Difference between revisions of "PatchNotes"

From Project Einherjar
(2024)
(Latest)
Line 1: Line 1:
 
{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2024-01-31'''
+
'''2024-02-05'''
 
=== General ===
 
=== General ===
* Heal tap logged damage increased from 0 -> 1
+
* Emperium Chest re-enabled
* Heal tap wont deal actual damage or pull agro
+
* Base HP regen walking penalty changed from duration between regen -> Value of regen
* Heal tap animation check removed
+
* Skill HP and Skill SP regen delay being bugged
* HP, Skill HP, and Skill SP regen walking reduction changed from 100% -> 50%
+
* Skill HP and Skill SP regen now reduces value (rounded up) of regen when walking instead of timer.
* Mobinfo now says if a mob has shareloot
+
* Base HP regen increased from ((Vit / 5) + (Max HP / 200)) -> (1 + (Vit / 5) + (Max HP / 200))
 +
* Total Base HP increased by 1% every 2 Vit
 +
* Base SP regen increased from (1 + (Int / 6) + (Max SP / 100)) -> (1 + (Int / 5) + (Max SP / 100))
 +
* Total Base SP increased by 1% every 2 Int
 +
* Skill regen no longer Increased by Luk
 +
* HP Skill Regen HP Vit scaling reduced from 1% -> 0.5%
 +
* SP Skill Regen SP Int scaling reduced from 1% -> 0.5%
 +
* Fountain Buff regen moved from Skill Regen (no modifiers) -> Base Regen (no modifiers)
 +
* Fountain Buff regen missing HP or SP reduced from 3% -> 2%
 +
* Sitting Regen bonus reduced from 400% -> 200%
 +
<br>
 +
=== Enchanting ===
 +
* Combo Elemental Synergy reduced from (3*SkillLv)% -> (2*SkillLv)%
 +
* Combo Advanced Elemental Mastery reduced from (3*SkillLv)% -> (2*SkillLv)%
 +
* Fixed Combo Kin Slayer damage reduction being (4*SkillLv)% instead of (3*SkillLv)%
 +
* Combo Kin Slayer total resistance conversion increased from (8*SkillLv)% -> (10*SkillLv)%  
 +
* Combo Kin Slayer now property apples own resistance bonus into bonus damage conversion
 +
* Combo Kin Slayer now only uses monster element resistance instead of skill element resistance
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Osiris Card now works if caster has card and cast Ressurect or One Forever
+
* Jirant Spear Red and Blue scale cost reduced from 10 -> 15
* Osiris Card SP restore reduced from 100% -> 20%
+
* Red and Blue Dragon Scale orb cost reduced from 50 -> 10
 +
* Reduce cost of Alcohol Creation Guide, Bottle Grenade Creation Guide, Acid Bottle Creation Guide, Plant Bottle Creation Guide, Marine Sphere Creation Guide and Glistening Coat Creation Guide from 100,000z -> 50,000z
 +
* Reduce cost of Condensed Potion Creation Guide from 240,000z -> 150,000z
 +
* Medicine Bowl price reduced from 8 -> 6
 
<br>
 
<br>
=== Enchanting ===
+
=== Monster ===
* Lifesteal and Spell Vamp merged and renamed Transfusion
+
* Eddga's Tiger Footskin drop chance  increased from 2.5% -> 12.5%
* Transfusion no longer requires Attack Up or Magic Attack Up
+
* Abyss 4 Dragon Orb Drop chance increased from (0.35|0.5)% -> (0.45|0.75)%
 +
<br>
 +
=== Knight ===
 +
* Tension relax no longer effects skill regen
 +
<br>
 +
=== Wizard ===
 +
* Meteor Storm no longer Stuns
 +
* Scorched Earth no longer has flinch animation
 +
* Lord of Vermillion now Stuns at a (3*SkillLv)% chance instead of blinds
 +
<br>
 +
=== Alchemist ===
 +
* Increase craft chance of Bottle Grenade, Acid Bottle, Marine Sphere Bottle and Plant Bottle Bottle by 5%
 +
* Increase craft quantity of Bottle Grenade, Acid Bottle, Marine Sphere Bottle and Plant Bottle Bottle by 3x
 +
<br>
 +
=== Shinobi ===
 +
* Hiraishin, Senkairaiu, Sukaihei, and Yaketa Hana no longer have flinch animations
 +
<br>
 +
=== Adept ===
 +
* Resta and Magas no longer effect skill regen
 
<br>
 
<br>
=== Swordman ===
+
=== Pirate ===
* Moving HP Recovery now removes 1/2 HP regen rate from walking
+
* Grog no longer effect skills regen
 
<br>
 
<br>
=== Spearman ===
+
=== Draconier ===
* Moving HP Recovery now removes 1/2 HP regen rate from walking
+
* Water Mantle no longer effects skill regen
 
<br>
 
<br>
=== Viking ===
+
=== Ronin ===
* Moving no longer grants free Moving HP Recovery
+
* Meditation no longer effect skills regen
 
