Difference between revisions of "PatchNotes"
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== Latest == | == Latest == | ||
− | === | + | '''2024-06-13''' |
− | * | + | === General === |
− | * | + | * Treasure Chest now tell you when you get zeny again |
− | * | + | * Fixed a missing Bit Shift Index for a few chest |
− | * | + | * Fixed Flat Def ignore ignoring Soft Mdef as well |
− | * | + | * Crafter Weapon 1st Slot Star Crumb now gives 5 Flat Def and Mdef ignore |
+ | * HP Boost reduced from (Level+51)% -> (Level+50)% | ||
+ | * Fixed a bug with specific negative def causing a crash when hit | ||
+ | * Remove Regen from Battledebug | ||
+ | * Ele Converter Npc zeny cost increased from 25000 -> 50000 | ||
+ | * Ele Converter NPC renamed Ellie | ||
+ | * Weight per Str reduced from 30 -> 25 | ||
+ | * Weight per Base Level increased from 0 -> 5 | ||
+ | * Bribe, Steal and Steal Coin now work on Status Resistant Monsters, not MVPs | ||
+ | * Poison now reduces Hard Def and Soft Def | ||
+ | * Disabled Sex chance for sex specific classes. | ||
<br> | <br> | ||
− | === | + | === Item === |
− | * | + | * Sniping Suit value increased from 20 -> 23000 |
+ | * Sniping Suit Level requirement increased from 50 -> 90 | ||
+ | * Stone Fragment drop chance increased from all monsters | ||
+ | * Coral Reef drop chance increased for Aster from 0.4 -> 2% | ||
+ | * Coral Reef drop chance increased for Pot Dofle from 10 -> 30% | ||
+ | * Star Dust chance from Bathory increased from 2 -> 5% | ||
+ | * Star Dust chance from Sandman increased from 2 -> 10% | ||
+ | * Star Crumb can be broken down into Sar Dust at Puchuchartan | ||
+ | * Star Dust value reduced from 1500 -> 1000 | ||
+ | * Star Crumb Value increased from 4500 -> 5000 | ||
+ | * Ifrit Rings now wearable by all 2nd jobs | ||
+ | * Removed Spirit Liquo trade restrictions | ||
+ | * Helm Of Dragon Def reduced from 10 -> 5 | ||
+ | * Helm Of Dragon Def increased from 5 -> 10 for Spearman and Swordman | ||
<br> | <br> | ||
=== Enchanting === | === Enchanting === | ||
− | * | + | * Small Killer 2 -> 3 requirement changed from Evil Horn -> Little Evil Horn |
− | * | + | * Thorns 2 -> 3 requirement changed from Evil Horn -> Flexible Tube |
+ | * Fixed Bully Combo | ||
<br> | <br> | ||
− | === | + | === Monster === |
− | * | + | * MobInfo now shows MVP damage reduction (right above DEF) |
+ | * MVP damage reduction now stored in mob db | ||
+ | * MVP's damage reduction no longer increases as they lose HP | ||
+ | * MVP's damage dealt no longer increases as they lose HP | ||
+ | * MVP damage reduction increased from (Level - 34)% -> (Level - 25)% | ||
+ | * Memory of Thanatos, Ifrit, Wounded Morroc, Gold Queen Scaraba and Valkyrie Randgris level increased from 99 -> 100 | ||
+ | * Hell Power and Hell Dignity duration reduced from 180 -> (10+2*SkillLv) seconds | ||
+ | * Wounded Morocc Hell Dignity and Hell Power increased from level 1 -> 5 | ||
+ | * Wounded Morocc Hell Power cooldown increased from 35 -> 40 seconds | ||
+ | * Bone Detardeurus Hell Power reduced from level 10 -> 5 | ||
+ | * Bone Detardeurus Hell Dignity increased from level 1 -> 5 | ||
