Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2024-04-04'''
+
'''2024-05-29'''
 
=== General ===
 
=== General ===
* Autotarget combos now ends early if the combo'er appears in the target monsters damage logs, Flying Sidekick, Esera, Submission, Crippling Blow, Tsunami Drop, Asura, Silent Strike, Blazing Strike and Obsidian Strike
+
* Bouty Board exp no longer increase by Exp mods
* Abbey01 camera zoom range increased from 50 -> 100
+
* Repeatable iRO kill/turn in quest no longer benefit from exp mods
* Abbey02 camera zoom range increased from 50 -> 75
+
* Peco Peco, Goat and Coco kill quest are now enabled
* Stone Curse Def adjustment changed from -50% -> +25%
+
* Lighthalzen Dungeon Floor 3 now accessible at level 85
* Stone Curse Mdef adjustment changed from +25% -> -50%
+
* Update Rebirth Mechanic
* Enabled Dynamic Mobs Elemental Table
+
*    Max Stats increased from 99 -> 100
* All Summons now gain masters refine resistance
+
*     Max Base Level Increased from 99 -> 100
* Fixed Max Level Annoucement
+
*    On Reaching level 90/50 Valkyrie will announce you can trans and give you Transend Quest
* Fixed OpenLoot Command
+
*    Requires 90/50
* Crafting is no longer doubled by default
+
*     Rebirth no longer resets levels instead changes from 2nd -> 2nd Trans, keeping stats, skills, and levels
 +
*     No longer has zeny / weight / cart / falcon / mount checks
 +
*    Still get kicked out if unused skill points
 +
*    No longer warps you out
 +
*    Reset NPC will now define anyone who job changed before 50 as they did job change at 50
 +
*     Updated Exp Table
 +
*     Reduce Job Exp to reach 1st Job Level 50 for 1st job from 3,753,621 -> 1,761,030 (added difference to 2nd Job)
 +
*    All 2nd Job Quest now require Job Level 50
 +
*     No Longer given Plat Skills on trans automatically
 +
*     Removed Platinum Quest NPC
 +
*     Remove Job/Base Level checks on Platinum skills for; Acolyte, Alchemist, Archer, Bard, Blacksmith, Hunter, Mage, Merchant, Necromancer, Swordman, Spearman, Thief, Macabre, Revenant, and Spiriter
 
<br>
 
<br>
=== Monster ===
+
=== AtCommands ===
* Draugerrottin now spawns; 40 Gibbet, 20 Quve, 20 Lude, 1 Dullahan, 1 Loli Ruri, 1 Disguise, 1 Bloody Murderer, and 1 Hylozoist
+
* Recoded (at)Battlestats
* Vampire Gift, Blood Drain and Enegy Drain heal now increased by 50% if target is bleeding
+
* Added (at)Enemystats
 +
* Using Enemystats and looking at players equipment now informs the target players
 +
* Can block (at)Enemystats by disabling Show Equip (checkbox at bottom of equipment screen)
 +
* Alootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)
 +
* Dlootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)
 
<br>
 
<br>
=== Items ===
+
=== Enchanting ===
* Lude Pumpkin Lantern drop rate increased from 32% -> 40%
+
* Bully combo (Physical) duration increased from 3 -> 5 seconds
* Red Potion HP restore increased from 45~65 -> 100
+
* Fixed Bully Description
* Orange Potion HP restore increased from 105~145 -> 200
 
