Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-05-08'''
 
=== General ===
 
=== General ===
* Fixed Slow Cast decreasing Cast Time
+
* Fixed a few Treasure Chests not being openable
* Fixed a bug with Attack Ele Change Rate, including Crafted Gear, being applied twice.
+
* Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
* Critical Wounds now reduces All Healing
+
* Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
* Horror Toy Factory Rewards scale more aggressively with number of players
+
* Anthell warps returned to pre 2010-06-09
* Disabled Culvert Raid
+
* Improve walk path range
 +
<br>
 +
=== Enchanting ===
 +
* Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Updated Mystical Card Album
+
* Fixed Temporal Boots [1] not having slot server side
* Updated Old Card Album
+
* Fixed a few items being unwearable
* Sealed Mind Box now drops Gold Bullion
+
* Lava now dropped by Fire Imp and Kasa
 +
* Dark Mask now dropped by Assaulter
 +
* Gold Ore now dropped by RSX-0806
 +
* Detardeurus now drops Black Bijou
 +
* Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
 +
* Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
 +
* Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
 +
* Zargon no longer dropped by Assaulter
 +
* Fixed Temporal Boots
 +
* Bloody Knight Shield can now be upgraded in same shop as temporal boots
 
<br>
 
<br>
=== Monster ===
+
=== Thief ===
* Fallen Bishop now cast Grasp Heart
+
* Envenom damage increased from (100% Atk + 15*SkillLv)->  ((100+15*SkillLv)% Atk + 15*SkillLv)
 +
* Envenom SP cost reduced from 12 -> 10
 
<br>
 
<br>
=== Mage ===
+
=== Assassin ===
* Stone Curse range increased from 2 -> [2,2,2,3,3,3,4,4,4,5]
+
* Venom Splasher bonus damage now capped at target's current HP
* Napalm Beat damage increase with Soul Strike Level against undead
 
<br>
 
=== Sage ===
 
* Deluge buff now removes Burning
 
* Violent Gale buff now removes Stun
 
* Volcano buff now removes Freeze
 
* Double Cast now works with Earth Spikes
 
 
<br>
 
<br>
=== Wizard ===
+
=== Merchant ===
* Fixed Amp Magic Increasing Damage by 4x
+
* Waterdown no longer skips item check on cast begin
* LOV Cast Time reduced from (15.5 - 0.5*SkillLv) Second -> 10 Second
+
* Stingy no longer lowers SP at start of cast instead at end of cast  
* LOV damage increased from (320 + 80*SkillLv) -> (400 + 80*SkillLv)
 
* Meteors Storm Cast time reduced from 15 -> 12 Seconds
 
* Meteors Storm damage increased from 100 -> 125% per hit
 
* Meteors Storm meteor interval reduced from 1 -> 0.75 seconds
 
* Meteors Storm total meteor duration reduced by 25%
 
* Storm gust Cast time Changed from (5+1*SkillLv) Seconds -> (6+0.5*SkillLv) Seconds
 
* Quagmire no longer removes True Sight or Loud Exclamation
 
* Gravitation Field no longer requires Blue Gemstone
 
* Sight Thrasher now hits Hidden
 
* Sight Thrasher no longer hits Traps
 
* Sight Thrasher now reveals hidden in area of effect
 
* Napalm Vulcan damage increase with Soul Strike Level against undead
 
 
 
=== Archer ===
 
* Double Strafe damage increased from (160 + (20*SkillLv))% -> (200 + (20*SkillLv))%
 
* Arrow Shower damage increased from (75 + (5*SkillLv))% -> (100 + (10*SkillLv))%
 
* Charge Arrow damage increased from 150% -> 175%
 
 
 
=== Hunter ===
 
* Blitz Beat no longer Hits Traps
 
* Steel Crow Max Level lowered to 5
 
* Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 
* Sharp Shooting cast time reduced from 2 -> 1.5 Seconds
 
* Sharp Shooting cast delay reduced from 1.5 -> 1 Second
 
* Beast Strafing now deals damage equal to 1 hit of Double Strafe + (Str*8)%
 
* Increased Freezing Trap damage from (50 + 10*SkillLv)% -> (50*SkillLv)%
 
 
<br>
 
<br>
=== Acolyte ===  
+
=== Alchemist ===
* Cure now removes Burning
+
* Renamed Alcohol Creation Guide -> Solution Creation Guide
* Cure now removes Critical Wounds
+
* Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
* Cure now removes Decaying Touch
+
* Detrimindexta crafting recipe  added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
 +
* Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
 +
* Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
 +
* Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
 +
* Man Eater Bottle crafting chance reduced from 70% -> 65%
 +
* Man Eater Bottle crafting results increased from 6x -> 10x
 +
* Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
 +
* Demonstration area increased
 +
* Fixed Crafting exp being too high
 +
* Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds
 