+ | * Bone Detardeurus Hell Dignity cooldown increased from 30 -> 60 seconds | ||
+ | * Hellpower and Dignity now remove Devotion on cast | ||
+ | * Fixed Dragon Fear not doing anything | ||
<br> | <br> | ||
− | === | + | === Monk === |
− | * | + | * Asura strike no longer doing 50% less damage |
+ | <br> | ||
+ | === Mage === | ||
+ | * Stone Curse no longer requires a Gemstone | ||
+ | * Stone Curse now deals (100 + 10*Skilllv)% damage | ||
+ | * Stone Curse after cast delay increased from 0 -> 0.5 Seconds | ||
+ | * Stone Curse range increased from [2,2,2,3,3,3,4,4,4,5] -> 7 | ||
+ | * Frost Diver no longer spams failed when target is Frozen | ||
+ | <br> | ||
+ | === Wizard === | ||
+ | * Fixed Earth Nova damage not scaling with skill level | ||
+ | <br> | ||
+ | === Alchemist === | ||
+ | * Pharmacy no longer increased by Int / Luk / Dex | ||
+ | * Pharmacy now increased by Base Level, job Level and Homunculus Level | ||
+ | * Instruct no longer boost Crafting chance by (1*SkillLv)% | ||
+ | * Instruct Int increased from [1,2,2,4,5] -> (SkillLv) | ||
+ | * Instruct Str increased from [1,1,3,4,4] -> (SkillLv) | ||
+ | * Bioethics now boost Crafting chance by 5% | ||
+ | * Homunculus now show actual crit chance in window instead of 1 + Luk/3 | ||
+ | * Can now name a homunculus more then once | ||
+ | * Homunculus intimacy after evolution is increased from 30% -> 50% | ||
+ | * Homunculus S Max Level reduced from 250 -> 100 | ||
+ | * Homunculus S Stats have 0 randomization | ||
+ | * **Note Homunculus S still not available | ||
+ | <br> | ||
+ | === Blacksmith === | ||
+ | * [Remove] Hilt Building | ||
+ | * [Remove] Iron Tempering | ||
+ | * [Remove] Steel Tempering | ||
+ | * [Remove] Enchanted Stone Craft | ||
+ | * [Remove] Research Oridecon | ||
+ | * [New] Metal Working [Max 5] - Combined Effects of Iron Tempering, Steel Tempering and Enchanted Stone Craft, Increases Weapon and Armor crafting chance as well. | ||
+ | * Weaponry Research level reduced from 10 -> 5 | ||
+ | * Weaponry Research hit increased from (2*SkillLv) -> (5*SkillLv) | ||
+ | * Weaponry Research hitrate increased from (2*SkillLv)% -> (5*SkillLv)% | ||
+ | * Weaponry Research damage increased from (2*SkillLv) -> (5*SkillLv) | ||
+ | * Weaponry Research no longer increases Armor forge chance | ||
+ | * Skin Tempering -> renamed to Armor Research | ||
+ | * Armor Research now also increases Armor forge chance by (1*SkillLv)% | ||
+ | * Over Thrust, Adrenaline Rush and Weapon Perection durations increased by 10% | ||
+ | * Repair Weapon -> renamed Repair Equipment | ||
+ | * [New] Recycle Materials [Max 1] Repair Equipment has a 50% chance to not consume Materials | ||
+ | * [New] Heart of Creation [Max 1] Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes. | ||
+ | * [New] Iron Boomerang [Max 5] Inflicts (100 + 50*SkillLv + Weapon Weight * SkillLv / 5)% range physical damage, pulling target back to caster, has (4+SkillLv) Range. 1% Weapon Break Chance when Heart of Creation is not active. | ||
+ | * [New] Steel Tornado [Max 5] (100 + (50*SkillLv) + (Weapon Weight * SkillLv / 10) + Vit)% damage in a 5x5 area around self, consumes 100 HP. 1% Weapon Break Chance when Heart of Creation is not active. | ||