* Yellow Potion HP restore increased from 175~235 -> 400
 
* White Potion HP restore increased from 325~405 -> 800
 
* Green Potion weight reduced from 4 -> 3
 
* Blue Potion SP restore increased from 40~60 -> 75
 
* Condensed Red Potion HP restore increased from 45~65 -> 100
 
* Condensed Yellow Potion HP restore increased from 175~235 -> 400
 
* Condensed White Potion HP restore increased from 325~405 -> 800
 
* Condensed Blue Potion SP restore increased from 40~60 -> 75
 
* Crown of Sahasrara Apm, Cast Time, Cast Delay SP cost changed from 5% -> 3%
 
* Crown of Sahasrara Atk reduced from 90 -> 50
 
* Crown of Sahasrara Matk reduced from 70 -> 50
 
* Hempen Jig no longer damage delay changed from 2 seconds -> 1 second
 
* Hempen Jig no longer stops hurting player below 10% hp
 
 
<br>
 
<br>
=== Thanatos Tower ===
+
=== Maps ===
* Floor 3+ group requisite removed
+
* Updated gat for bif_fild01, bif_fild02, mal_dun01, mal_in02, and ve_fild06
* Floor 7+ requirement changed from Black Key and Trans or Level 94+ -> Black Key and Level 84+
+
* Update ein_fild06
* Logging out in tower floor 3+ warps you back to floor 2
 
* Anyone who wants to fight Thanatos boss now requires a Black Charm Stone to warp through portal
 
* Memory of Thanatos now flaged with Shared Loot
 
* Memory of Thanatos drop rates mostly reduced
 
* Memory of Thanatos HP increased from 445660 -> 1245660
 
* Memory of Thanatos BaseExp increased from 3666000 -> 9666000
 
* Memory of Thanatos JobExp increased from 2145060 -> 6145060
 
* Memory of Thanatos MvpExp increased from 1833000 -> 3833000
 
* Memory of Thanatos Attack increased from 3812~7483 -> 4812~8483
 
* Memory of Thanatos Defense and Magic Defense increased from 35 -> 40
 
* Memory of Thanatos Int increased from 86 -> 186
 
* Memory of Thanatos Dex increased from 147 -> 187
 
* Memory of Thanatos Walk Delay reduced from 120 -> 100
 
* Memory of Thanatos Now Cast Blood Drain, Fissure, Maximize Power, Wide Bleeding, Investigate, Giants Growth, Reflect Shield, and Bowling Bash
 
 
<br>
 
<br>
=== Enchanting ===
+
=== Items ===
* Kin Slayer removed
+
* Creamy Card cooldown reduced from 1 -> 0.5 seconds
 +
* Creamy Card no longer Drains SP on removal if TP is still known
 +
* Creamy Card no longer increases Cooldown and cost for Acolyte
 +
* Creamy Card now reduces SP cost of TP by 2 for Acolyte
 +
* Vecer Axe, Staff Of Bordeaux, Ruber, Ivory Knife, Ivory Lance, Battle Fork, Divine Cloth, Wool Scarf, and Tidal Shoe now wearable pre-trans
 +
* Double Bound, Desert Twilight, Carrot Whip, Stem of Nepenthes, Nepenthes Bow, Harp of Nepenthes, Wild Beast Claw, Tooth Blade, Muscle Cutter, Blood Tears, Atlas Weapon, Weihna, Lunakaligo, Krishna, Krierg, Krasnaya, Falken Blitz, Erde, Bloody Eater, Long Horn, Valkyrian Manteau, Valkyrian Shoes, Valkyrian Armor, Leather of Tendrilion, Thorny Buckler, and Dragon Breath now wearable at level 65 pre-trans
 +
* Dagger of Hunter, Battle Hook, Inverse Scale, Drill Katar, Kronos, Eraser, Giant Axe, Dea Staff, Croce Staff, Sprint Mail, Sprint Shoes, Sprint Ring, Orleans's Gown, and Orleans's Server now wearable at level 75 pre-trans
 +
* Lich's Bone Wand and Piecing Staff now wearable at level 80 pre-trans
 +
* Violet Fear, Nydhorgg's Shadow Garb, Orleans's Glove, and Variant Shoes now requires level 95
 +
* Chakram Atk increased from 130 -> 170
 +
* Chakram Meteor Assault Damage increased from 20 -> 25%
 +
* Dea Staff Now wearable by Adept and Mystic
 +
* Falken Blitz now gives bonus damage to ricochet arrow
 +
* Krierg bleeding chance increased from 10 -> 25%
 +
* Tooth Blade refine check reduced from 9 -> 7
 +
* Tae Goo Lyeon, Death Guidance, Wild Beast Claw, Harp of Nepenthes, Black Leather Boots, Tikbalang Card, Piranha Card, Curupira Card, Toucan Card, Jaguar Card, Wood Goblin Card, Uzhas Card, Nightmare Verit Card, Gold Queen Scaraba Card, Blood Tears and Stem of Nepenthes refine check reduced from 9 -> 8
 +
* Golden Mace now auto cast holy light for priest
 
