Difference between revisions of "PatchNotes"

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{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-04-04'''
 
=== General ===
 
=== General ===
* New at_command at_petdebug, which shows summons stats on spawning
+
* Autotarget combos now ends early if the combo'er appears in the target monsters damage logs, Flying Sidekick, Esera, Submission, Crippling Blow, Tsunami Drop, Asura, Silent Strike, Blazing Strike and Obsidian Strike
* Increase Max Spirit Sphere Limit from 15 -> 25
+
* Abbey01 camera zoom range increased from 50 -> 100
* Added Increase Max Sphere for future use
+
* Abbey02 camera zoom range increased from 50 -> 75
* Added Ignore Element Resistance for future use
+
* Stone Curse Def adjustment changed from -50% -> +25%
* Added Ignore Race Resistance for future use
+
* Stone Curse Mdef adjustment changed from +25% -> -50%
* Added Ignore Size Resistance for future use
+
* Enabled Dynamic Mobs Elemental Table
* Added Increase Mining Exp for future use
+
* All Summons now gain masters refine resistance
* Added Increase Weapon Exp for future use
+
* Fixed Max Level Annoucement
* Added Increase Craft Chance for future use
+
* Fixed OpenLoot Command
* Fixed Max Resistance in certain conditions
+
* Crafting is no longer doubled by default
* Food Buff 5+ no longer removed on death
+
<br>
* Grants is now removed on logout
+
=== Monster ===
* Hitting a Sleeping target Ignores Flee, Def and Mdef but is no longer a guaranteed crit
+
* Draugerrottin now spawns; 40 Gibbet, 20 Quve, 20 Lude, 1 Dullahan, 1 Loli Ruri, 1 Disguise, 1 Bloody Murderer, and 1 Hylozoist
* Player Vit Def changed from [VIT*0.5] + rnd([VIT*0.3], max([VIT*0.3],[VIT^2/150]-1)) -> Vit (buff before 110 Vit nerf after)
+
* Vampire Gift, Blood Drain and Enegy Drain heal now increased by 50% if target is bleeding
* Ignore Def no longer increases target Def when they have negative Def
 
* Lower Thanatos Tower party requirement from 5 -> 4
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Changed Sword of Lore effect to All Stats + 1 and Increase Weapon Exp by 50%
+
* Lude Pumpkin Lantern drop rate increased from 32% -> 40%
* Added Snow Cap, Hollow Mask, Santa Poring Cap, Bombring Hat, Short Abysmal Knight Helm, Hode Hat, Puppy Santa Hat, Ribbon Wizard Hat, Lala Hat (Peke), Chii Ears, Black Hairband, Knitted Bear, War-chief Hat, Rough Wind Hairpin, Star Earring, Shinobi Mask, Heart Hat, Heart Scarf, Heart Wings, Holly Ring, Ice Wings, Deviruchi Wings, Little Demon Wings, Pecopeco Wings, Star Ring, Aquaring Rucksack, Cowring Rucksack, Cowring Rucksack, Firing Rucksack, Ghostring Rucksack, Goldring Rucksack, Leafing Rucksack, Marin Rucksack, Panding Rucksack, Poporing Rucksack, Usakoring Rucksack, Santa Poring Rucksack and Rune of Power
+
* Red Potion HP restore increased from 45~65 -> 100
* Added Ice Wing Recolors
+
* Orange Potion HP restore increased from 105~145 -> 200
* Aliza now drops Black Hairband
+
* Yellow Potion HP restore increased from 175~235 -> 400
* Abysmal Knight now drop Abysmal Knight Helm
+
* White Potion HP restore increased from 325~405 -> 800
* Abysmal Knight now drop Shot Abysmal Knight Helm
+
* Green Potion weight reduced from 4 -> 3
* Cat O' Nine Tails now drop Cat O' Nine Tails Hat
+
* Blue Potion SP restore increased from 40~60 -> 75
* Anubis now drop Anubis Helm
+
* Condensed Red Potion HP restore increased from 45~65 -> 100
* Hode now drop Hode Hat
+
* Condensed Yellow Potion HP restore increased from 175~235 -> 400
* Grand Peco Peco now drops Peco Peco Wings
+
* Condensed White Potion HP restore increased from 325~405 -> 800
* Katrinn now drops Ribbon Wizard Hat
+
* Condensed Blue Potion SP restore increased from 40~60 -> 75
* Shinobi now drop Shinobi Mask
+
* Crown of Sahasrara Apm, Cast Time, Cast Delay SP cost changed from 5% -> 3%
* Mistress now drops Bee Wings
+
* Crown of Sahasrara Atk reduced from 90 -> 50
* Necromancer now drops Necromancer's Hood
+
* Crown of Sahasrara Matk reduced from 70 -> 50
* Added Abysmal Knight Helm Recolors
+
* Hempen Jig no longer damage delay changed from 2 seconds -> 1 second
* Santa Poring now drops Santa Poring Cap
+
* Hempen Jig no longer stops hurting player below 10% hp
* Added Bombring Hat to Event Ticket Shop
 
