Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2024-04-04'''
+
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Autotarget combos now ends early if the combo'er appears in the target monsters damage logs, Flying Sidekick, Esera, Submission, Crippling Blow, Tsunami Drop, Asura, Silent Strike, Blazing Strike and Obsidian Strike
+
* Restructured Magic skills to have a skillratio call for future use
* Abbey01 camera zoom range increased from 50 -> 100
+
* Item Healing now increased by 1% per Level
* Abbey02 camera zoom range increased from 50 -> 75
+
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
* Stone Curse Def adjustment changed from -50% -> +25%
+
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
* Stone Curse Mdef adjustment changed from +25% -> -50%
+
* HP regen increases with Base Level by up to 11%
* Enabled Dynamic Mobs Elemental Table
+
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
* All Summons now gain masters refine resistance
+
* High Int required Int reduced from 120 -> 100
* Fixed Max Level Annoucement
+
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
* Fixed OpenLoot Command
+
* SP regen increases with Base Level by up to 33%
* Crafting is no longer doubled by default
+
* Treasure System Enabled
<br>
 
=== Monster ===
 
* Draugerrottin now spawns; 40 Gibbet, 20 Quve, 20 Lude, 1 Dullahan, 1 Loli Ruri, 1 Disguise, 1 Bloody Murderer, and 1 Hylozoist
 
* Vampire Gift, Blood Drain and Enegy Drain heal now increased by 50% if target is bleeding
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Lude Pumpkin Lantern drop rate increased from 32% -> 40%
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
* Red Potion HP restore increased from 45~65 -> 100
+
* Battlefield Textbook now dropped by Sage Worm
* Orange Potion HP restore increased from 105~145 -> 200
+
* Minstrel Bow now dropped by Bow Guardian
* Yellow Potion HP restore increased from 175~235 -> 400
+
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
* White Potion HP restore increased from 325~405 -> 800
+
* Skeleton Manteau now dropped by Entweihen Crothen
* Green Potion weight reduced from 4 -> 3
+
* Aliot now drops Gauntlet of Hit
* Blue Potion SP restore increased from 40~60 -> 75
+
* Dokebi now drops Dokebi Hat
* Condensed Red Potion HP restore increased from 45~65 -> 100
+
* Am Mut now drops Dokebi Horn
* Condensed Yellow Potion HP restore increased from 175~235 -> 400
+
* Alice now drop Alice Doll
* Condensed White Potion HP restore increased from 325~405 -> 800
+
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
* Condensed Blue Potion SP restore increased from 40~60 -> 75
+
* Gangster Scarf can now be dropped, traded and sold
* Crown of Sahasrara Apm, Cast Time, Cast Delay SP cost changed from 5% -> 3%
+
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
* Crown of Sahasrara Atk reduced from 90 -> 50
+
* Bell Scarf now dropped by Garm Baby
* Crown of Sahasrara Matk reduced from 70 -> 50
+
* Fashion Hip Sack now dropped by Armeyer Dinze
* Hempen Jig no longer damage delay changed from 2 seconds -> 1 second
+
* Fashion Hip Sack slots increased from 0 -> 1
* Hempen Jig no longer stops hurting player below 10% hp
 
 
<br>
 
<br>
=== Thanatos Tower ===
+
=== Monster ===
* Floor 3+ group requisite removed
+
* Naght Sieger now flagged with Share Loot
* Floor 7+ requirement changed from Black Key and Trans or Level 94+ -> Black Key and Level 84+
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
* Logging out in tower floor 3+ warps you back to floor 2
+
* Entweihen Crothen now flagged with Share Loot
* Anyone who wants to fight Thanatos boss now requires a Black Charm Stone to warp through portal
+
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
* Memory of Thanatos now flaged with Shared Loot
+
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
* Memory of Thanatos drop rates mostly reduced
 
* Memory of Thanatos HP increased from 445660 -> 1245660
 
* Memory of Thanatos BaseExp increased from 3666000 -> 9666000
 
* Memory of Thanatos JobExp increased from 2145060 -> 6145060
 
* Memory of Thanatos MvpExp increased from 1833000 -> 3833000
 
* Memory of Thanatos Attack increased from 3812~7483 -> 4812~8483
 
* Memory of Thanatos Defense and Magic Defense increased from 35 -> 40
 
* Memory of Thanatos Int increased from 86 -> 186
 
* Memory of Thanatos Dex increased from 147 -> 187
 
* Memory of Thanatos Walk Delay reduced from 120 -> 100
 
* Memory of Thanatos Now Cast Blood Drain, Fissure, Maximize Power, Wide Bleeding, Investigate, Giants Growth, Reflect Shield, and Bowling Bash
 
