AprilFools2022

From Project Einherjar

General[edit]

  • Reduce damage resistance cap (per type) from 95% -> 80%
  • Crits now deal Luk % bonus damage
  • Bleed now deals 200% Atk Min
  • Added Vengeance Mapflag, On Player Death a ghost Spawns, to retrieve your items you must kill it, can only be hurt by player who died.
  • Added Thana Tower Instance


Enchanting[edit]

  • [New][Patience] [Matk + Cast Time + Perfect Weapon] No longer decrease cast time, Casting Cant be inturupted, instead increase magic damage by (SkillLv)% bonus damage per cast reduction %.
  • [New][Magic Focus] [Matk + Crit] Magic Can Now Crit Ignoring Targets Mdef and dealing Crit Damage Bonus Damage. Chance is (10*SkillLv)% of Total Crit Chance.
  • [New][Dispell Barrier] [Archon + Null Magic + Perfect Armor] Prevents Dispel at (18*SkillLv Chance)


Monsters[edit]

  • Monsters Can now Crit
  • MVP Damage Reduction increased from (Level - 49)% -> (Level - 9)%


Novice[edit]

  • Can now ride a poring


Merchant[edit]

  • Class Removed, utility Skills are now buyable for Credits or Event Tickets


Blacksmith[edit]

  • Class Removed, utility Skills are now buyable for Credits or Event Tickets
  • Refining a Weapon or Armor to +10 Unlocks it as craftable for player permanently


Alchemist[edit]

  • Class Removed, utility Skills are now buyable for Credits or Event Tickets


Knight[edit]

  • Curling Bonk Damage is now split


Mage[edit]

  • Energy Coat now only reduces magic damage but increased max from 30% -> 75%


Wizard[edit]

  • Decrease Cast Time of Earth Spikes from (0.7) Seconds -> (0.15*SkillLv) Seconds
  • Ice Wall no longer makes area Unwalkable, instead freezes Enemies that walk through it
  • Amplify magic now Doubles next spell cast damage


Sage[edit]

  • Monster Property now increases damage to target monster type by 30%


Archer[edit]

  • Arrow Shower now shoots 10 arrows and hits the ground multiple times randomly (similar to meteor shower)
  • Making Arrow removed


Hunter[edit]

  • Traps now scales with Atk and damage is now Physical
  • Falcon damage is now Physical


Bard/Dancer[edit]

  • Merged into 1 class called Entertainer, List Full Changes Later


Acolyte[edit]

  • Increase Agi no longer increases Movement Speed


Priest[edit]

  • Resurrection Revive Hp Changed from [10,30,50,80] -> (10*SkillLv)% + (2*SkillLv) Heal Level Worth of Healing
  • Resurrection now has a delay per target of (10-2*SkillLv) Seconds


Monk[edit]

  • Dodge now reduces incoming Physical Damage by (SkillLv)%


Thief[edit]

  • Envenom damage now scales with modifiers and doubled when target is poisoned


Assassin[edit]

  • Enchant Deadly Poison bonus damage reduced from (100+50*SkillLv)% -> (50*SkillLv)% but effects Soul Breaker and Meteor Assault
  • Deadly Poison now stacks with Poison
  • Venom Splasher damage increases by 1% for every % HP the target is missing.
  • Venom Splasher Damage is Doubled if target is Poisoned and Doubled if Target is Deadly Poisoned (they stack)


Rogue[edit]

  • Backstab is now a guaranteed Crit when hitting from behind as a passive
  • Backstab Increases damage from behind target by (20*SkillLv)%


Necromancer[edit]

  • Control Dead now works on enemy Undead
  • Reduce HP Scaling


Viking[edit]

  • Last Stand Orb Duration Increased from 0.5 -> 0.75 Second


Mystic[edit]

  • Gullveig Reborn no longer has a cooldown


Buccaneer[edit]

  • Bombs are now physical damage
  • Holy Hand Grande recipe change to 10 Explosive Powder, 3 Holy Water, 1 Detonator, 1 Gold Ore


Phalanx[edit]

  • Shield Mastery now increases damage of all Shield Skills by (SkillLv * Shield Def * Atk / 10) Flat modifiable
  • Shield Resonance increases Range and Area of all Shield Skills


Draconier[edit]

  • Elemental Weakness Max Stacks increased to 300
  • Can now ride Grater Earth Dragon


Samurai[edit]

  • Wild Swing Delay decreased from 0.125 -> 0.1 Seconds


Ronin[edit]

  • Bushido now reduces Cast Delay by (0.3*Job Level)% increases Atk by (Job Level / 7)% and APM by (Job Level / 7) but only with Swords. when wielding a 1 handed sword with no shield it gains bonuses from both 1 handed and 2 handed swords and doubles its attack damage.
  • Blinding Edge Removed


Daimyo[edit]

  • Akuma Now increases Max HP by 50% when using a 2h Sword
  • Akuma now doubles all healing when using 2h Sword


Esper[edit]

  • Summons are Now Elementals
  • Spirit Bomber has a chance to spread to targets hit by 2nd hit


Macabre[edit]

  • Killing a Target with Executioner now increases damage by 150% for 10 seconds
  • Soul Eater now grants 15% element resistance, from killed monsters armor element
  • Soul Eater now grants 15% race resistance, from killed monsters race