<br>
 
<br>
=== Knight ===
+
=== Novice ===
* Bowling Bash no longer hits an extra time with 2H Quicken
+
* Now automatically get Mobinfo on login
* Bowling Bash no longer cast twice as fast with 2H Quicken
 
* Bowling Bash no longer gets bonus (10*SkillLv)% Atk from 2H Sword
 
* Bowling Bash damage increased by (2H Quicken Level * SkillLv)% Atk while 2H Quicken is active
 
 
<br>
 
<br>
=== Guslinger ===
+
=== Thief ===
* Mass Spiral SP cost reduced from (40+3*SkillLv) -> 43
+
* Double Attack no longer receives bonus hit twice from Crits
* Sphere Crafting changed from misc items -> rough ele stones
 
* Shotgun Pellets are no longer canceled is basic attack misses
 
 
<br>
 
<br>
=== Viking ===
+
=== Rogue ===
* Warseeker cast delay reduced from 70 -> 50%
+
* Reject Sword no longer requires Strip Weapon
* Warseeker no longer generate rage
+
* Backstab no longer turns targets is they are provoked by another player.
* Thunder Clap Rage generation reduced by 33%
 
* Helm Splitter bleed chance increased from (15*SkillLv)% -> (15 + 15*SkillLv)%
 
* Rampage no longer inflicts Bleeding
 
* Rampage recast chance increased by 1% per rage
 
* Rampage rage generation reduced by 33%
 
* Rampage recast chance from Berserker's Rage reduced from 2% -> 1%
 
* Rampage recast chance now increases by 1% per Rage
 
* Rampage recast chance from Bleeding increased from 10% -> 10% + 1% per Aegis Ruin Stack
 
* Rampage damage changed from (500+40*SkillLv + 100 if bleeding)% -> (500+50*SkillLv)%
 
* Last Stand additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 
* Dying Breath additional Rage against players and MVP's reduced from 2 -> 1 (2 total)
 
* Dying Breath bonus Atk reduced from (5*SkillLv) -> (4*SkillLv)
 
* Dragon's Roar cooldown increased from 0 -> 30 seconds
 
* Dragon's Roar now grants 70% of max Rage, rounding up
 
* Dragon's Roar cast delay reduced from 2 -> 0 seconds
 
 
<br>
 
<br>
=== Bard/Dancer ===
+
=== Gunslinger ===
* Bragi no longer gains +20% additional cast delay reduction at level 10, just (3*SkillLv)%
+
* Chain Action no longer receives bonus hit twice from Crits
* Bragi bonus from Musical Lessons reduced from (4*SkillLv)% -> (2*SkillLv)%
 
* Bragi Bonus from int increased from Int / 5 -> Int / 3
 
* Arrow Vulcan cast delay reduced from 2 -> 1.5 seconds
 
* Arrow Vulcan walk delay reduced from 1 -> 0 seconds
 
 
<br>
 
<br>
=== Phalanx ===
+
=== Bard ===
* Giants Growth now heals for 33% the HP it increases
+
* Clown no longer gets Pang Voice for free when talking to Quest NPC
 