 
<br>
 
<br>
=== Enchanting ===
+
=== Enchantments ===
* Kin Slayer removed
+
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
 +
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
 +
* Enlightened and Juggernaut cap level increased from 75 -> 99
 +
* Removed Giant Slayer
 
<br>
 
<br>
=== Knight ===
+
=== Thief ===
* Bowling Bash no longer hits an extra time with 2H Quicken
+
* Improve Dodge no longer increases Movement Speed of Assassin
* Bowling Bash no longer cast twice as fast with 2H Quicken
 
* Bowling Bash no longer gets bonus (10*SkillLv)% Atk from 2H Sword
 
* Bowling Bash damage increased by (2H Quicken Level * SkillLv)% Atk while 2H Quicken is active
 
 
<br>
 
<br>
=== Guslinger ===
+
=== Assassin ===
* Mass Spiral SP cost reduced from (40+3*SkillLv) -> 43
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
* Sphere Crafting changed from misc items -> rough ele stones
+
* Sonic Blow cooldown increased from 0 -> 1 second
* Shotgun Pellets are no longer canceled is basic attack misses
+
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
<br>
+
* Sonic Blow base crit damage increased from 90% -> 100%
=== Viking ===
+
* Sonic Blow bonus crit damage increased from 0% -> 25%
* Warseeker cast delay reduced from 70 -> 50%
 
* Warseeker no longer generate rage
 
* Thunder Clap Rage generation reduced by 33%
 
* Helm Splitter bleed chance increased from (15*SkillLv)% -> (15 + 15*SkillLv)%
 
* Rampage no longer inflicts Bleeding
 
* Rampage recast chance increased by 1% per rage
 
* Rampage rage generation reduced by 33%
 
* Rampage recast chance from Berserker's Rage reduced from 2% -> 1%
 
* Rampage recast chance now increases by 1% per Rage
 
* Rampage recast chance from Bleeding increased from 10% -> 10% + 1% per Aegis Ruin Stack
 
* Rampage damage changed from (500+40*SkillLv + 100 if bleeding)% -> (500+50*SkillLv)%
 
* Last Stand additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 
* Dying Breath additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 
* Dying Breath bonus Atk reduced from (5*SkillLv) -> (4*SkillLv)
 
* Dragon's Roar cooldown increased from 0 -> 30 seconds
 
* Dragon's Roar now grants 70% of max Rage, rounding up
 
* Dragon's Roar cast delay reduced from 2 -> 0 seconds
 
 
<br>
 
<br>
=== Bard/Dancer ===
+
=== Alchemist ===
* Bragi no longer gains +20% additional cast delay reduction at level 10, just (3*SkillLv)%
+
* Potion Pitcher Healing now increased by 1% per target Level
* Bragi bonus from Musical Lessons reduced from (4*SkillLv)% -> (2*SkillLv)%
+
* Fixed Mob potion pitcher not scaling with new potion values
* Bragi Bonus from int increased from Int / 5 -> Int / 3
 
* Arrow Vulcan cast delay reduced from 2 -> 1.5 seconds
 
* Arrow Vulcan walk delay reduced from 1 -> 0 seconds
 
 
<br>
 
<br>
=== Phalanx ===
+
=== Gunslinger ===
* Giants Growth now heals for 33% the HP it increases
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
<br>
 
=== Esper ===
 
* Divine Blessings now have Animation
 
* Fixed Divine Blessings not being granted to target
 
* Fixed Spirit Bomber Crash
 
<br>
 
=== Macabre ===
 
* Fixed Psychic Massacre animation
 
* Will 'O Wisp duration increased from 60 -> 90 seconds
 
* Shivering Wheel is now a toggle
 
* Shivering Wheel now drains 10 SP every 5 seconds
 
* Shivering Wheel cast time increased from 0 -> 3 seconds
 
* Shivering Wheel SP cost reduced from 20 -> 10
 
<br>
 
=== Mage ===
 
* Napalm Beat no longer split damage
 
* Napalm Beat bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
 
* Stone Curse chance changed from (20+4*SkillLv)% -> (15+6*SkillLv)%
 
* Frost Diver cast delay reduced from 1.5 -> 0.5 seconds
 
* Frost Diver cooldown increased from 0 -> 0.3 seconds
 
<br>
 
=== Wizard ===
 
* Meteor Storm cast time increased from 12 -> 15 seconds
 
* Meteor Storm meteor delay increased from 550 -> 650ms
 
* Meteor Storm cast delay increased from [2,3,3,4,4,5,5,6,6,7] -> (1+SkillLv) Seconds
 