* Added Pixie Wings to Event Ticket Shop
 
* Added Knitted Bear Hat to Winter Event Shop
 
* Added Snow Cap Quest, Available from December 1st - January 31st
 
* Added Puppy Santa Hat Quest, Available from December 1st - December 31st
 
* Added Ice Wing Quest, Available from December 1st - February 29th
 
* Added Holly Ring Quest, Available from December 1st - December 31st
 
* Added Chii Ears Quest
 
* Added Lala Hat (Peke) Quest
 
* Added Alucard Hat Quest
 
* Added Hollow Mask Quest
 
* Rough Wind Hairpin can be baught in an armor shop
 
* Fixed Poison Violence Spear not wearable till trans
 
* Toxic Spore now drops Poison Violence Spear
 
* Trans Pirate, Adept and Spiriter classes can wear Diablos Robes
 
* Trans Samurai and Spearman classes can wear Diablos Armor
 
* Updated all 2nd Class items to be wearable by custom 2nd classes
 
* Regin Brjota no longer cast Spectral Veil or Ethereal Cloak
 
* Blank Scroll Cost reduced from 4000 -> 2000
 
 
<br>
 
<br>
=== Swordman ===
+
=== Thanatos Tower ===
* Magnum Break bonus hit went from (SkillLv*10)% -> (SkillLv*5) Flat
+
* Floor 3+ group requisite removed
 +
* Floor 7+ requirement changed from Black Key and Trans or Level 94+ -> Black Key and Level 84+
 +
* Logging out in tower floor 3+ warps you back to floor 2
 +
* Anyone who wants to fight Thanatos boss now requires a Black Charm Stone to warp through portal
 +
* Memory of Thanatos now flaged with Shared Loot
 +
* Memory of Thanatos drop rates mostly reduced
 +
* Memory of Thanatos HP increased from 445660 -> 1245660
 +
* Memory of Thanatos BaseExp increased from 3666000 -> 9666000
 +
* Memory of Thanatos JobExp increased from 2145060 -> 6145060
 +
* Memory of Thanatos MvpExp increased from 1833000 -> 3833000
 +
* Memory of Thanatos Attack increased from 3812~7483 -> 4812~8483
 +
* Memory of Thanatos Defense and Magic Defense increased from 35 -> 40
 +
* Memory of Thanatos Int increased from 86 -> 186
 +
* Memory of Thanatos Dex increased from 147 -> 187
 +
* Memory of Thanatos Walk Delay reduced from 120 -> 100
 +
* Memory of Thanatos Now Cast Blood Drain, Fissure, Maximize Power, Wide Bleeding, Investigate, Giants Growth, Reflect Shield, and Bowling Bash
 
<br>
 
<br>
=== Blacksmith ===
+
=== Enchanting ===
* Forging with Basic Anvil gains +1% success chance
+
* Kin Slayer removed
* Forging with no Anvil suffers a -20% success chance
 
 
<br>
 
<br>
=== Gunslinger ===
+
=== Knight ===
* Chain Action ignores (Crit * SkillLv / 10)% of Targets Def
+
* Bowling Bash no longer hits an extra time with 2H Quicken
* Chain Action gains (Crit * SkillLv / 10)% Hit Rate
+
* Bowling Bash no longer cast twice as fast with 2H Quicken
 +
* Bowling Bash no longer gets bonus (10*SkillLv)% Atk from 2H Sword
 +
* Bowling Bash damage increased by (2H Quicken Level * SkillLv)% Atk while 2H Quicken is active
 
<br>
 
<br>
=== Necromancer ===
+
=== Guslinger ===
* New Icons
+
* Mass Spiral SP cost reduced from (40+3*SkillLv) -> 43
* New Status Icons
+
* Sphere Crafting changed from misc items -> rough ele stones
 +
* Shotgun Pellets are no longer canceled is basic attack misses
 
<br>
 
<br>
 
=== Viking ===
 
=== Viking ===
* Rampage always hits when target is bleeding
+
* Warseeker cast delay reduced from 70 -> 50%
* Reduce Bonus hit rate from 3*SkillLv -> 2*SkillLv
+
* Warseeker no longer generate rage
 +
* Thunder Clap Rage generation reduced by 33%
 +
* Helm Splitter bleed chance increased from (15*SkillLv)% -> (15 + 15*SkillLv)%
 +
* Rampage no longer inflicts Bleeding
 +
* Rampage recast chance increased by 1% per rage
 +
* Rampage rage generation reduced by 33%
 +
* Rampage recast chance from Berserker's Rage reduced from 2% -> 1%
 +
* Rampage recast chance now increases by 1% per Rage
 +
* Rampage recast chance from Bleeding increased from 10% -> 10% + 1% per Aegis Ruin Stack
 +
* Rampage damage changed from (500+40*SkillLv + 100 if bleeding)% -> (500+50*SkillLv)%
 +
* Last Stand additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 +
* Dying Breath additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 +
* Dying Breath bonus Atk reduced from (5*SkillLv) -> (4*SkillLv)
 +
* Dragon's Roar cooldown increased from 0 -> 30 seconds
 +
* Dragon's Roar now grants 70% of max Rage, rounding up
 +
* Dragon's Roar cast delay reduced from 2 -> 0 seconds
 
<br>
 
<br>
=== Spearman ===
+
=== Bard/Dancer ===
* Power Drive bonus hit went from (SkillLv*10)% -> (SkillLv*5) Flat
+
* Bragi no longer gains +20% additional cast delay reduction at level 10, just (3*SkillLv)%
 +
* Bragi bonus from Musical Lessons reduced from (4*SkillLv)% -> (2*SkillLv)%
 +
* Bragi Bonus from int increased from Int / 5 -> Int / 3
 +
* Arrow Vulcan cast delay reduced from 2 -> 1.5 seconds
 +
* Arrow Vulcan walk delay reduced from 1 -> 0 seconds
 