<br>
 
<br>
=== Esper ===
+
=== Blacksmith ===
* Divine Blessings now have Animation
+
* Ore Discovery - Restore 5% HP and SP on discovery
* Fixed Divine Blessings not being granted to target
+
* Ore Discovery chance increased from 0.11% -> 1%
* Fixed Spirit Bomber Crash
+
* Over Thrust now applies fully to allies
 +
* Fixed Over Thrust and Maximum Over Thrust not effecting Reflec Guard, Spell Blade, Bullet Barrage, Meteor Smash, Pirate Shoot, Javelin Toss, Death Charge, Tsunami Drop, Needle Shot, Quick Shot, Arm Shot, Leg Shot, Head Shot, Dark Filament, Aimbot, Freezing Trap, Elemental Weakness, Elemental Assult, Hyonk, Silent Strike, Obsidian Strike, Blazing Strike, Corkscrew, Acid Demonstration, Asura Strike, Sharp Shooting, Cart Termination, Warm of the Sun, Anger of the Sun, Comfort of the Sun, Zenith, Warm of the Moon, Anger of the Moon, Comfort of the Moon, Full Moon, Warm of the Stars, Anger of the Stars, Comfort of the Stars, Perforate Night, Blessing of the Sun, Protection of Sum Moon and Stars, Solar Flare, Rifle Line Attack, Cracker, Desperado, Shotgun Pellets, Throw Syuriken, Mass Spiral, and Quick Draw Shot
 
<br>
 
<br>
=== Macabre ===
+
=== Priest ===
* Fixed Psychic Massacre animation
+
* Magnus Exorcismus SP cost change from (38+2*SkillLv) -> (40+1*SkillLv)
* Will 'O Wisp duration increased from 60 -> 90 seconds
+
* Magnus Exorcismus damage delay reduced from 3 -> 2 seconds
* Shivering Wheel is now a toggle
+
* Sanctuary Max Level reduced from 10 -> 7
* Shivering Wheel now drains 10 SP every 5 seconds
+
* Sanctuary Duration changed from (0.9+3*SkillLv) -> (4.4*SkillLv) Seconds
* Shivering Wheel cast time increased from 0 -> 3 seconds
+
* Angelus changed from (5*SkillLv)% -> (5*SkillLv) Flat Soft Def
* Shivering Wheel SP cost reduced from 20 -> 10
 
<br>
 
=== Mage ===
 
* Napalm Beat no longer split damage
 
* Napalm Beat bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
 
* Stone Curse chance changed from (20+4*SkillLv)% -> (15+6*SkillLv)%
 
* Frost Diver cast delay reduced from 1.5 -> 0.5 seconds
 
* Frost Diver cooldown increased from 0 -> 0.3 seconds
 
 
<br>
 
<br>
 
=== Wizard ===
 
=== Wizard ===
* Meteor Storm cast time increased from 12 -> 15 seconds
+
* Lord of Vermilion cast time reduced from 12 -> 11 seconds  
* Meteor Storm meteor delay increased from 550 -> 650ms
 
* Meteor Storm cast delay increased from [2,3,3,4,4,5,5,6,6,7] -> (1+SkillLv) Seconds
 
* Napalm Vulcan no longer split damage
 
* Napalm Vulcan bonus soul strike scaling reduced from (5 * Soul Strike * SkillLv)% -> (Soul Strike * SkillLv)%
 
* After Casting Frost Diver, Frost Nova will center around target of Frost Diver and have 50% cast time
 
* After Casting Frost Diver, Jupitel Thunder will auto target target of Frost Diver and have 50% cast time
 
* Replaced Gravitation with Fissure
 
* Gained Stone Nova
 
 
<br>
 
<br>
=== Ninja ===
+
=== Super Novice ===
* Throwing Mastery % Atk increased from 3% -> 5% to match other 2H weapons
+
* Link now lets you wear any bow
* Throwing Mastery no longer grants Matk from Kunai
 
