Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2023-09-01'''
+
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Mobbing Def reduction changed from Flat 2 -> 2%
+
* Restructured Magic skills to have a skillratio call for future use
* Mobbing Flee reduction reduced from 5% -> 2%
+
* Item Healing now increased by 1% per Level
<br>
+
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
=== Monsters ===
+
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
* Champion mobs (other then Medusa) spawn delays reduced from 300 -> 180 seconds
+
* HP regen increases with Base Level by up to 11%
* Swift Medusa spawn delays increased from 60 -> 90 seconds
+
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
* Swift Medusa spawns increased from 2 -> 4
+
* High Int required Int reduced from 120 -> 100
 +
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
 +
* SP regen increases with Base Level by up to 33%
 +
* Treasure System Enabled
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Yellow Gemstone, Red Gemstone and, Blue Gemstone weight reduced from 3 -> 0.3
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
<br>
+
* Battlefield Textbook now dropped by Sage Worm
=== Daimyo ===
+
* Minstrel Bow now dropped by Bow Guardian
* Fixed Tiger Crush and Heavy Cleave not flagging main target for bonus damage and healing
+
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
* Tiger Crush AOE penelty reduced from 66% -> 50% reduced to 25% if main target has a broken Neck
+
* Skeleton Manteau now dropped by Entweihen Crothen
* Heavy Cleave AOE penelty reduced from 75% -> 66%
+
* Aliot now drops Gauntlet of Hit
* Heavy Cleave can now break ALL targets necks if main target has a broken neck already
+
* Dokebi now drops Dokebi Hat
<br>
+
* Am Mut now drops Dokebi Horn
=== Ronin ===
+
* Alice now drop Alice Doll
* Fixed a crash with Omniblade
+
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
<br>
+
* Gangster Scarf can now be dropped, traded and sold
'''2023-08-31'''
+
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
=== General ===
+
* Bell Scarf now dropped by Garm Baby
* Autoloot no longer acivates when off screen from dying target
+
* Fashion Hip Sack now dropped by Armeyer Dinze
* Dark Priest now in Bounty Board
+
* Fashion Hip Sack slots increased from 0 -> 1
* Bounty Board Spawnrates increased from +100% -> +200%
 
* Bradium Ring, Bradium Brooch, Bradium Earring, Bradium Shield and Bradium Stone Hammer now craftable from Frede after completing their quest
 
* Are now allowed to reconnect into instances
 
* Gemstone Bag can now Store Ninja Stones
 
* Gemstones and Ninja Stones can be used for skills straight from Gemstone Bag
 
* Break Part now duration reduced by 50% against all mvps/bosses instead of 50% vs MVP and another 33% against bosses
 
* Break Part MVP resistacne and Bos resistance combined into a single +25%
 
* Provoke now lowered Player Def, unless via Auto Berserk
 
* Adjusted Emperium Chest Loot Odds
 
* Daily Rewards Updated [will be a seperate post with detail]
 
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* The +50% spawn rates removed
+
* Naght Sieger now flagged with Share Loot
* Wolf and Desert Wolf now cast Warcry
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
* Skeleton now cast Bone Spear
+
* Entweihen Crothen now flagged with Share Loot
* Mandragora now cast Close Confine
+
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
* Worm Tail and Stapo now cast Heaven's Drive
+
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
* Spore and Poison Spore now cast Vemon Dust
 
* Zombie and Ghoul now cast Putrification
 
* Elder Willow now cast Flame Tongue
 
* Vitata now cast Heal
 
* Orc Baby and Orc Warrior now cast Throw Tomahawk
 
* Archer Skeleton now cast Bone Shatter
 
* Axe Kobold and Orc Lady now cast Helm Splitter
 
* Hill Wind now cast Power Drive
 
* Plasma (Ghost) now cast Astral Blast
 
* Plasma (Fire) now cast Serpant Flame
 
* Plasma (Water) now cast Blizzard
 
* Plasma (Earth) now cast Stone Edge
 
* Plasma (Shadow) now cast Dark Convulsion
 
* Petite now cast Dragon Charge
 
* Chung E now cast Raging Trifecta Blow
 
* Tamruan now cast Heavy Cleave
 
* High Orc now cast Rampage
 
* Merman now cast Javelin Toss
 
* Reduced Exp from Spore, Wolf, Les, Wood Goblin, Menblatt, Petal, Cenere, Antique Book, and Faithful Manager
 
