Difference between revisions of "PatchNotes"

From Project Einherjar
(2024)
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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2024-02-05'''
+
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Emperium Chest re-enabled
+
* Restructured Magic skills to have a skillratio call for future use
* Base HP regen walking penalty changed from duration between regen -> Value of regen
+
* Item Healing now increased by 1% per Level
* Skill HP and Skill SP regen delay being bugged
+
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
* Skill HP and Skill SP regen now reduces value (rounded up) of regen when walking instead of timer.
+
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
* Base HP regen increased from ((Vit / 5) + (Max HP / 200)) -> (1 + (Vit / 5) + (Max HP / 200))
+
* HP regen increases with Base Level by up to 11%
* Total Base HP increased by 1% every 2 Vit
+
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
* Base SP regen increased from (1 + (Int / 6) + (Max SP / 100)) -> (1 + (Int / 5) + (Max SP / 100))
+
* High Int required Int reduced from 120 -> 100
* Total Base SP increased by 1% every 2 Int
+
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
* Skill regen no longer Increased by Luk
+
* SP regen increases with Base Level by up to 33%
* HP Skill Regen HP Vit scaling reduced from 1% -> 0.5%
+
* Treasure System Enabled
* SP Skill Regen SP Int scaling reduced from 1% -> 0.5%
 
* Fountain Buff regen moved from Skill Regen (no modifiers) -> Base Regen (no modifiers)
 
* Fountain Buff regen missing HP or SP reduced from 3% -> 2%
 
* Sitting Regen bonus reduced from 400% -> 200%
 
<br>
 
=== Enchanting ===
 
* Combo Elemental Synergy reduced from (3*SkillLv)% -> (2*SkillLv)%
 
* Combo Advanced Elemental Mastery reduced from (3*SkillLv)% -> (2*SkillLv)%
 
* Fixed Combo Kin Slayer damage reduction being (4*SkillLv)% instead of (3*SkillLv)%
 
* Combo Kin Slayer total resistance conversion increased from (8*SkillLv)% -> (10*SkillLv)%
 
* Combo Kin Slayer now property apples own resistance bonus into bonus damage conversion
 
* Combo Kin Slayer now only uses monster element resistance instead of skill element resistance
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Jirant Spear Red and Blue scale cost reduced from 10 -> 15
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
* Red and Blue Dragon Scale orb cost reduced from 50 -> 10
+
* Battlefield Textbook now dropped by Sage Worm
* Reduce cost of Alcohol Creation Guide, Bottle Grenade Creation Guide, Acid Bottle Creation Guide, Plant Bottle Creation Guide, Marine Sphere Creation Guide and Glistening Coat Creation Guide from 100,000z -> 50,000z
+
* Minstrel Bow now dropped by Bow Guardian
* Reduce cost of Condensed Potion Creation Guide from 240,000z -> 150,000z
+
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
* Medicine Bowl price reduced from 8 -> 6
+
* Skeleton Manteau now dropped by Entweihen Crothen
 +
* Aliot now drops Gauntlet of Hit
 +
* Dokebi now drops Dokebi Hat
 +
* Am Mut now drops Dokebi Horn
 +
* Alice now drop Alice Doll
 +
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
 +
* Gangster Scarf can now be dropped, traded and sold
 +
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
 +
* Bell Scarf now dropped by Garm Baby
 +
* Fashion Hip Sack now dropped by Armeyer Dinze
 +
* Fashion Hip Sack slots increased from 0 -> 1
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* Eddga's Tiger Footskin drop chance  increased from 2.5% -> 12.5%
+
* Naght Sieger now flagged with Share Loot
* Abyss 4 Dragon Orb Drop chance increased from (0.35|0.5)% -> (0.45|0.75)%
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
 +
* Entweihen Crothen now flagged with Share Loot
 +
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
 +
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
 +
<br>
 +
=== Enchantments ===
 +
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
 +
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
 +
* Enlightened and Juggernaut cap level increased from 75 -> 99
 +
* Removed Giant Slayer
 
<br>
 
<br>
=== Knight ===
+
=== Thief ===
* Tension relax no longer effects skill regen
+
* Improve Dodge no longer increases Movement Speed of Assassin
 
