Difference between revisions of "PatchNotes"

From Project Einherjar
(2023)
(Latest)
 
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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2023-08-07'''
+
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Autocast no longer apply act delay
+
* Restructured Magic skills to have a skillratio call for future use
* Craft Chance item bonus no longer effect Refining
+
* Item Healing now increased by 1% per Level
 +
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
 +
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
 +
* HP regen increases with Base Level by up to 11%
 +
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
 +
* High Int required Int reduced from 120 -> 100
 +
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
 +
* SP regen increases with Base Level by up to 33%
 +
* Treasure System Enabled
 +
<br>
 +
=== Items ===
 +
* Fixed Old Camouflage Rabbit Hood requiring level 170
 +
* Battlefield Textbook now dropped by Sage Worm
 +
* Minstrel Bow now dropped by Bow Guardian
 +
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
 +
* Skeleton Manteau now dropped by Entweihen Crothen
 +
* Aliot now drops Gauntlet of Hit
 +
* Dokebi now drops Dokebi Hat
 +
* Am Mut now drops Dokebi Horn
 +
* Alice now drop Alice Doll
 +
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
 +
* Gangster Scarf can now be dropped, traded and sold
 +
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
 +
* Bell Scarf now dropped by Garm Baby
 +
* Fashion Hip Sack now dropped by Armeyer Dinze
 +
* Fashion Hip Sack slots increased from 0 -> 1
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* Fixed Am Mut missing from Brasilis Field
+
* Naght Sieger now flagged with Share Loot
* Necromancer Ringleader and Yao Jun Ringleader Amulet drop chance increased from 2% -> 10%
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
* Yao Jun Amulet drop chance increased from 2% -> 5%
+
* Entweihen Crothen now flagged with Share Loot
* Munak and Bongun Amulet drop chance increased from 1% -> 3%
+
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
 +
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
 +
<br>
 +
=== Enchantments ===
 +
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
 +
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
 +
* Enlightened and Juggernaut cap level increased from 75 -> 99
 +
* Removed Giant Slayer
 
<br>
 
<br>
=== Items ===
+
=== Thief ===
* Flywing Refill +500 price reduced from 40000 -> 30000
+
* Improve Dodge no longer increases Movement Speed of Assassin
* Magnifier Refill +100 price reduced from 5000 -> 4000
+
<br>
* Gym Passes price reduced from 10 -> 3 event tickets
+
=== Assassin ===
* Gym Passes prrce reduced from 250 -> 75 cash points
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
* Creamy Card Teleport SP cost increase changed from +15 -> +10
+
* Sonic Blow cooldown increased from 0 -> 1 second
* Creamy Card no longer reduces SP regen
+
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
 +
* Sonic Blow base crit damage increased from 90% -> 100%
 +
* Sonic Blow bonus crit damage increased from 0% -> 25%
 
<br>
 
<br>
 
=== Alchemist ===
 
=== Alchemist ===
* Updated Learning Potion and Pharmacy descriptions to match code.
+
* Potion Pitcher Healing now increased by 1% per target Level
* Bio Canibilize plants now take 20% HP damage when attacked by master
+
* Fixed Mob potion pitcher not scaling with new potion values
* Bio Canibilize can plant limit is now per type instead of limited to 1 summon type
 
* Bio Canibilize plants HP now scales off Master Level and Dex
 
* Bio Canibilize plants Atk now scales off Master Atk
 
* Bio Canibilize plants Hit now scales off Master Level
 
* Sphere Mine HP now scales off Master Level and Dex
 
* Potion Preparation chance variance averaged (less rng on rng)
 
 
<br>
 
<br>
=== Macabre ===
+
=== Gunslinger ===
* Soul Eater Amulet cost reduced from 10 -> 4
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
* Soul Eater 4 Unripe Apple replaced with 4 Apple
+
<br>
* Soul Eater Wait time reduced from 5 -> 1 minute
+
=== Ninja ===
 +
* Fixed Cast Ninja Spell using wrong stones per level
 +
<br>
 +
=== Viking ===
 +
* No longer gets increases Movement Speed with dual axes
 +
<br>
 +
=== Ronin ===
 +
* Fixed Omniblade crashing server
 +
<br>
 +
=== Esper ===
 +
* Recoded Spirit Bomber completely
 +
<br>
 +
=== Phalanx ===
 +
* Giants Growth no longer drops agro when lost
 +
<br>
 +
=== Draconier ===
 +
* Greater Dragon should now say proper stone name on fail
 
<br>
 
<br>
=== Necromancer ===
 
* Dark Summoning removed
 
* Devour Spirit removed
 
* Necrosis now Summon Corpse instead of Zombie
 
* Necrosis no longer requires Dark Summoning
 
* Necrosis no longer requires Spirit Spheres to summon
 
* [New] [Corpse Eater]: (Max 10) Consumes a corpse to restore HP.
 