* Napalm Vulcan no longer split damage
 
* Napalm Vulcan bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
 
* After Casting Frost Diver, Frost Nova will center around target of Frost Diver and have 50% cast time
 
* After Casting Frost Diver, Jupitel Thunder will auto target target of Frost Diver and have 50% cast time
 
* Replaced Gravitation with Fissure
 
* Gained Stone Nova
 
 
<br>
 
<br>
 
=== Ninja ===
 
=== Ninja ===
* Throwing Mastery % Atk increased from 3% -> 5% to match other 2H weapons
+
* Fixed Cast Ninja Spell using wrong stones per level
* Throwing Mastery no longer grants Matk from Kunai
 
* Throw Kunai switched from Physical to Magic damage
 
* Cicada Cast Off is moved to Ninja Tree
 
* Ninja Aura HP cost changed from [5%,5%,5%,5%,80] -> 80
 
* Ninja Aura SP cost changed from (10+10*SkillLv) -> 2% SP
 
 
<br>
 
<br>
=== Shinobi ===
+
=== Viking ===
* Orinage no longer double throws Kunai
+
* No longer gets increases Movement Speed with dual axes
* Death Blossom no longer works with Kunai
 
* Zenkai max level reduced from 4 -> 3
 
* Zenkai order swapped from [Fire, Water, Wind, Shadow] -> [Wind, Water, Fire]
 
* Mirror Image no longer requires Cicada Cast Off
 
* Body Double no longer requires Cicada Cast Off
 
* Body Double now requires Shadow Slash
 
* Body Double Stats changed from base stats -> battle stats
 
* Mirror Image SP cost reduced from (28+2*SkillLv) -> (10+2*SkillLv)
 
* Replaced Final Strike with Shadow Burst
 
* Shadow Slash damage changed from (100+380*SkillLv)% -> (125+75*SkillLv*SkillLv)%
 
* Pure Soul HP restore reduced from (15*SkillLv)% -> (10*SkillLv)%
 
 
<br>
 
<br>
=== Necromancer ===
+
=== Ronin ===
* Raise Skeleton now deals (50*SkillLv)% Matk undead damage in a 5x5 on spawn from corpse
+
* Fixed Omniblade crashing server
* Raise Zombie now deals 250% Matk poison damage in a 5x5 on spawn
 
* Summons can now generate corpses if they kill the target
 
* Necrosis Spawn chance increased from (5*SkillLv)% -> (5+5*SkillLv)%
 
 
<br>
 
<br>
=== Revenant ===
+
=== Esper ===
* Grasp Heart now has a visual indicators for Start, Damage and Finish
+
* Recoded Spirit Bomber completely
* Lich King now only gains 1/2 resistance from Unnerving Graveyard
 
* Lich King now properly only needs 2 corpses, was checking for 3 but consuming only 2
 
* Corpse Explosion damage increased from (100+150*SkillLv)% -> (100+180*SkillLv)%
 
* Corpse Explosion now extends duration of Lich King by 10 seconds, up to max duration, whenever it heals caster
 
* Lye Bath chance increased from (10*SkillLv)% -> (20*SkillLv)%
 
* Lye Bath is now instant instead of over 1 second
 
* Lye Bath now does damage of Raise Skeleton in a 5x5 around summoned Skeleton
 
* Lye Bath no longer Kills Zombies above what's needed to hit max skeletons other than if chance fails
 
* Lye Bath no longer Kills Zombies if server fails to summon other than if chance fails
 
* Lye Bath Skeletons will automatically attack the target from when they were Zombies, but will not be aggressive otherwise
 
* Lye Bath no longer increases Skeleton cap by skilllv, instead its just 1
 
* Ravenous Horde is now instant instead of over 1 second
 
* Ravenous now does damage of Raise Zombie in a 5x5 around summoned Zombie
 
* Mass Grave is now instant instead of over 1 second
 
* Mass Grave now does damage of Raise Skeleton in a 5x5 around summoned Skeleton from corpse
 
* Mass Grave now summons up to 1/2 Max Skeletons if not at max after using copses consuming HP, SP and Skel Bones
 
* Mass Grave requires a minimum of 1 corpse to cast
 
<br>
 
=== Samurai ===
 
* Heal Wounds increased from (25 * SkillLv)* ((101 + Vit) / 100)* ((100 + Heal Power) / 100) -> (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100)
 