<br>
 
<br>
 
=== Phalanx ===
 
=== Phalanx ===
* Impenetrable Shell: Reduce All incoming damage by 10% then further reducing Physical damage by ((Def/2)% + (Vit Def * Def / 100)) and Magic damage by ((Mdef/2)% + (Int Mdef * Mdef / 100)). Def/Mdef Scaling Ignored by Defense Disregard Effects.
+
* Giants Growth now heals for 33% the HP it increases
* Reflect Shield: Deals a flat (SkillLv * 5 + ((Shield Mastery * 2) + (Shield Def * (Shield Refine + SkillLv)) + Armor Defense + Armor Refine)) * SkillLv / 2) damage to attackers. (Max 5)
 
* Adjust Skewer Strike hit penelty from 20% -> 10 Flat
 
* Adjust Spear Training + Javaling Toss bonus Hit chance from (10*SkillLv)% -> (5*SkillLv) Flat
 
* Adjust Shiled Bang + Shield Mastery bonus Hit chance from (10*SkillLv)% -> (5*SkillLv) Flat
 
* Adjust Shiled Bang bonus Hit chance from (10*SkillLv)% -> (5*SkillLv) Flat
 
 
<br>
 
<br>
=== Draconier ===
+
=== Esper ===
* Tornado Break bonus hit went from (SkillLv*20)% -> (SkillLv*10) Flat
+
* Divine Blessings now have Animation
 +
* Fixed Divine Blessings not being granted to target
 +
* Fixed Spirit Bomber Crash
 
<br>
 
<br>
=== Shogun ===
+
=== Macabre ===
* Sword Quake bonus hit went from (SkillLv*10)% -> (SkillLv*5) Flat
+
* Fixed Psychic Massacre animation
 +
* Will 'O Wisp duration increased from 60 -> 90 seconds
 +
* Shivering Wheel is now a toggle
 +
* Shivering Wheel now drains 10 SP every 5 seconds
 +
* Shivering Wheel cast time increased from 0 -> 3 seconds
 +
* Shivering Wheel SP cost reduced from 20 -> 10
 
<br>
 
<br>
=== Macabre ===
+
=== Mage ===
* Will O' Wisp Duration increased from 30 -> 60 seconds
+
* Napalm Beat no longer split damage
* Talisman of Terror Increase chance to ((30*SkillLv)+(Int*SkillLv/10))% (Max 3)
+
* Napalm Beat bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
* Talisman of Decay Mdef now reduces damage by (Mdef*2). Damage Cap increased to 2500 but reduced by 1/4 for status resistant monsters. (Max 3)
+
* Stone Curse chance changed from (20+4*SkillLv)% -> (15+6*SkillLv)%
* Endless Nightmare Reduce Damage Ticks to every 10 Seconds, reduce sleep duration to (SkillLv) seconds. Doubled Sleep Chance. Damage Increased to (SkillLv / 2)% Max HP - Target Mdef * 3). Damage Reduced by 1/4 vs Status Resistant Monsters. (Max 10)
+
* Frost Diver cast delay reduced from 1.5 -> 0.5 seconds
* Talisman of Binding Prevents all Buffs and Debuffs from starting for 20*SkillLv seconds. (Max 3)
+
* Frost Diver cooldown increased from 0 -> 0.3 seconds
* Talisman of Shattering Add Frozen, Gullvieg, Counter Stance, Baulders Gift and Sleep to list, Increase damage to (200+100*SkillLv)%. (Max 3)
+
<br>
* Talisman of Sealing reduces target's natural status resistance by (5+SkillLv*15)% for 15 seconds. (Max 3)
+
=== Wizard ===
 +
* Meteor Storm cast time increased from 12 -> 15 seconds
 +
* Meteor Storm meteor delay increased from 550 -> 650ms
 +
* Meteor Storm cast delay increased from [2,3,3,4,4,5,5,6,6,7] -> (1+SkillLv) Seconds
 +
* Napalm Vulcan no longer split damage
 +
* Napalm Vulcan bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
 +
* After Casting Frost Diver, Frost Nova will center around target of Frost Diver and have 50% cast time
 +
* After Casting Frost Diver, Jupitel Thunder will auto target target of Frost Diver and have 50% cast time
 +
* Replaced Gravitation with Fissure
 +
* Gained Stone Nova
 +
<br>
 +
=== Ninja ===
 +
* Throwing Mastery % Atk increased from 3% -> 5% to match other 2H weapons
 +
* Throwing Mastery no longer grants Matk from Kunai
 +
* Throw Kunai switched from Physical to Magic damage
 +
* Cicada Cast Off is moved to Ninja Tree
 +
* Ninja Aura HP cost changed from [5%,5%,5%,5%,80] -> 80
 +
* Ninja Aura SP cost changed from (10+10*SkillLv) -> 2% SP
 +
<br>
 +
=== Shinobi ===
 +
* Orinage no longer double throws Kunai
 +
* Death Blossom no longer works with Kunai
 +
* Zenkai max level reduced from 4 -> 3
 +
* Zenkai order swapped from [Fire, Water, Wind, Shadow] -> [Wind, Water, Fire]
 +
* Mirror Image no longer requires Cicada Cast Off
 +
* Body Double no longer requires Cicada Cast Off
 +
* Body Double now requires Shadow Slash
 +
* Body Double Stats changed from base stats -> battle stats
 +
* Mirror Image SP cost reduced from (28+2*SkillLv) -> (10+2*SkillLv)
 +
* Replaced Final Strike with Shadow Burst
 +
* Shadow Slash damage changed from (100+380*SkillLv)% -> (125+75*SkillLv*SkillLv)%
 +
* Pure Soul HP restore reduced from (15*SkillLv)% -> (10*SkillLv)%
 +
<br>
 +
=== Necromancer ===
 +
* Raise Skeleton now deals (50*SkillLv)% Matk undead damage in a 5x5 on spawn from corpse
 +
* Raise Zombie now deals 250% Matk poison damage in a 5x5 on spawn
 +
* Summons can now generate corpses if they kill the target
 +
* Necrosis Spawn chance increased from (5*SkillLv)% -> (5+5*SkillLv)%
 
