2022-08-15

From Project Einherjar

General[edit]

  • Adjusted EMP Chest rates slightly
  • Bleeding now deals bonus initial damage (1000 + 5% Max HP (0.5% on mvp)) Capped at Lowest(99999,10*Atk,5*Matk) + Level + Highest(Int,Str,(Dex/2),5)*(101 + Level) / 100
  • Bleeding Vit damage reduction reduced from 1/175 -> 1/300
  • Bleeding Damage cap increased from 999 -> 9999
  • Bleeding Min damage increased from 1 + 0.1% Current HP -> 1 + 0.3% Current HP
  • Hemophilia Damage cap increased from 9999 -> 99999
  • Card Removing cost increased from 1000z + 1000z Per Card -> 2500z + 2500z Per Card
  • Updated several Maps


Mora[edit]

  • Enabled Mora
  • Enabled Hazy Forest
  • Enabled Mora Quests
  • Remove Vespa and Cornus spawns
  • Increase the amount of Pom Spider from 5 -> 53 but Bifrost North only now
  • Increase the amount of Angra Mantis from 5 -> 53 but Bifrost South only now
  • Mora Enchanting Disable for now
  • Added mapflags to Hazy Forest; monster_noteleport, noteleport, restricted 6, partylock, nowarpto, nosave, nobranch, nomemo, pvp off, noswap, nobackpack, nomailitem, nobank, lock speed, no runes, no mastery


Events[edit]

  • Fixed Sugar Rush weight check being inverted


Cash Shop[edit]

  • Removed a bunch of items
  • Increase Price of Gym Pass from 100 -> 250


Monster[edit]

  • The 2 Swift Willow in prt_fild07 moved to 1 in moc_fild03 and 1 in pay_fild08
  • Incarnation of Morroc now drops Card
  • Wounded Morroc now drops Card
  • Lost Dragon now drops a Card
  • Removed kh_kiehl01 from Alicel and Aliot bounty board spawn list


Items[edit]

  • Crafted Accesorries bonus damage per ele stone reduced from 5% -> 2%
  • Crafted Neutral Shield size reduction reduced from 4% -> 3%
  • Added Lost Dragon Card, Garment - Auto cast Dragon Fear when hit by magic or Mirror Image when hit physically, Draconier Gain 5% Draon Resistance
  • Added Incarnation of Morroc Card, Weapon - Apply Critical Wounds on Attack or Magic (placeholder effect)
  • Added Wounded Morroc Card, Weapon, Weapon - Apply Critical Wounds on Attack or Magic
  • Mystic Crossbow cast chance increased from 9+0.4*Refine -> 9+0.6*Refine
  • Mystic Crossbow now cast Earth Spikes level 3 as well


Enchanting[edit]

  • Kin Slayer damage increased reduced from (4*SkillLv)% -> (3*SkillLv)%
  • Kin Slayer Resistance to damage changed from (10*SkillLv)% -> (8*SkillLv)%
  • Elementalist resistance increased from (3*SkillLv)% -> (4*SkillLv)%
  • Fixed Mind Over Matter damage reduction increased from (SkillLv)% -> (5*SkillLv)%
  • Resolute now applies after Mind Over Matter


Weapon Mastery[edit]

  • Reduced ALL Weapon Mastery power by 20%


Assassin[edit]

  • Deadly Poison apply damage max damage now capped at 3000% atk
  • Deadly Poison apply damage max HP damage vs MVPs increased from 1 -> 1.5%
  • Deadly poison apply damage damage stop increased from 75% -> 90%
  • Fixed Venom Splasher bonus Detonate Damage not triggering
  • Dual Wielding now attepts to applly card Eff_ (ie bleed, poions, etc) 2x with Grimtooth and 8x with Sonic Blow


Draconier[edit]

  • Base 99 HP Increased from 5979 -> 6177


Bard[edit]

  • Base 99 HP Increased from 4056 -> 4739


Dancer[edit]

  • Base 99 HP Increased from 4056 -> 4739


Ninja[edit]

  • Base 99 HP Increased from 4056 -> 4739


Wizard[edit]

  • Base 99 HP Increased from 3254 -> 4056


Spiriter[edit]

  • Fixed Quest items required text


Macabre[edit]

  • Base 99 HP Increased from 3254 -> 4056


Esper[edit]

  • Base 99 HP Increased from 3254 -> 4056
  • Fixed Quest items required text


Mystic[edit]

  • Base 99 HP Increased from 3254 -> 4056
  • Fixed Yngvi's Flare duration being 5 seconds instead of 10
  • Fixed Yngvi's Flare duration being 0 seconds on Heal
  • Fixed Grants healing too much


Necromancer[edit]

  • Base 99 HP Increased from 3254 -> 4056
  • Fixed Evil Land Slowing Allies
  • Evil Land Slow now blocked by GTB


Priest[edit]

  • Cure now removes Necosis, Talisman of Decay and Dragon Rot
  • Sanctuary now removes Hallucination


Buccaneer[edit]

  • Relentless Assault now properly reduces Def

Taekwon[edit]

  • Fixed Counter Kick ramping damage for ranker 60+ not working
  • FSK ranker 100+ Snare changed from Ankle Snare -> Stop
  • Fixed ranker 40+ Axe kick note reducing def more with each additional axe kick
  • Combined Ranker 100 and 120
  • Ranker 120 is now learn all skills
  • Ranker 160 no longer has an effect for now


Daimyo[edit]

  • Heal Wounds + Natural Healing now removes Decaying Touch, Dragon Rot, Talisman of Decay and Necrosis
  • Fixed Warcry damage resistance always being 0%
  • Warcry tolerance lower bounds set to 0.01%
  • Warmonger aoe check removed from Tiger Crush and Heavy Cleave
  • Blood Soaked now converted Muspelheim Aura and Duneyrr Aura SP cost into HP
  • Increased Blood Soaked + Akuma Max SP to Max HP conversion from 250% -> 500%
  • Increase Blood Soaked SP to HP cost from 500% -> 750%
  • Base 99 HP Increased from 5979 -> 7978
  • Link Current HP changed from 10% -> 5%
  • Link Min reduction increased from 1% -> 2%
  • Link Missing HP multiplier increased from 25% -> 40%
  • Akuma Status Tolerance decreased from 95% -> 50%
  • Two Handed cooldown reduction on Sword Quake, Heavy Clean and Tiger Crush reduced from 80% -> 66%
  • Shadowblade + Overflow Healing
   *     Changed to ((Damage * (2 * Missing HP %) / 90)/10) * (Healing Runes + Vit Mods) + 1.5% Max HP
   *     Increased by 1% per Vit and Healing Runes
   *     Death Charge and Dual Slasher healing capped at 10% missing HP, 20% with 2h Sword
   *     Sword Quake and Wild Swing healing capped at 1% missing HP, 2% with 2h Sword per target
   *     Sword Quake and Wild Swing healing reduced by 80% and does not receive 1.5% Max HP healing
   *     Tiger Crush and Heavy Cleave healing capped at 10% missing HP, 20% + 2% per additional with 2h Sword
   *     Tiger Crush and Heavy Cleave healing additional target healing reduced by 90%
   *     Akuma increased total healing and healing cap by 50%