Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2023-07-13'''
+
'''2024-05-08'''
 
=== General ===
 
=== General ===
* Server, Autofeed allowed option per pet set to true by default
+
* Fixed a few Treasure Chests not being openable
* Client, Autofeed allowed for all pets, custom pets cant be disabled toggled off
+
* Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
* Newly Created Pets start with autofeed enabled
+
* Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
* Changed All existing pets to Autofeed on in SQL
+
* Anthell warps returned to pre 2010-06-09
* Fimbulvertr Slow reduced from 3 per stack -> 2 per stack
+
* Improve walk path range
* Bounty Board Max Level Zeny conversion increased from 1% -> 1.4%
 
* Gangster Paradise no longer works in Zombie Event
 
* Fixed Ifrit Eye and Ear Quest requireing an extra Elven Ears
 
* Fixed Weird Little Imp saying guy next to me.
 
* Armor Element Immunity to Status effects no longer ignore the No Avoid flag
 
* Peddler now takes checks metadata for Armor, Weapons, Pet Eggs, Pet Armor and Shadow Gear
 
* Overweight Slow reduced from [33,66,100] -> [10,30,90]
 
<br>
 
=== Events ===
 
* Added Frostbite event
 
* Added Warpback Function for events that dont remove gear, hurt, or kill, player
 
 
<br>
 
<br>
 
=== Enchanting ===
 
=== Enchanting ===
* Spellblade Combo matk -> physical attack now treated like a magic skill for damage calculations
+
* Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing
* Spellblade Combo matk -> physical attack increased from (7*SkillLv)% -> (10+9*SkillLv)%
 
* Spellblade Combo atk -> magic attack now treated like a physical skill for damage calculations
 
* Spellblade Combo atk -> magic attack increased from (15*SkillLv)% -> (50+15*SkillLv)%
 
* Spellblade damage effected by cards
 
* Spellbladerange type and element are equal to attack / skill cast
 
* True Dodge move way up in calculation
 
<br>
 
=== Mining ===
 
* Oridecon and Elunium Deposit Break chance reduced from 12.5% -> 10%
 
* Gold Deposit Break chance reduced from 25% -> 20%
 
* Mithril Deposit Break chance reduced from 33.33% -> 25%
 
* Reduced Coal, Fire, Earth, Ice, Wind, Dark and Iron Deposit Total Weight
 
* Increase Undead, Ghost and Holy Deposit Total Weight
 
* Dewata, Beach F3, Beach F4, Nightmare Scaraba Hole, Undersea Tunnel F6, and Malangdo now have deposits
 
* Adjusted Elunium, Oridecon, Gold and Mithril spawn distribution (same total weight)
 
* Added Stat Tracking for Pickaxe Breaking
 
* Increase Exp During Braking Pickaxe from X/100 -> X/50
 
* Increase Exp During Damaging Pickaxe from X/200 -> X/100
 
* Dark Deposits no longer drop Cursed Rubies at a 50% chance instead of Rubies
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Fixed Peuz Set bonus not working for slotted versions
+
* Fixed Temporal Boots [1] not having slot server side
* Fixed Green Operation Coat defense
+
* Fixed a few items being unwearable
* Removed Ramen Hat Trade Restrictions
+
* Lava now dropped by Fire Imp and Kasa
* Fixed Nab's Eing and Nab's Shoes being 3rd restricted
+
* Dark Mask now dropped by Assaulter
* Black Wing Suit now gives 25 Matk
+
* Gold Ore now dropped by RSX-0806
* Fixed Ninja Armguard turing into Biretta when updating to new crafting system
+
* Detardeurus now drops Black Bijou
* Fixed Vesper Headgear requiring level 100
+
* Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
* Dagger of Counter no longer usable by Samurai, Spearman or Viking
+
* Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
* Fixed Pirate Bandana not giving Pirate +1 Agi
+
* Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
* Fixed Helm Of Dragon weighting 100 instead of 200
+
* Zargon no longer dropped by Assaulter
* Fixed Helm Of Dragon level check being 1 instead of 50
+
* Fixed Temporal Boots
* Helm Of Dragon Exp increase change from (if(+9) 8 else if(+7) 3)% -> (Refine)%
+
* Bloody Knight Shield can now be upgraded in same shop as temporal boots
* Old Parasol now wearable by Samurai
 
