2022-07-06

From Project Einherjar

General[edit]

  • Created new function "ismaxlevel()" for easier script checks
  • Fixed Bounty Board Max Level Checks
  • Fixed Bounty Board giving up to 5 less exp then it should
  • Added new conf settings for Bounty Board
  • Reduce Bounty Board Xp Multiplier from 321 -> 200
  • Platinum skills now say "Platinum" instead of Quest, fixed a few missing tags
  • Hemophilia, Necrosis, Lifesteal and Spellvamp can no longer heal target when target takes no damage
  • Remove Monster attacks ignoring Ghost property armor.
  • Re-added Hearthstone Shot to Zhakastia
  • Settings NPC delay reduced from 1 -> 0.1 Seconds
  • Settings NPC now auto refresh once complete to prevent getting stuck


Weapon Mastery[edit]

  • Ranged Mdef Ignore increased from 2% -> 3%
  • Mysical Mdef Ignore increased from 2% -> 3%
  • Swiftness Perfect Flee replaced with Ignore 3 Def and Mdef
  • Fixed Onslaught Def Ignore Description


Crusader[edit]

  • Shield Boomerang and Shield Chain Now gains bonuses if weapon is correct element for the following effects, Volcano, Violent Gale, Deluge, Spider Web, Black Powder, Muspelheim Curse, Dark Binding, Infected and Venom Splasher


Monk[edit]

  • Investigate Now gains bonuses if weapon is correct element for the following effects, Volcano, Violent Gale, Deluge, Spider Web, Black Powder, Muspelheim Curse, Dark Binding, Infected and Venom Splasher


Assassin[edit]

  • Sonic Blow damage increased from (400+40*SkillLv)% -> ((400+60*SkillLv)+(SkillLv*Apm/6))% Atk Damage
  • Sonic Blow no longer gains (SkillLv*20)% Atk damage when using a Katar
  • Sonic Blow missing HP damage now works with all weapons
  • Sonic Blow missing HP damage cap reduced from 100% atk -> 50% atk
  • Sonic Blow missing HP damage cap increased by 10% per level of Advanced Katar Mastery when using a Katar
  • Sonic Blow missing HP damage modifier against bosses reduced from 50% -> 20%
  • Sonic Blow Cast Delay changed to 0.5 Seconds (official 2 seconds)
  • Sonic Blow Cast Delay when linked no longer has a cast delay


Star Gladiator[edit]

  • Casting Soul Link on a Sitting Star Gladiator has a 3% chance to reset hate and feeling


Soul Linker[edit]

  • Added Soul Link Skill [Max 7] All link spells in one.
  • Added Link Effects for Draconier, Mystic, Buccaneer, Esper, Viking, Necromancer and Daimyo


Pirate[edit]

  • Dual Pistol Attacking increased from 55% -> 65% per hand


Buccaneer[edit]

  • Fixed Bribe steal order
  • Mislead now effects Kenjutsu, Sonic Blow and Skewer Strike
  • Corkscrew snare is now Ankle Snare instead of Dark Binding


Mercenary[edit]

  • Reload Master no ammo chance increased from (10*SkillLv)% -> (15*SkillLv)%
  • Reload Mastery Dual Pistol Attack damage increased from (2*SkillLv)% -> (4*SkillLv)%
  • Total Dual Pistol Attack damage increased from 150% -> 190%
  • Fixed Precision not adding 25% crit damage
  • Precision now effects Kenjutsu, Sonic Blow and Skewer Strike


Ronin[edit]

  • Fixed Phantasmal Blade requiring Flash Step in client
  • Kenjutsu Skill crit base damage increased from 20 + (Rounddown((SkillLv*3-1)/2)*2)% -> (15+(5*SkillLv))%
  • Kenjutsu Skill crit bonus damage decreased from (Rounddown((SkillLv*3-1)/2)*2)% -> ((SkillLv*3-1)/2)%
  • Omniblade NxN target check increased where N = [1,3,5,7,9,11,13,15,17,19,21] -> N = [5,5,5,7,9,11,13,15,17,19,21]


Necromancer[edit]

  • Fixed Devour Spirit Hp restore being incorrect
  • Wall of Thorns reflect damage reduced from (20*SkillLv - 10)% -> (5*SkillLv)%
  • Wall of Thorns standing still damage timer decreased from 200 -> 5 seconds
  • Wall of Thorns takes loses 3% max HP on every damage tick
  • Wall of Thorns lose 0.5% Max HP every 1 Second
  • Updated Dark Binding description to include Holy Damage mod
  • Dark Binding now prevent Teleport