Difference between revisions of "PatchNotes"

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{{TOC}}
 
== Latest ==
 
== Latest ==
 +
'''2024-06-13'''
 
=== General ===
 
=== General ===
* Hyonk Area reduced from 7x7 -> 5x5
+
* Treasure Chest now tell you when you get zeny again
* Hyonk Damage reduced from 300% Per Hit -> (250 - (10*Distance))% Per Hit
+
* Fixed a missing Bit Shift Index for a few chest
* Fixed Nydhogg Quest
+
* Fixed Flat Def ignore ignoring Soft Mdef as well
* Costume Headgear no longer Trigger on Equip Events
+
* Crafter Weapon 1st Slot Star Crumb now gives 5 Flat Def and Mdef ignore
* Costume Headgear now ignored from item combos
+
* HP Boost reduced from (Level+51)% -> (Level+50)%
* Added new command @nii, pulls up the item info to view in client
+
* Fixed a bug with specific negative def causing a crash when hit
* Updated new crafting further and added a converter for further testing
+
* Remove Regen from Battledebug
* Added a generic quest function for easier single item trade in quest adding
+
* Ele Converter Npc zeny cost increased from 25000 -> 50000
* Fixed a few inconsistency in reflect
+
* Ele Converter NPC renamed Ellie
* Fixed % Max HP double Dipping
+
* Weight per Str reduced from 30 -> 25
* Reduced Heal Job Exp Multiplier from 11 -> 3
+
* Weight per Base Level increased from 0 -> 5
* Reduced Resurrect Job Exp Multiplier from 11 -> 3
+
* Bribe, Steal and Steal Coin now work on Status Resistant Monsters, not MVPs
* Fixed MVP Exp Multiplier being too high
+
* Poison now reduces Hard Def and Soft Def
 +
* Disabled Sex chance for sex specific classes.
 +
<br>
 +
=== Item ===
 +
* Sniping Suit value increased from 20 -> 23000
 +
* Sniping Suit Level requirement increased from 50 -> 90
 +
* Stone Fragment drop chance increased from all monsters
 +
* Coral Reef drop chance increased for Aster from 0.4 -> 2%
 +
* Coral Reef drop chance increased for Pot Dofle from 10 -> 30%
 +
* Star Dust chance from Bathory increased from 2 -> 5%
 +
* Star Dust chance from Sandman increased from 2 -> 10%
 +
* Star Crumb can be broken down into Sar Dust at Puchuchartan
 +
* Star Dust value reduced from 1500 -> 1000
 +
* Star Crumb Value increased from 4500 -> 5000
 +
* Ifrit Rings now wearable by all 2nd jobs
 +
* Removed Spirit Liquo trade restrictions
 +
* Helm Of Dragon Def reduced from 10 -> 5
 +
* Helm Of Dragon Def increased from 5 -> 10 for Spearman and Swordman
 
<br>
 
<br>
 
=== Enchanting ===
 
=== Enchanting ===
* Training Rune now increased damage taken by (3*SkillLv)%
+
* Small Killer  2 -> 3 requirement changed from Evil Horn -> Little Evil Horn
* Training Rune now reduces damage dealt by (2*SkillLv)%
+
* Thorns 2 -> 3 requirement changed from Evil Horn -> Flexible Tube
* Flow Small reduction was fixed
+
* Fixed Bully Combo
* Flow Medium reduction was fixed
+
<br>
* Flow Large reduction was fixed
+
=== Monster ===
 +
* MobInfo now shows MVP damage reduction (right above DEF)
 +
* MVP damage reduction now stored in mob db
 +
* MVP's damage reduction no longer increases as they lose HP
 +
* MVP's damage dealt no longer increases as they lose HP
 +
* MVP damage reduction increased from (Level - 34)% -> (Level - 25)%
 +
* Memory of Thanatos, Ifrit, Wounded Morroc, Gold Queen Scaraba and Valkyrie Randgris level increased from 99 -> 100
 +
* Hell Power and Hell Dignity duration reduced from 180 -> (10+2*SkillLv) seconds
 +
* Wounded Morocc Hell Dignity and Hell Power increased from level 1 -> 5
 +
* Wounded Morocc Hell Power cooldown increased from 35 -> 40 seconds
 +
* Bone Detardeurus Hell Power reduced from level 10 -> 5
 +
* Bone Detardeurus Hell Dignity increased from level 1 -> 5
 +
* Bone Detardeurus Hell Dignity cooldown increased from 30 -> 60 seconds
 +
* Hellpower and Dignity now remove Devotion on cast
 +
* Fixed Dragon Fear not doing anything
 
