Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2023-07-13'''
+
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Server, Autofeed allowed option per pet set to true by default
+
* Restructured Magic skills to have a skillratio call for future use
* Client, Autofeed allowed for all pets, custom pets cant be disabled toggled off
+
* Item Healing now increased by 1% per Level
* Newly Created Pets start with autofeed enabled
+
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
* Changed All existing pets to Autofeed on in SQL
+
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
* Fimbulvertr Slow reduced from 3 per stack -> 2 per stack
+
* HP regen increases with Base Level by up to 11%
* Bounty Board Max Level Zeny conversion increased from 1% -> 1.4%
+
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
* Gangster Paradise no longer works in Zombie Event
+
* High Int required Int reduced from 120 -> 100
* Fixed Ifrit Eye and Ear Quest requireing an extra Elven Ears
+
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
* Fixed Weird Little Imp saying guy next to me.
+
* SP regen increases with Base Level by up to 33%
* Armor Element Immunity to Status effects no longer ignore the No Avoid flag
+
* Treasure System Enabled
* Peddler now takes checks metadata for Armor, Weapons, Pet Eggs, Pet Armor and Shadow Gear
 
* Overweight Slow reduced from [33,66,100] -> [10,30,90]
 
<br>
 
=== Events ===
 
* Added Frostbite event
 
* Added Warpback Function for events that dont remove gear, hurt, or kill, player
 
<br>
 
=== Enchanting ===
 
* Spellblade Combo matk -> physical attack now treated like a magic skill for damage calculations
 
* Spellblade Combo matk -> physical attack increased from (7*SkillLv)% -> (10+9*SkillLv)%
 
* Spellblade Combo atk -> magic attack now treated like a physical skill for damage calculations
 
* Spellblade Combo atk -> magic attack increased from (15*SkillLv)% -> (50+15*SkillLv)%
 
* Spellblade damage effected by cards
 
* Spellbladerange type and element are equal to attack / skill cast
 
* True Dodge move way up in calculation
 
<br>
 
=== Mining ===
 
* Oridecon and Elunium Deposit Break chance reduced from 12.5% -> 10%
 
* Gold Deposit Break chance reduced from 25% -> 20%
 
* Mithril Deposit Break chance reduced from 33.33% -> 25%
 
* Reduced Coal, Fire, Earth, Ice, Wind, Dark and Iron Deposit Total Weight
 
* Increase Undead, Ghost and Holy Deposit Total Weight
 
* Dewata, Beach F3, Beach F4, Nightmare Scaraba Hole, Undersea Tunnel F6, and Malangdo now have deposits
 
* Adjusted Elunium, Oridecon, Gold and Mithril spawn distribution (same total weight)
 
* Added Stat Tracking for Pickaxe Breaking
 
* Increase Exp During Braking Pickaxe from X/100 -> X/50
 
* Increase Exp During Damaging Pickaxe from X/200 -> X/100
 
* Dark Deposits no longer drop Cursed Rubies at a 50% chance instead of Rubies
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Fixed Peuz Set bonus not working for slotted versions
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
* Fixed Green Operation Coat defense
+
* Battlefield Textbook now dropped by Sage Worm
* Removed Ramen Hat Trade Restrictions
+
* Minstrel Bow now dropped by Bow Guardian
* Fixed Nab's Eing and Nab's Shoes being 3rd restricted
+
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
* Black Wing Suit now gives 25 Matk
+
* Skeleton Manteau now dropped by Entweihen Crothen
* Fixed Ninja Armguard turing into Biretta when updating to new crafting system
+
* Aliot now drops Gauntlet of Hit
* Fixed Vesper Headgear requiring level 100
+
* Dokebi now drops Dokebi Hat
* Dagger of Counter no longer usable by Samurai, Spearman or Viking
+
* Am Mut now drops Dokebi Horn
* Fixed Pirate Bandana not giving Pirate +1 Agi
+
* Alice now drop Alice Doll
* Fixed Helm Of Dragon weighting 100 instead of 200
+
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
* Fixed Helm Of Dragon level check being 1 instead of 50
+
* Gangster Scarf can now be dropped, traded and sold
* Helm Of Dragon Exp increase change from (if(+9) 8 else if(+7) 3)% -> (Refine)%
+
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
* Old Parasol now wearable by Samurai
+
* Bell Scarf now dropped by Garm Baby
* Fixed Old Parasol not casting Executioner
+
* Fashion Hip Sack now dropped by Armeyer Dinze
* Fixed Old Parasol not giving +100 Matk
+
* Fashion Hip Sack slots increased from 0 -> 1
 
<br>
 
<br>
=== Knight ===
+
=== Monster ===
* Fixed Charge Attack position lag with no knockback
+
* Naght Sieger now flagged with Share Loot
 +
* Naght Sieger gear drop changes reduced from 90% -> 35%
 +
* Entweihen Crothen now flagged with Share Loot
 +
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
 +
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
 
<br>
 
<br>
=== Crusader ===
+
=== Enchantments ===
* Grand Cross HP cost reduced from 20% -> 7%
+
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
* Grand Cross now effected by Atk Cards
+
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
* Grand Cross now ignores reflect
+
* Enlightened and Juggernaut cap level increased from 75 -> 99
* Grand Cross SP cost reduced from (30+7*SKillLv) -> (27+5*SKillLv)
+
* Removed Giant Slayer
* Faith HP increaed from (200*SKillLv) -> ((200*SkillLv) + (300*SkillLv)*(Level + 1)/100)
 
* Sacrifice damage increased from (90 + 10*SkillLv)% of HP Cost -> (150 + 15*SkillLv)% of HP Cost + (300 + 30*SkillLv)% Atk
 
* Sacrifice damage no longer reflected
 
* Sacrifice SP cost reduced from 100 -> 50
 
* Sacrifice Cast Delay reduced from 2 -> 0.25 Seconds
 
* Sacrifice Hit cout reduced from 5 -> 1
 
* Sacrifice HP Cost increased from 9% Max HP -> 30% Max HP
 
* Sacrifice HP Cost increased reduced to 15% while under Devotion
 
* Holy Cross damage increased from (100+35*SkillLv)% -> (100+40*SkillLv)%
 
* Holy Cross When using a Spear will cast again after a short delay dealing (100+40*SkillLv)% Matk as magic damage.
 