+ | * Forging no longer increased by Luk / Dex | ||
+ | * Forging penalty per Stone reduced from 16% -> 10% | ||
+ | * Forging will fail to open UI if no anvil is found | ||
+ | * Reduced Job Level Scaling on Forged Gear from 0.2 -> 0.1 | ||
+ | * Increase Base Level Scaling on Forged Gear from 0 -> 0.1 | ||
+ | * Increase Anvil Bonu Forge Chance from [1,3,5,10] -> [5,10,15,20] | ||
+ | * [New] Fuel the Inferno [Max 5] Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt. | ||
+ | * Adjusted Skill pre-requisites | ||
+ | * Cart Termination now ignores reflect from phalanx and flat reflect cards / runes | ||
+ | * Can no longer Forge without an Anvil (will consume still Hammer) and receive a warning. | ||
+ | * [New] Reforge [Max 1], Consume 1 Stone of Yore to and 1 Elemental Stone to change an existing Elemental Stone on a forged gear | ||
<br> | <br> | ||
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=== Viking === | === Viking === | ||
− | * | + | * Odin's Might Skill quest changed Melon -> Coral Reef |
− | + | <br> | |
− | === | + | === Daimyo === |
− | * | + | * Overflow Plat Quest Added |
+ | * Warmonger Plat Quest Added | ||
+ | <br> | ||
+ | === Necromancer === | ||
+ | * Familiar Skill removed | ||
+ | <br> | ||
+ | === Ninja === | ||
+ | * Shadow Warrior duration increased from (30+30*SkillLv) -> (60*SkillLv) seconds | ||
+ | * Shadow Warrior SP cost reduced from (25+5*SkillLv) -> 30 | ||
<br> | <br> | ||
− | === | + | === Thief === |
− | * | + | * Double Attack now stacks with other double attack increasers |
− | |||
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<br> | <br> | ||
− | === | + | === Rogue === |
− | * Increase | + | * [Remove] Graffiti |
− | * | + | * [Remove] Flag Graffiti |
− | * Increase | + | * [Remove] Cleaner |
− | * | + | * [Remove] Plagiarism |
− | * Increase | + | * [Remove] Preserve |
− | * | + | * [Remove] Sword Mastery |
− | * | + | * [Remove] Vulture Eye |
+ | * [New] Skirmishing [5] - With Bows Daggers and Swords, Increase Range with Bows by (2 * SkillLv), Atk + (SkillLv * 2), Hit + (SkillLv), Atk + (3*SkillLv)% | ||
+ | * Chase Walk - Instead of Increasing Str increases Atk by (2^(1+SkillLv)), half for bow | ||
+ | * [New] Survivors Gift[1] - Reduce damage taken from Poison Status by 30%, Detoxify now restores 10% Max HP and increases HP regen by 100% for 60 seconds on removing poison. | ||
+ | * [New] Twisting Blade[5] - Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance. | ||
+ | * Skill Tree and Skill Requirements Updated | ||
+ | * Backstab - Max 10 -> 5, Change damage from (300 + 40*SkillLv)% -> (250 + 250*SkillLv)%, no longer turns target if they are provoked to another target. Only works with Dagger and Swords. Can hit twice with dagger based on double attack chance. | ||
+ | * Backstab reduce/remove cast delay | ||
+ | * Backstab no longer removes hide | ||
+ | * Steal Coin Max level reduced from 10 -> 5, Rate doubled | ||
+ | * Snatcher - Max 10 -> 5, Backstab, Cloak and Dagger, Rupture Tendons, Intimidate, and Steal Coin now have increase SP cost by (SkillLv) but auto attempt to steal at a (5+5*Skillv)% chance | ||
