Difference between revisions of "PatchNotes"

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{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-05-29'''
 
=== General ===
 
=== General ===
* Adjusted EMP Chest rates slightly
+
* Bouty Board exp no longer increase by Exp mods
* Bleeding now deals bonus initial damage (1000 + 5% Max HP (0.5% on mvp)) Capped at Lowest(99999,10*Atk,5*Matk) + Level + Highest(Int,Str,(Dex/2),5)*(101 + Level) / 100
+
* Repeatable iRO kill/turn in quest no longer benefit from exp mods
* Bleeding Vit damage reduction reduced from 1/175 -> 1/300
+
* Peco Peco, Goat and Coco kill quest are now enabled
* Bleeding Damage cap increased from 999 -> 9999
+
* Lighthalzen Dungeon Floor 3 now accessible at level 85
* Bleeding Min damage increased from 1 + 0.1% Current HP -> 1 + 0.3% Current HP
+
* Update Rebirth Mechanic
* Hemophilia Damage cap increased from 9999 -> 99999
+
*     Max Stats increased from 99 -> 100
* Card Removing cost increased from 1000z + 1000z Per Card -> 2500z + 2500z Per Card
+
*     Max Base Level Increased from 99 -> 100
* Updated several Maps
+
*    On Reaching level 90/50 Valkyrie will announce you can trans and give you Transend Quest
 +
*     Requires 90/50
 +
*     Rebirth no longer resets levels instead changes from 2nd -> 2nd Trans, keeping stats, skills, and levels
 +
*    No longer has zeny / weight / cart / falcon / mount checks
 +
*    Still get kicked out if unused skill points
 +
*    No longer warps you out
 +
*     Reset NPC will now define anyone who job changed before 50 as they did job change at 50
 +
*    Updated Exp Table
 +
*     Reduce Job Exp to reach 1st Job Level 50 for 1st job from 3,753,621 -> 1,761,030 (added difference to 2nd Job)
 +
*    All 2nd Job Quest now require Job Level 50
 +
*     No Longer given Plat Skills on trans automatically
 +
*     Removed Platinum Quest NPC
 +
*     Remove Job/Base Level checks on Platinum skills for; Acolyte, Alchemist, Archer, Bard, Blacksmith, Hunter, Mage, Merchant, Necromancer, Swordman, Spearman, Thief, Macabre, Revenant, and Spiriter
 
<br>
 
<br>
=== Mora ===
+
=== AtCommands ===
* Enabled Mora
+
* Recoded (at)Battlestats
* Enabled Hazy Forest
+
* Added (at)Enemystats
* Enabled Mora Quests
+
* Using Enemystats and looking at players equipment now informs the target players
* Remove Vespa and Cornus spawns
+
* Can block (at)Enemystats by disabling Show Equip (checkbox at bottom of equipment screen)
* Increase the amount of Pom Spider from 5 -> 53 but Bifrost North only now
+
* Alootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)
* Increase the amount of Angra Mantis from 5 -> 53 but Bifrost South only now
+
* Dlootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)
* Mora Enchanting Disable for now
 
* Added mapflags to Hazy Forest; monster_noteleport, noteleport, restricted 6, partylock, nowarpto, nosave, nobranch, nomemo, pvp    off, noswap, nobackpack, nomailitem, nobank, lock speed, no runes, no mastery
 
 
<br>
 
<br>
=== Events ===
+
=== Enchanting ===
* Fixed Sugar Rush weight check being inverted
+
* Bully combo (Physical) duration increased from 3 -> 5 seconds
 +
* Fixed Bully Description
 
<br>
 
<br>
=== Cash Shop ===
+
=== Maps ===
* Removed a bunch of items
+
* Updated gat for bif_fild01, bif_fild02, mal_dun01, mal_in02, and ve_fild06
* Increase Price of Gym Pass from 100 -> 250
+
* Update ein_fild06
<br>
 