<br>
 
<br>
=== Weapon Mastery ===
+
=== Monk ===
* Fixed Weapon Mastery randomly not being fully applied
+
* Asura strike no longer doing 50% less damage
* [Swiftness]: Moved Crit Damage from level 9 -> 8
 
* [Swiftness]: Moved Crit and Matk from level 8 -> 7
 
* [Swiftness]: Moved All Damage from level 7 -> 9
 
* [Swiftness]: Crit damage decreased from 10% -> 5%
 
* [Swiftness]: Increased all damage from 5% -> 10%
 
 
<br>
 
<br>
=== Monsters ===
+
=== Mage ===
* Moved Banshee Master from Abbey03 -> Abbey01
+
* Stone Curse no longer requires a Gemstone
 +
* Stone Curse now deals (100 + 10*Skilllv)% damage
 +
* Stone Curse after cast delay increased from 0 -> 0.5 Seconds
 +
* Stone Curse range increased from [2,2,2,3,3,3,4,4,4,5] -> 7
 +
* Frost Diver no longer spams failed when target is Frozen
 
<br>
 
<br>
=== Mining ===
+
=== Wizard ===
* Deposit no longer say type
+
* Fixed Earth Nova damage not scaling with skill level
* Reduce Total from 2000 -> 1500 (December hotfix)
 
* Blacksmith
 
* Updated Dismantle to include all slot variants
 
* Fixed Gunsmith crafting list
 
 
<br>
 
<br>
=== Assassin ===
+
=== Alchemist ===
* Venom Splasher now has a countdown
+
* Pharmacy no longer increased by Int / Luk / Dex
 +
* Pharmacy now increased by Base Level, job Level and Homunculus Level
 +
* Instruct no longer boost Crafting chance by (1*SkillLv)%
 +
* Instruct Int increased from [1,2,2,4,5] -> (SkillLv)
 +
* Instruct Str increased from [1,1,3,4,4] -> (SkillLv)
 +
* Bioethics now boost Crafting chance by 5%
 +
* Homunculus now show actual crit chance in window instead of 1 + Luk/3
 +
* Can now name a homunculus more then once
 +
* Homunculus intimacy after evolution is increased from 30% -> 50%
 +
* Homunculus S Max Level reduced from 250 -> 100
 +
* Homunculus S Stats have 0 randomization
 +
* **Note Homunculus S still not available
 
<br>
 
<br>
=== Pirate ===
+
=== Blacksmith ===
* Fixed Pirate crit reducing def by % instead of flat
+
* [Remove] Hilt Building
 +
* [Remove] Iron Tempering
 +
* [Remove] Steel Tempering
 +
* [Remove] Enchanted Stone Craft
 +
* [Remove] Research Oridecon
 +
* [New] Metal Working [Max 5] - Combined Effects of Iron Tempering, Steel Tempering and Enchanted Stone Craft, Increases Weapon and Armor crafting chance as well.
 +
* Weaponry Research level reduced from 10 -> 5
 +
* Weaponry Research hit increased from (2*SkillLv) -> (5*SkillLv)
 +
* Weaponry Research hitrate increased from (2*SkillLv)% -> (5*SkillLv)%
 +
* Weaponry Research damage increased from (2*SkillLv) -> (5*SkillLv)
 +
* Weaponry Research no longer increases Armor forge chance
 +
* Skin Tempering -> renamed to Armor Research
 +
* Armor Research now also increases Armor forge chance by (1*SkillLv)%
 +
* Over Thrust, Adrenaline Rush and Weapon Perection durations increased by 10%
 +
* Repair Weapon -> renamed Repair Equipment
 +
* [New] Recycle Materials [Max 1] Repair Equipment has a 50% chance to not consume Materials
 +
* [New] Heart of Creation [Max 1] Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes.
 +
* [New] Iron Boomerang [Max 5] Inflicts (100 + 50*SkillLv + Weapon Weight * SkillLv / 5)% range physical damage, pulling target back to caster, has (4+SkillLv) Range. 1% Weapon Break Chance when  Heart of Creation is not active.
 +
* [New] Steel Tornado [Max 5] (100 + (50*SkillLv) + (Weapon Weight * SkillLv / 10) + Vit)% damage in a 5x5 area around self, consumes 100 HP. 1% Weapon Break Chance when  Heart of Creation is not active.
 +
* Forging no longer increased by Luk / Dex
 +
* Forging penalty per Stone reduced from 16% -> 10%
 +
* Forging will fail to open UI if no anvil is found
 +
* Reduced Job Level Scaling on Forged Gear from 0.2 -> 0.1
 +
* Increase Base Level Scaling on Forged Gear from 0 -> 0.1
 +
* Increase Anvil Bonu Forge Chance from [1,3,5,10] -> [5,10,15,20]
 +
* [New] Fuel the Inferno [Max 5] Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt.
 +
* Adjusted Skill pre-requisites
 +
* Cart Termination now ignores reflect from phalanx and flat reflect cards / runes
 +
* Can no longer Forge without an Anvil (will consume still Hammer) and receive a warning.
 +
* [New] Reforge [Max 1], Consume 1 Stone of Yore to and 1 Elemental Stone to change an existing Elemental Stone on a forged gear
 
