Difference between revisions of "PatchNotes"

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(2024)
 
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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2024-04-04'''
+
'''2024-05-08'''
 
=== General ===
 
=== General ===
* Autotarget combos now ends early if the combo'er appears in the target monsters damage logs, Flying Sidekick, Esera, Submission, Crippling Blow, Tsunami Drop, Asura, Silent Strike, Blazing Strike and Obsidian Strike
+
* Fixed a few Treasure Chests not being openable
* Abbey01 camera zoom range increased from 50 -> 100
+
* Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
* Abbey02 camera zoom range increased from 50 -> 75
+
* Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
* Stone Curse Def adjustment changed from -50% -> +25%
+
* Anthell warps returned to pre 2010-06-09
* Stone Curse Mdef adjustment changed from +25% -> -50%
+
* Improve walk path range
* Enabled Dynamic Mobs Elemental Table
 
* All Summons now gain masters refine resistance
 
* Fixed Max Level Annoucement
 
* Fixed OpenLoot Command
 
* Crafting is no longer doubled by default
 
 
<br>
 
<br>
=== Monster ===
+
=== Enchanting ===
* Draugerrottin now spawns; 40 Gibbet, 20 Quve, 20 Lude, 1 Dullahan, 1 Loli Ruri, 1 Disguise, 1 Bloody Murderer, and 1 Hylozoist
+
* Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing
* Vampire Gift, Blood Drain and Enegy Drain heal now increased by 50% if target is bleeding
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Lude Pumpkin Lantern drop rate increased from 32% -> 40%
+
* Fixed Temporal Boots [1] not having slot server side
* Red Potion HP restore increased from 45~65 -> 100
+
* Fixed a few items being unwearable
* Orange Potion HP restore increased from 105~145 -> 200
+
* Lava now dropped by Fire Imp and Kasa
* Yellow Potion HP restore increased from 175~235 -> 400
+
* Dark Mask now dropped by Assaulter
* White Potion HP restore increased from 325~405 -> 800
+
* Gold Ore now dropped by RSX-0806
* Green Potion weight reduced from 4 -> 3
+
* Detardeurus now drops Black Bijou
* Blue Potion SP restore increased from 40~60 -> 75
+
* Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
* Condensed Red Potion HP restore increased from 45~65 -> 100
+
* Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
* Condensed Yellow Potion HP restore increased from 175~235 -> 400
+
* Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
* Condensed White Potion HP restore increased from 325~405 -> 800
+
* Zargon no longer dropped by Assaulter
* Condensed Blue Potion SP restore increased from 40~60 -> 75
+
* Fixed Temporal Boots
* Crown of Sahasrara Apm, Cast Time, Cast Delay SP cost changed from 5% -> 3%
+
* Bloody Knight Shield can now be upgraded in same shop as temporal boots
* Crown of Sahasrara Atk reduced from 90 -> 50
 
* Crown of Sahasrara Matk reduced from 70 -> 50
 
* Hempen Jig no longer damage delay changed from 2 seconds -> 1 second
 
* Hempen Jig no longer stops hurting player below 10% hp
 
 
<br>
 
<br>
=== Thanatos Tower ===
+
=== Thief ===
* Floor 3+ group requisite removed
+
* Envenom damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
* Floor 7+ requirement changed from Black Key and Trans or Level 94+ -> Black Key and Level 84+
+
* Envenom SP cost reduced from 12 -> 10
* Logging out in tower floor 3+ warps you back to floor 2
 
* Anyone who wants to fight Thanatos boss now requires a Black Charm Stone to warp through portal
 
* Memory of Thanatos now flaged with Shared Loot
 
* Memory of Thanatos drop rates mostly reduced
 
* Memory of Thanatos HP increased from 445660 -> 1245660
 
* Memory of Thanatos BaseExp increased from 3666000 -> 9666000
 
* Memory of Thanatos JobExp increased from 2145060 -> 6145060
 
* Memory of Thanatos MvpExp increased from 1833000 -> 3833000
 
* Memory of Thanatos Attack increased from 3812~7483 -> 4812~8483
 
* Memory of Thanatos Defense and Magic Defense increased from 35 -> 40
 
* Memory of Thanatos Int increased from 86 -> 186
 
* Memory of Thanatos Dex increased from 147 -> 187
 
* Memory of Thanatos Walk Delay reduced from 120 -> 100
 
* Memory of Thanatos Now Cast Blood Drain, Fissure, Maximize Power, Wide Bleeding, Investigate, Giants Growth, Reflect Shield, and Bowling Bash
 