<br>
 
<br>
=== Esper ===
+
=== Revenant ===
* Corrected Summons stat calculation, should be less buggy
+
* Grasp Heart now has a visual indicators for Start, Damage and Finish
 +
* Lich King now only gains 1/2 resistance from Unnerving Graveyard
 +
* Lich King now properly only needs 2 corpses, was checking for 3 but consuming only 2
 +
* Corpse Explosion damage increased from (100+150*SkillLv)% -> (100+180*SkillLv)%
 +
* Corpse Explosion now extends duration of Lich King by 10 seconds, up to max duration, whenever it heals caster
 +
* Lye Bath chance increased from (10*SkillLv)% -> (20*SkillLv)%
 +
* Lye Bath is now instant instead of over 1 second
 +
* Lye Bath now does damage of Raise Skeleton in a 5x5 around summoned Skeleton
 +
* Lye Bath no longer Kills Zombies above what's needed to hit max skeletons other than if chance fails
 +
* Lye Bath no longer Kills Zombies if server fails to summon other than if chance fails
 +
* Lye Bath Skeletons will automatically attack the target from when they were Zombies, but will not be aggressive otherwise
 +
* Lye Bath no longer increases Skeleton cap by skilllv, instead its just 1
 +
* Ravenous Horde is now instant instead of over 1 second
 +
* Ravenous now does damage of Raise Zombie in a 5x5 around summoned Zombie
 +
* Mass Grave is now instant instead of over 1 second
 +
* Mass Grave now does damage of Raise Skeleton in a 5x5 around summoned Skeleton from corpse
 +
* Mass Grave now summons up to 1/2 Max Skeletons if not at max after using copses consuming HP, SP and Skel Bones
 +
* Mass Grave requires a minimum of 1 corpse to cast
 +
<br>
 +
=== Samurai ===
 +
* Heal Wounds increased from (25 * SkillLv)* ((101 + Vit) / 100)* ((100 + Heal Power) / 100) -> (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100)
 +
* Heal Wounds now properly scales with Monster Vit and Level and Max HP
 +
* Heal Wounds no longer heals self under Blood Soaked
 +
* Heal Wound SP cost reduced from 15 -> 10
 +
* Heal Wound Cooldown increased from 1 -> 2 seconds
 
<br>
 
<br>
=== Pirate ===
+
=== Daimyo ===
* New Status Icons
+
* Natural Healing missing HP reduced from 5% -> (SkillLv/10)%
* Skills can no longer crit without learning Pirate's Jinx
+
* Natural Healing % bonus reduced from (Job Level / 70) -> (Job Level / 100)
* [Edit]: Pirate's Jinx - Skills can Crit scaling with Crit chance. Additionally increases Crit Damage by (5*SkillLv)% doubled for Dagger and Sword. When Skills Crit they ignore (Crit Damage/2)% of targets Physical Resistance from Def. Always ignores Vit Def and Refine Damage Reduction.
+
* Warmonger Cap reduced from (6 + (Job Level + Base Level + Str * 3 + 4) / 5) -> (5 + ((Job Level + Base Level)/5 + (Str * 2) + Vit) / 5)
* Pirate's Jinx now increases skill hit chance by (SkillLv * Crit / 5)% always hitting when Crit is 100
+
* Warmonger Duration changed from [1st Cast 90 | Already Stacked 180 | Max Stacks 300] seconds -> (Bonus Atk * 5) Seconds
 +
* Warmonger now properly caps on 1st cast
 +
* War Insanity auto cast Heal Wounds now properly scales like normal Heal Wounds
 +
* War Insanity auto cast Heal Wounds now removes debuffs if caster has Natural Healing, but not bonus healing
 +
* War Insanity auto cast Heal Wounds no longer heals allies under Berserk but does heal those under Blood Soaked (including self)
 
<br>
 
<br>
=== Mercenary ===
+
=== Ronin ===
* New Status Icons
+
* Omniblade targeted cast can now crit under Kenjutsu
* Fixed Meteor Smash Dealing too much damage
+
* Omniblade recoded from scratch, now dashes even if targets die early
* Fixed Meteor Smash Procing too often
+
* Omniblade no longer Crashes Server
* Armshot now applies status on each hit
+
* Omniblade damage reduction now last a minimum of 1 second
* Headshot now applies status on each hit
+
* Omniblade Iaijutsu autotarget now last a minimum of 1 seconds and only selects initial target
* Legshot now applies status on each hit
 