* Heal Wounds now properly scales with Monster Vit and Level and Max HP
 
* Heal Wounds no longer heals self under Blood Soaked
 
* Heal Wound SP cost reduced from 15 -> 10
 
* Heal Wound Cooldown increased from 1 -> 2 seconds
 
 
<br>
 
<br>
=== Daimyo ===
+
=== Phalanx ===
* Natural Healing missing HP reduced from 5% -> (SkillLv/10)%
+
* Giants Growth no longer drops agro when lost
* Natural Healing % bonus reduced from (Job Level / 70) -> (Job Level / 100)
 
* Warmonger Cap reduced from (6 + (Job Level + Base Level + Str * 3 + 4) / 5) -> (5 + ((Job Level + Base Level)/5 + (Str * 2) + Vit) / 5)
 
* Warmonger Duration changed from [1st Cast 90 | Already Stacked 180 | Max Stacks 300] seconds -> (Bonus Atk * 5) Seconds
 
* Warmonger now properly caps on 1st cast
 
* War Insanity auto cast Heal Wounds now properly scales like normal Heal Wounds
 
* War Insanity auto cast Heal Wounds now removes debuffs if caster has Natural Healing, but not bonus healing
 
* War Insanity auto cast Heal Wounds no longer heals allies under Berserk but does heal those under Blood Soaked (including self)
 
<br>
 
=== Ronin ===
 
* Omniblade targeted cast can now crit under Kenjutsu
 
* Omniblade recoded from scratch, now dashes even if targets die early
 
* Omniblade no longer Crashes Server
 
* Omniblade damage reduction now last a minimum of 1 second
 
* Omniblade Iaijutsu autotarget now last a minimum of 1 seconds and only selects initial target
 
 
<br>
 
<br>
=== Assassin ===
+
=== Draconier ===
* Katar Mastery % Atk increased from (3*SkillLv)% -> (5*SkillLv)% to match other 2H weapons
+
* Greater Dragon should now say proper stone name on fail
* Katar Mastery Flat Atk reduced from (3*SkillLv) -> (2*SkillLv) to match other 2H weapons
 
* Soul Destroyer now effected by % damage cards
 
* Soul Destroyer Int scaling reduced from (5*SkillLv) -> (3*SkillLv)
 
* Soul Destroyer Atk scaling reduced from (100*SkillLv)% -> (60*SkillLv)%
 
* Soul Destroyer now effected by EDP
 
* Grimtooth range changed from (2+SkillLv) -> 7
 
* Grimtooth damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
 
* Grimtooth no longer applies quagmire, intead cancels target movement
 
* Grimtooth bonus hit increased from (3*SkillLv) -> (5*SkillLv)
 
* Meteor Assault damage increased from (40+40*SkillLv)% -> (100+50*SkillLv)%
 
* Meteor Assault can no longer stun or bleed
 
* Meteor Assault blind chance reduced from (5+5*SkillLv)% -> (5*SkillLv)%
 
* Meteor Assault now applies Enchant Poison and Deadly Poison
 
* Sonic Blow cast delay increased from 0.5 -> 2 second
 
* Sonic Blow cast delay is now reducible
 
* Sonic Blow walk delay reduced from 0.5 -> 0 seconds
 
* Sonic Blow no longer gets 4 extra hits on Crit
 
* Sonic Blow APM to bonus Hit increased from APM / 80 -> APM / 60
 
* Sonic Blow out of cloaking no longer ignores flee, still benefits from crit bonus hit
 
* Sonic Blow out of cloaking missing HP damage removed
 
* Sonic Blow Crit damage multiplier reduced from 100% -> 90%
 
* Sonic Acceleration Bonus hit reduced from 50 -> 25
 
* Sonic Acceleration no longer increase crit damage by 10%
 
 
<br>
 
<br>
  
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== Full Patch List ==
 
== Full Patch List ==
 
=== 2024 ===
 
=== 2024 ===
 +
* [[2024-04-16]]
 
* [[2024-04-04]]
 
* [[2024-04-04]]
 
* [[2024-02-12]]
 
* [[2024-02-12]]

Latest revision as of 18:09, 16 April 2024

Latest[edit]

2024-04-16

General[edit]

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items[edit]

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster[edit]

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments[edit]

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief[edit]

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin[edit]

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist[edit]

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger[edit]

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja[edit]

  • Fixed Cast Ninja Spell using wrong stones per level


Viking[edit]

  • No longer gets increases Movement Speed with dual axes


Ronin[edit]

  • Fixed Omniblade crashing server


Esper[edit]

  • Recoded Spirit Bomber completely


Phalanx[edit]

  • Giants Growth no longer drops agro when lost


Draconier[edit]

  • Greater Dragon should now say proper stone name on fail



Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]