2019-06-13
From Project Einherjar
General[edit]
- Fixed a bug with Bonus Drop rates not effecting as much as intended
- Enabled Mob Kill Statistics
- Updated Draugadrottinn walkable area
Draconier[edit]
- Fixed Dragon Magic damage
- Dragon bonus attack at end of calculation increased from (Atk / 4) -> (Atk)
- Fixed Research Dragon Shadow being max level 1
- Fixed Darkest Night being max level 1
- Non-spear skills no longer require a spear
- Viciousness now displays dragons stats on cast (temp for debugging stuff)
- Viciousness is now a toggle (temp for debugging stuff)
- Adjusted Dragon stats a bit more
- Increase Dragon Rush damage from ((50*SkillLv) + (Distance*SkillLv *10))% -> (100 + (50*SkillLv) + (Distance*SkillLv *10))%
- Increase Dragon Rush cooldown from 1.5 -> 2 seconds
- Draconian Savagery now enabled
- Draconian Instinct now enabled
Viking[edit]
- Reduced all skills SP costs
- Decreased ASPD penalty with Axes
- Dragon's Roar now removes Fear, Sleep and some Slows
- Dragon's Roar cast time reduced from (2 + 0.4 * SkillLv) -> 0 seconds
- Dragon's Roar cooldown increased from 0 -> (2 + 0.4 * SkillLv) seconds
- Rampage auto cast chance is now ((2*SkillLv) + (Bleeding * SkillLv) + (Berserker*2*SkillLv) * Axe Count)% chance with a 75% to allow multiple auto cast
Priest[edit]
- Magnificat now properly removes Bleeding from all allies
Pirate[edit]
- Pirate's Jinx now has reduced effect on ranged skills
Esper[edit]
- Fixed Empathy not restoring correct amount of HP on death
- Fixed Divine Wrath not scaling with Divine Blessings