2019-06-13

From Project Einherjar

General[edit]

  • Fixed a bug with Bonus Drop rates not effecting as much as intended
  • Enabled Mob Kill Statistics
  • Updated Draugadrottinn walkable area


Draconier[edit]

  • Fixed Dragon Magic damage
  • Dragon bonus attack at end of calculation increased from (Atk / 4) -> (Atk)
  • Fixed Research Dragon Shadow being max level 1
  • Fixed Darkest Night being max level 1
  • Non-spear skills no longer require a spear
  • Viciousness now displays dragons stats on cast (temp for debugging stuff)
  • Viciousness is now a toggle (temp for debugging stuff)
  • Adjusted Dragon stats a bit more
  • Increase Dragon Rush damage from ((50*SkillLv) + (Distance*SkillLv *10))% -> (100 + (50*SkillLv) + (Distance*SkillLv *10))%
  • Increase Dragon Rush cooldown from 1.5 -> 2 seconds
  • Draconian Savagery now enabled
  • Draconian Instinct now enabled


Viking[edit]

  • Reduced all skills SP costs
  • Decreased ASPD penalty with Axes
  • Dragon's Roar now removes Fear, Sleep and some Slows
  • Dragon's Roar cast time reduced from (2 + 0.4 * SkillLv) -> 0 seconds
  • Dragon's Roar cooldown increased from 0 -> (2 + 0.4 * SkillLv) seconds
  • Rampage auto cast chance is now ((2*SkillLv) + (Bleeding * SkillLv) + (Berserker*2*SkillLv) * Axe Count)% chance with a 75% to allow multiple auto cast


Priest[edit]

  • Magnificat now properly removes Bleeding from all allies


Pirate[edit]

  • Pirate's Jinx now has reduced effect on ranged skills


Esper[edit]

  • Fixed Empathy not restoring correct amount of HP on death
  • Fixed Divine Wrath not scaling with Divine Blessings