* Throw Kunai switched from Physical to Magic damage
 
* Cicada Cast Off is moved to Ninja Tree
 
* Ninja Aura HP cost changed from [5%,5%,5%,5%,80] -> 80
 
* Ninja Aura SP cost changed from (10+10*SkillLv) -> 2% SP
 
 
<br>
 
<br>
=== Shinobi ===
+
=== Buccaneer ===
* Orinage no longer double throws Kunai
+
* Merciless Level reduced from 5 -> 2
* Death Blossom no longer works with Kunai
+
* Merciless damage boost changed from (10*SkillLv)% -> (15*SkillLv-5)%
* Zenkai max level reduced from 4 -> 3
+
* Merciless now applies to Stun, Sleep, Break Sleep, Poison, Deadly Poison, Blind, Curse, Silence, Confusion, Bleeding, Buring, Stone Curse, Stone Wait, Stone Break, Freeze, and Freeze Break
* Zenkai order swapped from [Fire, Water, Wind, Shadow] -> [Wind, Water, Fire]
+
* Mislead Crit damage changed from Bonus -> Base
* Mirror Image no longer requires Cicada Cast Off
+
* Mislead Crit damage reduced from 50 -> 25%
* Body Double no longer requires Cicada Cast Off
+
* Mislead bonus damage now applies to Mislead's damage
* Body Double now requires Shadow Slash
+
* Land Lubber Level reduced from 7 -> 5
* Body Double Stats changed from base stats -> battle stats
 
* Mirror Image SP cost reduced from (28+2*SkillLv) -> (10+2*SkillLv)
 
* Replaced Final Strike with Shadow Burst
 
* Shadow Slash damage changed from (100+380*SkillLv)% -> (125+75*SkillLv*SkillLv)%
 
* Pure Soul HP restore reduced from (15*SkillLv)% -> (10*SkillLv)%
 
 
<br>
 
<br>
=== Necromancer ===
+
=== Macabre ===
* Raise Skeleton now deals (50*SkillLv)% Matk undead damage in a 5x5 on spawn from corpse
+
* Fixed Shivering Wheel being magic damage
* Raise Zombie now deals 250% Matk poison damage in a 5x5 on spawn
+
* Fixed Executioner being magic damage
* Summons can now generate corpses if they kill the target
 
* Necrosis Spawn chance increased from (5*SkillLv)% -> (5+5*SkillLv)%
 
<br>
 
=== Revenant ===
 
* Grasp Heart now has a visual indicators for Start, Damage and Finish
 
* Lich King now only gains 1/2 resistance from Unnerving Graveyard
 
* Lich King now properly only needs 2 corpses, was checking for 3 but consuming only 2
 
* Corpse Explosion damage increased from (100+150*SkillLv)% -> (100+180*SkillLv)%
 
* Corpse Explosion now extends duration of Lich King by 10 seconds, up to max duration, whenever it heals caster
 
* Lye Bath chance increased from (10*SkillLv)% -> (20*SkillLv)%
 
* Lye Bath is now instant instead of over 1 second
 
* Lye Bath now does damage of Raise Skeleton in a 5x5 around summoned Skeleton
 
* Lye Bath no longer Kills Zombies above what's needed to hit max skeletons other than if chance fails
 
* Lye Bath no longer Kills Zombies if server fails to summon other than if chance fails
 
* Lye Bath Skeletons will automatically attack the target from when they were Zombies, but will not be aggressive otherwise
 
* Lye Bath no longer increases Skeleton cap by skilllv, instead its just 1
 
* Ravenous Horde is now instant instead of over 1 second
 
* Ravenous now does damage of Raise Zombie in a 5x5 around summoned Zombie
 
* Mass Grave is now instant instead of over 1 second
 
* Mass Grave now does damage of Raise Skeleton in a 5x5 around summoned Skeleton from corpse
 
* Mass Grave now summons up to 1/2 Max Skeletons if not at max after using copses consuming HP, SP and Skel Bones
 
* Mass Grave requires a minimum of 1 corpse to cast
 
<br>
 
=== Samurai ===
 
* Heal Wounds increased from (25 * SkillLv)* ((101 + Vit) / 100)* ((100 + Heal Power) / 100) -> (((25 + BaseLevel / 10) * SkillLv) * ((100 + Vit) / 100) + ((Max HP / 1000) * SkillLv))* ((100 + Heal Power) / 100)
 