<br>
 
<br>
=== Priest ===
+
=== Blacksmith ===
* Magnus Exorcismus cast time reduced from 15 -> 10 seconds
+
* Cart Termination Sp cost increased from 5 -> 8
* Magnus Exorcismus now its Undead and Demon Races and Hit Shadow, Ghost and Undead Elements
+
* Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
 +
* Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
 +
* Weapon and Armor refining exp adjusted to be more aggressive with harder refines
 
<br>
 
<br>
=== Monk ===
+
=== Mercenary ===
* Asura Cast Time no longer reduced by Items (only dex and status)
+
* Poring mobs no longer move in job quest
 
<br>
 
<br>
=== Assassin ===
+
=== Shinobi ===
* Sonic Blow no longer ignores cast delay Status Effects
+
* Clones now benefit from Shadow Warrior
* Sonic Blow missing HP damage now only applies with Katar
+
* Fixed After Image not buffing Flee till stats recalculate
* Sonic Blow now cast able when dual wielding weapons
 
* Grimtooth now cast able when dual wielding weapons
 
* Grimtooth Rolls Status Effect Chance twice with Katar
 
* Grimtooth now cast-able from Cloaking
 
* Venom Splasher no longer has an HP check
 
* Venom Splasher Increase damage from Poison damage by 25% (including Poison and Deadly Poison)
 
* Venom Splasher At end of duration deals 100% bonus damage damage taken again to target.
 
* Soul Breaker increases Venom Splashers bonus poison damage is doubled and detonates it early.
 
* Enchant Poison chance now additive with Venom Knife, Venom Splasher and Envenom
 
* Enchant Poison is now applied on Grimtooth, rolls twice with with katar
 
* Enchant Poison is now applied on Sonic Blow, rolls once per hit katar
 
* Enchant Deadly Poison is now applied on Venom Knife, Venom Splasher and Envenom
 
* Enchant Deadly Poison is now applied on Grimtooth, rolls twice with katar
 
* Enchant Deadly Poison is now applied on Sonic Blow, rolls once per hit with katar
 
* Enchant Deadly Poison bonus damage reduced from (50+50*SkillLv)% -> (40*SkillLv)%
 
* Enchant Deadly Poison duration increased from (35+5*SkillLv) -> (20+20*SkillLv) Seconds
 
* Enchant Deadly Poison Initial damage is now poison property
 
* Enchant Deadly Poison Initial damage against MVPs is 1%
 
* Enchant Deadly Poison Initial damage now capped 99999
 
 
<br>
 
<br>
=== Rogue ===
+
=== Daimyo ===
* Fixed Grand cross of Darkness being Copy-able
+
* Fixed Warmonger
 
<br>
 
<br>
=== Ninja ===
+
=== Esper ===
* Water Technique buff now removes Burning
+
* Divines Wrath cast delay reduced from 0.05 -> 0 seconds
 +
* Divines Wrath cast time increased from 1.5 -> 2 seconds
 
<br>
 
<br>
=== Taekwon ===
+
=== Mystic ===
* Fixed Jump Kick dealing (50*SkillLv)% to much damage in certain situations
+
* Fixed Freyjas Festival being removed by Water mantle
* Fixed Bonus 100 bonus damage from Mission 140+ always applying
 
 
<br>
 
<br>
=== Ronin ===
 
* Blazing Strike is now usable with Dagger
 
* Kenjustu no longer usable with Dagger
 
* Silent Strike damage increased from (125 + 75*SkillLv)% -> (75 + 125*SkillLv)%
 
* Silent Strike damage increased from by (60*SkillLv)% when silencing
 
* Fixed Silent Strike damage increase with speed
 
* Updated Silent Strike Description to show full power range
 
* Blazing Strike Cooldown lowered to 0.75
 
* Blazing Strike damage changed from (150 + 100*SkillLv)% -> (200*SkillLv)%
 
* Blazing Strike bonus damage changed from (125 + 25*SkillLv)% -> (100*SkillLv)%
 
* Updated Blazing Strike Description to show full power range
 
* When in Iaijutsu Blazing Strike and Silent Strike now auto target Omniblade target with reduced cooldown
 
* When in Iaijutsu Blazing Strike and Silent Strike now auto target Drawstrike target for 0.5 seconds
 
* When in Fudoshin Blazing Strike and Silent Strike now auto target Stealth Guard target for 0.5 seconds
 
* Fixed Fudoshin Stun Duration
 
  
=== Shogun ===
+
 
* Heavy Cleave damage increased from (100 + 75*SkillLv)% -> (100 + 100*SkillLv)%
 
* Tsunami Drop base damage increased from (25*SkillLv)% -> (50*SkillLv)%
 
* Tsunami Drop base damage tripled after Combo
 
* Tsunami Drop cooldown increased from 0 -> 1 second
 
* Submission damage increased from (100 + 15*SkillLv)% -> (100 + 30*SkillLv)%
 
* Submission break chance increased from (5*SkillLv)% -> (10*SkillLv)%
 
* Submission now also Stuns target
 
* Crippling Blow damage increased from (100 + 25*SkillLv)% -> (100 + 50*SkillLv)%
 