* [New] [Raise Zombie]: (Max 1) Consumes a corpse near target location to summon a Zombie
 
* Raise Skeleton Cast time changed from (0.1 + 0.4SkillLv) -> 0.7 seconds
 
* Raise Skeleton HP Cost increased from 0 -> 2% Max
 
* Raise Skeleton Sp, HP and Skel-bone cost reduced to 0 if Corpse is used
 
* Raise Skeleton Fail check for Max Skeletons moved to start of cast
 
  
=== Revenant ===
 
* Detonate Bones removed
 
* [New] [Corpse Explosion]: (Max 5) Make 1 corpse Explode (near mouse), deals physical damage, When under Lich King healing master if in blast radius scaling with Corpse Eater
 
* Open Grave now Summon Corpse instead of Zombie
 
* Open Grave Summon Intervul changed from (100-20*SkillLv) Seconds -> (120-30*SkillLv) Seconds
 
* Soul Harvest Max Level increased from 5 -> 10
 
* Soul Harvest no longer grant spirit spheres
 
* Soul Harvest sp cost reduced from (55+5*SKillLv) -> (50+5*SKillLv)
 
* Soul Harvest no longer has random chance to deal (30*skill)% Matk additional damage
 
* Dark Binding daamge reduced from (100+30*SkillLv+10*SkillLv*SkillLv)% -> (100+30*SkillLv+5*SkillLv*SkillLv)%
 
* Dark Binding Max Levle increased from 5 -> 10
 
* Dark Binding Duration chance from (2.5 + 0.5*SkillLv) Seconds -> (1.5 + 0.5*SkillLv)
 
* Dark Binding sp cost changed from (8*SKillLv) -> (10+5*SKillLv)
 
* Dark Binding cooldown increased from 5 -> 6.5 seconds
 
* Dark Binding now Increase damage from Holy|Ghost while Snared by (10|5 * SkillLv)%
 
* Magic Mirror removed
 
* Slow Cast removed
 
* Wall of Thorns removed
 
* Reanimatiopn removed
 
* Evil Land Spirit Ball cost replaced with 1 Skel-bone
 
* Evil Land now applied Necrosis if caster has it toggled on
 
* Evil Land no longer heals Players who are Demon or Undead Race
 
* Promote Bomb SP cost Reduced from 15 -> 5
 
* Promote Bomb now Makes 1 skeleton Explode (near mouse)
 
* Ravenous Horde cooldown increased from 30 -> 40 seconds
 
* Ravenous Horde now transforms up to Zombie Limit of Corpses into Zombies
 
* Mass Grave cast time reduced from (2.5*SkillLv) Seconds -> 0 secnods
 
* Mass Grave cooldown increased from 30 -> 40 seconds
 
* Mass Grave SP cost changed from (50*SkillLv) SP -> 100 SP
 
* Mass Grave now transforms up to Skeletons Limit of Corpses into Skeletons
 
* Lye Bath SP cost reduced from 80 -> 40
 
* Lich King now Requires 5 Bone Magic and 3 Corpses to Transform
 
* Lich King Summoning Scaling replaced with with Potential Summons Scaling
 
* Lich King Only Requires Bone Mail Level 2 to learn
 
* Lich King now fully restores HP
 
* Lich King now fully restores SP with Osiris Card
 
<br>
 
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 
=== 2023 ===
 
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 
* [[2023-08-10]]
 
* [[2023-08-10]]
 
* [[2023-08-07]]
 
* [[2023-08-07]]

Latest revision as of 18:09, 16 April 2024

Latest[edit]

2024-04-16

General[edit]

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items[edit]

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster[edit]

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments[edit]

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief[edit]

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin[edit]

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist[edit]

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger[edit]

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja[edit]

  • Fixed Cast Ninja Spell using wrong stones per level


Viking[edit]

  • No longer gets increases Movement Speed with dual axes


Ronin[edit]

  • Fixed Omniblade crashing server


Esper[edit]

  • Recoded Spirit Bomber completely


Phalanx[edit]

  • Giants Growth no longer drops agro when lost


Draconier[edit]

  • Greater Dragon should now say proper stone name on fail



Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]