Difference between revisions of "PatchNotes"

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{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Synchronized with rAthena
+
* Restructured Magic skills to have a skillratio call for future use
* Reduced Storage size from 800 -> 600, automatically moves items for all except Guild Storage
+
* Item Healing now increased by 1% per Level
* Added an Extra Storage Unit
+
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
* Disabled Discord Bot
+
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
* Added a Conf Setting for mob ele attack
+
* HP regen increases with Base Level by up to 11%
* Nidhoggur's Nest is now playable if players have already defeated Nidhog At least once on their account
+
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
* Added New NoBank Mapflag
+
* High Int required Int reduced from 120 -> 100
* Added New NoMail Mapflag
+
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
* Updated Def Reversal to be more accurate
+
* SP regen increases with Base Level by up to 33%
* Added NoReflect damage flag for skills
+
* Treasure System Enabled
* Added Grounded making players unable to use teleport or similar skills
 
* Added a battle conf for Grounded to enable / disable
 
* Made sign quest have a 24 hours wait as an option instead of a certain time
 
* Made Novice Grounds unskipable on 1st character
 
* Added Change Sex npc
 
* New Pallets
 
* New Hair
 
* New Hair Colors
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Fixed Berserk Guitar not maxing APM
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
* Lycan Card increased from 7% -> 15% Apm
+
* Battlefield Textbook now dropped by Sage Worm
* Doppelganger increased from 10% -> 25% Apm
+
* Minstrel Bow now dropped by Bow Guardian
* Tatacho, Aqual Elemental, Draco, Vespa, Centipede, Cornus and Dark Shadow cards now increase resistance from that property monster not attack.
+
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
* Atroce Card increased to 30 Atk and +150% Apm during buff
+
* Skeleton Manteau now dropped by Entweihen Crothen
* Endless Flywing no longer sellable to NPC
+
* Aliot now drops Gauntlet of Hit
* Endless BF Wing no longer sellable to NPC
+
* Dokebi now drops Dokebi Hat
* Endless Magnifier no longer sellable to NPC
+
* Am Mut now drops Dokebi Horn
* Gemstone Bag no longer sellable to NPC
+
* Alice now drop Alice Doll
 +
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
 +
* Gangster Scarf can now be dropped, traded and sold
 +
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
 +
* Bell Scarf now dropped by Garm Baby
 +
* Fashion Hip Sack now dropped by Armeyer Dinze
 +
* Fashion Hip Sack slots increased from 0 -> 1
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* Added Grounded to all boss class monsters when you attack them
+
* Naght Sieger now flagged with Share Loot
* Kasa no longer Status Resistant
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
* Kasa no longer Boss Type Monster
+
* Entweihen Crothen now flagged with Share Loot
* Salamander no longer Status Resistant
+
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
* Salamander no longer Boss Type Monster
+
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
 
<br>
 
<br>
=== Crafting ===
+
=== Enchantments ===
* Increase Fame from Refine +10 armors from +5 -> +10
+
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
* Removed Baby Crafting Penalty
+
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
* Enchanted Stone success chance increased from +15/+20/+25/+30/+35 -> +30/+35/+40/+45/+50 to Follow Iron/Steel Patern
+
* Enlightened and Juggernaut cap level increased from 75 -> 99
* Fixed Refine Weapon and Refine Armor item phasing check
+
* Removed Giant Slayer
 
<br>
 
<br>
=== Mining ===
+
=== Thief ===
* Exp no longer increased by Training Rune
+
* Improve Dodge no longer increases Movement Speed of Assassin
* Final Exp Multiplier Increased from (100 + (Mining Level + 1) * 10)% -> (100 + (Mining Level + 1) * 13)%
 
* Increases Oridecon Spawn rate from 200 -> 300 Weight
 
* Increases Elunium Spawn rate from 200 -> 300 Weight
 
* Increases Gold Spawn rate from 100 -> 125 Weight
 
* Added spawn locations for Oridecon Elunium and Gold in Ice Dun, Thor, Gefenia and Vein Fields
 
<br>
 
=== Enchanting ===
 
* Adjusted Apprentice Quest Items
 
* Fixed Attack giving too much Atk above level 5
 
* Fixed Magic Attack giving too much Matk above level 5
 
* Block chance increase from (4*SkillLv)% -> (5*SkillLv)%
 
* Block damage reduction increased from 25% -> 33% + (SkillLv*10)
 
* Remove Total Resistance
 
* Changed All Total Resistance -> Elemental Mastery
 
* Lower Ele Resistance to level 5
 
* Increase Ele Resistance from (2*SkillLv)% -> (5*SkillLv)%
 
* Decrease Elementalist from (6*SkillLv)% -> (3*SkillLv)%
 
* Changed Mind over Matter to [Int + Enlightened + Skill Cost]
 
* [New]: Elemental Mastery - Increase damage against monsters sharing your armor element by (SkillLv*3%) [Max 5]
 
* [New]: Mini Combos - Ele Armor Rune + Ele Resistance Rune -> +(SkillLv*3)% more resistance of that ele
 
* [New]: Duality Combo - Holy Resistance + Shadow Resistance -> Equalize Holy and Shadow Resistance and increase each by (SkillLv*3)%
 
* [New]: Advanced Elemental Mastery - Elemental Mastery + Ele Armor Rune + Ele Resistance Rune -> Increase damage against monsters sharing your armor element by an additional (SkillLv*3%)
 
* [New]: Bully - Str + Vit + Defender + Archon -> When hit by Magic attacks gain (SkillLv*12)% of Mdef as Atk for 5 seconds, When hit by Physical Attacks gain (SkillLv*12)% of Def as Atk for 3 seconds.
 