* Hardrock Mammoth Atk reduced from 20000~26000 -> 5000~9000
 
* Tendrillion Atk reduced from 15000~20000 -> 5000~7000
 
* Cornus Atk reduced from 8000~9000 -> 3000~5000
 
* Naga Atk reduced from 6400~6900 -> 2400~6900
 
* Luciola Vespa Atk reduced from 8100~9000 -> 2400~6900
 
* Tatacho Atk reduced from 8800~8900 -> 4400~5100
 
* Solid Cenere def reduced from 174 -> 50
 
* Solid Cenere mdef reduced from 162 -> 50
 
* Solid Antique Book def reduced from 148 -> 44
 
* Orc Lord now cast Submission, Cripling Blow, and Tsunami Drop
 
* Orc Lord no longer has 2 Earthquakes
 
* Orc Lord Earthquake cast time increased from 1.5 -> 2.5 seconds
 
* Orc Hero now cast Warcry, Swordquake, Tiger Crush, and Heavy Cleave
 
* Dark Priest HP, Atk, and Mdef reduced
 
* Moved Wrath Dead from gl_church -> gef_dun03
 
* Dark Priest now spawns in gef_dun03
 
 
<br>
 
<br>
=== Items ===
+
=== Enchantments ===
* Red Blood, Crystal Blue, Wind of Verdure, Green Live, Seizing Violet, Shard of Light, Dark Will, Elusive Soul, and Ancient Bones weight reduced from 5 -> 1
+
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
* Flame Heart, Mystic Frozen, Rough Wind, Great Nature, Visceral Clot, Pure Radiance, Abyssal Vessel, Revenant's Vow, and Ceaseless Life weight reduced from 25 -> 5
+
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
* Red Blood, Crystal Blue, Wind of Verdure, Green Live, Seizing Violet, Shard of Light, Dark Will, Elusive Soul, and Ancient Bones price reduced from 1000 -> 600
+
* Enlightened and Juggernaut cap level increased from 75 -> 99
* Fluorescent Liquid price increased from 712 -> 1712
+
* Removed Giant Slayer
* Fixed Tidung not giving Mdef
 
* Fixed Mental Stick not giving stats from skills known
 
* Fxed Celine Brooch combos
 
* Fixed HTF mobs not dropping cards
 
* Pom Spider and Dolomedes now drops Cobwebs
 
* Emperium Key drop rates doubled
 
* Dark Priest Card is now an armor card
 
* Dark Priest Card now changes Holy Light, Holy Cross, and Grand Cross to Shadow Property
 
* Increased drop rate of Elder Branch
 
* Novice Armlet Price increased from 400z -> 1000z
 
* Dolomedes Ringleader now drops Bradium Ring
 
* Dolomedes now properly drop correct items
 
* Fixed Nauthiz Rune not being trade restricted
 
* Palace Guard Cap def reduced from 15 -> 4
 
* Fixed Elven Bow class check
 
 
<br>
 
<br>
=== Sage ===
+
=== Thief ===
* Fixed a "bug" in sage quest where you would have to recollect items if timed out or DC.
+
* Improve Dodge no longer increases Movement Speed of Assassin
* Wizard
 
* Meteor Storm damage reduced from 200% -> 175% per hit
 
* Lord of Vermillion damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)% per 10 Hits
 
* Storm Gust damage increased from (70+50*SkillLv) -> (100+50*SkillLv) per Hit
 
* Meteor Storm now requires Red Gemstone
 
* Lord of Vermillion now requires Yellow Gemstone
 
* Storm Gust now requires Blue Gemstone
 
 
<br>
 
<br>
=== Swordman ===
+
=== Assassin ===
* Auto Berserk no longer lowers own Def
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
 +
* Sonic Blow cooldown increased from 0 -> 1 second
 +
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
 +
* Sonic Blow base crit damage increased from 90% -> 100%
 +
* Sonic Blow bonus crit damage increased from 0% -> 25%
 
<br>
 
<br>
=== Knight ===
+
=== Alchemist ===
* Concentration def reduction changed from (5*SkillLv)% -> 15%
+
* Potion Pitcher Healing now increased by 1% per target Level
* Parry Duration increased from (10+5*SkillLv) -> (30+15*SkillLv) Seconds
+
* Fixed Mob potion pitcher not scaling with new potion values
* Parry SP cost reduced from 50 -> (52-2*SkillLv)
 
* Aurablade now increased weapon atk by (5*SkilLLv)%, min of (5*SkillLv) max of (20*SkillLv)
 
* Aurablade duration increased from (20+20*SkillLv) -> 120 Seconds
 
* Aurablade SP cost reduced from (10+8*SkillLv) -> 30
 
* Spiral Pierce duration reduced from 3 -> 1 second
 
 
<br>
 
<br>
=== Mercenary ===
+
=== Gunslinger ===
* Fixed a bug where having 1 ammo wouldnt get consumed
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
 
