2022-12-01

From Project Einherjar

General[edit]

  • Updated Client
  • Party bonus exp increased from 12% -> 20% per additional party member
  • Attacker bonus exp increased from 20% -> 33% per additional attacker
  • MVP bonus exp (exp the highest damage dealer gets) reduced from 5x -> 3x
  • Flee reduction attacker count reduced from 3 -> 2
  • Flee reduction per additional attacker reduced from 10% -> 5%
  • Flee reduction now effect mobs
  • Def reduction attacker count reduced from 3 -> 2
  • Def reduction now effect mobs
  • Attackers now reduces target Perfect Dodge by (Luk / 10)
  • Fixed Baby not being able to enter Training Grounds


Items[edit]

  • Added 12 New Headgear (70 with recolors)
  • Added 7 New Robes (37 with recolors)
  • Updated Every Ninja Reference in Item db job check to be Ninja + Shinobi + Nokizaru


Wizard[edit]

  • Frost Nova Freeze chance increased from (35+5*SkillLv)% -> (35+6*SkillLv)%
  • Frost Nova damage increased from ((100 + 10*SKillLv)*2/3)% -> (50*SKillLv)%


Ninja[edit]

  • Vanishing Slash ignore Reflect
  • Throw Shuriken damage reduced from (100*SkillLv) -> (85*SKillLv)%
  • Throw Kunai damage increased from (100 + 10 * Throwing Mastery)% Matk -> (130 + 14 * Throwing Mastery)% Matk
  • Wind Blade damage increased from (100 + 7*Skillv)% Per hit -> (100 + 15*Skillv)% Per hit
  • Lightning Spear of Ice damage increased from 100% -> 125% Per Hit
  • Lightning Spear of Ice in Hidden Water damage increase change from +20% -> +(2*SkillLv)%
  • Fire Blossom Damage increased from (100*SkillLv)% -> (150*SkillLv)%


Shinobi[edit]

  • Lightning Land damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
  • Lightning Tornado damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
  • Lightning Tornado deals 25% additional total damage against knockback immune targets
  • Lightning Jolt damage increased from (150 * Skillv)% -> (250 * Skillv)%
  • Lightning Jolt Frozen target damage increased from 9/5x -> 2x
  • Lightning Jolt Cast time reduced from 3 -> 1.5 seconds
  • Lightning Jolt Cooldown increased from 0 -> .5 second
  • Lightning Jolt damage interval increased from 0.1 -> 0.175 Seconds
  • Lightning Jolt Range increased from 0 -> 5
  • North Wind damage increased from (100 + 150*SKillLv)% -> (100 + 250*SKillLv)%
  • Fire Bloom Damage increased from (50 + 30*SKillLv)% -> (100 + 50*SKillLv)% per hit
  • Ice Meteor damage increased from (100 + 50*SKillLv)% -> (100 + 100*SKillLv)%
  • Ice Meteor Freeze chance increased from (15*SkillLv)% -> (10+15*SkillLv)%
  • Change Ice Meteor cast time from (1.5+(SkillLv/2)) -> 2 Seconds
  • Raging Fire Dragon damage increased from (150 + 150*SkillLv)% -> (250 + 250*SkillLv)%
  • Raging Fire Dragon burning target damage increased from (120*SkillLv)% -> (300*SkillLv)%
  • Raging Fire Dragon cast delay reduced from 2 -> 1 second
  • Increase Crystal Rain damage from (100 + 80*SkillLv)% -> (100 + 100*SkillLv)%
  • Fire Formation damage increased from 50% -> 60%
  • Cast Ninja Spell now properly increases damage of magic by 25%
  • Cast Ninja Spell physical damage increased changed from 35% -> 50%
  • Cast Ninja Spell now also reduces Cast Delay of corresponding skills by 1 second
  • Mirror Image cast time changed from [4,3.5,3,2.5,2,1.5,1,1,1,1] -> [4.5,4,3.5,3,2.5,2,1.5,1,0.5,0] seconds
  • Mirror Image no longer consumes Ninja Aura when effected by Shadow Cast Ninja Spell
  • Mirror Image block count increased from (SkillLv+1)/2 -> (1 + SkillLv + (SkillLv / 3)) / 2
  • Cast Ninja Spell "Shadow Skills" for any effects are Shadow Jump, Vanishing Slash, Mirror Image, Shadow Slash, Mutilate, Death Blossom (damage isn't increased), Pure Soul, Illusion Shadow and Empty Shadow
  • Fixed Final Strike bonus Hail of Blades Atk Ratio being 1% per instead of SkillLv % per
  • Makibishi now ignore reflect
  • Shadow Slash ignores Reflect
  • Kagemushi no longer removed after getting hit 10 times