Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Adjusted Emperium Chest Rewards, "junk" chance reduced from 43% -> 30%
+
* Restructured Magic skills to have a skillratio call for future use
* Updated Online User code to track time as well as date.
+
* Item Healing now increased by 1% per Level
* Fixed Burning not always reducing Def and Mdef properly
+
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
* Hyonk Damage decreased from 250% -> 200%
+
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
* Hyonk can go below 100% from range
+
* HP regen increases with Base Level by up to 11%
* Hyonk Damage now split
+
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
* Hyonk can no longer hit traps
+
* High Int required Int reduced from 120 -> 100
* Hyonk Cast time reduced from 0.7 -> 0.5 Seconds
+
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
* Hyonk cooldown increased from 0 -> 0.2 Seconds
+
* SP regen increases with Base Level by up to 33%
* Hyonk now has a chance to stun targets based on missing hp, number of hits and distance
+
* Treasure System Enabled
* Curse Luk resistance reduced from 0.6% -> 0.4%
 
* Curse Vit tolerance reduced from 0.75% -> 0.6%
 
* Bleeding Agi tolerance reduced from 0.75% -> 0%
 
* Stun Vit resistance reduced from 0.4% -> 0.25%
 
* Poison Vit tolerance reduced from 1% -> 0.75%
 
* Confusion Int tolerance reduced from 0.95% -> 0.85%
 
* Added a new Force Exp Share mapflag for events and stuff
 
* Player Stat to Status tolerance scaling from increased from 95% -> 100%
 
* Player max Stat to Status resistance from increased from 95% -> 99%
 
* Updated Battledebug some more, slightly more clarity
 
* Fixed Sign Quest getting unloaded
 
<br>
 
=== Auto Event ===
 
* Can no longer win 2 Monster Counting rounds
 
* Can no longer win 2 BGM rounds
 
* Added a weight check for Sugar Rush based on highest achieved
 
<br>
 
=== Enchanting ===
 
* Attack Runes base atk reduced from [6,12,18,24,30,39,48,57,66,75] -> [4,8,12,16,20,26,32,38,44,50]
 
* Attack Runes percent atk reduced from [2,4,6,8,10,14,18,22,26,30] -> [2,4,6,8,10,13,16,19,22,25]
 
* Magic Attack base Matk reduced from [12,24,36,48,60,78,96,114,132,150] -> [8,16,24,32,40,52,64,76,88,100]
 
* Mind Over Matter now properly reduces damage by a flat % of Max SP
 
* Mind Over Matter damage reduction reduced from (7*SkillLv)% -> (5*SkillLv)%
 
* Mind Over Matter SP restore reduced from (7*SkillLv)% -> (5*SkillLv)%
 
* Mind over Matter now has an SP damage number
 
* Mind over Matter no longer Caps SP drain at damage taken
 
* Spell Blade now converts Atk into magic damage on magic skills
 
* Spell Blade now grants an additional (3 * SkillLv) Atk and Matk
 
* Spell Blade atk to magic damage increased from (10*SkillLv)% -> (15*SkillLv)%
 
* Spell Blade matk to physical damage increased from (5*SkillLv)% -> (7*SkillLv)%
 
<br>
 
=== Weapon Mastery ===
 
* Swiftness heal now works on Magic
 
* Swiftness heal now +25% stronger on crits
 
* Swiftness heal no longer works on blocked damage
 
* Lower Onslaught Def ignore from 7% -> 6%
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Whip Sword now cast Wide Bleeding at a chance when attacking with Sword + Pistol instead of increasing crit damage
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
* Deviring card is now 50% tolerance against Hallucination
+
* Battlefield Textbook now dropped by Sage Worm
* Alca Bringer now useable by Daimyo, and no longer by Viking
+
* Minstrel Bow now dropped by Bow Guardian
* Chrome Two-Handed Sword now useable by Daimyo, and no longer by Viking
+
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
* Vellum Claymore now useable by Daimyo
+
* Skeleton Manteau now dropped by Entweihen Crothen
 +
* Aliot now drops Gauntlet of Hit
 +
* Dokebi now drops Dokebi Hat
 +
* Am Mut now drops Dokebi Horn
 +
* Alice now drop Alice Doll
 +
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
 +
* Gangster Scarf can now be dropped, traded and sold
 +
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
 +
* Bell Scarf now dropped by Garm Baby
 +
* Fashion Hip Sack now dropped by Armeyer Dinze
 +
* Fashion Hip Sack slots increased from 0 -> 1
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* Yao Jun Amulet drop chance increased from 1% -> 2%
+
* Naght Sieger now flagged with Share Loot
* Bongun Amulet drop chance increased from 0.15% -> 1%
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
* Munak Amulet drop chance increased from 0.2% -> 1%
+
* Entweihen Crothen now flagged with Share Loot
<br>
+
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
=== Knight ===
+
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
* Curling Bonk can no longer hit traps
 