+ | * [New] Cloak and Dagger[5] - Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance. | ||
+ | * [New] Victimize[5] - On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death. | ||
+ | * [New] Cutpurse[1] - On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds. | ||
+ | * Strip Weapon -> Reduce damage by 25% | ||
+ | * Strip Shield -> Increase incoming damage by 15% | ||
+ | * Strip Armor -> Ignore Attribute Table resistances (anything below 100% damage) also removes status immunity from element | ||
+ | * Strip Helm -> Disabled Helmet Visuals for duration, reduce CC tolerance by 25% | ||
+ | * Strip Skills no longer blocked by FCP and last about 90 seconds | ||
+ | * Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex)) | ||
+ | * Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent | ||
+ | * Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3)) | ||
+ | * Full Strip Cast time increased from 0 -> (6-(SkillLv)) | ||
+ | * Full Strip cast delay removed | ||
+ | * Full Strip cooldown increased from 0 -> 1 second | ||
+ | * Raid Aoe increased from 3x3 -> 5x5 | ||
+ | * Increase Raid damage from 300% -> 500% (100*SkillLv) | ||
+ | * Raid Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)% | ||
+ | * Raid SP Cost Reduced from 20 -> 15 | ||
+ | * Intimidate damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)% | ||
+ | * Reject Sword - now only works on "short range skills" | ||
+ | * [New] Rupture Tendons[5] Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map. | ||
<br> | <br> | ||
− | === | + | === Macabre === |
− | * | + | * Talisman Skills should no longer be castable aggressively on allies |
+ | * Binding can be cast on allies in same party to remove or add the "buff" | ||
<br> | <br> | ||
=== Draconier === | === Draconier === | ||
− | * | + | * Conqueror of Bone Detardeurus now available from Dart after completing all 3 other dragon slaying quests |
− | + | <br> | |
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− | + | <br> | |
== Full Patch List == | == Full Patch List == | ||
+ | === 2024 === | ||
+ | * [[2024-06-13]] | ||
+ | * [[2024-05-29]] | ||
+ | * [[2024-05-08]] | ||
+ | * [[2024-05-01]] | ||
+ | * [[2024-04-16]] | ||
+ | * [[2024-04-04]] | ||
+ | * [[2024-02-12]] | ||
+ | * [[2024-02-07]] | ||
+ | * [[2024-02-05]] | ||
+ | * [[2024-01-31]] | ||
+ | * [[2024-01-29]] | ||
+ | * [[2024-01-17]] | ||
+ | * [[2024-01-01]] | ||
+ | |||
+ | === 2023 === | ||
+ | * [[2023-12-31]] | ||
+ | * [[2023-12-25]] | ||
+ | * [[2023-12-21]] | ||
+ | * [[2023-12-18]] | ||
+ | * [[2023-11-23]] | ||
+ | * [[2023-10-02]] | ||
+ | * [[2023-09-15]] | ||
+ | * [[2023-09-07]] | ||
+ | * [[2023-09-01]] | ||
+ | * [[2023-08-31]] | ||
+ | * [[2023-08-17]] | ||
+ | * [[2023-08-10]] | ||
+ | * [[2023-08-07]] | ||
+ | * [[2023-07-28]] | ||
+ | * [[2023-07-24]] | ||
+ | * [[2023-07-13]] | ||
+ | * [[2023-06-12]] | ||
+ | * [[2023-06-08]] | ||
+ | * [[2023-06-03]] | ||
+ | * [[2023-06-02]] | ||
+ | * [[2023-06-01]] | ||
+ | * [[2023-05-25]] | ||
+ | * [[2023-05-21]] | ||
+ | * [[2023-05-20]] | ||
+ | * [[2023-05-19]] | ||
+ | * [[2023-05-18]] | ||
+ | * [[2023-05-08]] | ||
+ | * [[2023-05-05]] | ||
+ | * [[2023-04-27]] | ||
+ | * [[2023-04-20]] | ||
