Difference between revisions of "PatchNotes"

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{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-04-16'''
 
=== General ===
 
=== General ===
* Negative Enchantments no longer set to 0 in extra storage
+
* Restructured Magic skills to have a skillratio call for future use
* Costume Clown can no longer costume rental items
+
* Item Healing now increased by 1% per Level
* Costume Clown no longer removes bound state
+
* Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
* When crafting if cant carry item will drop
+
* Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
* Removed Ra Ticket from event shop
+
* HP regen increases with Base Level by up to 11%
 +
* Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
 +
* High Int required Int reduced from 120 -> 100
 +
* High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
 +
* SP regen increases with Base Level by up to 33%
 +
* Treasure System Enabled
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Regain SP on Kill effects now work with ranged attacks or skills
+
* Fixed Old Camouflage Rabbit Hood requiring level 170
* [New]: Lovering Card: If Intelligence is greater than Strength and Vitality combined restore 1% Max SP every 10 seconds, otherwise restore 1% Max HP instead.
+
* Battlefield Textbook now dropped by Sage Worm
 +
* Minstrel Bow now dropped by Bow Guardian
 +
* Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
 +
* Skeleton Manteau now dropped by Entweihen Crothen
 +
* Aliot now drops Gauntlet of Hit
 +
* Dokebi now drops Dokebi Hat
 +
* Am Mut now drops Dokebi Horn
 +
* Alice now drop Alice Doll
 +
* Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
 +
* Gangster Scarf can now be dropped, traded and sold
 +
* Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
 +
* Bell Scarf now dropped by Garm Baby
 +
* Fashion Hip Sack now dropped by Armeyer Dinze
 +
* Fashion Hip Sack slots increased from 0 -> 1
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* Ifrit now drops Ifrits Spirit
+
* Naght Sieger now flagged with Share Loot
* Atroce now drops Atroce Fur
+
* Naght Sieger gear drop changes reduced from 90% -> 35%
* Gorynych now drops Gopinich Scales
+
* Entweihen Crothen now flagged with Share Loot
* Lady Tanee now drops Banana Bark
+
* Entweihen Crothen gear drop changes reduced from 90% -> 35%
* Baphomet now drops Baphomet Horn Piece
+
* Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location
* Kiel D-01 now drops Eye of Darkness
 
* Knight of Windstorm now drops Windstorm Fragment
 
* Turtle General now drops Turtle Plate
 
* RSX 0806 now drops Living Steel
 
* Mistress now drops Mistress Crown
 
* Dracula now drops Vampire Blood
 
* Dark Lord now drops Dark Lords Heart
 
 
<br>
 
<br>
=== Pets ===
+
=== Enchantments ===
* New Pets; Angeling, Archangeling, Deviling, Banshee, Flame Skull, Usakoring, Dark Hollow, Darkring, Deviring, Pumpkinring, Lovering, Soul Taker and Lost
+
* Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
 +
* Juggernaut formula HP minimum reduced from 25% -> 11.8%
 +
* Enlightened and Juggernaut cap level increased from 75 -> 99
 +
* Removed Giant Slayer
 
<br>
 
<br>
=== Weapon Mastery ===
+
=== Thief ===
* Increase Swiftness healing on attack from (SkillLv * Multiplier / 2) -> (SkillLv * Multiplier * 2 / 3)
+
* Improve Dodge no longer increases Movement Speed of Assassin
* Swiftness Healing on attack is now increased by Healing Received gear
 
 
<br>
 
<br>
=== Blacksmith ===
+
=== Assassin ===
* Can now craft Inferno using; Used Iron Plate x100, Rusty Screw x50, Oridecon x15, Burning Heart x100
+
* Sonic Blow cast delay reduced from 2 -> 0 seconds
* Can now craft Destroyer using; Used Iron Plate x50, Rusty Screw x70, Oridecon x10
+
* Sonic Blow cooldown increased from 0 -> 1 second
* Einherjar Set Recipes Changed;
+
* Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
* Regin Brjota now requires: 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 2 Ifrits Spirit, 1 Dark Red Scale
+
* Sonic Blow base crit damage increased from 90% -> 100%
* Niu Heimar now requires: 1 Mithril, 3 Will of Red Darkness, 3 Valhalla's Flower, 50 Soft Silk,1 Mother's Nightmare, 5 Tiger's Footskin
+
* Sonic Blow bonus crit damage increased from 0% -> 25%
* Aldar Rof now requires: 2 Mithril, 10 Gemstone, 5 Atroce Fur, 4 Dark Lords Heart, 3 Broken Pharaoh Emblem, 2 Gopinich Scale
 