 
<br>
 
<br>
=== Enchanting ===
+
=== Assassin ===
* Kin Slayer removed
+
* Venom Splasher bonus damage now capped at target's current HP
<br>
 
=== Knight ===
 
* Bowling Bash no longer hits an extra time with 2H Quicken
 
* Bowling Bash no longer cast twice as fast with 2H Quicken
 
* Bowling Bash no longer gets bonus (10*SkillLv)% Atk from 2H Sword
 
* Bowling Bash damage increased by (2H Quicken Level * SkillLv)% Atk while 2H Quicken is active
 
<br>
 
=== Guslinger ===
 
* Mass Spiral SP cost reduced from (40+3*SkillLv) -> 43
 
* Sphere Crafting changed from misc items -> rough ele stones
 
* Shotgun Pellets are no longer canceled is basic attack misses
 
<br>
 
=== Viking ===
 
* Warseeker cast delay reduced from 70 -> 50%
 
* Warseeker no longer generate rage
 
* Thunder Clap Rage generation reduced by 33%
 
* Helm Splitter bleed chance increased from (15*SkillLv)% -> (15 + 15*SkillLv)%
 
* Rampage no longer inflicts Bleeding
 
* Rampage recast chance increased by 1% per rage
 
* Rampage rage generation reduced by 33%
 
* Rampage recast chance from Berserker's Rage reduced from 2% -> 1%
 
* Rampage recast chance now increases by 1% per Rage
 
* Rampage recast chance from Bleeding increased from 10% -> 10% + 1% per Aegis Ruin Stack
 
* Rampage damage changed from (500+40*SkillLv + 100 if bleeding)% -> (500+50*SkillLv)%
 
* Last Stand additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 
* Dying Breath additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 
* Dying Breath bonus Atk reduced from (5*SkillLv) -> (4*SkillLv)
 
* Dragon's Roar cooldown increased from 0 -> 30 seconds
 
* Dragon's Roar now grants 70% of max Rage, rounding up
 
* Dragon's Roar cast delay reduced from 2 -> 0 seconds
 
<br>
 
=== Bard/Dancer ===
 
* Bragi no longer gains +20% additional cast delay reduction at level 10, just (3*SkillLv)%
 
* Bragi bonus from Musical Lessons reduced from (4*SkillLv)% -> (2*SkillLv)%
 
* Bragi Bonus from int increased from Int / 5 -> Int / 3
 
* Arrow Vulcan cast delay reduced from 2 -> 1.5 seconds
 
* Arrow Vulcan walk delay reduced from 1 -> 0 seconds
 
 
<br>
 
<br>
=== Phalanx ===
+
=== Merchant ===
* Giants Growth now heals for 33% the HP it increases
+
* Waterdown no longer skips item check on cast begin
 +
* Stingy no longer lowers SP at start of cast instead at end of cast
 
<br>
 
<br>
=== Esper ===
+
=== Alchemist ===
* Divine Blessings now have Animation
+
* Renamed Alcohol Creation Guide -> Solution Creation Guide
* Fixed Divine Blessings not being granted to target
+
* Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
* Fixed Spirit Bomber Crash
+
* Detrimindexta crafting recipe  added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
 +
* Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
 +
* Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
 +
* Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
 +
* Man Eater Bottle crafting chance reduced from 70% -> 65%
 +
* Man Eater Bottle crafting results increased from 6x -> 10x
 +
* Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
 +
* Demonstration area increased
 +
* Fixed Crafting exp being too high
 +
* Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds
 
<br>
 
<br>
=== Macabre ===
+
=== Blacksmith ===
* Fixed Psychic Massacre animation
+
* Cart Termination Sp cost increased from 5 -> 8
* Will 'O Wisp duration increased from 60 -> 90 seconds
+
* Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
* Shivering Wheel is now a toggle
+
* Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
* Shivering Wheel now drains 10 SP every 5 seconds
+
* Weapon and Armor refining exp adjusted to be more aggressive with harder refines
* Shivering Wheel cast time increased from 0 -> 3 seconds
 
* Shivering Wheel SP cost reduced from 20 -> 10
 
 
<br>
 
<br>
=== Mage ===
+
=== Mercenary ===
* Napalm Beat no longer split damage
+
* Poring mobs no longer move in job quest
* Napalm Beat bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
 