* Heal Wounds now properly scales with Monster Vit and Level and Max HP
 
* Heal Wounds no longer heals self under Blood Soaked
 
* Heal Wound SP cost reduced from 15 -> 10
 
* Heal Wound Cooldown increased from 1 -> 2 seconds
 
<br>
 
=== Daimyo ===
 
* Natural Healing missing HP reduced from 5% -> (SkillLv/10)%
 
* Natural Healing % bonus reduced from (Job Level / 70) -> (Job Level / 100)
 
* Warmonger Cap reduced from (6 + (Job Level + Base Level + Str * 3 + 4) / 5) -> (5 + ((Job Level + Base Level)/5 + (Str * 2) + Vit) / 5)
 
* Warmonger Duration changed from [1st Cast 90 | Already Stacked 180 | Max Stacks 300] seconds -> (Bonus Atk * 5) Seconds
 
* Warmonger now properly caps on 1st cast
 
* War Insanity auto cast Heal Wounds now properly scales like normal Heal Wounds
 
* War Insanity auto cast Heal Wounds now removes debuffs if caster has Natural Healing, but not bonus healing
 
* War Insanity auto cast Heal Wounds no longer heals allies under Berserk but does heal those under Blood Soaked (including self)
 
<br>
 
=== Ronin ===
 
* Omniblade targeted cast can now crit under Kenjutsu
 
* Omniblade recoded from scratch, now dashes even if targets die early
 
* Omniblade no longer Crashes Server
 
* Omniblade damage reduction now last a minimum of 1 second
 
* Omniblade Iaijutsu autotarget now last a minimum of 1 seconds and only selects initial target
 
<br>
 
=== Assassin ===
 
* Katar Mastery % Atk increased from (3*SkillLv)% -> (5*SkillLv)% to match other 2H weapons
 
* Katar Mastery Flat Atk reduced from (3*SkillLv) -> (2*SkillLv) to match other 2H weapons
 
* Soul Destroyer now effected by % damage cards
 
* Soul Destroyer Int scaling reduced from (5*SkillLv) -> (3*SkillLv)
 
* Soul Destroyer Atk scaling reduced from (100*SkillLv)% -> (60*SkillLv)%
 
* Soul Destroyer now effected by EDP
 
* Grimtooth range changed from (2+SkillLv) -> 7
 
* Grimtooth damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
 
* Grimtooth no longer applies quagmire, intead cancels target movement
 
* Grimtooth bonus hit increased from (3*SkillLv) -> (5*SkillLv)
 
* Meteor Assault damage increased from (40+40*SkillLv)% -> (100+50*SkillLv)%
 
* Meteor Assault can no longer stun or bleed
 
* Meteor Assault blind chance reduced from (5+5*SkillLv)% -> (5*SkillLv)%
 
* Meteor Assault now applies Enchant Poison and Deadly Poison
 
* Sonic Blow cast delay increased from 0.5 -> 2 second
 
* Sonic Blow cast delay is now reducible
 
* Sonic Blow walk delay reduced from 0.5 -> 0 seconds
 
* Sonic Blow no longer gets 4 extra hits on Crit
 
* Sonic Blow APM to bonus Hit increased from APM / 80 -> APM / 60
 
* Sonic Blow out of cloaking no longer ignores flee, still benefits from crit bonus hit
 
* Sonic Blow out of cloaking missing HP damage removed
 
* Sonic Blow Crit damage multiplier reduced from 100% -> 90%
 
* Sonic Acceleration Bonus hit reduced from 50 -> 25
 
* Sonic Acceleration no longer increase crit damage by 10%
 
 
<br>
 
<br>
 +
 +
  
 
<br>
 
<br>
Line 231: Line 114:
 
== Full Patch List ==
 
== Full Patch List ==
 
=== 2024 ===
 
=== 2024 ===
 +
* [[2024-05-29]]
 +
* [[2024-05-08]]
 +
* [[2024-05-01]]
 +
* [[2024-04-16]]
 