* [New]: Magic Barrier - Int + Magic Wall + Null Magic + Magic Attack -> When casting magic gain (SkillLv*5)% Magic Resistance for 10 seconds and When Reflecting magic it deals (SkillLv*20)% Max Matk bonus damage.
 
* [New]: Slaughtering - Strength Up + No Prisoners + Attack -> When you kill an enemy, you resist Reflect by (3*SkillLv)% and gain (4*SkillLv) Str for 10 seconds.
 
* [New]: Giant Slayer - Strength Up + Execute + Critical Up + Critical Killer -> Add a (10*SkillLv)% chance to deal (SkillLv)% or targets missing HP as damage with basic attack crits. Capped at (500*SkillLv).
 
* [New]: Nature Slayer - Fire Killer + Wind Killer + Water Killer + Earth Killer -> Increase damage vs prime elements by (SkillLv * 8)% and (SkillLv*20)% of your resistance to that element
 
<br>
 
=== Pirate ===
 
* Dual Wielding Revolvers basic attacks now cost double ammo
 
* Increase Bullettime dual damage from (SkillLv)% -> (SkillLv*2)%, no longer effects Meele + Pistol
 
* Decrease dual wield penelty on main hand from 50% -> 40%
 
* Decrease dual wield penelty on off hand from 60% -> 40%
 
* Fixed a bug where The Hempen Jig would not hurt you under No Recovery
 
* Pirates Jinx Def ignore no longer scales with Crit Damage instead Critting Skills ignore (5*SkillLv) of targets def and gain effects of bonus crit damage items.
 
* Eye Patch Hit Increases by 10 + JobLevel / 7 and Blind Resistance increased by 33%
 
* Knothole Strike replace bonus crit scaling with (SkillLv)% higher chance to crit
 
<br>
 
=== Mercenary ===
 
* [Precision]: Increase damage of Critical Damage by (5*SkillLv)% and Critical Skills ignore (10*SkillLv) of targets flee.
 
* [Headshot]: Lower target Def by (5*SkillLv) for 10 seconds
 
* [Aimbot]: Add +1 Skill Level to auto Cast Skills and can now cast Needle Shot as well
 
* [Reload Mastery]: Increse Pistol Damage by (2*SkillLv)%, Add (SkillLv*10)% chance to only Consume 1 Bullet when dual wielding pistols with skills and basic attacks
 
* [Needle Shot]: No longer Special Damage instead is a 175% atk with a garenteed Crit. (Level 2 from Aimbot deals 225% atk)
 
* [Endless Needles]: Next 10*SkillLv Skills hits (so 5*SkillLv when dual wielding) deal 25% reduced damage but are gauenteed to be a crit. Moved to Merc Tree.
 
* Shot skills damage increased from 40*SkillLv -> 50*SkillLv
 
 
<br>
 
<br>
=== Buccaneer ===
+
=== Assassin ===
* [Landlubber Replacement]: Critical Skills ignore (5 * SkillLv) and (5 * SkillLv)% of targets flee (Max 7)
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
* [Merciless]: Replace Off hand Bonus Damage with Bonus Skill Damage
+
* Sonic Blow cooldown increased from 0 -> 1 second
* [Mislead]: Guaranteed to be a crit, Doubles Effect of Def Ignore Pirate Jinx for a short time and applies bleeding.
+
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
* [Relentless Assult]: Remove Def and Mdef reduction.
+
* Sonic Blow base crit damage increased from 90% -> 100%
* Saboteur now fully ignores Assumtio
+
* Sonic Blow bonus crit damage increased from 0% -> 25%
 
<br>
 
<br>
=== Thief ===
+
=== Alchemist ===
* Sprinkle Sand can now hit Hidden targets
+
* Potion Pitcher Healing now increased by 1% per target Level
 +
* Fixed Mob potion pitcher not scaling with new potion values
 
<br>
 
<br>
=== Necromancer ===
+
=== Gunslinger ===
* Mirror Magic now bypassed by Linked Wizard
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
* Fixed female walking pallet
 
 
<br>
 
<br>
=== Soul Linker ===
+
=== Ninja ===
* Kaite reflection now works on mobs higher then level 80
+
* Fixed Cast Ninja Spell using wrong stones per level
* Kaite reflection now works on boss monsters
 
 
<br>
 
<br>
=== Wizard ===
+
=== Viking ===
* Link now bypasses Mirror Magic
+
* No longer gets increases Movement Speed with dual axes
 