=== Monster ===
 
* The 2 Swift Willow in prt_fild07 moved to 1 in moc_fild03 and 1 in pay_fild08
 
* Incarnation of Morroc now drops Card
 
* Wounded Morroc now drops Card
 
* Lost Dragon now drops a Card
 
* Removed kh_kiehl01 from Alicel and Aliot bounty board spawn list
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Crafted Accesorries bonus damage per ele stone reduced from 5% -> 2%
+
* Creamy Card cooldown reduced from 1 -> 0.5 seconds
* Crafted Neutral Shield size reduction reduced from 4% -> 3%
+
* Creamy Card no longer Drains SP on removal if TP is still known
* Added Lost Dragon Card, Garment - Auto cast Dragon Fear when hit by magic or Mirror Image when hit physically, Draconier Gain 5% Draon Resistance
+
* Creamy Card no longer increases Cooldown and cost for Acolyte
* Added Incarnation of Morroc Card, Weapon - Apply Critical Wounds on Attack or Magic (placeholder effect)
+
* Creamy Card now reduces SP cost of TP by 2 for Acolyte
* Added Wounded Morroc Card, Weapon, Weapon - Apply Critical Wounds on Attack or Magic
+
* Vecer Axe, Staff Of Bordeaux, Ruber, Ivory Knife, Ivory Lance, Battle Fork, Divine Cloth, Wool Scarf, and Tidal Shoe now wearable pre-trans
* Mystic Crossbow cast chance increased from 9+0.4*Refine -> 9+0.6*Refine
+
* Double Bound, Desert Twilight, Carrot Whip, Stem of Nepenthes, Nepenthes Bow, Harp of Nepenthes, Wild Beast Claw, Tooth Blade, Muscle Cutter, Blood Tears, Atlas Weapon, Weihna, Lunakaligo, Krishna, Krierg, Krasnaya, Falken Blitz, Erde, Bloody Eater, Long Horn, Valkyrian Manteau, Valkyrian Shoes, Valkyrian Armor, Leather of Tendrilion, Thorny Buckler, and Dragon Breath now wearable at level 65 pre-trans
* Mystic Crossbow now cast Earth Spikes level 3 as well
+
* Dagger of Hunter, Battle Hook, Inverse Scale, Drill Katar, Kronos, Eraser, Giant Axe, Dea Staff, Croce Staff, Sprint Mail, Sprint Shoes, Sprint Ring, Orleans's Gown, and Orleans's Server now wearable at level 75 pre-trans
 +
* Lich's Bone Wand and Piecing Staff now wearable at level 80 pre-trans
 +
* Violet Fear, Nydhorgg's Shadow Garb, Orleans's Glove, and Variant Shoes now requires level 95
 +
* Chakram Atk increased from 130 -> 170
 +
* Chakram Meteor Assault Damage increased from 20 -> 25%
 +
* Dea Staff Now wearable by Adept and Mystic
 +
* Falken Blitz now gives bonus damage to ricochet arrow
 +
* Krierg bleeding chance increased from 10 -> 25%
 +
* Tooth Blade refine check reduced from 9 -> 7
 +
* Tae Goo Lyeon, Death Guidance, Wild Beast Claw, Harp of Nepenthes, Black Leather Boots, Tikbalang Card, Piranha Card, Curupira Card, Toucan Card, Jaguar Card, Wood Goblin Card, Uzhas Card, Nightmare Verit Card, Gold Queen Scaraba Card, Blood Tears and Stem of Nepenthes refine check reduced from 9 -> 8
 +
* Golden Mace now auto cast holy light for priest
 
<br>
 
<br>
=== Enchanting ===
+
=== Novice ===
* Kin Slayer damage increased reduced from (4*SkillLv)% -> (3*SkillLv)%
+
* Now automatically get Mobinfo on login
* Kin Slayer Resistance to damage changed from (10*SkillLv)% -> (8*SkillLv)%
 
* Elementalist resistance increased from (3*SkillLv)% -> (4*SkillLv)%
 
* Fixed Mind Over Matter damage reduction increased from (SkillLv)% -> (5*SkillLv)%
 