* [[2024-04-04]]
 
* [[2024-04-04]]
 
* [[2024-02-12]]
 
* [[2024-02-12]]

Latest revision as of 12:53, 29 May 2024

Latest[edit]

2024-05-29

General[edit]

  • Bouty Board exp no longer increase by Exp mods
  • Repeatable iRO kill/turn in quest no longer benefit from exp mods
  • Peco Peco, Goat and Coco kill quest are now enabled
  • Lighthalzen Dungeon Floor 3 now accessible at level 85
  • Update Rebirth Mechanic
  • Max Stats increased from 99 -> 100
  • Max Base Level Increased from 99 -> 100
  • On Reaching level 90/50 Valkyrie will announce you can trans and give you Transend Quest
  • Requires 90/50
  • Rebirth no longer resets levels instead changes from 2nd -> 2nd Trans, keeping stats, skills, and levels
  • No longer has zeny / weight / cart / falcon / mount checks
  • Still get kicked out if unused skill points
  • No longer warps you out
  • Reset NPC will now define anyone who job changed before 50 as they did job change at 50
  • Updated Exp Table
  • Reduce Job Exp to reach 1st Job Level 50 for 1st job from 3,753,621 -> 1,761,030 (added difference to 2nd Job)
  • All 2nd Job Quest now require Job Level 50
  • No Longer given Plat Skills on trans automatically
  • Removed Platinum Quest NPC
  • Remove Job/Base Level checks on Platinum skills for; Acolyte, Alchemist, Archer, Bard, Blacksmith, Hunter, Mage, Merchant, Necromancer, Swordman, Spearman, Thief, Macabre, Revenant, and Spiriter


AtCommands[edit]

  • Recoded (at)Battlestats
  • Added (at)Enemystats
  • Using Enemystats and looking at players equipment now informs the target players
  • Can block (at)Enemystats by disabling Show Equip (checkbox at bottom of equipment screen)
  • Alootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)
  • Dlootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)


Enchanting[edit]

  • Bully combo (Physical) duration increased from 3 -> 5 seconds
  • Fixed Bully Description


Maps[edit]

  • Updated gat for bif_fild01, bif_fild02, mal_dun01, mal_in02, and ve_fild06
  • Update ein_fild06


Items[edit]

  • Creamy Card cooldown reduced from 1 -> 0.5 seconds
  • Creamy Card no longer Drains SP on removal if TP is still known
  • Creamy Card no longer increases Cooldown and cost for Acolyte
  • Creamy Card now reduces SP cost of TP by 2 for Acolyte
  • Vecer Axe, Staff Of Bordeaux, Ruber, Ivory Knife, Ivory Lance, Battle Fork, Divine Cloth, Wool Scarf, and Tidal Shoe now wearable pre-trans
  • Double Bound, Desert Twilight, Carrot Whip, Stem of Nepenthes, Nepenthes Bow, Harp of Nepenthes, Wild Beast Claw, Tooth Blade, Muscle Cutter, Blood Tears, Atlas Weapon, Weihna, Lunakaligo, Krishna, Krierg, Krasnaya, Falken Blitz, Erde, Bloody Eater, Long Horn, Valkyrian Manteau, Valkyrian Shoes, Valkyrian Armor, Leather of Tendrilion, Thorny Buckler, and Dragon Breath now wearable at level 65 pre-trans
  • Dagger of Hunter, Battle Hook, Inverse Scale, Drill Katar, Kronos, Eraser, Giant Axe, Dea Staff, Croce Staff, Sprint Mail, Sprint Shoes, Sprint Ring, Orleans's Gown, and Orleans's Server now wearable at level 75 pre-trans
  • Lich's Bone Wand and Piecing Staff now wearable at level 80 pre-trans
  • Violet Fear, Nydhorgg's Shadow Garb, Orleans's Glove, and Variant Shoes now requires level 95
  • Chakram Atk increased from 130 -> 170
  • Chakram Meteor Assault Damage increased from 20 -> 25%
  • Dea Staff Now wearable by Adept and Mystic
  • Falken Blitz now gives bonus damage to ricochet arrow
  • Krierg bleeding chance increased from 10 -> 25%
  • Tooth Blade refine check reduced from 9 -> 7
  • Tae Goo Lyeon, Death Guidance, Wild Beast Claw, Harp of Nepenthes, Black Leather Boots, Tikbalang Card, Piranha Card, Curupira Card, Toucan Card, Jaguar Card, Wood Goblin Card, Uzhas Card, Nightmare Verit Card, Gold Queen Scaraba Card, Blood Tears and Stem of Nepenthes refine check reduced from 9 -> 8
  • Golden Mace now auto cast holy light for priest