* Stone Curse chance changed from (20+4*SkillLv)% -> (15+6*SkillLv)%
 
* Frost Diver cast delay reduced from 1.5 -> 0.5 seconds
 
* Frost Diver cooldown increased from 0 -> 0.3 seconds
 
<br>
 
=== Wizard ===
 
* Meteor Storm cast time increased from 12 -> 15 seconds
 
* Meteor Storm meteor delay increased from 550 -> 650ms
 
* Meteor Storm cast delay increased from [2,3,3,4,4,5,5,6,6,7] -> (1+SkillLv) Seconds
 
* Napalm Vulcan no longer split damage
 
* Napalm Vulcan bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
 
* After Casting Frost Diver, Frost Nova will center around target of Frost Diver and have 50% cast time
 
* After Casting Frost Diver, Jupitel Thunder will auto target target of Frost Diver and have 50% cast time
 
* Replaced Gravitation with Fissure
 
* Gained Stone Nova
 
<br>
 
=== Ninja ===
 
* Throwing Mastery % Atk increased from 3% -> 5% to match other 2H weapons
 
* Throwing Mastery no longer grants Matk from Kunai
 
* Throw Kunai switched from Physical to Magic damage
 
* Cicada Cast Off is moved to Ninja Tree
 
* Ninja Aura HP cost changed from [5%,5%,5%,5%,80] -> 80
 
* Ninja Aura SP cost changed from (10+10*SkillLv) -> 2% SP
 
 
<br>
 
<br>
 
=== Shinobi ===
 
=== Shinobi ===
* Orinage no longer double throws Kunai
+
* Clones now benefit from Shadow Warrior
* Death Blossom no longer works with Kunai
+
* Fixed After Image not buffing Flee till stats recalculate
* Zenkai max level reduced from 4 -> 3
 
* Zenkai order swapped from [Fire, Water, Wind, Shadow] -> [Wind, Water, Fire]
 
* Mirror Image no longer requires Cicada Cast Off
 
* Body Double no longer requires Cicada Cast Off
 
* Body Double now requires Shadow Slash
 
* Body Double Stats changed from base stats -> battle stats
 
* Mirror Image SP cost reduced from (28+2*SkillLv) -> (10+2*SkillLv)
 
* Replaced Final Strike with Shadow Burst
 
* Shadow Slash damage changed from (100+380*SkillLv)% -> (125+75*SkillLv*SkillLv)%
 
* Pure Soul HP restore reduced from (15*SkillLv)% -> (10*SkillLv)%
 
<br>
 
=== Necromancer ===
 
* Raise Skeleton now deals (50*SkillLv)% Matk undead damage in a 5x5 on spawn from corpse
 
* Raise Zombie now deals 250% Matk poison damage in a 5x5 on spawn
 
* Summons can now generate corpses if they kill the target
 
* Necrosis Spawn chance increased from (5*SkillLv)% -> (5+5*SkillLv)%
 
<br>
 
=== Revenant ===
 
* Grasp Heart now has a visual indicators for Start, Damage and Finish
 
* Lich King now only gains 1/2 resistance from Unnerving Graveyard
 
* Lich King now properly only needs 2 corpses, was checking for 3 but consuming only 2
 
* Corpse Explosion damage increased from (100+150*SkillLv)% -> (100+180*SkillLv)%
 
* Corpse Explosion now extends duration of Lich King by 10 seconds, up to max duration, whenever it heals caster
 
* Lye Bath chance increased from (10*SkillLv)% -> (20*SkillLv)%
 
* Lye Bath is now instant instead of over 1 second
 
* Lye Bath now does damage of Raise Skeleton in a 5x5 around summoned Skeleton
 
* Lye Bath no longer Kills Zombies above what's needed to hit max skeletons other than if chance fails
 
* Lye Bath no longer Kills Zombies if server fails to summon other than if chance fails
 
* Lye Bath Skeletons will automatically attack the target from when they were Zombies, but will not be aggressive otherwise
 
* Lye Bath no longer increases Skeleton cap by skilllv, instead its just 1
 
* Ravenous Horde is now instant instead of over 1 second
 
* Ravenous now does damage of Raise Zombie in a 5x5 around summoned Zombie
 
* Mass Grave is now instant instead of over 1 second
 
* Mass Grave now does damage of Raise Skeleton in a 5x5 around summoned Skeleton from corpse
 