<br>
 
<br>
=== Buccaneer ===
+
=== Viking ===
* Changed Demolition Force scaling from 10 + SkillLv * (18 + Dex) -> (20 + Dex / 2) * SkillLv
+
* Odin's Might Skill quest changed Melon -> Coral Reef
* Bombs now have an interruptable cast time
 
* Removed +10% HP on Pirate King
 
 
<br>
 
<br>
=== Mercenary ===
+
=== Daimyo ===
* Fixed Aimbot being forced Neutral
+
* Overflow Plat Quest Added
* Fixed Endless Needle
+
* Warmonger Plat Quest Added
 
<br>
 
<br>
=== Draconier ===
+
=== Necromancer ===
* Reduced Elemental Weakness stacking damage from 30*SkillLv -> 20*SkillLv
+
* Familiar Skill removed
* Capped Elemental Weakness Stack Cap at 15
 
* Fixed Elemental Weakness duration being 30 seconds instead of 120
 
 
<br>
 
<br>
=== Spiriter ===
+
=== Ninja ===
* Fixed Spectral Veil not blocking AOE magic
+
* Shadow Warrior duration increased from (30+30*SkillLv) -> (60*SkillLv) seconds
 +
* Shadow Warrior SP cost reduced from (25+5*SkillLv) -> 30
 
<br>
 
<br>
=== Esper ===
+
=== Thief ===
* Spirit Bomber now has a countdown
+
* Double Attack now stacks with other double attack increasers
 
