Difference between revisions of "PatchNotes"

From Project Einherjar
(Full Patch List)
 
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{{TOC}}
 
== Latest ==
 
== Latest ==
=== Mining ===
+
'''2024-05-08'''
* Removed Jellopy Deposits in Prontera Field
+
=== General ===
* Reduced Jellopy Deposit Rate from 3500 -> 2500
+
* Fixed a few Treasure Chests not being openable
* Slightly Increase Exp Earned, most noticeable with low end pickaxes
+
* Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
 +
* Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
 +
* Anthell warps returned to pre 2010-06-09
 +
* Improve walk path range
 +
<br>
 +
=== Enchanting ===
 +
* Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* All Status Immunity items resistance have increased from 100% -> 200%
+
* Fixed Temporal Boots [1] not having slot server side
* Necromancer Card no longer summons Skeletons
+
* Fixed a few items being unwearable
 +
* Lava now dropped by Fire Imp and Kasa
 +
* Dark Mask now dropped by Assaulter
 +
* Gold Ore now dropped by RSX-0806
 +
* Detardeurus now drops Black Bijou
 +
* Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
 +
* Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
 +
* Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
 +
* Zargon no longer dropped by Assaulter
 +
* Fixed Temporal Boots
 +
* Bloody Knight Shield can now be upgraded in same shop as temporal boots
 +
<br>
 +
=== Thief ===
 +
* Envenom damage increased from (100% Atk + 15*SkillLv)->  ((100+15*SkillLv)% Atk + 15*SkillLv)
 +
* Envenom SP cost reduced from 12 -> 10
 +
<br>
 +
=== Assassin ===
 +
* Venom Splasher bonus damage now capped at target's current HP
 +
<br>
 +
=== Merchant ===
 +
* Waterdown no longer skips item check on cast begin
 +
* Stingy no longer lowers SP at start of cast instead at end of cast
 +
<br>
 +
=== Alchemist ===
 +
* Renamed Alcohol Creation Guide -> Solution Creation Guide
 +
* Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
 +
* Detrimindexta crafting recipe  added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
 +
* Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
 +
* Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
 +
* Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
 +
* Man Eater Bottle crafting chance reduced from 70% -> 65%
 +
* Man Eater Bottle crafting results increased from 6x -> 10x
 +
* Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
 +
* Demonstration area increased
 +
* Fixed Crafting exp being too high
 +
* Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds
 +
<br>
 +
=== Blacksmith ===
 +
* Cart Termination Sp cost increased from 5 -> 8
 +
* Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
 +
* Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
 +
* Weapon and Armor refining exp adjusted to be more aggressive with harder refines
 +
<br>
 +
=== Mercenary ===
 +
* Poring mobs no longer move in job quest
 
<br>
 
<br>
=== Enchanting ===
+
=== Shinobi ===
* Cleaned up combos to be human readable
+
* Clones now benefit from Shadow Warrior
* Resolute change to [Vit + Juggernaut]
+
* Fixed After Image not buffing Flee till stats recalculate
* Fixed Resolute being an inverted check
 
* Mind Over Matter change to [Int + Enlightened + Cost Down]
 
* Fixed Mind Over Matter being an inverted check
 
* Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
 
* Exploit Now reduced resistance from gear
 
 
<br>
 
<br>
=== Necromancer ===
+
=== Daimyo ===
* Summons now have base stats of master
+
* Fixed Warmonger
* Summons level increased from Master Job Level -> Master Base Level
 
* Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
 
* Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
 
* Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
 
* Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
 
* Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
 
* Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
 
* Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
 
* Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
 
* Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
 
* Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
 
* Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
 
* Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
 
* Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
 
* Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
 
* Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
 
* Zombie Def changed from  min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
 
* Zombie MDef changed from  min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
 
* Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
 
* Enabled Familiar (no quest yet)
 
 
<br>
 
<br>
 
=== Esper ===
 
=== Esper ===
* New Spirit of Life Sprite
+
* Divines Wrath cast delay reduced from 0.05 -> 0 seconds
* Swapped Astral Spirit Sprite
+
* Divines Wrath cast time increased from 1.5 -> 2 seconds
* Swapped Spirit of Life Icon
 
* Swapped Astral Spirit Icon
 
* Fixed Illusionary Blade having too much HP
 
* Fixed Summon movement speed
 
 
<br>
 
<br>
=== Buccaneer ===
+
=== Mystic ===
* Fixed Demolition Force Description
+
* Fixed Freyjas Festival being removed by Water mantle
* Fixed Whiskey Slash Description
 
* Fixed Pirate King Description
 
 
<br>
 
<br>
  
  
 +
<br>
 +
 +
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-05-01]]
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
  