* Fixed Old Parasol not casting Executioner
 
* Fixed Old Parasol not giving +100 Matk
 
<br>
 
=== Knight ===
 
* Fixed Charge Attack position lag with no knockback
 
<br>
 
=== Crusader ===
 
* Grand Cross HP cost reduced from 20% -> 7%
 
* Grand Cross now effected by Atk Cards
 
* Grand Cross now ignores reflect
 
* Grand Cross SP cost reduced from (30+7*SKillLv) -> (27+5*SKillLv)
 
* Faith HP increaed from (200*SKillLv) -> ((200*SkillLv) + (300*SkillLv)*(Level + 1)/100)
 
* Sacrifice damage increased from (90 + 10*SkillLv)% of HP Cost -> (150 + 15*SkillLv)% of HP Cost + (300 + 30*SkillLv)% Atk
 
* Sacrifice damage no longer reflected
 
* Sacrifice SP cost reduced from 100 -> 50
 
* Sacrifice Cast Delay reduced from 2 -> 0.25 Seconds
 
* Sacrifice Hit cout reduced from 5 -> 1
 
* Sacrifice HP Cost increased from 9% Max HP -> 30% Max HP
 
* Sacrifice HP Cost increased reduced to 15% while under Devotion
 
* Holy Cross damage increased from (100+35*SkillLv)% -> (100+40*SkillLv)%
 
* Holy Cross When using a Spear will cast again after a short delay dealing (100+40*SkillLv)% Matk as magic damage.
 
<br>
 
=== Acolyte ===
 
* Heal damage now increased by (Min Matk * SkillLv / 20)
 
<br>
 
=== Hunter ===
 
* Truesight and Wind Walk no longer removed on Logout
 
 
<br>
 
<br>
=== Bard/Dancer ===
+
=== Thief ===
Fixed Lovers Card Cooldown
+
* Envenom damage increased from (100% Atk + 15*SkillLv)->  ((100+15*SkillLv)% Atk + 15*SkillLv)
 +
* Envenom SP cost reduced from 12 -> 10
 
<br>
 
<br>
 
=== Assassin ===
 
=== Assassin ===
* EDP no longer removed on Logout
+
* Venom Splasher bonus damage now capped at target's current HP
 
<br>
 
<br>
=== Gunslinger ===
+
=== Merchant ===
* Full Buster ammo cost reduced from [2,2,4,4,6,6,8,8,10,10] -> 2
+
* Waterdown no longer skips item check on cast begin
 +
* Stingy no longer lowers SP at start of cast instead at end of cast
 
<br>
 
<br>
=== Star Gladiator ===
+
=== Alchemist ===
* Complete Rework
+
* Renamed Alcohol Creation Guide -> Solution Creation Guide
 +
* Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
 +
* Detrimindexta crafting recipe  added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
 +
* Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
 +
* Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
 +
* Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
 +
* Man Eater Bottle crafting chance reduced from 70% -> 65%
 +
* Man Eater Bottle crafting results increased from 6x -> 10x
 +
* Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
 +
* Demonstration area increased
 +
* Fixed Crafting exp being too high
 +
* Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds
 
<br>
 
<br>
=== Adept ===
+
=== Blacksmith ===
* Heal damage now increased by (Min Matk * SkillLv / 20)
+
* Cart Termination Sp cost increased from 5 -> 8
 +
* Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
 +
* Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
 +
* Weapon and Armor refining exp adjusted to be more aggressive with harder refines
 
<br>
 
<br>
=== Viking ===
+
=== Mercenary ===
* Pallet referance switched from Guillotine Cross -> Novice
+
* Poring mobs no longer move in job quest
 
<br>
 
<br>
=== Necromancer ===
+
=== Shinobi ===
* Leech Life damage now increased by (Min Matk * SkillLv / 20)
+
* Clones now benefit from Shadow Warrior
 +
* Fixed After Image not buffing Flee till stats recalculate
 
<br>
 
<br>
=== Spearman ===
+
=== Daimyo ===
* Fixed Power Drive position lag with no knockback
+
* Fixed Warmonger
 
<br>
 
<br>
=== Draconier ===
+
=== Esper ===
* Fixed Corridor Rush position lag with no knockback
+
* Divines Wrath cast delay reduced from 0.05 -> 0 seconds
* Dragon Rot damage is now calculated as a magic skill instead of a status effect
+
* Divines Wrath cast time increased from 1.5 -> 2 seconds
* Dragon Rot damage changed to (10*Stack)% Atk
 