* Requiem now applies status on each hit
 
* Dark Filament now applies status on each hit
 
* Adjusted Requiem damage formula to (250 + (Distance*50))% Atk
 
* Requiem increase crit damage by 250% when target is below 15% HP
 
* Requiem now recives a 5x bonus from Killer Instinct
 
* Precision now gives (5*SkillLv)% crit damage
 
* Fixed Killer Instinct damage cap
 
 
<br>
 
<br>
=== Buccaneer ===
+
=== Assassin ===
* New Status Icons
+
* Katar Mastery % Atk increased from (3*SkillLv)% -> (5*SkillLv)% to match other 2H weapons
* Mislead now crits
+
* Katar Mastery Flat Atk reduced from (3*SkillLv) -> (2*SkillLv) to match other 2H weapons
* Mislead no longer doubles Hit rate instead Doubles Hit before enemy Agi and bonus 80 Hit
+
* Soul Destroyer now effected by % damage cards
 +
* Soul Destroyer Int scaling reduced from (5*SkillLv) -> (3*SkillLv)
 +
* Soul Destroyer Atk scaling reduced from (100*SkillLv)% -> (60*SkillLv)%
 +
* Soul Destroyer now effected by EDP
 +
* Grimtooth range changed from (2+SkillLv) -> 7
 +
* Grimtooth damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
 +
* Grimtooth no longer applies quagmire, intead cancels target movement
 +
* Grimtooth bonus hit increased from (3*SkillLv) -> (5*SkillLv)
 +
* Meteor Assault damage increased from (40+40*SkillLv)% -> (100+50*SkillLv)%
 +
* Meteor Assault can no longer stun or bleed
 +
* Meteor Assault blind chance reduced from (5+5*SkillLv)% -> (5*SkillLv)%
 +
* Meteor Assault now applies Enchant Poison and Deadly Poison
 +
* Sonic Blow cast delay increased from 0.5 -> 2 second
 +
* Sonic Blow cast delay is now reducible
 +
* Sonic Blow walk delay reduced from 0.5 -> 0 seconds
 +
* Sonic Blow no longer gets 4 extra hits on Crit
 +
* Sonic Blow APM to bonus Hit increased from APM / 80 -> APM / 60
 +
* Sonic Blow out of cloaking no longer ignores flee, still benefits from crit bonus hit
 +
* Sonic Blow out of cloaking missing HP damage removed
 +
* Sonic Blow Crit damage multiplier reduced from 100% -> 90%
 +
* Sonic Acceleration Bonus hit reduced from 50 -> 25
 +
* Sonic Acceleration no longer increase crit damage by 10%
 
<br>
 
<br>
  
 +
<br>
  
 +
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
  
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
  
 +
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 +
* [[2022-08-05]]
 +
* [[2022-07-21]]
 +
* [[2022-07-14]]
 +
* [[2022-07-06]]
 +
* [[2022-06-28]]
 +
* [[2022-06-23]]
 +
* [[2022-04-11]]
 +
* [[2022-04-09]]
 +
* [[AprilFools2022]]
 +
* [[2022-03-31]]
 +
* [[2022-03-30]]
 +
* [[2022-03-23]]
 +
* [[2022-03-14]]
 +
* [[2022-03-02]]
 +
* [[2022-02-04]]
 +
* [[2022-01-26]]
 +
* [[2022-01-19]]
  
 +
=== 2021 ===
 +
* [[2021-11-11]]
 +
* [[2021-11-07]]
 +
* [[2021-11-05]]
 +
* [[2021-11-03]]
 +
* [[2021-10-04]]
 +
* [[2021-06-20]]
 +
* [[2021-06-10]]
 +
* [[2021-04-25]]
 +
* [[2021-04-17]]
 +
* [[2021-03-14]]
 +
* [[2021-03-12]]
 +
* [[2021-03-03]]
 +
* [[2021-02-03]]
 +
* [[2021-01-27]]
 +
* [[2021-01-26]]
 +
* [[2021-01-25]]
 +
* [[2021-01-24]]
  
 +
=== 2020 ===
 +
* [[2020-12-23]]
 +
* [[2020-11-30]]
 +
* [[2020-11-21]]
 +
* [[2020-11-04]]
 +
* [[2020-11-03]]
 +
* [[2020-07-29]]
 +
* [[2020-07-08]]
 +
* [[2020-07-01]]
 +
* [[2020-06-26]]
 +
* [[2020-06-24]]
 +
* [[2020-06-19]]
 +
* [[2020-06-02]]
 +
* [[2020-05-21]]
 +
* [[2020-04-21]]
 +
* [[2020-04-20]]
 +
* [[AprilFools2020]]
 +
* [[2020-03-20]]
 +
* [[2020-03-05]]
 +
* [[2020-02-24]]
 +
* [[2020-02-18]]
 +
* [[2020-02-12]]
 +
* [[2020-02-10]]
 +
* [[2020-02-01]]
 +
* [[2020-01-23]]
 +
* [[2020-01-21]]
 +
* [[2020-01-02]]
  
 
+
=== 2019 ===
<br>
+
* [[2019-12-28]]
 
+
* [[2019-12-23]]
===Full Patch List===
 
 
* [[2019-12-05]]
 
* [[2019-12-05]]
 
* [[2019-11-30]]
 
* [[2019-11-30]]
Line 174: Line 400:
 
* [[2019-02-14]]
 
* [[2019-02-14]]
 
* [[2019-02-01]]
 
* [[2019-02-01]]
 +
 +
=== 2018 ===
 
* [[2018-12-19]]
 
* [[2018-12-19]]
 
* [[2018-12-12]]
 
* [[2018-12-12]]
Line 182: Line 410:
 
* [[2018-10-19]]
 
* [[2018-10-19]]
 
* [[2018-10-17]]
 
