increased from 5979 -> 7978
- Link Current HP changed from 10% -> 5%
- Link Min reduction increased from 1% -> 2%
- Link Missing HP multiplier increased from 25% -> 40%
- Akuma Status Tolerance decreased from 95% -> 50%
- Two Handed cooldown reduction on Sword Quake, Heavy Clean and Tiger Crush reduced from 80% -> 66%
- Shadowblade + Overflow Healing
* Changed to ((Damage * (2 * Missing HP %) / 90)/10) * (Healing Runes + Vit Mods) + 1.5% Max HP * Increased by 1% per Vit and Healing Runes * Death Charge and Dual Slasher healing capped at 10% missing HP, 20% with 2h Sword * Sword Quake and Wild Swing healing capped at 1% missing HP, 2% with 2h Sword per target * Sword Quake and Wild Swing healing reduced by 80% and does not receive 1.5% Max HP healing * Tiger Crush and Heavy Cleave healing capped at 10% missing HP, 20% + 2% per additional with 2h Sword * Tiger Crush and Heavy Cleave healing additional target healing reduced by 90% * Akuma increased total healing and healing cap by 50%