2023-06-08
From Project Einherjar
Contents
General[edit]
- Muspelheim's Curse burn duration increased from 30 -> 60 seconds
- Default Burn duration increased from 0 -> 60 seconds
- Slotting no longer loses refine, cards, or enhancements on success
- Failing a Slot now gives back cards if already socketted
- Can no longer Slot crafted Gear
- Socket NPC now lets you select which item to socket if you have multiple
- Summons can now stack on cells
- All Trans 2nd jobs require level 50 1st Job
- Increase chance of Floating Rates being 'Nice'
- Summons benefit from all masters damage and resistance cards
Monster[edit]
- Kraken, King Dramoh, Pot Dofle, Sedora, Furious Lamp Rey, and Sropho now drops Aquamarine
- Furious Merman Trident drop chance increased from 0.03% -> 1.5%
- Furious Merman Aquamarine drop chance increased from 0.4% -> 0.7%
- Golden Armor, Golden Shoes, Golden Accessories and Golden Accessories no longer trade restricted
Enchanting[edit]
- Rune crafting cost for level 2 increased from 25000 -> 50000
- Rune crafting cost for level 4 decreased from 500000 -> 250000
Items[edit]
- Fixed Coquito giving 1.5 crit instead of 15
- LoveLove Balloon Def reduced from 5 -> 1
- Fixed Black Wing Suits requiring trans
- Fixed White Wing Boots requiring 3rd job
- Removed Crunch Toast from event shop and Cash Shop
- Added Strawberry Juice, can be crafted via Empty Bottle
Auto Event[edit]
- Reduced Dice event start time from 60 -> 30 Seconds
- Reduced Dice event round time from 25 -> 15 Seconds
- Dice event now tracks average round count
Monk[edit]
- Link no longer makes Chain Combo cost -1 Sphere
Crusader[edit]
- Pressure damage increased from (500 + 300*SkillLv) -> (500 + 900 * SkillLv * (Level + 1) /100)
Wizard[edit]
- Fixed Storm Gust Freeze chance not resetting between Freezes
- Storm Gust into generic wind damage reduced from 3% -> 2% per stack
- Storm Gust into Jupitel Thunder reduced from 3% -> 2.5% per stack
- Jupitel Thunder into Freeze or Freeze Break damage increased from 25% -> 50%
Ninja[edit]
- Vanishing Slash replaces Hide with Stealth when Stealth React is active
Necromancer[edit]
- Summons Stats reduced
Revenant[edit]
- Familiar maintenance SP cost increased from 4 -> 9
Esper[edit]
- Divines Wrath damage element now matches Avatar
- Divines Wrath damage increased by 10% when in Avatar
- Spirits changed from mob -> elemental
- Spirits maintenance SP cost increased from 0 -> 6
- Spirits no longer have bonus stats based on master weapon type
- Fixed Empathy not grating a Kyrie Shield
- Lowered Illusionary Blade, Spirit of Life, and Astral Spirit Max Level from 3 -> 1
- Spirit Summons are now Ghost/Formless instead of Undead/Undead
Ronin[edit]
- Draw Strike now gets a (min(100,agi) * skill_lv * 2)% Atk mod when using one handed quicken while Sprint is off
- Draw Strike damage range increased from distance -> distance + 1
- Omni Blade damage range increased from distance -> distance + 1
- Draw Strike secondary target check range minimum increased from 3 -> 4
- Kenjutsu Damage increased from (2*SkillLv+1)% -> (3*SkillLv-1)%
- Kenjutsu Crit increased (5*SkillLv)% -> (6*SkillLv-2)%
Draconier[edit]
- Update Draconic Mantle Animations
- Greater Dragon now only requires Hatch Dragon
- Monarch Cruelty old effect moved to Dragon Charge
- Monarch Cruelty now causes Dragon Chrage and Savagery to Apply Bleeding, If Dragon is Dark replace Bleeding with Dragon Rot
- Dragon Stats reduced
- Dragon Spirit now increases dragons HP, SP, Def, and Mdef by (10*SkillLv)%
- Draconic Gaze now increases dragons Atk, Matk, and Hit by (5*SkillLv)%
- Pet Debug now shows Dragon Rot damage pre cap
- Dragon Rot reapply now increases duration of existing Dragon Rot by 3 second
- Large Dragon maintenance SP cost increased from 0 -> 4
- When Aggressive Dragon will now cast Dragon Bite