2023-06-08

From Project Einherjar

General[edit]

  • Muspelheim's Curse burn duration increased from 30 -> 60 seconds
  • Default Burn duration increased from 0 -> 60 seconds
  • Slotting no longer loses refine, cards, or enhancements on success
  • Failing a Slot now gives back cards if already socketted
  • Can no longer Slot crafted Gear
  • Socket NPC now lets you select which item to socket if you have multiple
  • Summons can now stack on cells
  • All Trans 2nd jobs require level 50 1st Job
  • Increase chance of Floating Rates being 'Nice'
  • Summons benefit from all masters damage and resistance cards


Monster[edit]

  • Kraken, King Dramoh, Pot Dofle, Sedora, Furious Lamp Rey, and Sropho now drops Aquamarine
  • Furious Merman Trident drop chance increased from 0.03% -> 1.5%
  • Furious Merman Aquamarine drop chance increased from 0.4% -> 0.7%
  • Golden Armor, Golden Shoes, Golden Accessories and Golden Accessories no longer trade restricted


Enchanting[edit]

  • Rune crafting cost for level 2 increased from 25000 -> 50000
  • Rune crafting cost for level 4 decreased from 500000 -> 250000


Items[edit]

  • Fixed Coquito giving 1.5 crit instead of 15
  • LoveLove Balloon Def reduced from 5 -> 1
  • Fixed Black Wing Suits requiring trans
  • Fixed White Wing Boots requiring 3rd job
  • Removed Crunch Toast from event shop and Cash Shop
  • Added Strawberry Juice, can be crafted via Empty Bottle


Auto Event[edit]

  • Reduced Dice event start time from 60 -> 30 Seconds
  • Reduced Dice event round time from 25 -> 15 Seconds
  • Dice event now tracks average round count


Monk[edit]

  • Link no longer makes Chain Combo cost -1 Sphere


Crusader[edit]

  • Pressure damage increased from (500 + 300*SkillLv) -> (500 + 900 * SkillLv * (Level + 1) /100)


Wizard[edit]

  • Fixed Storm Gust Freeze chance not resetting between Freezes
  • Storm Gust into generic wind damage reduced from 3% -> 2% per stack
  • Storm Gust into Jupitel Thunder reduced from 3% -> 2.5% per stack
  • Jupitel Thunder into Freeze or Freeze Break damage increased from 25% -> 50%


Ninja[edit]

  • Vanishing Slash replaces Hide with Stealth when Stealth React is active


Necromancer[edit]

  • Summons Stats reduced


Revenant[edit]

  • Familiar maintenance SP cost increased from 4 -> 9


Esper[edit]

  • Divines Wrath damage element now matches Avatar
  • Divines Wrath damage increased by 10% when in Avatar
  • Spirits changed from mob -> elemental
  • Spirits maintenance SP cost increased from 0 -> 6
  • Spirits no longer have bonus stats based on master weapon type
  • Fixed Empathy not grating a Kyrie Shield
  • Lowered Illusionary Blade, Spirit of Life, and Astral Spirit Max Level from 3 -> 1
  • Spirit Summons are now Ghost/Formless instead of Undead/Undead


Ronin[edit]

  • Draw Strike now gets a (min(100,agi) * skill_lv * 2)% Atk mod when using one handed quicken while Sprint is off
  • Draw Strike damage range increased from distance -> distance + 1
  • Omni Blade damage range increased from distance -> distance + 1
  • Draw Strike secondary target check range minimum increased from 3 -> 4
  • Kenjutsu Damage increased from (2*SkillLv+1)% -> (3*SkillLv-1)%
  • Kenjutsu Crit increased (5*SkillLv)% -> (6*SkillLv-2)%


Draconier[edit]

  • Update Draconic Mantle Animations
  • Greater Dragon now only requires Hatch Dragon
  • Monarch Cruelty old effect moved to Dragon Charge
  • Monarch Cruelty now causes Dragon Chrage and Savagery to Apply Bleeding, If Dragon is Dark replace Bleeding with Dragon Rot
  • Dragon Stats reduced
  • Dragon Spirit now increases dragons HP, SP, Def, and Mdef by (10*SkillLv)%
  • Draconic Gaze now increases dragons Atk, Matk, and Hit by (5*SkillLv)%
  • Pet Debug now shows Dragon Rot damage pre cap
  • Dragon Rot reapply now increases duration of existing Dragon Rot by 3 second
  • Large Dragon maintenance SP cost increased from 0 -> 4
  • When Aggressive Dragon will now cast Dragon Bite