* Resolute now applies after Mind Over Matter
 
 
<br>
 
<br>
=== Weapon Mastery ===
+
=== Thief ===
* Reduced ALL Weapon Mastery power by 20%
+
* Double Attack no longer receives bonus hit twice from Crits
 
<br>
 
<br>
=== Assassin ===
+
=== Rogue ===
* Deadly Poison apply damage max damage now capped at 3000% atk
+
* Reject Sword no longer requires Strip Weapon
* Deadly Poison apply damage max HP damage vs MVPs increased from 1 -> 1.5%
+
* Backstab no longer turns targets is they are provoked by another player.
* Deadly poison apply damage damage stop increased from 75% -> 90%
 
* Fixed Venom Splasher bonus Detonate Damage not triggering
 
* Dual Wielding now attepts to applly card Eff_ (ie bleed, poions, etc) 2x with Grimtooth and 8x with Sonic Blow
 
 
<br>
 
<br>
=== Draconier ===
+
=== Gunslinger ===
* Base 99 HP Increased from 5979 -> 6177
+
* Chain Action no longer receives bonus hit twice from Crits
 
<br>
 
<br>
 
=== Bard ===
 
=== Bard ===
* Base 99 HP Increased from 4056 -> 4739
+
* Clown no longer gets Pang Voice for free when talking to Quest NPC
 
<br>
 
<br>
=== Dancer ===
+
=== Blacksmith ===
* Base 99 HP Increased from 4056 -> 4739
+
* Ore Discovery - Restore 5% HP and SP on discovery
 +
* Ore Discovery chance increased from 0.11% -> 1%
 +
* Over Thrust now applies fully to allies
 +
* Fixed Over Thrust and Maximum Over Thrust not effecting Reflec Guard, Spell Blade, Bullet Barrage, Meteor Smash, Pirate Shoot, Javelin Toss, Death Charge, Tsunami Drop, Needle Shot, Quick Shot, Arm Shot, Leg Shot, Head Shot, Dark Filament, Aimbot, Freezing Trap, Elemental Weakness, Elemental Assult, Hyonk, Silent Strike, Obsidian Strike, Blazing Strike, Corkscrew, Acid Demonstration, Asura Strike, Sharp Shooting, Cart Termination, Warm of the Sun, Anger of the Sun, Comfort of the Sun, Zenith, Warm of the Moon, Anger of the Moon, Comfort of the Moon, Full Moon, Warm of the Stars, Anger of the Stars, Comfort of the Stars, Perforate Night, Blessing of the Sun, Protection of Sum Moon and Stars, Solar Flare, Rifle Line Attack, Cracker, Desperado, Shotgun Pellets, Throw Syuriken, Mass Spiral, and Quick Draw Shot
 
<br>
 
<br>
=== Ninja ===
+
=== Priest ===
* Base 99 HP Increased from 4056 -> 4739
+
* Magnus Exorcismus SP cost change from (38+2*SkillLv) -> (40+1*SkillLv)
 +
* Magnus Exorcismus damage delay reduced from 3 -> 2 seconds
 +
* Sanctuary Max Level reduced from 10 -> 7
 +
* Sanctuary Duration changed from (0.9+3*SkillLv) -> (4.4*SkillLv) Seconds
 +
* Angelus changed from (5*SkillLv)% -> (5*SkillLv) Flat Soft Def
 
<br>
 
<br>
 
=== Wizard ===
 
=== Wizard ===
* Base 99 HP Increased from 3254 -> 4056
+
* Lord of Vermilion cast time reduced from 12 -> 11 seconds
 
<br>
 
<br>
=== Spiriter ===
+
=== Super Novice ===
* Fixed Quest items required text
+
* Link now lets you wear any bow
<br>
 