+ | * [[2023-04-13]] | ||
+ | * [[AprilFools2023]] | ||
+ | * [[2023-03-23]] | ||
+ | * [[2023-03-02]] | ||
+ | * [[2023-02-23]] | ||
+ | * [[2023-02-11]] | ||
+ | * [[2023-02-02]] | ||
+ | * [[2023-01-23]] | ||
+ | * [[2023-01-21]] | ||
+ | * [[2023-02-02]] | ||
+ | |||
=== 2022 === | === 2022 === | ||
+ | * [[2022-12-22]] | ||
+ | * [[2022-12-18]] | ||
+ | * [[2022-12-18]] | ||
+ | * [[2022-12-01]] | ||
+ | * [[2022-11-19]] | ||
+ | * [[2022-11-03]] | ||
+ | * [[2022-10-27]] | ||
+ | * [[2022-10-21]] | ||
+ | * [[2022-10-14]] | ||
+ | * [[2022-10-13]] | ||
+ | * [[2022-09-29]] | ||
+ | * [[2022-09-08]] | ||
+ | * [[2022-08-27]] | ||
+ | * [[2022-08-26]] | ||
+ | * [[2022-08-15]] | ||
+ | * [[2022-08-05]] | ||
+ | * [[2022-07-21]] | ||
+ | * [[2022-07-14]] | ||
+ | * [[2022-07-06]] | ||
+ | * [[2022-06-28]] | ||
+ | * [[2022-06-23]] | ||
+ | * [[2022-04-11]] | ||
+ | * [[2022-04-09]] | ||
+ | * [[AprilFools2022]] | ||
+ | * [[2022-03-31]] | ||
+ | * [[2022-03-30]] | ||
+ | * [[2022-03-23]] | ||
+ | * [[2022-03-14]] | ||
* [[2022-03-02]] | * [[2022-03-02]] | ||
* [[2022-02-04]] | * [[2022-02-04]] |
Latest revision as of 14:52, 13 June 2024
Index |
---|
Contents |
Latest[edit]
2024-06-13
General[edit]
- Treasure Chest now tell you when you get zeny again
- Fixed a missing Bit Shift Index for a few chest
- Fixed Flat Def ignore ignoring Soft Mdef as well
- Crafter Weapon 1st Slot Star Crumb now gives 5 Flat Def and Mdef ignore
- HP Boost reduced from (Level+51)% -> (Level+50)%
- Fixed a bug with specific negative def causing a crash when hit
- Remove Regen from Battledebug
- Ele Converter Npc zeny cost increased from 25000 -> 50000
- Ele Converter NPC renamed Ellie
- Weight per Str reduced from 30 -> 25
- Weight per Base Level increased from 0 -> 5
- Bribe, Steal and Steal Coin now work on Status Resistant Monsters, not MVPs
- Poison now reduces Hard Def and Soft Def
- Disabled Sex chance for sex specific classes.
Item[edit]
- Sniping Suit value increased from 20 -> 23000
- Sniping Suit Level requirement increased from 50 -> 90
- Stone Fragment drop chance increased from all monsters
- Coral Reef drop chance increased for Aster from 0.4 -> 2%
- Coral Reef drop chance increased for Pot Dofle from 10 -> 30%
- Star Dust chance from Bathory increased from 2 -> 5%
- Star Dust chance from Sandman increased from 2 -> 10%
- Star Crumb can be broken down into Sar Dust at Puchuchartan
- Star Dust value reduced from 1500 -> 1000
- Star Crumb Value increased from 4500 -> 5000
- Ifrit Rings now wearable by all 2nd jobs
- Removed Spirit Liquo trade restrictions
- Helm Of Dragon Def reduced from 10 -> 5
- Helm Of Dragon Def increased from 5 -> 10 for Spearman and Swordman
Enchanting[edit]
- Small Killer 2 -> 3 requirement changed from Evil Horn -> Little Evil Horn
- Thorns 2 -> 3 requirement changed from Evil Horn -> Flexible Tube
- Fixed Bully Combo
Monster[edit]
- MobInfo now shows MVP damage reduction (right above DEF)
- MVP damage reduction now stored in mob db
- MVP's damage reduction no longer increases as they lose HP
- MVP's damage dealt no longer increases as they lose HP
- MVP damage reduction increased from (Level - 34)% -> (Level - 25)%