* Mass Grave now summons up to 1/2 Max Skeletons if not at max after using copses consuming HP, SP and Skel Bones
 
* Mass Grave requires a minimum of 1 corpse to cast
 
<br>
 
=== Samurai ===
 
* Heal Wounds increased from (25 * SkillLv)* ((101 + Vit) / 100)* ((100 + Heal Power) / 100) -> (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100)
 
* Heal Wounds now properly scales with Monster Vit and Level and Max HP
 
* Heal Wounds no longer heals self under Blood Soaked
 
* Heal Wound SP cost reduced from 15 -> 10
 
* Heal Wound Cooldown increased from 1 -> 2 seconds
 
 
<br>
 
<br>
 
=== Daimyo ===
 
=== Daimyo ===
* Natural Healing missing HP reduced from 5% -> (SkillLv/10)%
+
* Fixed Warmonger
* Natural Healing % bonus reduced from (Job Level / 70) -> (Job Level / 100)
 
* Warmonger Cap reduced from (6 + (Job Level + Base Level + Str * 3 + 4) / 5) -> (5 + ((Job Level + Base Level)/5 + (Str * 2) + Vit) / 5)
 
* Warmonger Duration changed from [1st Cast 90 | Already Stacked 180 | Max Stacks 300] seconds -> (Bonus Atk * 5) Seconds
 
* Warmonger now properly caps on 1st cast
 
* War Insanity auto cast Heal Wounds now properly scales like normal Heal Wounds
 
* War Insanity auto cast Heal Wounds now removes debuffs if caster has Natural Healing, but not bonus healing
 
* War Insanity auto cast Heal Wounds no longer heals allies under Berserk but does heal those under Blood Soaked (including self)
 
 
<br>
 
<br>
=== Ronin ===
+
=== Esper ===
* Omniblade targeted cast can now crit under Kenjutsu
+
* Divines Wrath cast delay reduced from 0.05 -> 0 seconds
* Omniblade recoded from scratch, now dashes even if targets die early
+
* Divines Wrath cast time increased from 1.5 -> 2 seconds
* Omniblade no longer Crashes Server
 
* Omniblade damage reduction now last a minimum of 1 second
 
* Omniblade Iaijutsu autotarget now last a minimum of 1 seconds and only selects initial target
 
 
<br>
 
<br>
=== Assassin ===
+
=== Mystic ===
* Katar Mastery % Atk increased from (3*SkillLv)% -> (5*SkillLv)% to match other 2H weapons
+
* Fixed Freyjas Festival being removed by Water mantle
* Katar Mastery Flat Atk reduced from (3*SkillLv) -> (2*SkillLv) to match other 2H weapons
 
* Soul Destroyer now effected by % damage cards
 
* Soul Destroyer Int scaling reduced from (5*SkillLv) -> (3*SkillLv)
 
* Soul Destroyer Atk scaling reduced from (100*SkillLv)% -> (60*SkillLv)%
 
* Soul Destroyer now effected by EDP
 
* Grimtooth range changed from (2+SkillLv) -> 7
 
* Grimtooth damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
 
* Grimtooth no longer applies quagmire, intead cancels target movement
 
* Grimtooth bonus hit increased from (3*SkillLv) -> (5*SkillLv)
 
* Meteor Assault damage increased from (40+40*SkillLv)% -> (100+50*SkillLv)%
 
* Meteor Assault can no longer stun or bleed
 
* Meteor Assault blind chance reduced from (5+5*SkillLv)% -> (5*SkillLv)%
 
* Meteor Assault now applies Enchant Poison and Deadly Poison
 
* Sonic Blow cast delay increased from 0.5 -> 2 second
 
* Sonic Blow cast delay is now reducible
 
* Sonic Blow walk delay reduced from 0.5 -> 0 seconds
 
* Sonic Blow no longer gets 4 extra hits on Crit
 
* Sonic Blow APM to bonus Hit increased from APM / 80 -> APM / 60
 
* Sonic Blow out of cloaking no longer ignores flee, still benefits from crit bonus hit
 
* Sonic Blow out of cloaking missing HP damage removed
 
* Sonic Blow Crit damage multiplier reduced from 100% -> 90%
 
* Sonic Acceleration Bonus hit reduced from 50 -> 25
 
* Sonic Acceleration no longer increase crit damage by 10%
 
 
<br>
 
<br>
 +
  
 
<br>
 
<br>
Line 231: Line 80:
 
