Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-05-08'''
 
=== General ===
 
=== General ===
* Adjusted Emperium Chest Rewards, "junk" chance reduced from 43% -> 30%
+
* Fixed a few Treasure Chests not being openable
* Updated Online User code to track time as well as date.
+
* Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
* Fixed Burning not always reducing Def and Mdef properly
+
* Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
* Hyonk Damage decreased from 250% -> 200%
+
* Anthell warps returned to pre 2010-06-09
* Hyonk can go below 100% from range
+
* Improve walk path range
* Hyonk Damage now split
 
* Hyonk can no longer hit traps
 
* Hyonk Cast time reduced from 0.7 -> 0.5 Seconds
 
* Hyonk cooldown increased from 0 -> 0.2 Seconds
 
* Hyonk now has a chance to stun targets based on missing hp, number of hits and distance
 
* Curse Luk resistance reduced from 0.6% -> 0.4%
 
* Curse Vit tolerance reduced from 0.75% -> 0.6%
 
* Bleeding Agi tolerance reduced from 0.75% -> 0%
 
* Stun Vit resistance reduced from 0.4% -> 0.25%
 
* Poison Vit tolerance reduced from 1% -> 0.75%
 
* Confusion Int tolerance reduced from 0.95% -> 0.85%
 
* Added a new Force Exp Share mapflag for events and stuff
 
* Player Stat to Status tolerance scaling from increased from 95% -> 100%
 
* Player max Stat to Status resistance from increased from 95% -> 99%
 
* Updated Battledebug some more, slightly more clarity
 
* Fixed Sign Quest getting unloaded
 
<br>
 
=== Auto Event ===
 
* Can no longer win 2 Monster Counting rounds
 
* Can no longer win 2 BGM rounds
 
* Added a weight check for Sugar Rush based on highest achieved
 
 
<br>
 
<br>
 
=== Enchanting ===
 
=== Enchanting ===
* Attack Runes base atk reduced from [6,12,18,24,30,39,48,57,66,75] -> [4,8,12,16,20,26,32,38,44,50]
+
* Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing
* Attack Runes percent atk reduced from [2,4,6,8,10,14,18,22,26,30] -> [2,4,6,8,10,13,16,19,22,25]
 
* Magic Attack base Matk reduced from [12,24,36,48,60,78,96,114,132,150] -> [8,16,24,32,40,52,64,76,88,100]
 
* Mind Over Matter now properly reduces damage by a flat % of Max SP
 
* Mind Over Matter damage reduction reduced from (7*SkillLv)% -> (5*SkillLv)%
 
* Mind Over Matter SP restore reduced from (7*SkillLv)% -> (5*SkillLv)%
 
* Mind over Matter now has an SP damage number
 
* Mind over Matter no longer Caps SP drain at damage taken
 
* Spell Blade now converts Atk into magic damage on magic skills
 
* Spell Blade now grants an additional (3 * SkillLv) Atk and Matk
 
* Spell Blade atk to magic damage increased from (10*SkillLv)% -> (15*SkillLv)%
 
* Spell Blade matk to physical damage increased from (5*SkillLv)% -> (7*SkillLv)%
 