- Memory of Thanatos, Ifrit, Wounded Morroc, Gold Queen Scaraba and Valkyrie Randgris level increased from 99 -> 100
- Hell Power and Hell Dignity duration reduced from 180 -> (10+2*SkillLv) seconds
- Wounded Morocc Hell Dignity and Hell Power increased from level 1 -> 5
- Wounded Morocc Hell Power cooldown increased from 35 -> 40 seconds
- Bone Detardeurus Hell Power reduced from level 10 -> 5
- Bone Detardeurus Hell Dignity increased from level 1 -> 5
- Bone Detardeurus Hell Dignity cooldown increased from 30 -> 60 seconds
- Hellpower and Dignity now remove Devotion on cast
- Fixed Dragon Fear not doing anything
Monk[edit]
- Asura strike no longer doing 50% less damage
Mage[edit]
- Stone Curse no longer requires a Gemstone
- Stone Curse now deals (100 + 10*Skilllv)% damage
- Stone Curse after cast delay increased from 0 -> 0.5 Seconds
- Stone Curse range increased from [2,2,2,3,3,3,4,4,4,5] -> 7
- Frost Diver no longer spams failed when target is Frozen
Wizard[edit]
- Fixed Earth Nova damage not scaling with skill level
Alchemist[edit]
- Pharmacy no longer increased by Int / Luk / Dex
- Pharmacy now increased by Base Level, job Level and Homunculus Level
- Instruct no longer boost Crafting chance by (1*SkillLv)%
- Instruct Int increased from [1,2,2,4,5] -> (SkillLv)
- Instruct Str increased from [1,1,3,4,4] -> (SkillLv)
- Bioethics now boost Crafting chance by 5%
- Homunculus now show actual crit chance in window instead of 1 + Luk/3
- Can now name a homunculus more then once
- Homunculus intimacy after evolution is increased from 30% -> 50%
- Homunculus S Max Level reduced from 250 -> 100
- Homunculus S Stats have 0 randomization
- **Note Homunculus S still not available
Blacksmith[edit]
- [Remove] Hilt Building
- [Remove] Iron Tempering
- [Remove] Steel Tempering
- [Remove] Enchanted Stone Craft
- [Remove] Research Oridecon
- [New] Metal Working [Max 5] - Combined Effects of Iron Tempering, Steel Tempering and Enchanted Stone Craft, Increases Weapon and Armor crafting chance as well.
- Weaponry Research level reduced from 10 -> 5
- Weaponry Research hit increased from (2*SkillLv) -> (5*SkillLv)
- Weaponry Research hitrate increased from (2*SkillLv)% -> (5*SkillLv)%
- Weaponry Research damage increased from (2*SkillLv) -> (5*SkillLv)
- Weaponry Research no longer increases Armor forge chance
- Skin Tempering -> renamed to Armor Research
- Armor Research now also increases Armor forge chance by (1*SkillLv)%
- Over Thrust, Adrenaline Rush and Weapon Perection durations increased by 10%
- Repair Weapon -> renamed Repair Equipment
- [New] Recycle Materials [Max 1] Repair Equipment has a 50% chance to not consume Materials
- [New] Heart of Creation [Max 1] Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes.
- [New] Iron Boomerang [Max 5] Inflicts (100 + 50*SkillLv + Weapon Weight * SkillLv / 5)% range physical damage, pulling target back to caster, has (4+SkillLv) Range. 1% Weapon Break Chance when Heart of Creation is not active.
- [New] Steel Tornado [Max 5] (100 + (50*SkillLv) + (Weapon Weight * SkillLv / 10) + Vit)% damage in a 5x5 area around self, consumes 100 HP. 1% Weapon Break Chance when Heart of Creation is not active.