 
<br>
 
<br>
=== Hunter ===
+
=== Enchantments ===
* Steel Crow base damage increased from 2*SkillLv -> 5*SkillLv
+
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
* Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
+
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
* Fixed Steel Crow being max 10 instead of 5
+
* Enlightened and Juggernaut cap level increased from 75 -> 99
 +
* Removed Giant Slayer
 
<br>
 
<br>
 
=== Thief ===
 
=== Thief ===
* Sprinkle Sand is now a 3x3 ground target
+
* Improve Dodge no longer increases Movement Speed of Assassin
* Sprinkle Sand range increased from 1 -> 2
 
 
<br>
 
<br>
 
=== Assassin ===
 
=== Assassin ===
* Grimtooth can now Crit dealing 25% bonus damage
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
* Grimtooth can no longer be used outside of invisibility
+
* Sonic Blow cooldown increased from 0 -> 1 second
* Grimtooth cant miss when used from cloaking and a crit
+
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
<br>
+
* Sonic Blow base crit damage increased from 90% -> 100%
=== Bard ===
+
* Sonic Blow bonus crit damage increased from 0% -> 25%
* Music Lessons now properly lowers effect of Songs Slow
 
* Music Lessons now increased in power by 50% when linked
 
<br>
 
=== Dancer ===
 
* Dancing Lessons now properly lowers effect of Songs Slow
 
* Dancing Lessons now increased in power by 50% when linked
 
<br>
 
=== Acolyte ===
 
* Decrease Agility Agi tolerance reduced from 1% -> 0.75%
 
* Decrease Agility Mdef tolerance reduced from 1% -> 0.75%  
 
 
<br>
 
<br>
=== Priest ===
+
=== Alchemist ===
* Suffragium now last 30 seconds at all levels
+
* Potion Pitcher Healing now increased by 1% per target Level
 +
* Fixed Mob potion pitcher not scaling with new potion values
 
<br>
 
<br>
=== Macabre ===
+
=== Gunslinger ===
* Shows animation on successful Talisman Skills
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
* Will O' Wisp Quest HP check changed from 99% -> 90%
 
 
<br>
 
<br>
=== Esper ===
+
=== Ninja ===
* Piety fixed
+
* Fixed Cast Ninja Spell using wrong stones per level
* When in Avatar the Avatar Divine Blessing will no longer be removed from allies or self when casting a new Divine Blessing on them. (allies can have 2 Divine Blessings)
 
* Avatar can no longer be cast if already active.
 
* Divine Blessings are now refreshable on allies
 
* Ally Piety is now used to check before removing their Divine Blessings
 
* Avatar now only prevents removal of matching Blessing from dispell
 
<br>
 
=== Adept ===
 
* Fixed Atk scaling on Tier 1 Spells double dipping 
 
* Sap Str tolerance reduced from 1% -> 0.2% 
 
* Drain Int tolerance reduced from 1% -> 0.2%
 
 
<br>
 
<br>
 
=== Viking ===
 
=== Viking ===
* Rampage auto chance from Berserker Stage 1 increased from (SkillLv)% -> (2*SkillLv)%
+
* No longer gets increases Movement Speed with dual axes
* Rampage auto chance from Berserker Stage 3 decreased from (3*SkillLv)% -> (2*SkillLv)%
 
<br>
 
=== Mystic ===
 
* Increase Tier 2 Spell damage from (175 + 75*SkillLv)% -> (100 + 100*SkillLv)%
 
* Overload increases Neutral infuse Spell increased from 50% -> 75% (Max from 3x -> 3.6x)
 
* Overload now increases power of Infuse Spell effect
 
* Yngvi Flare cooldown reduced from 7 -> 3 seconds
 
* Yngvi Flare is only 1/2 as effective with Assumptio applied
 
* Yngvi Flare duration increased 3.5 -> 10 seconds
 
* Yngvi Flare now applies for 1/2 duration when healing
 
* Kvasirs Knowledge increases matk by (Cast SkillLv)% Current SP during damage calculation for Adept and Mystic Skills
 