=== Macabre ===
 
* Base 99 HP Increased from 3254 -> 4056
 
<br>
 
=== Esper ===
 
* Base 99 HP Increased from 3254 -> 4056
 
* Fixed Quest items required text
 
<br>
 
=== Mystic ===
 
* Base 99 HP Increased from 3254 -> 4056
 
* Fixed Yngvi's Flare duration being 5 seconds instead of 10
 
* Fixed Yngvi's Flare duration being 0 seconds on Heal
 
* Fixed Grants healing too much
 
<br>
 
=== Necromancer ===
 
* Base 99 HP Increased from 3254 -> 4056
 
* Fixed Evil Land Slowing Allies
 
* Evil Land Slow now blocked by GTB
 
<br>
 
=== Priest ===
 
* Cure now removes Necosis, Talisman of Decay and Dragon Rot
 
* Sanctuary now removes Hallucination
 
 
<br>
 
<br>
 
=== Buccaneer ===
 
=== Buccaneer ===
* Relentless Assault now properly reduces Def
+
* Merciless Level reduced from 5 -> 2
<br>
+
* Merciless damage boost changed from (10*SkillLv)% -> (15*SkillLv-5)%
=== Taekwon ===
+
* Merciless now applies to Stun, Sleep, Break Sleep, Poison, Deadly Poison, Blind, Curse, Silence, Confusion, Bleeding, Buring, Stone Curse, Stone Wait, Stone Break, Freeze, and Freeze Break
* Fixed Counter Kick ramping damage for ranker 60+ not working
+
* Mislead Crit damage changed from Bonus -> Base
* FSK ranker 100+ Snare changed from Ankle Snare -> Stop
+
* Mislead Crit damage reduced from 50 -> 25%
* Fixed ranker 40+ Axe kick note reducing def more with each additional axe kick
+
* Mislead bonus damage now applies to Mislead's damage
* Combined Ranker 100 and 120
+
* Land Lubber Level reduced from 7 -> 5
* Ranker 120 is now learn all skills
 
* Ranker 160 no longer has an effect for now
 
 
<br>
 
<br>
=== Daimyo ===
+
=== Macabre ===
* Heal Wounds + Natural Healing now removes Decaying Touch, Dragon Rot, Talisman of Decay and Necrosis
+
* Fixed Shivering Wheel being magic damage
* Fixed Warcry damage resistance always being 0%
+
* Fixed Executioner being magic damage
* Warcry tolerance lower bounds set to 0.01%
 
* Warmonger aoe check removed from Tiger Crush and Heavy Cleave
 
* Blood Soaked now converted Muspelheim Aura and Duneyrr Aura SP cost into HP
 
* Increased Blood Soaked + Akuma Max SP to Max HP conversion from 250% -> 500%
 
* Increase Blood Soaked SP to HP cost from 500% -> 750%
 
* Base 99 HP Increased from 5979 -> 7978
 
* Link Current HP changed from 10% -> 5%
 
* Link Min reduction increased from 1% -> 2%
 
* Link Missing HP multiplier increased from 25% -> 40%
 
* Akuma Status Tolerance decreased from 95% -> 50%
 
* Two Handed cooldown reduction on Sword Quake, Heavy Clean and Tiger Crush reduced from 80% -> 66%
 
* Shadowblade + Overflow Healing
 
    *    Changed to ((Damage * (2 * Missing HP %) / 90)/10) * (Healing Runes + Vit Mods) + 1.5% Max HP
 
    *    Increased by 1% per Vit and Healing Runes
 
    *    Death Charge and Dual Slasher healing capped at 10% missing HP, 20% with 2h Sword
 
    *    Sword Quake and Wild Swing healing capped at 1% missing HP, 2% with 2h Sword per target
 
    *    Sword Quake and Wild Swing healing reduced by 80% and does not receive 1.5% Max HP healing
 
    *    Tiger Crush and Heavy Cleave healing capped at 10% missing HP, 20% + 2% per additional with 2h Sword
 
    *    Tiger Crush and Heavy Cleave healing additional target healing reduced by 90%
 
    *    Akuma increased total healing and healing cap by 50%
 
 
<br>
 
<br>
 +
 +
 +
 
<br>
 
<br>
  
 
== Full Patch List ==
 
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-05-29]]
 +
* [[2024-05-08]]
 +
* [[2024-05-01]]
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
 +
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
 +
 