<br>
 
=== Weapon Mastery ===
 
* Swiftness heal now works on Magic
 
* Swiftness heal now +25% stronger on crits
 
* Swiftness heal no longer works on blocked damage
 
* Lower Onslaught Def ignore from 7% -> 6%
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Whip Sword now cast Wide Bleeding at a chance when attacking with Sword + Pistol instead of increasing crit damage
+
* Fixed Temporal Boots [1] not having slot server side
* Deviring card is now 50% tolerance against Hallucination
+
* Fixed a few items being unwearable
* Alca Bringer now useable by Daimyo, and no longer by Viking
+
* Lava now dropped by Fire Imp and Kasa
* Chrome Two-Handed Sword now useable by Daimyo, and no longer by Viking
+
* Dark Mask now dropped by Assaulter
* Vellum Claymore now useable by Daimyo
+
* Gold Ore now dropped by RSX-0806
<br>
+
* Detardeurus now drops Black Bijou
=== Monster ===
+
* Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
* Yao Jun Amulet drop chance increased from 1% -> 2%
+
* Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
* Bongun Amulet drop chance increased from 0.15% -> 1%
+
* Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
* Munak Amulet drop chance increased from 0.2% -> 1%
+
* Zargon no longer dropped by Assaulter
<br>
+
* Fixed Temporal Boots
=== Knight ===
+
* Bloody Knight Shield can now be upgraded in same shop as temporal boots
* Curling Bonk can no longer hit traps
 
<br>
 
=== Hunter ===
 
* Steel Crow base damage increased from 2*SkillLv -> 5*SkillLv
 
* Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
 
* Fixed Steel Crow being max 10 instead of 5
 
 
<br>
 
<br>
 
=== Thief ===
 
=== Thief ===
* Sprinkle Sand is now a 3x3 ground target
+
* Envenom damage increased from (100% Atk + 15*SkillLv)->  ((100+15*SkillLv)% Atk + 15*SkillLv)
* Sprinkle Sand range increased from 1 -> 2
+
* Envenom SP cost reduced from 12 -> 10
 
<br>
 
<br>
 
=== Assassin ===
 
=== Assassin ===
* Grimtooth can now Crit dealing 25% bonus damage
+
* Venom Splasher bonus damage now capped at target's current HP
* Grimtooth can no longer be used outside of invisibility
+
<br>
* Grimtooth cant miss when used from cloaking and a crit
+
=== Merchant ===
 +
* Waterdown no longer skips item check on cast begin
 +
* Stingy no longer lowers SP at start of cast instead at end of cast
 
<br>
 
<br>
=== Bard ===
+
=== Alchemist ===
* Music Lessons now properly lowers effect of Songs Slow
+
* Renamed Alcohol Creation Guide -> Solution Creation Guide
* Music Lessons now increased in power by 50% when linked
+
* Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
 +
* Detrimindexta crafting recipe  added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
 +
* Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
 +
* Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
 +
* Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
 +
* Man Eater Bottle crafting chance reduced from 70% -> 65%
 +
* Man Eater Bottle crafting results increased from 6x -> 10x
 +
* Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
 +
* Demonstration area increased
 +
* Fixed Crafting exp being too high
 +
* Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds
 
<br>
 
<br>
=== Dancer ===
+
=== Blacksmith ===
* Dancing Lessons now properly lowers effect of Songs Slow
+
* Cart Termination Sp cost increased from 5 -> 8
* Dancing Lessons now increased in power by 50% when linked
+
* Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
 +
* Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
 +
* Weapon and Armor refining exp adjusted to be more aggressive with harder refines
 
<br>
 
<br>
=== Acolyte ===
+
=== Mercenary ===
* Decrease Agility Agi tolerance reduced from 1% -> 0.75% 
+
* Poring mobs no longer move in job quest
* Decrease Agility Mdef tolerance reduced from 1% -> 0.75%
 
 
<br>
 
<br>
=== Priest ===
+
=== Shinobi ===
* Suffragium now last 30 seconds at all levels
+
* Clones now benefit from Shadow Warrior
 +
* Fixed After Image not buffing Flee till stats recalculate
 
<br>
 
<br>
=== Macabre ===
+
=== Daimyo ===
* Shows animation on successful Talisman Skills
+
* Fixed Warmonger
* Will O' Wisp Quest HP check changed from 99% -> 90%
 
 
<br>
 
<br>
 
=== Esper ===
 
=== Esper ===
* Piety fixed
+
* Divines Wrath cast delay reduced from 0.05 -> 0 seconds
* When in Avatar the Avatar Divine Blessing will no longer be removed from allies or self when casting a new Divine Blessing on them. (allies can have 2 Divine Blessings)
+
* Divines Wrath cast time increased from 1.5 -> 2 seconds
* Avatar can no longer be cast if already active.
 