<br>
 
<br>
=== Ronin ===
+
=== Rogue ===
* Increase Fudoshen Stun Chance from 3+SkillLv -> 6*SkillLv (1/2 for aoe)
+
* [Remove] Graffiti
* Draw Strike can now be used with dagger
+
* [Remove] Flag Graffiti
* Silent Strike can now be used with dagger
+
* [Remove] Cleaner
* Blinding Edge can now be used with dagger
+
* [Remove] Plagiarism
* Omniblade can now be used with dagger
+
* [Remove] Preserve
 +
* [Remove] Sword Mastery
 +
* [Remove] Vulture Eye
 +
* [New] Skirmishing [5] - With Bows Daggers and Swords, Increase Range with Bows by (2 * SkillLv), Atk + (SkillLv * 2), Hit + (SkillLv), Atk + (3*SkillLv)%
 +
* Chase Walk - Instead of Increasing Str increases Atk by (2^(1+SkillLv)), half for bow
 +
* [New] Survivors Gift[1] - Reduce damage taken from Poison Status by 30%, Detoxify now restores 10% Max HP and increases HP regen by 100% for 60 seconds on removing poison.
 +
* [New] Twisting Blade[5] - Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance.
 +
* Skill Tree and Skill Requirements Updated
 +
* Backstab - Max 10 -> 5, Change damage from (300 + 40*SkillLv)% -> (250 + 250*SkillLv)%, no longer turns target if they are provoked to another target. Only works with Dagger and Swords. Can hit twice with dagger based on double attack chance.
 +
* Backstab reduce/remove cast delay
 +
* Backstab no longer removes hide
 +
* Steal Coin Max level reduced from 10 -> 5, Rate doubled
 +
* Snatcher - Max 10 -> 5, Backstab, Cloak and Dagger, Rupture Tendons, Intimidate, and Steal Coin now have increase SP cost by (SkillLv) but auto attempt to steal at a (5+5*Skillv)% chance
 +
* [New] Cloak and Dagger[5] - Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance.
 +
* [New] Victimize[5] - On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death.
 +
* [New] Cutpurse[1] - On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds.
 +
* Strip Weapon -> Reduce damage by 25%
 +
* Strip Shield -> Increase incoming damage by 15%
 +
* Strip Armor -> Ignore Attribute Table resistances (anything below 100% damage) also removes status immunity from element
 +
* Strip Helm -> Disabled Helmet Visuals for duration, reduce CC tolerance by 25%
 +
* Strip Skills no longer blocked by FCP and last about 90 seconds
 +
* Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
 +
* Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
 +
* Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
 +
* Full Strip Cast time increased from 0 -> (6-(SkillLv))
 +
* Full Strip cast delay removed
 +
* Full Strip cooldown increased from 0 -> 1 second
 +
* Raid Aoe increased from 3x3 -> 5x5
 +
* Increase Raid damage from 300% -> 500% (100*SkillLv)
 +
* Raid Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%
 +
* Raid SP Cost Reduced from 20 -> 15
 +
* Intimidate damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)%
 +
* Reject Sword - now only works on "short range skills"
 +
* [New] Rupture Tendons[5] Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map.
 
<br>
 
<br>
=== Daimyo ===
+
=== Macabre ===
* Akuma Def/Mdef reduction changed from 100% -> 25%
+
* Talisman Skills should no longer be castable aggressively on allies
 +
* Binding can be cast on allies in same party to remove or add the "buff"
 
<br>
 
<br>
=== Items ===
+
=== Draconier ===
* Made Piece of Fish Sellable
+
* Conqueror of Bone Detardeurus now available from Dart after completing all 3 other dragon slaying quests
* Made Unidentified Mineral Sellable
 
* Giants Crossbow Atk reduced from 150 -> 105
 
* Reduce Feral Tail Def from 16 -> 3
 
* Reduce Feral Boots Def from 12 -> 2
 
* Added Formal Suit[0]
 
* Added Novice Breastplate[0]
 
* Added Bunny Slipper[0]
 
* Added Belt[0]
 
* Added Ring Pommel Saber[0]
 
* Added Haedonggum[0]
 
* Added Broad Sword[0]
 
* Added Damascus[0]
 
* Added Jur[0]
 
* Added Katar[0]
 
* Added Specialty Jur[0]
 
* Added Arbalest[0]
 
* Added Gakkung Bow[0]
 
* Added Waghnak[0]
 
* Added Knuckle Dusters[0]
 
* Added Claw[0]
 
* Added Finger[0]
 
* Added Violin[0]
 
* Added Mandolin[0]
 
* Added Lute[0]
 
* Added Harp[0]
 
* Added Gumoongoh[0]
 
* Added Rope[0]
 
* Added Whip[0]
 
* Added Wire Whip[0]
 
* Added Tail Whip[0]
 
* Added Whip[0]
 
* Added Inferno[0]
 
* Added Studded Knuckles[0]
 
* Added Six Shooter[0]
 
* Added Crimson Bolt[0]
 
* Added Branch[0]
 
* Added Cyclone[0]
 
* Added Rolling Stone[0]
 
* Added Black Rose[0]
 
* Added Thunder P[0]
 
* Added Fruit Fashion[0]
 
* Added Chocolate Tophat[1]
 
* Added Pink Chocolate Tophat[1]
 
* Added White Chocolate Tophat[1]
 
* Added Soulmate Lock[0]
 
* Added Soulmate Key[0]
 
* Added Chocolate Molten Heart[1]
 
* Added Chocolate Molten Heart[1]
 
* Added Chocolate Molten Heart[1]
 
* Added Viloet Rose Ascot[0]
 
* Added Pink Rose Ascot[0]
 