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
  
 +
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 +
* [[2022-08-05]]
 +
* [[2022-07-21]]
 +
* [[2022-07-14]]
 +
* [[2022-07-06]]
 +
* [[2022-06-28]]
 +
* [[2022-06-23]]
 +
* [[2022-04-11]]
 +
* [[2022-04-09]]
 +
* [[AprilFools2022]]
 +
* [[2022-03-31]]
 +
* [[2022-03-30]]
 +
* [[2022-03-23]]
 +
* [[2022-03-14]]
 +
* [[2022-03-02]]
 +
* [[2022-02-04]]
 +
* [[2022-01-26]]
 +
* [[2022-01-19]]
  
<br>
+
=== 2021 ===
 +
* [[2021-11-11]]
 +
* [[2021-11-07]]
 +
* [[2021-11-05]]
 +
* [[2021-11-03]]
 +
* [[2021-10-04]]
 +
* [[2021-06-20]]
 +
* [[2021-06-10]]
 +
* [[2021-04-25]]
 +
* [[2021-04-17]]
 +
* [[2021-03-14]]
 +
* [[2021-03-12]]
 +
* [[2021-03-03]]
 +
* [[2021-02-03]]
 +
* [[2021-01-27]]
 +
* [[2021-01-26]]
 +
* [[2021-01-25]]
 +
* [[2021-01-24]]
  
== Full Patch List ==
+
=== 2020 ===
 +
* [[2020-12-23]]
 +
* [[2020-11-30]]
 +
* [[2020-11-21]]
 +
* [[2020-11-04]]
 
* [[2020-11-03]]
 
* [[2020-11-03]]
 
* [[2020-07-29]]
 
* [[2020-07-29]]
Line 84: Line 213:
 
* [[2020-01-21]]
 
* [[2020-01-21]]
 
* [[2020-01-02]]
 
* [[2020-01-02]]
 +
 +
=== 2019 ===
 
* [[2019-12-28]]
 
* [[2019-12-28]]
 
* [[2019-12-23]]
 
* [[2019-12-23]]
Line 120: Line 251:
 
* [[2019-02-14]]
 
* [[2019-02-14]]
 
* [[2019-02-01]]
 
* [[2019-02-01]]
 +
 +
=== 2018 ===
 
* [[2018-12-19]]
 
* [[2018-12-19]]
 
* [[2018-12-12]]
 
* [[2018-12-12]]

Latest revision as of 16:41, 8 May 2024

Latest[edit]

2024-05-08

General[edit]

  • Fixed a few Treasure Chests not being openable
  • Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
  • Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
  • Anthell warps returned to pre 2010-06-09
  • Improve walk path range


Enchanting[edit]

  • Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing


Items[edit]

  • Fixed Temporal Boots [1] not having slot server side
  • Fixed a few items being unwearable
  • Lava now dropped by Fire Imp and Kasa
  • Dark Mask now dropped by Assaulter
  • Gold Ore now dropped by RSX-0806
  • Detardeurus now drops Black Bijou
  • Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
  • Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
  • Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
  • Zargon no longer dropped by Assaulter
  • Fixed Temporal Boots
  • Bloody Knight Shield can now be upgraded in same shop as temporal boots


Thief[edit]

  • Envenom damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
  • Envenom SP cost reduced from 12 -> 10


Assassin[edit]

  • Venom Splasher bonus damage now capped at target's current HP


Merchant[edit]

  • Waterdown no longer skips item check on cast begin
  • Stingy no longer lowers SP at start of cast instead at end of cast


Alchemist[edit]

  • Renamed Alcohol Creation Guide -> Solution Creation Guide
  • Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
  • Detrimindexta crafting recipe added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
  • Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
  • Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
  • Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
  • Man Eater Bottle crafting chance reduced from 70% -> 65%
  • Man Eater Bottle crafting results increased from 6x -> 10x
  • Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
  • Demonstration area increased
  • Fixed Crafting exp being too high
  • Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds


Blacksmith[edit]

  • Cart Termination Sp cost increased from 5 -> 8
  • Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
  • Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
  • Weapon and Armor refining exp adjusted to be more aggressive with harder refines


Mercenary[edit]

  • Poring mobs no longer move in job quest


Shinobi[edit]

  • Clones now benefit from Shadow Warrior
  • Fixed After Image not buffing Flee till stats recalculate


Daimyo[edit]

  • Fixed Warmonger


Esper[edit]

  • Divines Wrath cast delay reduced from 0.05 -> 0 seconds
  • Divines Wrath cast time increased from 1.5 -> 2 seconds


Mystic[edit]

  • Fixed Freyjas Festival being removed by Water mantle




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]