=== 2022 ===
 
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 
* [[2022-08-15]]
 
* [[2022-08-15]]
 
* [[2022-08-05]]
 
* [[2022-08-05]]

Latest revision as of 12:53, 29 May 2024

Latest[edit]

2024-05-29

General[edit]

  • Bouty Board exp no longer increase by Exp mods
  • Repeatable iRO kill/turn in quest no longer benefit from exp mods
  • Peco Peco, Goat and Coco kill quest are now enabled
  • Lighthalzen Dungeon Floor 3 now accessible at level 85
  • Update Rebirth Mechanic
  • Max Stats increased from 99 -> 100
  • Max Base Level Increased from 99 -> 100
  • On Reaching level 90/50 Valkyrie will announce you can trans and give you Transend Quest
  • Requires 90/50
  • Rebirth no longer resets levels instead changes from 2nd -> 2nd Trans, keeping stats, skills, and levels
  • No longer has zeny / weight / cart / falcon / mount checks
  • Still get kicked out if unused skill points
  • No longer warps you out
  • Reset NPC will now define anyone who job changed before 50 as they did job change at 50
  • Updated Exp Table
  • Reduce Job Exp to reach 1st Job Level 50 for 1st job from 3,753,621 -> 1,761,030 (added difference to 2nd Job)
  • All 2nd Job Quest now require Job Level 50
  • No Longer given Plat Skills on trans automatically
  • Removed Platinum Quest NPC
  • Remove Job/Base Level checks on Platinum skills for; Acolyte, Alchemist, Archer, Bard, Blacksmith, Hunter, Mage, Merchant, Necromancer, Swordman, Spearman, Thief, Macabre, Revenant, and Spiriter


AtCommands[edit]

  • Recoded (at)Battlestats
  • Added (at)Enemystats
  • Using Enemystats and looking at players equipment now informs the target players
  • Can block (at)Enemystats by disabling Show Equip (checkbox at bottom of equipment screen)
  • Alootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)
  • Dlootid now support multi item list (+/-<ItemID>|<ItemID>|<ItemID>|<ItemID>)


Enchanting[edit]

  • Bully combo (Physical) duration increased from 3 -> 5 seconds
  • Fixed Bully Description


Maps[edit]

  • Updated gat for bif_fild01, bif_fild02, mal_dun01, mal_in02, and ve_fild06
  • Update ein_fild06


Items[edit]

  • Creamy Card cooldown reduced from 1 -> 0.5 seconds
  • Creamy Card no longer Drains SP on removal if TP is still known
  • Creamy Card no longer increases Cooldown and cost for Acolyte
  • Creamy Card now reduces SP cost of TP by 2 for Acolyte
  • Vecer Axe, Staff Of Bordeaux, Ruber, Ivory Knife, Ivory Lance, Battle Fork, Divine Cloth, Wool Scarf, and Tidal Shoe now wearable pre-trans
  • Double Bound, Desert Twilight, Carrot Whip, Stem of Nepenthes, Nepenthes Bow, Harp of Nepenthes, Wild Beast Claw, Tooth Blade, Muscle Cutter, Blood Tears, Atlas Weapon, Weihna, Lunakaligo, Krishna, Krierg, Krasnaya, Falken Blitz, Erde, Bloody Eater, Long Horn, Valkyrian Manteau, Valkyrian Shoes, Valkyrian Armor, Leather of Tendrilion, Thorny Buckler, and Dragon Breath now wearable at level 65 pre-trans
  • Dagger of Hunter, Battle Hook, Inverse Scale, Drill Katar, Kronos, Eraser, Giant Axe, Dea Staff, Croce Staff, Sprint Mail, Sprint Shoes, Sprint Ring, Orleans's Gown, and Orleans's Server now wearable at level 75 pre-trans
  • Lich's Bone Wand and Piecing Staff now wearable at level 80 pre-trans
  • Violet Fear, Nydhorgg's Shadow Garb, Orleans's Glove, and Variant Shoes now requires level 95
  • Chakram Atk increased from 130 -> 170
  • Chakram Meteor Assault Damage increased from 20 -> 25%
  • Dea Staff Now wearable by Adept and Mystic
  • Falken Blitz now gives bonus damage to ricochet arrow
  • Krierg bleeding chance increased from 10 -> 25%
  • Tooth Blade refine check reduced from 9 -> 7
  • Tae Goo Lyeon, Death Guidance, Wild Beast Claw, Harp of Nepenthes, Black Leather Boots, Tikbalang Card, Piranha Card, Curupira Card, Toucan Card, Jaguar Card, Wood Goblin Card, Uzhas Card, Nightmare Verit Card, Gold Queen Scaraba Card, Blood Tears and Stem of Nepenthes refine check reduced from 9 -> 8
  • Golden Mace now auto cast holy light for priest