* Dragon Rot can now Kill targets
 
* Dragon Rot stack limit changed to (Legend + Mantle) * 4 + (Base Level + Job Level) * 4 / (25 - (Legend + Mantle))
 
* Dragon Rot applies (Mantle) stacks on 1st apply and 1 stack after
 
* Dragon Rot chance increased from ((Legend + Mantle)*3)% -> ((Legend + Mantle)*5)%
 
* Updated Dragon Rot and Shadow Mantle animations
 
* Fixed Draconian Nightmare Wind and Water
 
 
<br>
 
<br>
=== Macabre ===
+
=== Mystic ===
* Talisman of Decay damage changed from (((3 + Matk / 50) * SkillLv) + (2/3*SkillLv)% of Targets Max HP) -> (((Level + Matk / 10) * SkillLv))
+
* Fixed Freyjas Festival being removed by Water mantle
* Talisman of Decay damage no longer reduced from MVPs
 
* Talisman of Decay damage no longer capped
 
* Talisman of Decay now deals 1st tick of damage instantly
 
* Talisman of Decay no longer Undead Property
 
* Talisman of Doom damage increased from (SkillLv*SkillLv*1111+SkillLv*Matk) -> (SkillLv*SkillLv*(1111 + Matk))
 
* Talisman of Doom Mdef damage reduction reduced from (Mdef/2)% -> (Mdef/3)%
 
* Talisman of Binding block Dispell chance changed from (25 + 5 * SkillLv)% (25 * SkillLv)%
 
* Talisman of Sealing Duration increased from 15 -> (15+5*SkillLv) seconds
 
* Talisman of Shattering damage increased from (200+SkillLv*SkillLv*150)% -> (250+SkillLv*SkillLv*150)%
 
<br>
 
=== Mercenary ===
 
* Fixed Black Powder
 
* Black Powder now applies burn when hit by a fire skill or Collateral Damage
 
* Black Powder Burn chance increased from 100% -> 200% before resistances
 
* Collateral Damage now deals double damage if target is hit by Black Powder
 
 
<br>
 
<br>
 +
 +
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-05-01]]
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 
=== 2023 ===
 
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 
* [[2023-07-13]]
 
* [[2023-07-13]]
 
* [[2023-06-12]]
 
* [[2023-06-12]]

Latest revision as of 16:41, 8 May 2024

Latest[edit]

2024-05-08

General[edit]

  • Fixed a few Treasure Chests not being openable
  • Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
  • Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
  • Anthell warps returned to pre 2010-06-09
  • Improve walk path range


Enchanting[edit]

  • Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing


Items[edit]

  • Fixed Temporal Boots [1] not having slot server side
  • Fixed a few items being unwearable
  • Lava now dropped by Fire Imp and Kasa
  • Dark Mask now dropped by Assaulter
  • Gold Ore now dropped by RSX-0806
  • Detardeurus now drops Black Bijou
  • Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
  • Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
  • Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
  • Zargon no longer dropped by Assaulter
  • Fixed Temporal Boots
  • Bloody Knight Shield can now be upgraded in same shop as temporal boots


Thief[edit]

  • Envenom damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
  • Envenom SP cost reduced from 12 -> 10


Assassin[edit]

  • Venom Splasher bonus damage now capped at target's current HP


Merchant[edit]

  • Waterdown no longer skips item check on cast begin
  • Stingy no longer lowers SP at start of cast instead at end of cast


Alchemist[edit]

  • Renamed Alcohol Creation Guide -> Solution Creation Guide
  • Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
  • Detrimindexta crafting recipe added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
  • Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
  • Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
  • Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
  • Man Eater Bottle crafting chance reduced from 70% -> 65%
  • Man Eater Bottle crafting results increased from 6x -> 10x
  • Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
  • Demonstration area increased
  • Fixed Crafting exp being too high
  • Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds


Blacksmith[edit]

  • Cart Termination Sp cost increased from 5 -> 8
  • Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
  • Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
  • Weapon and Armor refining exp adjusted to be more aggressive with harder refines


Mercenary[edit]

  • Poring mobs no longer move in job quest


Shinobi[edit]

  • Clones now benefit from Shadow Warrior
  • Fixed After Image not buffing Flee till stats recalculate


Daimyo[edit]

  • Fixed Warmonger


Esper[edit]

  • Divines Wrath cast delay reduced from 0.05 -> 0 seconds
  • Divines Wrath cast time increased from 1.5 -> 2 seconds


Mystic[edit]

  • Fixed Freyjas Festival being removed by Water mantle




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]