* Fimbulvetr now requires: 2 Mithril, 5 Ice Scale,5 Piece of Shield, 5 Banana Bark, 5 Baphomet Horn, 5 Windstorm Fragment
 
* Rjufask Regin now requires: 1 Mithril, 3 Fang of Hatii, 3 Turtle Plate, 3 Mistress Crown, 3 Eye of Darkness, 3 Heroic Emblem
 
* Regin Deyja now requires: 1 Mithril, 3 Broken Crown, 3 Ba Gua, 3 Living Steel, 3 Vampire Blood, 3 Fragment of Rossata Stone
 
 
<br>
 
<br>
=== Priest ===
+
=== Alchemist ===
* Slow Poison should properly stop Endless Nightmare damage and sleep
+
* Potion Pitcher Healing now increased by 1% per target Level
* Slow Poison should properly stop Decay damage
+
* Fixed Mob potion pitcher not scaling with new potion values
 
<br>
 
<br>
=== Macabre ===
+
=== Gunslinger ===
* Moonlight Fiend now gives +5 Max Spirit Spheres
+
* Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)
* Increase Mdef damage reduction of Endless Nightmare from (0.5*Mdef)% -> (0.66*Mdef)%
 
* Shivering Wheel freeze chance dropped from (15 + 15*SkillLv)% -> (10 + 15*SkillLv)%
 
* Endless Nightmare now removed on player logout
 
* Talisman of Doom now removed on player logout
 
* Talisman of Decay now removed on player logout
 
* Backlash now removed on player logout
 
 
<br>
 
<br>
=== Esper ===
+
=== Ninja ===
* Psychic Massacre no longer deals reduced damage to further enemies
+
* Fixed Cast Ninja Spell using wrong stones per level
* Empathy now removed on player logout
 
* No longer crashes when Esper dies with Empathy and no summon
 
* Fixed Zazanba not receiving double effect from Avatar
 
* Increase Avatar duration from 180 -> 600 seconds
 
* Increase Avatar cast time from 5 -> 7 seconds
 
* Increase Divine Grace duration from 60 -> 180 seconds
 
* Increase Divine Blessings duration from 240 -> 300 seconds
 
 
<br>
 
<br>
=== Shogun ===
+
=== Viking ===
* All Toggles now removed on player logout
+
* No longer gets increases Movement Speed with dual axes
* Fixed Death Charge Crash
 
* Fixed War Insanity
 
* Fixed Crimson Ruler
 
* Fixed Fear of Death
 
* Fixed Harsh Lesson
 
 
<br>
 
<br>
 
=== Ronin ===
 
=== Ronin ===
* Moon Reflect now gives Correct Flee and only at night
+
* Fixed Omniblade crashing server
* Increase Moon Reflect flee from (1 + (Job Level / 5)) -> (3 + (Job Level / 4))
 
 
<br>
 
<br>
=== Mystic ===
+
=== Esper ===
* Unlimited now removed on player logout
+
* Recoded Spirit Bomber completely
<br>
 
=== Draconier ===
 
* Tornado Break no longer deals reduced damage to further enemies
 
 
<br>
 
<br>
 
=== Phalanx ===
 
=== Phalanx ===
* Instinct Spear now properly cast Shield Bang with a spear and shield
+
* Giants Growth no longer drops agro when lost
* Shield Bang Level Lowered from 10 -> 5
 
* Shield Bang damage increased from (5*SkillLv)% -> 125 + (SkillLv * 25)%
 
* Shield Bang Stun Chance increased (2*SkillLv)% -> (4*SkillLv)%
 
* Shield Bang no longer deals reduced damage to further enemies
 
* Lowered Shield Bang requirement from Shield Mastery 5 -> Shield Mastery 1
 
* Shield Mastery Shield Bang bonus damage increased from (2*SkillLv)% -> (5*SkillLv)%
 
* Shield Mastery Bull Smash bonus damage increased from (4*SkillLv)% -> (10*SkillLv)%
 
 
<br>
 
<br>
=== Pirate ===
+
=== Draconier ===
* Crit Skills now properly benefit from crit damage items
+
* Greater Dragon should now say proper stone name on fail
 
<br>
 
<br>
=== Mercenary ===
+
 
* New Icons
 
* Decreased Collateral Damage damage from (100 + Skilllv*100)% -> (100 + Skilllv*50)%
 
