2023-03-23
From Project Einherjar
Contents
Gerenal[edit]
- Extra Storage now requires Basic Skill 6
- Added Kafra to Glastheim
- Added Dewata
- Order of operations for Gullveig, Overheal and Kyrie adjusted to use Overheal then Gullveig then Kyrie
Mastery[edit]
- Swiftness no longer Shows Healing Animation, just green numbers
Enchanting[edit]
- Lifesteal and Spellvamp no longer Shows Healing Animation, just green numbers
Items[edit]
- Fixed Cat Ear Beret not having a slot
- Fixed Fruit Basket not giving items
- Fixed Boltijin not wearable by Sage / Prof
- Soul Weaver can now wear Diabolus Robe and Piercing Staff
- Spiriter and Macabre can now wear Fortune Sword
- Fortune Sword now slocketable
- Added Dragonhide Shield, Vine Spear, Crown Of Sahasrara
- Chatty Parrot Cast Time changed from -(Int / 30)% -> -4%
- Chatty Parrot Matk changed from (Level / 50)% -> 2%
- Caress enchantments Cleaned up and Simplified
- Caress now gives 1% Long Ranged Damage per refine, 33 Matk, and 25% damage to Shadow Slash
- Tidung now changed from resist Stun and Freeze by 15% -> Curse and Blind by 35%
- Jaty Crown Plant Resistance and Damage removed
- Jaty Crown Brute Damage and resistance increased from 5% -> 10%
- God Of Winds Fan now increases Wind damage by 3% and reduce SP cost by 3%
Priest[edit]
- Increase Mast Mastery Debuff from 0.1 -> 10 Seconds
- Asumptio no longer removes Overheal
Ninja[edit]
- Ninja Aura level 5 HP cost changed from 5% -> 80 to match description
Shinobi[edit]
- Orinage chance increased from 20 -> 25%
- Yaketa Hana, Sukaihei, Hiraishin and Senrairaiu no longer hits through Land Protector
Super Novice[edit]
- Level 99 Sp increased from 109 -> 208 (Matches Swordman)
Mystic[edit]
- Overheal no longer removes Asumptio
Daimyo[edit]
- Harsh Lessons AOE increased from 5x5 -> 17x17
- Fear of Death AOE reduced from 23x23 -> 17x17
- Crippling Blow and Submission gains (3*SkillLv) Hit
- Tsunami Drop gains (6*SkillLv) Hit
- Tsunami Drop, Crippling Blow and Submission description updated to include Warcry +50% hit boost
- Submission damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
- Crippling Blow damage increased from (100+50*SkillLv)% -> (100+60*SkillLv)%
- Tsunami Drop combo bonus damage increased from 3x base -> 4x base + 50% Weight and Refine Bonus
Necromancer[edit]
- Lowered Necrosis Zombie Count Count from 10 -> 2
- Lowered Raise Dead Count from [2,5,10] -> [1,2,3]
- Necrosis no longer does % HP damage
- Necrosis now increases Summon Damage by 2% per skillLv while applied
- Necrosis Summon chance changed from (1 + 2*SkillLv + Job Level / 5)% -> (5*SkillLv)%
- Necrosis no longer removed by Heal Wounds, Water Mantle or Cure
- Necrosis no longer resisted or tolerance by MVPs
- Necrosis now stacks with Dragon Rot
- Necrosis SP cost timer increased from (2*SkillLv) -> 10 Seconds
- Necrosis Duration increased from (15+15*SkillLv) -> 90 Seconds
- Necrosis no longer boost Evil Land Heal
Revenant[edit]
- Mass Grave increases Skeleton Count by [1,2,3]
- Promote Mage/Giant/Archer increases Skeleton Count by 1 each
- Lye Bath increases Skeleton Count by 1
- Open Grave Increases Zombie Count by SkillLv
- Ravenous Horde Increases Zombie Count by 5
- Lich King bonus HP, Matk and Atk adjusted
- Lich king no longer gains Reflect
- Promote Bomb is now auto shift click