* [[2018-10-17]]
* [[2018-10-10]]
 
* [[2018-10-03]]
 
* [[2018-09-25]]
 
* [[2018-09-19]]
 
* [[2018-09-12]]
 
* [[2018-09-06]]
 
* [[2018-09-01]]
 
* [[2018-08-29]]
 
* [[2018-08-26]]
 
* [[2018-08-24]]
 
* [[2018-08-22]]
 
* [[2018-08-20]]
 
 
=== Beta Patches ===
 
* 2018-08-17
 
* 2018-08-09
 
* 2018-07-27
 
* 2018-07-07
 
* 2018-07-06
 
* 2018-06-23
 
* 2018-06-16
 
* 2018-06-01
 
* 2018-05-23
 
* 2018-05-17
 
* 2018-05-17
 
* 2018-05-11
 
* 2018-05-09
 
* 2018-05-07
 
* 2018-05-03
 
* 2018-05-01
 
* 2018-02-01
 
* 2018-01-10
 
* 2017-12-21
 
* 2017-12-07
 
* 2017-11-02
 
* 2017-10-14
 
* 2017-10-05
 
* 2017-09-28
 
* 2017-09-20
 
* 2017-09-12
 
* 2017-09-06
 
* 2017-08-30
 
* 2017-08-26
 
* 2017-08-21
 
* 2017-08-15
 
* 2017-07-22
 
* 2017-06-29
 
* 2017-06-08
 
* 2017-06-02
 
* 2017-05-12
 
* 2017-05-01
 
* 2017-04-19
 
* 2017-02-15
 
* 2017-01-26
 
* 2017-01-20
 
* 2017-01-13
 
* 2017-01-10
 
* 2017-01-08
 
* 2017-01-07
 
* 2017-01-01
 
* 2016-12-30
 
* 2016-12-27
 
* 2016-12-25
 
* 2016-12-20
 
* 2016-12-15
 
* 2016-12-13
 
* 2016-12-10
 
* 2016-09-21
 
* 2016-09-15
 
* 2016-08-31
 
* 2016-08-19
 
* 2016-08-17
 
* 2016-07-30
 
* 2016-07-22
 
* 2016-07-20
 
* 2016-07-18
 
* 2016-07-16
 
* 2016-07-14
 
* 2016-07-13
 

Revision as of 13:03, 4 April 2024

Latest

2024-04-04

General

  • Autotarget combos now ends early if the combo'er appears in the target monsters damage logs, Flying Sidekick, Esera, Submission, Crippling Blow, Tsunami Drop, Asura, Silent Strike, Blazing Strike and Obsidian Strike
  • Abbey01 camera zoom range increased from 50 -> 100
  • Abbey02 camera zoom range increased from 50 -> 75
  • Stone Curse Def adjustment changed from -50% -> +25%
  • Stone Curse Mdef adjustment changed from +25% -> -50%
  • Enabled Dynamic Mobs Elemental Table
  • All Summons now gain masters refine resistance
  • Fixed Max Level Annoucement
  • Fixed OpenLoot Command
  • Crafting is no longer doubled by default


Monster

  • Draugerrottin now spawns; 40 Gibbet, 20 Quve, 20 Lude, 1 Dullahan, 1 Loli Ruri, 1 Disguise, 1 Bloody Murderer, and 1 Hylozoist
  • Vampire Gift, Blood Drain and Enegy Drain heal now increased by 50% if target is bleeding


Items

  • Lude Pumpkin Lantern drop rate increased from 32% -> 40%
  • Red Potion HP restore increased from 45~65 -> 100
  • Orange Potion HP restore increased from 105~145 -> 200
  • Yellow Potion HP restore increased from 175~235 -> 400
  • White Potion HP restore increased from 325~405 -> 800
  • Green Potion weight reduced from 4 -> 3
  • Blue Potion SP restore increased from 40~60 -> 75
  • Condensed Red Potion HP restore increased from 45~65 -> 100
  • Condensed Yellow Potion HP restore increased from 175~235 -> 400
  • Condensed White Potion HP restore increased from 325~405 -> 800
  • Condensed Blue Potion SP restore increased from 40~60 -> 75
  • Crown of Sahasrara Apm, Cast Time, Cast Delay SP cost changed from 5% -> 3%
  • Crown of Sahasrara Atk reduced from 90 -> 50
  • Crown of Sahasrara Matk reduced from 70 -> 50
  • Hempen Jig no longer damage delay changed from 2 seconds -> 1 second
  • Hempen Jig no longer stops hurting player below 10% hp


Thanatos Tower

  • Floor 3+ group requisite removed
  • Floor 7+ requirement changed from Black Key and Trans or Level 94+ -> Black Key and Level 84+
  • Logging out in tower floor 3+ warps you back to floor 2
  • Anyone who wants to fight Thanatos boss now requires a Black Charm Stone to warp through portal
  • Memory of Thanatos now flaged with Shared Loot
  • Memory of Thanatos drop rates mostly reduced
  • Memory of Thanatos HP increased from 445660 -> 1245660
  • Memory of Thanatos BaseExp increased from 3666000 -> 9666000
  • Memory of Thanatos JobExp increased from 2145060 -> 6145060
  • Memory of Thanatos MvpExp increased from 1833000 -> 3833000
  • Memory of Thanatos Attack increased from 3812~7483 -> 4812~8483
  • Memory of Thanatos Defense and Magic Defense increased from 35 -> 40
  • Memory of Thanatos Int increased from 86 -> 186
  • Memory of Thanatos Dex increased from 147 -> 187
  • Memory of Thanatos Walk Delay reduced from 120 -> 100
  • Memory of Thanatos Now Cast Blood Drain, Fissure, Maximize Power, Wide Bleeding, Investigate, Giants Growth, Reflect Shield, and Bowling Bash