== Full Patch List ==
 
== Full Patch List ==
 
=== 2024 ===
 
=== 2024 ===
 +
* [[2024-05-01]]
 
* [[2024-04-16]]
 
* [[2024-04-16]]
 
* [[2024-04-04]]
 
* [[2024-04-04]]

Latest revision as of 16:41, 8 May 2024

Latest[edit]

2024-05-08

General[edit]

  • Fixed a few Treasure Chests not being openable
  • Added new card effect "bSkillFixedDamage" increases damage of a skill by a flat value.
  • Re-enabled Sograt Desert 4, 5, 6, 8, 9, 10, 14 and 15
  • Anthell warps returned to pre 2010-06-09
  • Improve walk path range


Enchanting[edit]

  • Fixed Flow Size not reducing size till level 6 and instead reducing class Small -> Non boss, Medium -> Boss and Big -> nothing


Items[edit]

  • Fixed Temporal Boots [1] not having slot server side
  • Fixed a few items being unwearable
  • Lava now dropped by Fire Imp and Kasa
  • Dark Mask now dropped by Assaulter
  • Gold Ore now dropped by RSX-0806
  • Detardeurus now drops Black Bijou
  • Oridecon Pick no longer dropped by RSX-0806, Kasa, Whitesmith Howard, Detardeurus, Gloom Under Night, Ktullanux, Atroce, Sword Guardian, Bow Guardian, Byorgue, Wounded Morroc, and Turtle General
  • Ninja Suit, from Shinobi, chance increased from 0.02% -> 0.1%
  • Dark Mask, from Shinobi, chance increased from 20% -> 53.35%
  • Zargon no longer dropped by Assaulter
  • Fixed Temporal Boots
  • Bloody Knight Shield can now be upgraded in same shop as temporal boots


Thief[edit]

  • Envenom damage increased from (100% Atk + 15*SkillLv)-> ((100+15*SkillLv)% Atk + 15*SkillLv)
  • Envenom SP cost reduced from 12 -> 10


Assassin[edit]

  • Venom Splasher bonus damage now capped at target's current HP


Merchant[edit]

  • Waterdown no longer skips item check on cast begin
  • Stingy no longer lowers SP at start of cast instead at end of cast


Alchemist[edit]

  • Renamed Alcohol Creation Guide -> Solution Creation Guide
  • Oil Bottle crafting recipe added Solution Creation Guide & 1 Empty Bottle, 1 Bug Leg
  • Detrimindexta crafting recipe added Solution Creation Guide & 1 Harpy Feather, 1 Burning Heart, 1 Empty Test tube
  • Black Powder crafting added Solution Creation Guide & 1 Oil Bottle, 1 Detrimindexta, 1 Empty Test tube
  • Polycaustic Bottle crafting chance reduced from 65% -> 62.5%
  • Polycaustic Bottle recipe changed to Acid Bottle Creation Guide & 1 Empty Bottle, 1 Black Powder, 1 Zargon
  • Man Eater Bottle crafting chance reduced from 70% -> 65%
  • Man Eater Bottle crafting results increased from 6x -> 10x
  • Oil Bottle, Detrimindexta and Black Powder base crafting chance is 75%
  • Demonstration area increased
  • Fixed Crafting exp being too high
  • Increased Demonstration + Acid Terror aoe timer from 0.5 -> 1.5 seconds


Blacksmith[edit]

  • Cart Termination Sp cost increased from 5 -> 8
  • Cart Termination SP cost per weight reduced from (Weight/500) -> (Weight/1000)
  • Weapon and Armor Forging Exp adjusted to be more aggressive with higher end items
  • Weapon and Armor refining exp adjusted to be more aggressive with harder refines


Mercenary[edit]

  • Poring mobs no longer move in job quest


Shinobi[edit]

  • Clones now benefit from Shadow Warrior
  • Fixed After Image not buffing Flee till stats recalculate


Daimyo[edit]

  • Fixed Warmonger


Esper[edit]

  • Divines Wrath cast delay reduced from 0.05 -> 0 seconds
  • Divines Wrath cast time increased from 1.5 -> 2 seconds


Mystic[edit]

  • Fixed Freyjas Festival being removed by Water mantle




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]