Novice[edit]

  • Now automatically get Mobinfo on login


Thief[edit]

  • Double Attack no longer receives bonus hit twice from Crits


Rogue[edit]

  • Reject Sword no longer requires Strip Weapon
  • Backstab no longer turns targets is they are provoked by another player.


Gunslinger[edit]

  • Chain Action no longer receives bonus hit twice from Crits


Bard[edit]

  • Clown no longer gets Pang Voice for free when talking to Quest NPC


Blacksmith[edit]

  • Ore Discovery - Restore 5% HP and SP on discovery
  • Ore Discovery chance increased from 0.11% -> 1%
  • Over Thrust now applies fully to allies
  • Fixed Over Thrust and Maximum Over Thrust not effecting Reflec Guard, Spell Blade, Bullet Barrage, Meteor Smash, Pirate Shoot, Javelin Toss, Death Charge, Tsunami Drop, Needle Shot, Quick Shot, Arm Shot, Leg Shot, Head Shot, Dark Filament, Aimbot, Freezing Trap, Elemental Weakness, Elemental Assult, Hyonk, Silent Strike, Obsidian Strike, Blazing Strike, Corkscrew, Acid Demonstration, Asura Strike, Sharp Shooting, Cart Termination, Warm of the Sun, Anger of the Sun, Comfort of the Sun, Zenith, Warm of the Moon, Anger of the Moon, Comfort of the Moon, Full Moon, Warm of the Stars, Anger of the Stars, Comfort of the Stars, Perforate Night, Blessing of the Sun, Protection of Sum Moon and Stars, Solar Flare, Rifle Line Attack, Cracker, Desperado, Shotgun Pellets, Throw Syuriken, Mass Spiral, and Quick Draw Shot


Priest[edit]

  • Magnus Exorcismus SP cost change from (38+2*SkillLv) -> (40+1*SkillLv)
  • Magnus Exorcismus damage delay reduced from 3 -> 2 seconds
  • Sanctuary Max Level reduced from 10 -> 7
  • Sanctuary Duration changed from (0.9+3*SkillLv) -> (4.4*SkillLv) Seconds
  • Angelus changed from (5*SkillLv)% -> (5*SkillLv) Flat Soft Def


Wizard[edit]

  • Lord of Vermilion cast time reduced from 12 -> 11 seconds


Super Novice[edit]

  • Link now lets you wear any bow


Buccaneer[edit]

  • Merciless Level reduced from 5 -> 2
  • Merciless damage boost changed from (10*SkillLv)% -> (15*SkillLv-5)%
  • Merciless now applies to Stun, Sleep, Break Sleep, Poison, Deadly Poison, Blind, Curse, Silence, Confusion, Bleeding, Buring, Stone Curse, Stone Wait, Stone Break, Freeze, and Freeze Break
  • Mislead Crit damage changed from Bonus -> Base
  • Mislead Crit damage reduced from 50 -> 25%
  • Mislead bonus damage now applies to Mislead's damage
  • Land Lubber Level reduced from 7 -> 5


Macabre[edit]

  • Fixed Shivering Wheel being magic damage
  • Fixed Executioner being magic damage




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]