Enchanting

  • Kin Slayer removed


Knight

  • Bowling Bash no longer hits an extra time with 2H Quicken
  • Bowling Bash no longer cast twice as fast with 2H Quicken
  • Bowling Bash no longer gets bonus (10*SkillLv)% Atk from 2H Sword
  • Bowling Bash damage increased by (2H Quicken Level * SkillLv)% Atk while 2H Quicken is active


Guslinger

  • Mass Spiral SP cost reduced from (40+3*SkillLv) -> 43
  • Sphere Crafting changed from misc items -> rough ele stones
  • Shotgun Pellets are no longer canceled is basic attack misses


Viking

  • Warseeker cast delay reduced from 70 -> 50%
  • Warseeker no longer generate rage
  • Thunder Clap Rage generation reduced by 33%
  • Helm Splitter bleed chance increased from (15*SkillLv)% -> (15 + 15*SkillLv)%
  • Rampage no longer inflicts Bleeding
  • Rampage recast chance increased by 1% per rage
  • Rampage rage generation reduced by 33%
  • Rampage recast chance from Berserker's Rage reduced from 2% -> 1%
  • Rampage recast chance now increases by 1% per Rage
  • Rampage recast chance from Bleeding increased from 10% -> 10% + 1% per Aegis Ruin Stack
  • Rampage damage changed from (500+40*SkillLv + 100 if bleeding)% -> (500+50*SkillLv)%
  • Last Stand additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
  • Dying Breath additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
  • Dying Breath bonus Atk reduced from (5*SkillLv) -> (4*SkillLv)
  • Dragon's Roar cooldown increased from 0 -> 30 seconds
  • Dragon's Roar now grants 70% of max Rage, rounding up
  • Dragon's Roar cast delay reduced from 2 -> 0 seconds


Bard/Dancer

  • Bragi no longer gains +20% additional cast delay reduction at level 10, just (3*SkillLv)%
  • Bragi bonus from Musical Lessons reduced from (4*SkillLv)% -> (2*SkillLv)%
  • Bragi Bonus from int increased from Int / 5 -> Int / 3
  • Arrow Vulcan cast delay reduced from 2 -> 1.5 seconds
  • Arrow Vulcan walk delay reduced from 1 -> 0 seconds


Phalanx

  • Giants Growth now heals for 33% the HP it increases


Esper

  • Divine Blessings now have Animation
  • Fixed Divine Blessings not being granted to target
  • Fixed Spirit Bomber Crash


Macabre

  • Fixed Psychic Massacre animation
  • Will 'O Wisp duration increased from 60 -> 90 seconds
  • Shivering Wheel is now a toggle
  • Shivering Wheel now drains 10 SP every 5 seconds
  • Shivering Wheel cast time increased from 0 -> 3 seconds
  • Shivering Wheel SP cost reduced from 20 -> 10


Mage

  • Napalm Beat no longer split damage
  • Napalm Beat bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
  • Stone Curse chance changed from (20+4*SkillLv)% -> (15+6*SkillLv)%
  • Frost Diver cast delay reduced from 1.5 -> 0.5 seconds
  • Frost Diver cooldown increased from 0 -> 0.3 seconds


Wizard

  • Meteor Storm cast time increased from 12 -> 15 seconds
  • Meteor Storm meteor delay increased from 550 -> 650ms
  • Meteor Storm cast delay increased from [2,3,3,4,4,5,5,6,6,7] -> (1+SkillLv) Seconds
  • Napalm Vulcan no longer split damage
  • Napalm Vulcan bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
  • After Casting Frost Diver, Frost Nova will center around target of Frost Diver and have 50% cast time
  • After Casting Frost Diver, Jupitel Thunder will auto target target of Frost Diver and have 50% cast time
  • Replaced Gravitation with Fissure
  • Gained Stone Nova


Ninja

  • Throwing Mastery % Atk increased from 3% -> 5% to match other 2H weapons
  • Throwing Mastery no longer grants Matk from Kunai
  • Throw Kunai switched from Physical to Magic damage
  • Cicada Cast Off is moved to Ninja Tree
  • Ninja Aura HP cost changed from [5%,5%,5%,5%,80] -> 80
  • Ninja Aura SP cost changed from (10+10*SkillLv) -> 2% SP


Shinobi

  • Orinage no longer double throws Kunai
  • Death Blossom no longer works with Kunai
  • Zenkai max level reduced from 4 -> 3
  • Zenkai order swapped from [Fire, Water, Wind, Shadow] -> [Wind, Water, Fire]
  • Mirror Image no longer requires Cicada Cast Off
  • Body Double no longer requires Cicada Cast Off
  • Body Double now requires Shadow Slash
  • Body Double Stats changed from base stats -> battle stats
  • Mirror Image SP cost reduced from (28+2*SkillLv) -> (10+2*SkillLv)
  • Replaced Final Strike with Shadow Burst
  • Shadow Slash damage changed from (100+380*SkillLv)% -> (125+75*SkillLv*SkillLv)%
  • Pure Soul HP restore reduced from (15*SkillLv)% -> (10*SkillLv)%