<br>
 
<br>
=== Monk ===
+
=== Ronin ===
* Snap Range reduced from 14 -> 9
+
* Fixed Omniblade crashing server
 
<br>
 
<br>
=== Spiriter ===
+
=== Esper ===
* Psychic Slicer damage increased from (120 + 20*SkillLv)% -> (150 + 30*SkillLv)%
+
* Recoded Spirit Bomber completely
* Psychic Slicer cast time increased from 1 -> 1.5 seconds
 
* Psychic Cutter damage increased from (130 + 30*SkillLv)% -> (150 + 30*SkillLv)%
 
* Psychic Cutter cast time increased from 0.75 -> 1.25 seconds
 
 
<br>
 
<br>
=== Macabre ===
+
=== Phalanx ===
* Fixed Relief duration
+
* Giants Growth no longer drops agro when lost
* Fixed Restrict Duration
 
* Psychic Nova damage decreased from (250 + 50*SkillLv)% -> (50 + 50*SkillLv)%
 
* Psychic Nova cast time increased from 1 -> 1.7 seconds
 
 
<br>
 
<br>
 
=== Draconier ===
 
=== Draconier ===
* Savagery now ignores 25% of targets def
+
* Greater Dragon should now say proper stone name on fail
* Increase Savagery damage from 50+20*SkilLv -> 100+20*SkillLv
 
* Increase Usurper from 150+50*SkillLv -> 200+75*SkillLv
 
* Greater Dragon stats now increased from 25% -> 50%
 
* Dragon Magic bonus damage vs ele changed from +500 -> (25*SkillLv)% + 250
 
* Reduced Water Mantle Regen scaling from ((SkillLv*10) + (Dex * (SkillLv+1)/2)) -> ((SkillLv*10) + (Dex*SkillLv/4))
 
* Reduce Dragon Victory Sp Restore by 33%
 
* Tornado Break damage increased from (15*SkillLv + 150 + Stack * 5 * SkillLv) -> (25*SkillLv + 150 + Stack * 10 * SkillLv)
 
 
<br>
 
<br>
  
 +
<br>
  
 +
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
  
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
  
 +
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 +
* [[2022-08-05]]
 +
* [[2022-07-21]]
 +
* [[2022-07-14]]
 +
* [[2022-07-06]]
 +
* [[2022-06-28]]
 +
* [[2022-06-23]]
 +
* [[2022-04-11]]
 +
* [[2022-04-09]]
 +
* [[AprilFools2022]]
 +
* [[2022-03-31]]
 +
* [[2022-03-30]]
 +
* [[2022-03-23]]
 +
* [[2022-03-14]]
 +
* [[2022-03-02]]
 +
* [[2022-02-04]]
 +
* [[2022-01-26]]
 +
* [[2022-01-19]]
  
 +
=== 2021 ===
 +
* [[2021-11-11]]
 +
* [[2021-11-07]]
 +
* [[2021-11-05]]
 +
* [[2021-11-03]]
 +
* [[2021-10-04]]
 +
* [[2021-06-20]]
 +
* [[2021-06-10]]
 +
* [[2021-04-25]]
 +
* [[2021-04-17]]
 +
* [[2021-03-14]]
 +
* [[2021-03-12]]
 +
* [[2021-03-03]]
 +
* [[2021-02-03]]
 +
* [[2021-01-27]]
 +
* [[2021-01-26]]
 +
* [[2021-01-25]]
 +
* [[2021-01-24]]
  
<br>
+
=== 2020 ===
 
+
* [[2020-12-23]]
== Full Patch List ==
+
* [[2020-11-30]]
 +
* [[2020-11-21]]
 +
* [[2020-11-04]]
 
* [[2020-11-03]]
 
* [[2020-11-03]]
 
* [[2020-07-29]]
 
* [[2020-07-29]]
Line 170: Line 216:
 
* [[2020-01-21]]
 
* [[2020-01-21]]
 
* [[2020-01-02]]
 
* [[2020-01-02]]
 +
 +
=== 2019 ===
 
* [[2019-12-28]]
 
* [[2019-12-28]]
 
* [[2019-12-23]]
 
* [[2019-12-23]]
Line 206: Line 254:
 
* [[2019-02-14]]
 
* [[2019-02-14]]
 
* [[2019-02-01]]
 
* [[2019-02-01]]
 +
 +
=== 2018 ===
 
* [[2018-12-19]]
 
* [[2018-12-19]]
 
* [[2018-12-12]]
 
* [[2018-12-12]]

Revision as of 18:09, 16 April 2024

Latest

2024-04-16

General

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja

  • Fixed Cast Ninja Spell using wrong stones per level


Viking

  • No longer gets increases Movement Speed with dual axes


Ronin

  • Fixed Omniblade crashing server


Esper

  • Recoded Spirit Bomber completely


Phalanx

  • Giants Growth no longer drops agro when lost


Draconier

  • Greater Dragon should now say proper stone name on fail



Full Patch List

2024

2023

2022

2021

2020

2019

2018