* Arcane Barrage no longer requires Percision level 5
 
* Needle Shot now scales with crit damage
 
* Endless Needle now scales with crit damage
 
 
<br>
 
<br>
=== Buccaneer ===
 
* Fixed Exploit Shot giving too much bonus crit damage
 
* Updated Louyang Firecracker recipe
 
* Ransack will stop trying to steal once the target has been stolen from successfully once
 
* Fixed Corkscrew dealing +200% bonus damage
 
* Ransack cooldown reduced from 3 -> 1 second
 
* [New]: Forced Entry: Uses a Grappling hook and a Rope to pull you and an enemy closer together dealing 100% damage. (Max 1)
 
<br>
 
=== Rogue ===
 
* Gank will stop trying to steal once the target has been stolen from successfully once
 
<br>
 
=== Bard/Dancer ===
 
* Translated Frost Joker/Scream
 
<br>
 
=== Necromancer ===
 
* Fixed summons losing stats in certain situations
 
* Changed Soul Harvest damage from (125 + (25 * SkillLv) + (Str * SkillLv))% -> (150 + (50 * SkillLv))%
 
* Soul Harvest now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 5)% Vs Undead
 
* Soul Harvest now gains spirit spheres chance increased from (SkillLv*10)% -> (SkillLv*25)%
 
* When Soul Harvest collects a Spirit Sphere deals an extra (10 + (30*SkillLv))% damage
 
* Soul Harvest no longer drains SP
 
* Soul Harvest cooldown reduced from 3 -> 2 seconds
 
* Evil Land damage / healing formula reduced from (((SkillLv * SkillLv * 26) + (SkillLv * 3) + 1) * (Int * 2 + Str + Int / 9 * Int / 6 + Str / 9 + Str / 9) / 100) -> (SkillLv * SkillLv * 26) + ((Int + Str + Job Level + 3) * SkillLv) + 1
 
* Evil Land Sp cost reduced from 75 -> 25
 
* Evil Land Spirit Sphere cost reduced from 3 -> 1
 
* Evil Land max instances changed from 2 -> SkillLv
 
* Evil Land Cooldown reduced from 14 -> 3.5 Seconds
 
* Leech Life No longer self targetable
 
* Increased Leech Life offensive self heal from ((SkillLv + 1)/20)% -> 65%
 
* Reduced Leech Life damage taken on healing ally
 
* Increase Leech life Healing from (Level + Int) / 8 * (4 + (SkillLv * 8)) -> (Level + Int + Job Level) / 8 * ((SkillLv * 10))
 
* Spirit Rupture cast time reduced from 3.5 -> 1.5 seconds
 
* Spirit Rupture cooldown reduced from 3 -> 2 seconds
 
* Spirit Rupture deals an additional (200*SkillLv) damage to targets hit by Soul Harvest in last 60 seconds
 
* Spirit Rupture no longer deals reduced damage to further enemies
 
* Increase Spirit Rupture base damage from (250 + SkillLv * 50)% -> (250 + SkillLv * 100)%
 
* Decrease Spirit Rupture bonus damage from (SkillLv * 10)% per spirit sphere -> (SkillLv * 5)% per spirit sphere
 
* Spirit Rupture now does an extra ((Soul Harvest SkillLv) * (Soul Strike SkillLv) * 15)% Vs Undead
 
* Increased Spirit Rupture Knockback from (SkillLv+1)/2 -> SkillLv
 
* Devour Spirits cooldown reduced from 2 -> 1 seconds
 
* Increase Devour Spirit healing from ((SkillLv * 25) + (SkillLv * 25) * Int / 18) -> ((Level + Int + Job Level) / 8 * ((SkillLv * 10)) * (100 + Int) / 100)
 
* [Edit]: Staff Mastery: Gain Matk equal to (10*SkillLv)% of your attack power with a staff.
 
  
 +
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
 +
 +
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 +
* [[2022-08-05]]
 +
* [[2022-07-21]]
 +
* [[2022-07-14]]
 +
* [[2022-07-06]]
 +
* [[2022-06-28]]
 +
* [[2022-06-23]]
 +
* [[2022-04-11]]
 +
* [[2022-04-09]]
 +
* [[AprilFools2022]]
 +
* [[2022-03-31]]
 +
* [[2022-03-30]]
 +
* [[2022-03-23]]
 +
* [[2022-03-14]]
 +
* [[2022-03-02]]
 +
* [[2022-02-04]]
 +
* [[2022-01-26]]
 +
* [[2022-01-19]]
 +
 +
=== 2021 ===
 +
* [[2021-11-11]]
 +
* [[2021-11-07]]
 +
* [[2021-11-05]]
 +
* [[2021-11-03]]
 +
* [[2021-10-04]]
 +
* [[2021-06-20]]
 +
* [[2021-06-10]]
 +
* [[2021-04-25]]
 +
* [[2021-04-17]]
 +
* [[2021-03-14]]
 +
* [[2021-03-12]]
 +
* [[2021-03-03]]
 +
* [[2021-02-03]]
 +
* [[2021-01-27]]
 +
* [[2021-01-26]]
 +
* [[2021-01-25]]
 +
* [[2021-01-24]]
  