- Forging no longer increased by Luk / Dex
- Forging penalty per Stone reduced from 16% -> 10%
- Forging will fail to open UI if no anvil is found
- Reduced Job Level Scaling on Forged Gear from 0.2 -> 0.1
- Increase Base Level Scaling on Forged Gear from 0 -> 0.1
- Increase Anvil Bonu Forge Chance from [1,3,5,10] -> [5,10,15,20]
- [New] Fuel the Inferno [Max 5] Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt.
- Adjusted Skill pre-requisites
- Cart Termination now ignores reflect from phalanx and flat reflect cards / runes
- Can no longer Forge without an Anvil (will consume still Hammer) and receive a warning.
- [New] Reforge [Max 1], Consume 1 Stone of Yore to and 1 Elemental Stone to change an existing Elemental Stone on a forged gear
Viking[edit]
- Odin's Might Skill quest changed Melon -> Coral Reef
Daimyo[edit]
- Overflow Plat Quest Added
- Warmonger Plat Quest Added
Necromancer[edit]
- Familiar Skill removed
Ninja[edit]
- Shadow Warrior duration increased from (30+30*SkillLv) -> (60*SkillLv) seconds
- Shadow Warrior SP cost reduced from (25+5*SkillLv) -> 30
Thief[edit]
- Double Attack now stacks with other double attack increasers
Rogue[edit]
- [Remove] Graffiti
- [Remove] Flag Graffiti
- [Remove] Cleaner
- [Remove] Plagiarism
- [Remove] Preserve
- [Remove] Sword Mastery
- [Remove] Vulture Eye
- [New] Skirmishing [5] - With Bows Daggers and Swords, Increase Range with Bows by (2 * SkillLv), Atk + (SkillLv * 2), Hit + (SkillLv), Atk + (3*SkillLv)%
- Chase Walk - Instead of Increasing Str increases Atk by (2^(1+SkillLv)), half for bow
- [New] Survivors Gift[1] - Reduce damage taken from Poison Status by 30%, Detoxify now restores 10% Max HP and increases HP regen by 100% for 60 seconds on removing poison.
- [New] Twisting Blade[5] - Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance.
- Skill Tree and Skill Requirements Updated
- Backstab - Max 10 -> 5, Change damage from (300 + 40*SkillLv)% -> (250 + 250*SkillLv)%, no longer turns target if they are provoked to another target. Only works with Dagger and Swords. Can hit twice with dagger based on double attack chance.
- Backstab reduce/remove cast delay
- Backstab no longer removes hide
- Steal Coin Max level reduced from 10 -> 5, Rate doubled
- Snatcher - Max 10 -> 5, Backstab, Cloak and Dagger, Rupture Tendons, Intimidate, and Steal Coin now have increase SP cost by (SkillLv) but auto attempt to steal at a (5+5*Skillv)% chance
- [New] Cloak and Dagger[5] - Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance.
- [New] Victimize[5] - On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death.
- [New] Cutpurse[1] - On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds.
- Strip Weapon -> Reduce damage by 25%
- Strip Shield -> Increase incoming damage by 15%
- Strip Armor -> Ignore Attribute Table resistances (anything below 100% damage) also removes status immunity from element
- Strip Helm -> Disabled Helmet Visuals for duration, reduce CC tolerance by 25%
- Strip Skills no longer blocked by FCP and last about 90 seconds
- Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
- Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
- Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
- Full Strip Cast time increased from 0 -> (6-(SkillLv))
- Full Strip cast delay removed
- Full Strip cooldown increased from 0 -> 1 second
- Raid Aoe increased from 3x3 -> 5x5
- Increase Raid damage from 300% -> 500% (100*SkillLv)
- Raid Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%
- Raid SP Cost Reduced from 20 -> 15
- Intimidate damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)%
- Reject Sword - now only works on "short range skills"
- [New] Rupture Tendons[5] Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map.