* Death Charge can now combo into Submission -> Crippling Blow -> Tsunami Drop, can be started from Submissions as well
 
* Living Death resets cooldown on Heavy Cleave, Tiger Crush, Death Charge and Sword Quake on kill
 
* Sword Quake now weapon Property
 
* Sword Quake cooldown increased from 0.5 -> 2 seconds
 
* Sword Quake damage increased from (100 + 25*SkillLv)% -> (100 + 60*SkillLv)%
 
* Fear now increases damage of Submission, Crippling Blow, and Tsunami Drop by (SkillLv*10)%
 
* Confusion now increases damage of Sword Quake, Heavy Cleave and Tiger Crush by (SkillLv*10)%
 
* Natural Healing now removes Critical Wounds
 
<br>
 
=== Mercenary ===
 
* Killer Instinct now properly Scales with Missing HP
 
* Deathmark no longer capped at 1 damage vs targets with more then 100 Def only Inf def targets
 
* Deathmark Base Damage increased from (100 + 50*SkillLv)% -> (100*SkillLv)%
 
* Aimbot Ends on Teleport
 
<br>
 
=== Macabre ===
 
* Doom damaged capped at 1 against Inf mdef targets
 
* Doom Mdef resistance reduced from 66% Mdef -> 50% Mdef
 
* Psychic Massacre reduced cast time from 7 -> 5 seconds
 
<br>
 
=== Necromancer ===
 
* Fixed Grasp Heart not having a Status Icon
 
* Fixed Decaying Touch double dipping on some healing reductions
 
* Familiar now given via Plat Skill NPC
 
<br>
 
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-05-01]]
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
 +
 
=== 2022 ===
 
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 +
* [[2022-08-05]]
 +
* [[2022-07-21]]
 +
* [[2022-07-14]]
 +
* [[2022-07-06]]
 +
* [[2022-06-28]]
 +
* [[2022-06-23]]
 +
* [[2022-04-11]]
 +
* [[2022-04-09]]
 +
* [[AprilFools2022]]
 +
* [[2022-03-31]]
 +
* [[2022-03-30]]
 
* [[2022-03-23]]
 
* [[2022-03-23]]
 
* [[2022-03-14]]
 
* [[2022-03-14]]

Latest revision as of 16:41, 8 May 2024

Latest[edit]

2024-05-08

General[edit]

  • Fixed a few Treasure Chests not being openable
  • Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
  • Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
  • Anthell warps returned to pre 2010-06-09
  • Improve walk path range


Enchanting[edit]

  • Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing


Items[edit]

  • Fixed Temporal Boots [1] not having slot server side
  • Fixed a few items being unwearable
  • Lava now dropped by Fire Imp and Kasa
  • Dark Mask now dropped by Assaulter
  • Gold Ore now dropped by RSX-0806
  • Detardeurus now drops Black Bijou
  • Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
  • Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
  • Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
  • Zargon no longer dropped by Assaulter
  • Fixed Temporal Boots
  • Bloody Knight Shield can now be upgraded in same shop as temporal boots


Thief[edit]

  • Envenom damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
  • Envenom SP cost reduced from 12 -> 10


Assassin[edit]

  • Venom Splasher bonus damage now capped at target's current HP


Merchant[edit]

  • Waterdown no longer skips item check on cast begin
  • Stingy no longer lowers SP at start of cast instead at end of cast


Alchemist[edit]

  • Renamed Alcohol Creation Guide -> Solution Creation Guide
  • Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
  • Detrimindexta crafting recipe added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
  • Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
  • Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
  • Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
  • Man Eater Bottle crafting chance reduced from 70% -> 65%
  • Man Eater Bottle crafting results increased from 6x -> 10x
  • Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
  • Demonstration area increased
  • Fixed Crafting exp being too high
  • Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds


Blacksmith[edit]

  • Cart Termination Sp cost increased from 5 -> 8
  • Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
  • Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
  • Weapon and Armor refining exp adjusted to be more aggressive with harder refines


Mercenary[edit]

  • Poring mobs no longer move in job quest


Shinobi[edit]

  • Clones now benefit from Shadow Warrior
  • Fixed After Image not buffing Flee till stats recalculate


Daimyo[edit]

  • Fixed Warmonger


Esper[edit]

  • Divines Wrath cast delay reduced from 0.05 -> 0 seconds
  • Divines Wrath cast time increased from 1.5 -> 2 seconds


Mystic[edit]

  • Fixed Freyjas Festival being removed by Water mantle




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]