Difference between revisions of "PatchNotes"

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{{TOC}}
 
== Latest ==
 
== Latest ==
=== Mining ===
+
'''2024-04-16'''
* Removed Jellopy Deposits in Prontera Field
+
=== General ===
* Reduced Jellopy Deposit Rate from 3500 -> 2500
+
* Restructured Magic skills to have a skillratio call for future use
* Slightly Increase Exp Earned, most noticeable with low end pickaxes
+
* Item Healing now increased by 1% per Level
 +
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
 +
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
 +
* HP regen increases with Base Level by up to 11%
 +
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
 +
* High Int required Int reduced from 120 -> 100
 +
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
 +
* SP regen increases with Base Level by up to 33%
 +
* Treasure System Enabled
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* All Status Immunity items resistance have increased from 100% -> 200%
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
* Necromancer Card no longer summons Skeletons
+
* Battlefield Textbook now dropped by Sage Worm
 +
* Minstrel Bow now dropped by Bow Guardian
 +
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
 +
* Skeleton Manteau now dropped by Entweihen Crothen
 +
* Aliot now drops Gauntlet of Hit
 +
* Dokebi now drops Dokebi Hat
 +
* Am Mut now drops Dokebi Horn
 +
* Alice now drop Alice Doll
 +
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
 +
* Gangster Scarf can now be dropped, traded and sold
 +
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
 +
* Bell Scarf now dropped by Garm Baby
 +
* Fashion Hip Sack now dropped by Armeyer Dinze
 +
* Fashion Hip Sack slots increased from 0 -> 1
 
<br>
 
<br>
=== Enchanting ===
+
=== Monster ===
* Cleaned up combos to be human readable
+
* Naght Sieger now flagged with Share Loot
* Resolute change to [Vit + Juggernaut]
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
* Fixed Resolute being an inverted check
+
* Entweihen Crothen now flagged with Share Loot
* Mind Over Matter change to [Int + Enlightened + Cost Down]
+
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
* Fixed Mind Over Matter being an inverted check
+
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
* Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
 
* Exploit Now reduced resistance from gear
 
 
<br>
 
<br>
=== Necromancer ===
+
=== Enchantments ===
* Summons now have base stats of master
+
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
* Summons level increased from Master Job Level -> Master Base Level
+
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
* Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
+
* Enlightened and Juggernaut cap level increased from 75 -> 99
* Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
+
* Removed Giant Slayer
* Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
+
<br>
* Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
+
=== Thief ===
* Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
+
* Improve Dodge no longer increases Movement Speed of Assassin
* Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
+
<br>
* Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
+
=== Assassin ===
* Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
* Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
+
* Sonic Blow cooldown increased from 0 -> 1 second
* Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
+
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
* Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
+
* Sonic Blow base crit damage increased from 90% -> 100%
* Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
+
* Sonic Blow bonus crit damage increased from 0% -> 25%
* Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
+
<br>
* Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
+
=== Alchemist ===
* Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
+
* Potion Pitcher Healing now increased by 1% per target Level
* Zombie Def changed from  min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
+
* Fixed Mob potion pitcher not scaling with new potion values
* Zombie MDef changed from  min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
+
<br>
* Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
+
=== Gunslinger ===
* Enabled Familiar (no quest yet)
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
 +
<br>
 +
=== Ninja ===
 +
* Fixed Cast Ninja Spell using wrong stones per level
 +
<br>
 +
=== Viking ===
 +
* No longer gets increases Movement Speed with dual axes
 +
<br>
 +
=== Ronin ===
 +
* Fixed Omniblade crashing server
 
<br>
 
<br>
 
=== Esper ===
 
=== Esper ===
* New Spirit of Life Sprite
+
* Recoded Spirit Bomber completely
* Swapped Astral Spirit Sprite
+
<br>
* Swapped Spirit of Life Icon
+
=== Phalanx ===
* Swapped Astral Spirit Icon
+
* Giants Growth no longer drops agro when lost
* Fixed Illusionary Blade having too much HP
 
* Fixed Summon movement speed
 
 
<br>
 
<br>
=== Buccaneer ===
+
=== Draconier ===
* Fixed Demolition Force Description
+
* Greater Dragon should now say proper stone name on fail
* Fixed Whiskey Slash Description
 
* Fixed Pirate King Description
 
 
<br>
 
<br>
  
 +
<br>
  
 +
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
  
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
  
 +
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 +
* [[2022-08-05]]
 +
* [[2022-07-21]]
 +
* [[2022-07-14]]
 +
* [[2022-07-06]]
 +
* [[2022-06-28]]
 +
* [[2022-06-23]]
 +
* [[2022-04-11]]
 +
* [[2022-04-09]]
 +
* [[AprilFools2022]]
 +
* [[2022-03-31]]
 +
* [[2022-03-30]]
 +
* [[2022-03-23]]
 +
* [[2022-03-14]]
 +
* [[2022-03-02]]
 +
* [[2022-02-04]]
 +
* [[2022-01-26]]
 +
* [[2022-01-19]]
  
<br>
+
=== 2021 ===
 +
* [[2021-11-11]]
 +
* [[2021-11-07]]
 +
* [[2021-11-05]]
 +
* [[2021-11-03]]
 +
* [[2021-10-04]]
 +
* [[2021-06-20]]
 +
* [[2021-06-10]]
 +
* [[2021-04-25]]
 +
* [[2021-04-17]]
 +
* [[2021-03-14]]
 +
* [[2021-03-12]]
 +
* [[2021-03-03]]
 +
* [[2021-02-03]]
 +
* [[2021-01-27]]
 +
* [[2021-01-26]]
 +
* [[2021-01-25]]
 +
* [[2021-01-24]]
  
== Full Patch List ==
+
=== 2020 ===
 +
* [[2020-12-23]]
 +
* [[2020-11-30]]
 +
* [[2020-11-21]]
 +
* [[2020-11-04]]
 
* [[2020-11-03]]
 
* [[2020-11-03]]
 
* [[2020-07-29]]
 
* [[2020-07-29]]
Line 84: Line 216:
 
* [[2020-01-21]]
 
* [[2020-01-21]]
 
* [[2020-01-02]]
 
* [[2020-01-02]]
 +
 +
=== 2019 ===
 
* [[2019-12-28]]
 
* [[2019-12-28]]
 
* [[2019-12-23]]
 
* [[2019-12-23]]
Line 120: Line 254:
 
* [[2019-02-14]]
 
* [[2019-02-14]]
 
* [[2019-02-01]]
 
* [[2019-02-01]]
 +
 +
=== 2018 ===
 
* [[2018-12-19]]
 
* [[2018-12-19]]
 
* [[2018-12-12]]
 
* [[2018-12-12]]

Revision as of 18:09, 16 April 2024

Latest

2024-04-16

General

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja

  • Fixed Cast Ninja Spell using wrong stones per level


Viking

  • No longer gets increases Movement Speed with dual axes


Ronin

  • Fixed Omniblade crashing server


Esper

  • Recoded Spirit Bomber completely


Phalanx

  • Giants Growth no longer drops agro when lost


Draconier

  • Greater Dragon should now say proper stone name on fail



Full Patch List

2024

2023

2022

2021

2020

2019

2018