<br>
 
<br>
=== Wizard ===
+
=== Assassin ===
* Meteor Storm no longer Stuns
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
* Scorched Earth no longer has flinch animation
+
* Sonic Blow cooldown increased from 0 -> 1 second
* Lord of Vermillion now Stuns at a (3*SkillLv)% chance instead of blinds
+
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
 +
* Sonic Blow base crit damage increased from 90% -> 100%
 +
* Sonic Blow bonus crit damage increased from 0% -> 25%
 
<br>
 
<br>
 
=== Alchemist ===
 
=== Alchemist ===
* Increase craft chance of Bottle Grenade, Acid Bottle, Marine Sphere Bottle and Plant Bottle Bottle by 5%
+
* Potion Pitcher Healing now increased by 1% per target Level
* Increase craft quantity of Bottle Grenade, Acid Bottle, Marine Sphere Bottle and Plant Bottle Bottle by 3x
+
* Fixed Mob potion pitcher not scaling with new potion values
<br>
 
=== Shinobi ===
 
* Hiraishin, Senkairaiu, Sukaihei, and Yaketa Hana no longer have flinch animations
 
 
<br>
 
<br>
=== Adept ===
+
=== Gunslinger ===
* Resta and Magas no longer effect skill regen
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
 
<br>
 
<br>
=== Pirate ===
+
=== Ninja ===
* Grog no longer effect skills regen
+
* Fixed Cast Ninja Spell using wrong stones per level
 
<br>
 
<br>
=== Draconier ===
+
=== Viking ===
* Water Mantle no longer effects skill regen
+
* No longer gets increases Movement Speed with dual axes
 
<br>
 
<br>
 
=== Ronin ===
 
=== Ronin ===
* Meditation no longer effect skills regen
+
* Fixed Omniblade crashing server
 
<br>
 
<br>
 
=== Esper ===
 
=== Esper ===
* Divines Wrath bonus Blessings scaling now capped at (SkillLv * 2 + 1) active Blessings
+
* Recoded Spirit Bomber completely
* Binding Chains and Spectral Waltz max level increased from 1 -> 5
+
<br>
* Binding Chains and Spectral Waltz duration reduced from 120 -> (2*SkillLv) seconds
+
=== Phalanx ===
* Binding Chains and Spectral Waltz sp cost increase from 10 -> (5+5*SkillLv)
+
* Giants Growth no longer drops agro when lost
* Binding Chains and Spectral Waltz MVP and Boss resistance reduced from (35 MVP + 25 Boss)% -> 25%
+
<br>
* Binding Chains and Spectral Waltz MVP and Boss tolernace reduced from 50% -> 35%
+
=== Draconier ===
* Binding Chains and Spectral Waltz deal 3x damage if other is applied
+
* Greater Dragon should now say proper stone name on fail
* Binding Chains and Spectral Waltz no longer change targets element level
 
* Binding Chains and Spectral Waltz now have success animation
 
* Avatar Gundor and Edron element's swapped
 
* Buff duration for self reduced from 10 -> 5 minutes to match target.
 
* Piety chance flattened to match ally chance.
 
* Piety now also increases the duration of divine blessings by (45*SkillLv - 15) seconds
 
* Disabled Divine Touch still triggering with piety
 
* Updated Piety Logic
 
 
<br>
 
<br>
  
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== Full Patch List ==
 
== Full Patch List ==
 
=== 2024 ===
 
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 
* [[2024-02-07]]
 
* [[2024-02-07]]
 
* [[2024-02-05]]
 
* [[2024-02-05]]

Latest revision as of 18:09, 16 April 2024

Latest[edit]

2024-04-16

General[edit]

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items[edit]

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster[edit]

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments[edit]

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief[edit]

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin[edit]

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist[edit]

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger[edit]

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja[edit]

  • Fixed Cast Ninja Spell using wrong stones per level


Viking[edit]

  • No longer gets increases Movement Speed with dual axes


Ronin[edit]

  • Fixed Omniblade crashing server


Esper[edit]

  • Recoded Spirit Bomber completely


Phalanx[edit]

  • Giants Growth no longer drops agro when lost


Draconier[edit]

  • Greater Dragon should now say proper stone name on fail



Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]