Necromancer

  • Raise Skeleton now deals (50*SkillLv)% Matk undead damage in a 5x5 on spawn from corpse
  • Raise Zombie now deals 250% Matk poison damage in a 5x5 on spawn
  • Summons can now generate corpses if they kill the target
  • Necrosis Spawn chance increased from (5*SkillLv)% -> (5+5*SkillLv)%


Revenant

  • Grasp Heart now has a visual indicators for Start, Damage and Finish
  • Lich King now only gains 1/2 resistance from Unnerving Graveyard
  • Lich King now properly only needs 2 corpses, was checking for 3 but consuming only 2
  • Corpse Explosion damage increased from (100+150*SkillLv)% -> (100+180*SkillLv)%
  • Corpse Explosion now extends duration of Lich King by 10 seconds, up to max duration, whenever it heals caster
  • Lye Bath chance increased from (10*SkillLv)% -> (20*SkillLv)%
  • Lye Bath is now instant instead of over 1 second
  • Lye Bath now does damage of Raise Skeleton in a 5x5 around summoned Skeleton
  • Lye Bath no longer Kills Zombies above what's needed to hit max skeletons other than if chance fails
  • Lye Bath no longer Kills Zombies if server fails to summon other than if chance fails
  • Lye Bath Skeletons will automatically attack the target from when they were Zombies, but will not be aggressive otherwise
  • Lye Bath no longer increases Skeleton cap by skilllv, instead its just 1
  • Ravenous Horde is now instant instead of over 1 second
  • Ravenous now does damage of Raise Zombie in a 5x5 around summoned Zombie
  • Mass Grave is now instant instead of over 1 second
  • Mass Grave now does damage of Raise Skeleton in a 5x5 around summoned Skeleton from corpse
  • Mass Grave now summons up to 1/2 Max Skeletons if not at max after using copses consuming HP, SP and Skel Bones
  • Mass Grave requires a minimum of 1 corpse to cast

Samurai

  • Heal Wounds increased from (25 * SkillLv)* ((101 + Vit) / 100)* ((100 + Heal Power) / 100) -> (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100)
  • Heal Wounds now properly scales with Monster Vit and Level and Max HP
  • Heal Wounds no longer heals self under Blood Soaked
  • Heal Wound SP cost reduced from 15 -> 10
  • Heal Wound Cooldown increased from 1 -> 2 seconds


Daimyo

  • Natural Healing missing HP reduced from 5% -> (SkillLv/10)%
  • Natural Healing % bonus reduced from (Job Level / 70) -> (Job Level / 100)
  • Warmonger Cap reduced from (6 + (Job Level + Base Level + Str * 3 + 4) / 5) -> (5 + ((Job Level + Base Level)/5 + (Str * 2) + Vit) / 5)
  • Warmonger Duration changed from [1st Cast 90 | Already Stacked 180 | Max Stacks 300] seconds -> (Bonus Atk * 5) Seconds
  • Warmonger now properly caps on 1st cast
  • War Insanity auto cast Heal Wounds now properly scales like normal Heal Wounds
  • War Insanity auto cast Heal Wounds now removes debuffs if caster has Natural Healing, but not bonus healing
  • War Insanity auto cast Heal Wounds no longer heals allies under Berserk but does heal those under Blood Soaked (including self)


Ronin

  • Omniblade targeted cast can now crit under Kenjutsu
  • Omniblade recoded from scratch, now dashes even if targets die early
  • Omniblade no longer Crashes Server
  • Omniblade damage reduction now last a minimum of 1 second
  • Omniblade Iaijutsu autotarget now last a minimum of 1 seconds and only selects initial target


Assassin

  • Katar Mastery % Atk increased from (3*SkillLv)% -> (5*SkillLv)% to match other 2H weapons
  • Katar Mastery Flat Atk reduced from (3*SkillLv) -> (2*SkillLv) to match other 2H weapons
  • Soul Destroyer now effected by % damage cards
  • Soul Destroyer Int scaling reduced from (5*SkillLv) -> (3*SkillLv)
  • Soul Destroyer Atk scaling reduced from (100*SkillLv)% -> (60*SkillLv)%
  • Soul Destroyer now effected by EDP
  • Grimtooth range changed from (2+SkillLv) -> 7
  • Grimtooth damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
  • Grimtooth no longer applies quagmire, intead cancels target movement
  • Grimtooth bonus hit increased from (3*SkillLv) -> (5*SkillLv)
  • Meteor Assault damage increased from (40+40*SkillLv)% -> (100+50*SkillLv)%
  • Meteor Assault can no longer stun or bleed
  • Meteor Assault blind chance reduced from (5+5*SkillLv)% -> (5*SkillLv)%
  • Meteor Assault now applies Enchant Poison and Deadly Poison
  • Sonic Blow cast delay increased from 0.5 -> 2 second
  • Sonic Blow cast delay is now reducible
  • Sonic Blow walk delay reduced from 0.5 -> 0 seconds
  • Sonic Blow no longer gets 4 extra hits on Crit
  • Sonic Blow APM to bonus Hit increased from APM / 80 -> APM / 60
  • Sonic Blow out of cloaking no longer ignores flee, still benefits from crit bonus hit
  • Sonic Blow out of cloaking missing HP damage removed
  • Sonic Blow Crit damage multiplier reduced from 100% -> 90%
  • Sonic Acceleration Bonus hit reduced from 50 -> 25
  • Sonic Acceleration no longer increase crit damage by 10%



Full Patch List

2024

2023

2022

2021

2020

2019

2018