<br>
+
=== 2020 ===
 +
* [[2020-12-23]]
 +
* [[2020-11-30]]
 +
* [[2020-11-21]]
 +
* [[2020-11-04]]
 +
* [[2020-11-03]]
 +
* [[2020-07-29]]
 +
* [[2020-07-08]]
 +
* [[2020-07-01]]
 +
* [[2020-06-26]]
 +
* [[2020-06-24]]
 +
* [[2020-06-19]]
 +
* [[2020-06-02]]
 +
* [[2020-05-21]]
 +
* [[2020-04-21]]
 +
* [[2020-04-20]]
 +
* [[AprilFools2020]]
 +
* [[2020-03-20]]
 +
* [[2020-03-05]]
 +
* [[2020-02-24]]
 +
* [[2020-02-18]]
 +
* [[2020-02-12]]
 +
* [[2020-02-10]]
 +
* [[2020-02-01]]
 +
* [[2020-01-23]]
 +
* [[2020-01-21]]
 +
* [[2020-01-02]]
  
===Older Patches===
+
=== 2019 ===
 +
* [[2019-12-28]]
 +
* [[2019-12-23]]
 +
* [[2019-12-05]]
 +
* [[2019-11-30]]
 +
* [[2019-11-15]]
 +
* [[2019-11-14]]
 +
* [[2019-11-08]]
 +
* [[2019-10-30]]
 +
* [[2019-09-15]]
 +
* [[2019-09-05]]
 +
* [[2019-08-26]]
 +
* [[2019-08-13]]
 +
* [[2019-08-08]]
 +
* [[2019-07-27]]
 +
* [[2019-07-24]]
 +
* [[2019-06-21]]
 +
* [[2019-06-15]]
 +
* [[2019-06-14]]
 +
* [[2019-06-13]]
 +
* [[2019-06-11]]
 +
* [[2019-06-10]]
 +
* [[2019-06-06]]
 
* [[2019-06-03]]
 
* [[2019-06-03]]
 
* [[2019-05-22]]
 
* [[2019-05-22]]
Line 165: Line 254:
 
* [[2019-02-14]]
 
* [[2019-02-14]]
 
* [[2019-02-01]]
 
* [[2019-02-01]]
 +
 +
=== 2018 ===
 
* [[2018-12-19]]
 
* [[2018-12-19]]
 
* [[2018-12-12]]
 
* [[2018-12-12]]
Line 173: Line 264:
 
* [[2018-10-19]]
 
* [[2018-10-19]]
 
* [[2018-10-17]]
 
* [[2018-10-17]]
* [[2018-10-10]]
 
* [[2018-10-03]]
 
* [[2018-09-25]]
 
* [[2018-09-19]]
 
* [[2018-09-12]]
 
* [[2018-09-06]]
 
* [[2018-09-01]]
 
* [[2018-08-29]]
 
* [[2018-08-26]]
 
* [[2018-08-24]]
 
* [[2018-08-22]]
 
* [[2018-08-20]]
 