<br>
 
<br>
=== Samurai ===
+
=== Ninja ===
* Wild Swing cooldown reduced 125 -> 90 MS
+
* Fixed Cast Ninja Spell using wrong stones per level
 
<br>
 
<br>
=== Daimyo ===
+
=== Viking ===
* Overflow Earth slow power reduced from 600 -> 75
+
* No longer gets increases Movement Speed with dual axes
* Blood Soaked animation Updated
 
* Akuma no longer doubles to ATK bonus from Oniblade (still doubles stack speed)
 
* Fixed Tiger Crush
 
* Sword Quake base damage changed from (100+80*SKillLv)% -> (200+50*SKillLv)%
 
* Sword Quake close range damage reduced from (50*SKillLv)% -> (40*SKillLv)%
 
* Sword Quake earth endow damage increased from (80*SKillLv)% -> (90*SKillLv)%
 
* Sword Quake hidden bonus Hit removed
 
* Sword Quake cooldown reduction with Earth endow reduced from 50% -> 33%
 
* Sword Quake cast time no longer reduced from 0.05 -> 0.001 seconds when using 2h-Sword
 
* Fixed Tiger Crush bonus refine and weight daamge not effected by Livig Death and Confusion
 
* Tiger Crush damage now doubled against targets with Broken Necks
 
* Heavy Cleave Damage changed from (100+100*SkillLv)% -> (150*SkillLv)%
 
* Fixed Baby Daimyo Quest
 
 
<br>
 
<br>
 
=== Ronin ===
 
=== Ronin ===
* Improve Omniblade dash collision detection
+
* Fixed Omniblade crashing server
* Fixed Omniblade dash time being based on Last Target instead of next target.
+
<br>
 +
=== Esper ===
 +
* Recoded Spirit Bomber completely
 
<br>
 
<br>
=== Ninja ===
+
=== Phalanx ===
* Throw Shuriken no longer ignores Flee
+
* Giants Growth no longer drops agro when lost
* Throw Kunai no longer ignores Flee
 
* Vanishing Slash Delay reduced from 0.5 -> 0 Seconds
 
* Vanishing Slash cooldown increased from 0 -> 0.3 Seconds
 
* Vanishing Slash is now a self cast skill
 
* Vanishing Slash now hits all targets in a 5x5 area
 
* Vanishing Slash SP cost increased from (8+2*SkillLv) -> (10+2*SkillLv)
 
* Vanishing Slash now hides even with no targets
 
* Shadow Leap range increased from (4+SkillLv)-> (5+2*SkillLv)
 
* Shadow Leap Delay reduced from 1 -> 0 Seconds
 
* Throw Huuma Shuriken cast time reduced from 1.5 -> 0.8 Seconds
 
 
<br>
 
<br>
=== Shinobi ===
+
=== Draconier ===
* Makibishi removed
+
* Greater Dragon should now say proper stone name on fail
* Mutilate damage increased from (150*SkillLv)% -> (200*SkillLv)%
 
* Mutilate Cooldown increased from 0 -> 2 seconds
 
* Shadow Slash damage increased from (100+340*SkillLv)% -> (100+380*SkillLv)%
 
* Shadow Slash range increased from (4+SkillLv)-> (5+2*SkillLv)
 
* Renamed Cast Ninja Spell -> Zenkai
 
* Fixed Zenkai not effecting Throw Huuma
 
* Death Blossom now requires Orinage
 
* Exploding Dragon bonus damage vs Burning targets reduced from (300*SkillLv)% -> (250*SkillLv)%
 
* Yaketa Hana damage reduced from (100 + 50*SkillLv)% -> (50 + 50*SkillLv)%
 
 
<br>
 
<br>
 +
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 
=== 2023 ===
 
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 
* [[2023-09-01]]
 
* [[2023-09-01]]
 
* [[2023-08-31]]
 
* [[2023-08-31]]

Latest revision as of 18:09, 16 April 2024

Latest[edit]

2024-04-16

General[edit]

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items[edit]

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster[edit]

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments[edit]

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief[edit]

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin[edit]

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist[edit]

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger[edit]

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja[edit]

  • Fixed Cast Ninja Spell using wrong stones per level


Viking[edit]

  • No longer gets increases Movement Speed with dual axes


Ronin[edit]

  • Fixed Omniblade crashing server


Esper[edit]

  • Recoded Spirit Bomber completely


Phalanx[edit]

  • Giants Growth no longer drops agro when lost


Draconier[edit]

  • Greater Dragon should now say proper stone name on fail



Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]