 
<br>
 
<br>
=== Acolyte ===
+
=== Thief ===
* Heal damage now increased by (Min Matk * SkillLv / 20)
+
* Improve Dodge no longer increases Movement Speed of Assassin
 
<br>
 
<br>
=== Hunter ===
+
=== Assassin ===
* Truesight and Wind Walk no longer removed on Logout
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
 +
* Sonic Blow cooldown increased from 0 -> 1 second
 +
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
 +
* Sonic Blow base crit damage increased from 90% -> 100%
 +
* Sonic Blow bonus crit damage increased from 0% -> 25%
 
<br>
 
<br>
=== Bard/Dancer ===
+
=== Alchemist ===
Fixed Lovers Card Cooldown
+
* Potion Pitcher Healing now increased by 1% per target Level
<br>
+
* Fixed Mob potion pitcher not scaling with new potion values
=== Assassin ===
 
* EDP no longer removed on Logout
 
 
<br>
 
<br>
 
=== Gunslinger ===
 
=== Gunslinger ===
* Full Buster ammo cost reduced from [2,2,4,4,6,6,8,8,10,10] -> 2
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
 
<br>
 
<br>
=== Star Gladiator ===
+
=== Ninja ===
* Complete Rework
+
* Fixed Cast Ninja Spell using wrong stones per level
 
<br>
 
<br>
=== Adept ===
+
=== Viking ===
* Heal damage now increased by (Min Matk * SkillLv / 20)
+
* No longer gets increases Movement Speed with dual axes
 
<br>
 
<br>
=== Viking ===
+
=== Ronin ===
* Pallet referance switched from Guillotine Cross -> Novice
+
* Fixed Omniblade crashing server
 
<br>
 
<br>
=== Necromancer ===
+
=== Esper ===
* Leech Life damage now increased by (Min Matk * SkillLv / 20)
+
* Recoded Spirit Bomber completely
 
<br>
 
<br>
=== Spearman ===
+
=== Phalanx ===
* Fixed Power Drive position lag with no knockback
+
* Giants Growth no longer drops agro when lost
 
<br>
 
<br>
 
=== Draconier ===
 
=== Draconier ===
* Fixed Corridor Rush position lag with no knockback
+
* Greater Dragon should now say proper stone name on fail
* Dragon Rot damage is now calculated as a magic skill instead of a status effect
 
* Dragon Rot damage changed to (10*Stack)% Atk
 
* Dragon Rot can now Kill targets
 
* Dragon Rot stack limit changed to (Legend + Mantle) * 4 + (Base Level + Job Level) * 4 / (25 - (Legend + Mantle))
 
* Dragon Rot applies (Mantle) stacks on 1st apply and 1 stack after
 
* Dragon Rot chance increased from ((Legend + Mantle)*3)% -> ((Legend + Mantle)*5)%
 
* Updated Dragon Rot and Shadow Mantle animations
 
* Fixed Draconian Nightmare Wind and Water
 
<br>
 
=== Macabre ===
 
* Talisman of Decay damage changed from (((3 + Matk / 50) * SkillLv) + (2/3*SkillLv)% of Targets Max HP) -> (((Level + Matk / 10) * SkillLv))
 
* Talisman of Decay damage no longer reduced from MVPs
 
* Talisman of Decay damage no longer capped
 
* Talisman of Decay now deals 1st tick of damage instantly
 
* Talisman of Decay no longer Undead Property
 
* Talisman of Doom damage increased from (SkillLv*SkillLv*1111+SkillLv*Matk) -> (SkillLv*SkillLv*(1111 + Matk))
 
* Talisman of Doom Mdef damage reduction reduced from (Mdef/2)% -> (Mdef/3)%
 
* Talisman of Binding block Dispell chance changed from (25 + 5 * SkillLv)% (25 * SkillLv)%
 
* Talisman of Sealing Duration increased from 15 -> (15+5*SkillLv) seconds
 
* Talisman of Shattering damage increased from (200+SkillLv*SkillLv*150)% -> (250+SkillLv*SkillLv*150)%
 
<br>
 
=== Mercenary ===
 
* Fixed Black Powder
 
* Black Powder now applies burn when hit by a fire skill or Collateral Damage
 
* Black Powder Burn chance increased from 100% -> 200% before resistances
 
* Collateral Damage now deals double damage if target is hit by Black Powder
 
 
<br>
 
<br>
 +
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 
=== 2023 ===
 
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 
* [[2023-07-24]]
 
* [[2023-07-24]]
 
* [[2023-07-13]]
 
* [[2023-07-13]]

Latest revision as of 18:09, 16 April 2024

Latest[edit]

2024-04-16

General[edit]

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items[edit]

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster[edit]

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments[edit]

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief[edit]

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin[edit]

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist[edit]

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger[edit]

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja[edit]

  • Fixed Cast Ninja Spell using wrong stones per level


Viking[edit]

  • No longer gets increases Movement Speed with dual axes


Ronin[edit]

  • Fixed Omniblade crashing server


Esper[edit]

  • Recoded Spirit Bomber completely


Phalanx[edit]

  • Giants Growth no longer drops agro when lost


Draconier[edit]

  • Greater Dragon should now say proper stone name on fail



Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]