* Divine Blessings are now refreshable on allies
 
* Ally Piety is now used to check before removing their Divine Blessings
 
* Avatar now only prevents removal of matching Blessing from dispell
 
<br>
 
=== Adept ===
 
* Fixed Atk scaling on Tier 1 Spells double dipping 
 
* Sap Str tolerance reduced from 1% -> 0.2% 
 
* Drain Int tolerance reduced from 1% -> 0.2%
 
<br>
 
=== Viking ===
 
* Rampage auto chance from Berserker Stage 1 increased from (SkillLv)% -> (2*SkillLv)%
 
* Rampage auto chance from Berserker Stage 3 decreased from (3*SkillLv)% -> (2*SkillLv)%
 
 
<br>
 
<br>
 
=== Mystic ===
 
=== Mystic ===
* Increase Tier 2 Spell damage from (175 + 75*SkillLv)% -> (100 + 100*SkillLv)%
+
* Fixed Freyjas Festival being removed by Water mantle
* Overload increases Neutral infuse Spell increased from 50% -> 75% (Max from 3x -> 3.6x)
 
* Overload now increases power of Infuse Spell effect
 
* Yngvi Flare cooldown reduced from 7 -> 3 seconds
 
* Yngvi Flare is only 1/2 as effective with Assumptio applied
 
* Yngvi Flare duration increased 3.5 -> 10 seconds
 
* Yngvi Flare now applies for 1/2 duration when healing
 
* Kvasirs Knowledge increases matk by (Cast SkillLv)% Current SP during damage calculation for Adept and Mystic Skills
 
* Overheal Status Icon Added for targets
 
* Overheal now increases heals by 10%
 
* Overheal Sp cost increased from 10% -> 25%
 
* Serpant Flame Vit tolerance reduced from 0.5% -> 0.2% 
 
* Blizzard Mdef tolerance reduced from 0.5% -> 0.2% 
 
* Acid Vit tolerance reduced from 0.25% -> 0.15% 
 
* Acid Int tolerance reduced from 0.25% -> 0.15%
 
<br>
 
=== Ronin ===
 
* Iaijustsu + Omniblade + Strike Skill cooldown issue when casting Strike too quickly
 
<br>
 
=== Daimyo ===
 
* Fixed a rare crash
 
* Warcry now reduces incoming damage by (SkillLv)% per nearby enemy up to (4*SkillLv)% for duration, cap doubled for 2H Swords
 
* Warcry Str tolerance reduced from (1*Str - Caster Str * 0.25)% -> (0.5*Str - Caster Str * 0.25)%
 
* Oniblade duration increased from 5 -> 60 seconds
 
* Oniblade full stack duration increased from 90 -> 180 seconds
 
* Can Consume Items while in Akuma
 
* Can Switch Gear in Akuma
 
* Akuma no longer prevents HP/SP regen
 
* Akuma no Longer reduces Def or Mdef
 
* Akuma no longer removed on logout
 
* Akuma HP drain increased from 1% -> 3%
 
* Akuma + Blood Soaked bonus Hp reduced from 500% -> 250%
 
* Akuma + Blood Soaked Healing bonus reduced from 200% -> 150%
 
* Warmonger Toggle no longer removed on death
 
* Oniblade toggle no longer removed on death
 
* Warmonger atk no longer removed on death when in Akuma
 
* Oniblade atk no longer removed on death when in Akuma
 
* When using a 2H sword, Heavy Cleave, Tiger Crush and Sword Quake cast time reduced to 0.001 Seconds
 
* When using a 2H sword, Heavy Cleave, Tiger Crush and Sword Quake cooldown reduced to by 80%
 