Novice[edit]

  • Now automatically get Mobinfo on login


Thief[edit]

  • Double Attack no longer receives bonus hit twice from Crits


Rogue[edit]

  • Reject Sword no longer requires Strip Weapon
  • Backstab no longer turns targets is they are provoked by another player.


Gunslinger[edit]

  • Chain Action no longer receives bonus hit twice from Crits


Bard[edit]

  • Clown no longer gets Pang Voice for free when talking to Quest NPC


Blacksmith[edit]

  • Ore Discovery - Restore 5% HP and SP on discovery
  • Ore Discovery chance increased from 0.11% -> 1%
  • Over Thrust now applies fully to allies
  • Fixed Over Thrust and Maximum Over Thrust not effecting Reflec Guard, Spell Blade, Bullet Barrage, Meteor Smash, Pirate Shoot, Javelin Toss, Death Charge, Tsunami Drop, Needle Shot, Quick Shot, Arm Shot, Leg Shot, Head Shot, Dark Filament, Aimbot, Freezing Trap, Elemental Weakness, Elemental Assult, Hyonk, Silent Strike, Obsidian Strike, Blazing Strike, Corkscrew, Acid Demonstration, Asura Strike, Sharp Shooting, Cart Termination, Warm of the Sun, Anger of the Sun, Comfort of the Sun, Zenith, Warm of the Moon, Anger of the Moon, Comfort of the Moon, Full Moon, Warm of the Stars, Anger of the Stars, Comfort of the Stars, Perforate Night, Blessing of the Sun, Protection of Sum Moon and Stars, Solar Flare, Rifle Line Attack, Cracker, Desperado, Shotgun Pellets, Throw Syuriken, Mass Spiral, and Quick Draw Shot


Priest[edit]

  • Magnus Exorcismus SP cost change from (38+2*SkillLv) -> (40+1*SkillLv)
  • Magnus Exorcismus damage delay reduced from 3 -> 2 seconds
  • Sanctuary Max Level reduced from 10 -> 7
  • Sanctuary Duration changed from (0.9+3*SkillLv) -> (4.4*SkillLv) Seconds
  • Angelus changed from (5*SkillLv)% -> (5*SkillLv) Flat Soft Def


Wizard[edit]

  • Lord of Vermilion cast time reduced from 12 -> 11 seconds


Super Novice[edit]

  • Link now lets you wear any bow


Buccaneer[edit]

  • Merciless Level reduced from 5 -> 2
  • Merciless damage boost changed from (10*SkillLv)% -> (15*SkillLv-5)%
  • Merciless now applies to Stun, Sleep, Break Sleep, Poison, Deadly Poison, Blind, Curse, Silence, Confusion, Bleeding, Buring, Stone Curse, Stone Wait, Stone Break, Freeze, and Freeze Break
  • Mislead Crit damage changed from Bonus -> Base
  • Mislead Crit damage reduced from 50 -> 25%
  • Mislead bonus damage now applies to Mislead's damage
  • Land Lubber Level reduced from 7 -> 5


Macabre[edit]

  • Fixed Shivering Wheel being magic damage
  • Fixed Executioner being magic damage




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]