<br>
 
<br>
=== Star Gladiator ===
+
=== Esper ===
* Removed Hate reset from code
+
* Divines Wrath bonus Blessings scaling now capped at (SkillLv * 2 + 1) active Blessings
 +
* Binding Chains and Spectral Waltz max level increased from 1 -> 5
 +
* Binding Chains and Spectral Waltz duration reduced from 120 -> (2*SkillLv) seconds
 +
* Binding Chains and Spectral Waltz sp cost increase from 10 -> (5+5*SkillLv)
 +
* Binding Chains and Spectral Waltz MVP and Boss resistance reduced from (35 MVP + 25 Boss)% -> 25%
 +
* Binding Chains and Spectral Waltz MVP and Boss tolernace reduced from 50% -> 35%
 +
* Binding Chains and Spectral Waltz deal 3x damage if other is applied
 +
* Binding Chains and Spectral Waltz no longer change targets element level
 +
* Binding Chains and Spectral Waltz now have success animation
 +
* Avatar Gundor and Edron element's swapped
 +
* Buff duration for self reduced from 10 -> 5 minutes to match target.
 +
* Piety chance flattened to match ally chance.
 +
* Piety now also increases the duration of divine blessings by (45*SkillLv - 15) seconds
 +
* Disabled Divine Touch still triggering with piety
 +
* Updated Piety Logic
 
<br>
 
<br>
  
<br><br>
+
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==

Revision as of 17:15, 5 February 2024

Latest

2024-02-05

General

  • Emperium Chest re-enabled
  • Base HP regen walking penalty changed from duration between regen -> Value of regen
  • Skill HP and Skill SP regen delay being bugged
  • Skill HP and Skill SP regen now reduces value (rounded up) of regen when walking instead of timer.
  • Base HP regen increased from ((Vit / 5) + (Max HP / 200)) -> (1 + (Vit / 5) + (Max HP / 200))
  • Total Base HP increased by 1% every 2 Vit
  • Base SP regen increased from (1 + (Int / 6) + (Max SP / 100)) -> (1 + (Int / 5) + (Max SP / 100))
  • Total Base SP increased by 1% every 2 Int
  • Skill regen no longer Increased by Luk
  • HP Skill Regen HP Vit scaling reduced from 1% -> 0.5%
  • SP Skill Regen SP Int scaling reduced from 1% -> 0.5%
  • Fountain Buff regen moved from Skill Regen (no modifiers) -> Base Regen (no modifiers)
  • Fountain Buff regen missing HP or SP reduced from 3% -> 2%
  • Sitting Regen bonus reduced from 400% -> 200%


Enchanting

  • Combo Elemental Synergy reduced from (3*SkillLv)% -> (2*SkillLv)%
  • Combo Advanced Elemental Mastery reduced from (3*SkillLv)% -> (2*SkillLv)%
  • Fixed Combo Kin Slayer damage reduction being (4*SkillLv)% instead of (3*SkillLv)%
  • Combo Kin Slayer total resistance conversion increased from (8*SkillLv)% -> (10*SkillLv)%
  • Combo Kin Slayer now property apples own resistance bonus into bonus damage conversion
  • Combo Kin Slayer now only uses monster element resistance instead of skill element resistance


Items

  • Jirant Spear Red and Blue scale cost reduced from 10 -> 15
  • Red and Blue Dragon Scale orb cost reduced from 50 -> 10
  • Reduce cost of Alcohol Creation Guide, Bottle Grenade Creation Guide, Acid Bottle Creation Guide, Plant Bottle Creation Guide, Marine Sphere Creation Guide and Glistening Coat Creation Guide from 100,000z -> 50,000z
  • Reduce cost of Condensed Potion Creation Guide from 240,000z -> 150,000z
  • Medicine Bowl price reduced from 8 -> 6


Monster

  • Eddga's Tiger Footskin drop chance increased from 2.5% -> 12.5%
  • Abyss 4 Dragon Orb Drop chance increased from (0.35|0.5)% -> (0.45|0.75)%


Knight

  • Tension relax no longer effects skill regen


Wizard

  • Meteor Storm no longer Stuns
  • Scorched Earth no longer has flinch animation
  • Lord of Vermillion now Stuns at a (3*SkillLv)% chance instead of blinds


Alchemist

  • Increase craft chance of Bottle Grenade, Acid Bottle, Marine Sphere Bottle and Plant Bottle Bottle by 5%
  • Increase craft quantity of Bottle Grenade, Acid Bottle, Marine Sphere Bottle and Plant Bottle Bottle by 3x


Shinobi

  • Hiraishin, Senkairaiu, Sukaihei, and Yaketa Hana no longer have flinch animations


Adept

  • Resta and Magas no longer effect skill regen


Pirate

  • Grog no longer effect skills regen


Draconier

  • Water Mantle no longer effects skill regen


Ronin

  • Meditation no longer effect skills regen


Esper

  • Divines Wrath bonus Blessings scaling now capped at (SkillLv * 2 + 1) active Blessings
  • Binding Chains and Spectral Waltz max level increased from 1 -> 5
  • Binding Chains and Spectral Waltz duration reduced from 120 -> (2*SkillLv) seconds
  • Binding Chains and Spectral Waltz sp cost increase from 10 -> (5+5*SkillLv)
  • Binding Chains and Spectral Waltz MVP and Boss resistance reduced from (35 MVP + 25 Boss)% -> 25%
  • Binding Chains and Spectral Waltz MVP and Boss tolernace reduced from 50% -> 35%
  • Binding Chains and Spectral Waltz deal 3x damage if other is applied
  • Binding Chains and Spectral Waltz no longer change targets element level
  • Binding Chains and Spectral Waltz now have success animation
  • Avatar Gundor and Edron element's swapped
  • Buff duration for self reduced from 10 -> 5 minutes to match target.
  • Piety chance flattened to match ally chance.
  • Piety now also increases the duration of divine blessings by (45*SkillLv - 15) seconds
  • Disabled Divine Touch still triggering with piety
  • Updated Piety Logic



Full Patch List

2024

2023

2022

2021

2020

2019

2018