* When using a 2H sword, Heavy Cleave and Tiger Crush deal damage in an area
 
* Submission Cast time reduced from 0.1 -> 0 Seconds
 
<br>
 
=== Phalanx ===
 
* Impenetrable Shell damage reduction increased from 10% -> 25%
 
<br>
 
=== Draconier ===
 
* Fear Str tolerance reduced from 0.5% -> 0.25%
 
* Fear Vit tolerance reduced from 0.5% -> 0.25%
 
<br>
 
=== Macabre ===
 
* Sealing Int tolerance reduced from 0.5% -> 0.25%
 
* Weakening Mdef tolerance reduced from 0.5% -> 0.1%
 
* Exhaust Luk resistance reduced from 0.5% -> 0.3%
 
* Exhaust Dex tolerance reduced from 0.7% -> 0.3%
 
* Chaos Luk resistance reduced from 0.5% -> 0.3%
 
* Chaos Dex tolerance reduced from 0.7% -> 0.3%
 
* Despair Str tolerance reduced from 0.3% -> 0.1%
 
* Despair Int tolerance reduced from 0.3% -> 0.1%
 
* Reapers Contract no longer removed on death
 
* Reapers Contract no longer shows in stats and no longer multiplied by Matk%
 
<br>
 
=== Necromancer ===
 
* Staff Mastery now grants an additional (5 * SkillLv) Matk
 
* Staff Mastery now converts Atk into magic damage on magic skills
 
* Staff Mastery atk to magic damage increased from (20*SkillLv)% -> (25*SkillLv)%
 
* Necrosis bonus on cast damage now effected by Cards
 
* Necrosis bonus on cast damage now capped at min matk
 
* Evil Land Speed change now applies before damage or heal check.
 
 
<br>
 
<br>
 +
  
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-05-01]]
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
 +
 
=== 2022 ===
 
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 
* [[2022-08-15]]
 
* [[2022-08-15]]
 
* [[2022-08-05]]
 
* [[2022-08-05]]

Latest revision as of 16:41, 8 May 2024

Latest[edit]

2024-05-08

General[edit]

  • Fixed a few Treasure Chests not being openable
  • Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
  • Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
  • Anthell warps returned to pre 2010-06-09
  • Improve walk path range


Enchanting[edit]

  • Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing


Items[edit]

  • Fixed Temporal Boots [1] not having slot server side
  • Fixed a few items being unwearable
  • Lava now dropped by Fire Imp and Kasa
  • Dark Mask now dropped by Assaulter
  • Gold Ore now dropped by RSX-0806
  • Detardeurus now drops Black Bijou
  • Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
  • Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
  • Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
  • Zargon no longer dropped by Assaulter
  • Fixed Temporal Boots
  • Bloody Knight Shield can now be upgraded in same shop as temporal boots


Thief[edit]

  • Envenom damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
  • Envenom SP cost reduced from 12 -> 10


Assassin[edit]

  • Venom Splasher bonus damage now capped at target's current HP


Merchant[edit]

  • Waterdown no longer skips item check on cast begin
  • Stingy no longer lowers SP at start of cast instead at end of cast


Alchemist[edit]

  • Renamed Alcohol Creation Guide -> Solution Creation Guide
  • Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
  • Detrimindexta crafting recipe added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
  • Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
  • Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
  • Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
  • Man Eater Bottle crafting chance reduced from 70% -> 65%
  • Man Eater Bottle crafting results increased from 6x -> 10x
  • Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
  • Demonstration area increased
  • Fixed Crafting exp being too high
  • Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds


Blacksmith[edit]

  • Cart Termination Sp cost increased from 5 -> 8
  • Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
  • Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
  • Weapon and Armor refining exp adjusted to be more aggressive with harder refines


Mercenary[edit]

  • Poring mobs no longer move in job quest


Shinobi[edit]

  • Clones now benefit from Shadow Warrior
  • Fixed After Image not buffing Flee till stats recalculate


Daimyo[edit]

  • Fixed Warmonger


Esper[edit]

  • Divines Wrath cast delay reduced from 0.05 -> 0 seconds
  • Divines Wrath cast time increased from 1.5 -> 2 seconds


Mystic[edit]

  • Fixed Freyjas Festival being removed by Water mantle




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]