Macabre[edit]
- Talisman Skills should no longer be castable aggressively on allies
- Binding can be cast on allies in same party to remove or add the "buff"
Draconier[edit]
- Conqueror of Bone Detardeurus now available from Dart after completing all 3 other dragon slaying quests
Full Patch List[edit]
2024[edit]
- 2024-06-13
- 2024-05-29
- 2024-05-08
- 2024-05-01
- 2024-04-16
- 2024-04-04
- 2024-02-12
- 2024-02-07
- 2024-02-05
- 2024-01-31
- 2024-01-29
- 2024-01-17
- 2024-01-01
2023[edit]
- 2023-12-31
- 2023-12-25
- 2023-12-21
- 2023-12-18
- 2023-11-23
- 2023-10-02
- 2023-09-15
- 2023-09-07
- 2023-09-01
- 2023-08-31
- 2023-08-17
- 2023-08-10
- 2023-08-07
- 2023-07-28
- 2023-07-24
- 2023-07-13
- 2023-06-12
- 2023-06-08
- 2023-06-03
- 2023-06-02
- 2023-06-01
- 2023-05-25
- 2023-05-21
- 2023-05-20
- 2023-05-19
- 2023-05-18
- 2023-05-08
- 2023-05-05
- 2023-04-27
- 2023-04-20
- 2023-04-13
- AprilFools2023
- 2023-03-23
- 2023-03-02
- 2023-02-23
- 2023-02-11
- 2023-02-02
- 2023-01-23
- 2023-01-21
- 2023-02-02
2022[edit]
- 2022-12-22
- 2022-12-18
- 2022-12-18
- 2022-12-01
- 2022-11-19
- 2022-11-03
- 2022-10-27
- 2022-10-21
- 2022-10-14
- 2022-10-13
- 2022-09-29
- 2022-09-08
- 2022-08-27
- 2022-08-26
- 2022-08-15
- 2022-08-05
- 2022-07-21
- 2022-07-14
- 2022-07-06
- 2022-06-28
- 2022-06-23
- 2022-04-11
- 2022-04-09
- AprilFools2022
- 2022-03-31
- 2022-03-30
- 2022-03-23
- 2022-03-14
- 2022-03-02
- 2022-02-04
- 2022-01-26
- 2022-01-19
2021[edit]
- 2021-11-11
- 2021-11-07
- 2021-11-05
- 2021-11-03
- 2021-10-04
- 2021-06-20
- 2021-06-10
- 2021-04-25
- 2021-04-17
- 2021-03-14
- 2021-03-12
- 2021-03-03
- 2021-02-03
- 2021-01-27
- 2021-01-26
- 2021-01-25
- 2021-01-24
2020[edit]
- 2020-12-23
- 2020-11-30
- 2020-11-21
- 2020-11-04
- 2020-11-03
- 2020-07-29
- 2020-07-08
- 2020-07-01
- 2020-06-26
- 2020-06-24
- 2020-06-19
- 2020-06-02
- 2020-05-21
- 2020-04-21
- 2020-04-20
- AprilFools2020
- 2020-03-20
- 2020-03-05
- 2020-02-24
- 2020-02-18
- 2020-02-12
- 2020-02-10
- 2020-02-01
- 2020-01-23
- 2020-01-21
- 2020-01-02
2019[edit]
- 2019-12-28
- 2019-12-23
- 2019-12-05
- 2019-11-30
- 2019-11-15
- 2019-11-14
- 2019-11-08
- 2019-10-30
- 2019-09-15
- 2019-09-05
- 2019-08-26
- 2019-08-13
- 2019-08-08
- 2019-07-27
- 2019-07-24
- 2019-06-21
- 2019-06-15
- 2019-06-14
- 2019-06-13
- 2019-06-11
- 2019-06-10
- 2019-06-06
- 2019-06-03
- 2019-05-22
- 2019-05-20
- 2019-05-09
- 2019-05-02
- 2019-04-21
- 2019-04-03
- AprilFools
- 2019-03-28
- 2019-03-15
- 2019-02-28
- 2019-02-22
- 2019-02-14
- 2019-02-01