* Overheal Status Icon Added for targets
 
* Overheal now increases heals by 10%
 
* Overheal Sp cost increased from 10% -> 25%
 
* Serpant Flame Vit tolerance reduced from 0.5% -> 0.2% 
 
* Blizzard Mdef tolerance reduced from 0.5% -> 0.2% 
 
* Acid Vit tolerance reduced from 0.25% -> 0.15% 
 
* Acid Int tolerance reduced from 0.25% -> 0.15%
 
 
<br>
 
<br>
 
=== Ronin ===
 
=== Ronin ===
* Iaijustsu + Omniblade + Strike Skill cooldown issue when casting Strike too quickly
+
* Fixed Omniblade crashing server
 
<br>
 
<br>
=== Daimyo ===
+
=== Esper ===
* Fixed a rare crash
+
* Recoded Spirit Bomber completely
* Warcry now reduces incoming damage by (SkillLv)% per nearby enemy up to (4*SkillLv)% for duration, cap doubled for 2H Swords
 
* Warcry Str tolerance reduced from (1*Str - Caster Str * 0.25)% -> (0.5*Str - Caster Str * 0.25)%
 
* Oniblade duration increased from 5 -> 60 seconds
 
* Oniblade full stack duration increased from 90 -> 180 seconds
 
* Can Consume Items while in Akuma
 
* Can Switch Gear in Akuma
 
* Akuma no longer prevents HP/SP regen
 
* Akuma no Longer reduces Def or Mdef
 
* Akuma no longer removed on logout
 
* Akuma HP drain increased from 1% -> 3%
 
* Akuma + Blood Soaked bonus Hp reduced from 500% -> 250%
 
* Akuma + Blood Soaked Healing bonus reduced from 200% -> 150%
 
* Warmonger Toggle no longer removed on death
 
* Oniblade toggle no longer removed on death
 
* Warmonger atk no longer removed on death when in Akuma
 
* Oniblade atk no longer removed on death when in Akuma
 
* When using a 2H sword, Heavy Cleave, Tiger Crush and Sword Quake cast time reduced to 0.001 Seconds
 
* When using a 2H sword, Heavy Cleave, Tiger Crush and Sword Quake cooldown reduced to by 80%
 
* When using a 2H sword, Heavy Cleave and Tiger Crush deal damage in an area
 
* Submission Cast time reduced from 0.1 -> 0 Seconds
 
 
<br>
 
<br>
 
=== Phalanx ===
 
=== Phalanx ===
* Impenetrable Shell damage reduction increased from 10% -> 25%
+
* Giants Growth no longer drops agro when lost
 
<br>
 
<br>
 
=== Draconier ===
 
=== Draconier ===
* Fear Str tolerance reduced from 0.5% -> 0.25%
+
* Greater Dragon should now say proper stone name on fail
* Fear Vit tolerance reduced from 0.5% -> 0.25%
 
<br>
 
=== Macabre ===
 
* Sealing Int tolerance reduced from 0.5% -> 0.25%
 
* Weakening Mdef tolerance reduced from 0.5% -> 0.1%
 
* Exhaust Luk resistance reduced from 0.5% -> 0.3%
 
* Exhaust Dex tolerance reduced from 0.7% -> 0.3%
 
* Chaos Luk resistance reduced from 0.5% -> 0.3%
 
* Chaos Dex tolerance reduced from 0.7% -> 0.3%
 
* Despair Str tolerance reduced from 0.3% -> 0.1%
 
* Despair Int tolerance reduced from 0.3% -> 0.1%
 
* Reapers Contract no longer removed on death
 
* Reapers Contract no longer shows in stats and no longer multiplied by Matk%
 
<br>
 
=== Necromancer ===
 
* Staff Mastery now grants an additional (5 * SkillLv) Matk
 
* Staff Mastery now converts Atk into magic damage on magic skills
 
* Staff Mastery atk to magic damage increased from (20*SkillLv)% -> (25*SkillLv)%
 
* Necrosis bonus on cast damage now effected by Cards
 
* Necrosis bonus on cast damage now capped at min matk
 
* Evil Land Speed change now applies before damage or heal check.
 
 
<br>
 
<br>
  
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== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
 +
 
=== 2022 ===
 
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 
* [[2022-08-05]]
 
* [[2022-08-05]]
 
* [[2022-07-21]]
 
* [[2022-07-21]]

Revision as of 18:09, 16 April 2024

Latest

2024-04-16

General

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja

  • Fixed Cast Ninja Spell using wrong stones per level


Viking

  • No longer gets increases Movement Speed with dual axes


Ronin

  • Fixed Omniblade crashing server


Esper

  • Recoded Spirit Bomber completely


Phalanx

  • Giants Growth no longer drops agro when lost


Draconier

  • Greater Dragon should now say proper stone name on fail



Full Patch List

2024

2023

2022

2021

2020

2019

2018