 
=== Beta Patches ===
 
* 2018-08-17
 
* 2018-08-09
 
* 2018-07-27
 
* 2018-07-07
 
* 2018-07-06
 
* 2018-06-23
 
* 2018-06-16
 
* 2018-06-01
 
* 2018-05-23
 
* 2018-05-17
 
* 2018-05-17
 
* 2018-05-11
 
* 2018-05-09
 
* 2018-05-07
 
* 2018-05-03
 
* 2018-05-01
 
* 2018-02-01
 
* 2018-01-10
 
* 2017-12-21
 
* 2017-12-07
 
* 2017-11-02
 
* 2017-10-14
 
* 2017-10-05
 
* 2017-09-28
 
* 2017-09-20
 
* 2017-09-12
 
* 2017-09-06
 
* 2017-08-30
 
* 2017-08-26
 
* 2017-08-21
 
* 2017-08-15
 
* 2017-07-22
 
* 2017-06-29
 
* 2017-06-08
 
* 2017-06-02
 
* 2017-05-12
 
* 2017-05-01
 
* 2017-04-19
 
* 2017-02-15
 
* 2017-01-26
 
* 2017-01-20
 
* 2017-01-13
 
* 2017-01-10
 
* 2017-01-08
 
* 2017-01-07
 
* 2017-01-01
 
* 2016-12-30
 
* 2016-12-27
 
* 2016-12-25
 
* 2016-12-20
 
* 2016-12-15
 
* 2016-12-13
 
* 2016-12-10
 
* 2016-09-21
 
* 2016-09-15
 
* 2016-08-31
 
* 2016-08-19
 
* 2016-08-17
 
* 2016-07-30
 
* 2016-07-22
 
* 2016-07-20
 
* 2016-07-18
 
* 2016-07-16
 
* 2016-07-14
 
* 2016-07-13
 

Revision as of 18:09, 16 April 2024

Latest

2024-04-16

General

  • Restructured Magic skills to have a skillratio call for future use
  • Item Healing now increased by 1% per Level
  • Hp regen increased from 1 + (Vit/5) + (MaxHp/200) -> 1 + (Vit + MaxHp/40 + Level/3)/5
  • Added Hig Vit regen, if total vit is over 100 increase regen by (Vit / 2 + 1)
  • HP regen increases with Base Level by up to 11%
  • Sp regen increased from 1 + (Int/5) + (MaxSp/100) -> 1 + (Int + MaxSp/20 + Level/3)/5
  • High Int required Int reduced from 120 -> 100
  • High Int bonus Regen reduced from (Int / 2 + 4) -> (Int / 2 + 1)
  • SP regen increases with Base Level by up to 33%
  • Treasure System Enabled


Items

  • Fixed Old Camouflage Rabbit Hood requiring level 170
  • Battlefield Textbook now dropped by Sage Worm
  • Minstrel Bow now dropped by Bow Guardian
  • Staff Of Light now dropped by Violent Coelacanth and Mutant Coelacanth
  • Skeleton Manteau now dropped by Entweihen Crothen
  • Aliot now drops Gauntlet of Hit
  • Dokebi now drops Dokebi Hat
  • Am Mut now drops Dokebi Horn
  • Alice now drop Alice Doll
  • Firelock Soldier, Apocalipse, Carat, Sting, and Nine Tail Cards now requires +8 instead of +9
  • Gangster Scarf can now be dropped, traded and sold
  • Ninja Scroll Matk changed from (1+JobLevel/15) -> (JobLevel/10)
  • Bell Scarf now dropped by Garm Baby
  • Fashion Hip Sack now dropped by Armeyer Dinze
  • Fashion Hip Sack slots increased from 0 -> 1


Monster

  • Naght Sieger now flagged with Share Loot
  • Naght Sieger gear drop changes reduced from 90% -> 35%
  • Entweihen Crothen now flagged with Share Loot
  • Entweihen Crothen gear drop changes reduced from 90% -> 35%
  • Abyss Lake 4 Skeletons now spawn at targets death location instead of killers location


Enchantments

  • Enlightened Max Sp changed from (25*SkillLv*SkillLv) -> (3 * (SkillLv + (SkillLv + SkillLv * SkillLv / 5) * 33) / 2) or 2500 -> 1500
  • Juggernaut formula HP minimum reduced from 25% -> 11.8%
  • Enlightened and Juggernaut cap level increased from 75 -> 99
  • Removed Giant Slayer


Thief

  • Improve Dodge no longer increases Movement Speed of Assassin


Assassin

  • Sonic Blow cast delay reduced from 2 -> 0 seconds
  • Sonic Blow cooldown increased from 0 -> 1 second
  • Sonic Blow cooldown now reduced by 1 millisecond for every 0.6 APM
  • Sonic Blow base crit damage increased from 90% -> 100%
  • Sonic Blow bonus crit damage increased from 0% -> 25%


Alchemist

  • Potion Pitcher Healing now increased by 1% per target Level
  • Fixed Mob potion pitcher not scaling with new potion values


Gunslinger

  • Suppressive Fire number of shots with Gatling Gun increased from (5+SkillLv*2) -> (5 + SkillLv + Apm * SkillLv / 100)


Ninja

  • Fixed Cast Ninja Spell using wrong stones per level


Viking

  • No longer gets increases Movement Speed with dual axes


Ronin

  • Fixed Omniblade crashing server


Esper

  • Recoded Spirit Bomber completely


Phalanx

  • Giants Growth no longer drops agro when lost


Draconier

  • Greater Dragon should now say proper stone name on fail



Full Patch List

2024

2023

2022

2021

2020

2019

2018