* Added Red Rose Ascot[0]
 
* Added White Rose Ascot[0]
 
* Added Yellow Rose Ascot[0]
 
* Added Pink Rose Diadem[1]
 
* Added Red Rose Diadem[1]
 
* Added White Rose Diadem[1]
 
* Added Yellow Rose Diadem[1]
 
* Added Green Rose Scent[0]
 
* Added Orange Rose Scent[0]
 
* Added Pink Rose Scent[0]
 
* Added White Rose Scent[0]
 
* Added Red Valentines Crown[1]
 
* Added Blue Valentines Crown[1]
 
* Added Violet Valentines Crown[1]
 
* Added Half Heart[1]
 
* Added Half Heart[1] (Variant)
 
* Added Heart Ribbone[1]
 
* Added Love Key[1]
 
* Added Brown Valentine Bear Cap[0]
 
* Added Beige Valentine Bear Cap[0]
 
* Added Black Valentine Bear Cap[0]
 
* Added Blue Valentine Bear Cap[0]
 
* Added Green Valentine Bear Cap[0]
 
* Added Grey Valentine Bear Cap[0]
 
* Added Orange Valentine Bear Cap[0]
 
* Added Pink Valentine Bear Cap[0]
 
* Added Purple Valentine Bear Cap[0]
 
* Added Red Valentine Bear Cap[0]
 
* Added White Valentine Bear Cap[0]
 
* Added Yellow Valentine Bear Cap[0]
 
* Added Fruit Fashion to Crafting List
 
* Added Chocolate Tophat Quest
 
* Added Pink Chocolate Tophat Quest
 
* Added White Chocolate Tophat Quest
 
* Added Soulmate Lock Quest
 
* Added Soulmate Key Quest
 
* Added Chocolate Molten Heart Quest
 
* Added Chocolate Molten Heart Quest
 
* Added Chocolate Molten Heart Quest
 
* Added Viloet Rose Ascot Quest
 
* Added Pink Rose Ascot Quest
 
* Added Red Rose Ascot Quest
 
* Added White Rose Ascot Quest
 
* Added Yellow Rose Ascot Quest
 
* Added Pink Rose Diadem Quest
 
* Added Red Rose Diadem Quest
 
* Added White Rose Diadem Quest
 
* Added Yellow Rose Diadem Quest
 
* Added Green Rose Scent Quest
 
* Added Orange Rose Scent Quest
 
* Added Pink Rose Scent Quest
 
* Added White Rose Scent Quest
 
* Added Red Valentines Crown Quest
 
* Added Blue Valentines Crown Quest
 
* Added Violet Valentines Crown Quest
 
* Added Half Heart Quest
 
* Added Heart Ribbone Quest
 
* Added Love Key Quest
 
 
<br>
 
<br>
  
  
  
 +
<br>
  
 +
== Full Patch List ==
 +
=== 2024 ===
 +
* [[2024-06-13]]
 +
* [[2024-05-29]]
 +
* [[2024-05-08]]
 +
* [[2024-05-01]]
 +
* [[2024-04-16]]
 +
* [[2024-04-04]]
 +
* [[2024-02-12]]
 +
* [[2024-02-07]]
 +
* [[2024-02-05]]
 +
* [[2024-01-31]]
 +
* [[2024-01-29]]
 +
* [[2024-01-17]]
 +
* [[2024-01-01]]
  
 +
=== 2023 ===
 +
* [[2023-12-31]]
 +
* [[2023-12-25]]
 +
* [[2023-12-21]]
 +
* [[2023-12-18]]
 +
* [[2023-11-23]]
 +
* [[2023-10-02]]
 +
* [[2023-09-15]]
 +
* [[2023-09-07]]
 +
* [[2023-09-01]]
 +
* [[2023-08-31]]
 +
* [[2023-08-17]]
 +
* [[2023-08-10]]
 +
* [[2023-08-07]]
 +
* [[2023-07-28]]
 +
* [[2023-07-24]]
 +
* [[2023-07-13]]
 +
* [[2023-06-12]]
 +
* [[2023-06-08]]
 +
* [[2023-06-03]]
 +
* [[2023-06-02]]
 +
* [[2023-06-01]]
 +
* [[2023-05-25]]
 +
* [[2023-05-21]]
 +
* [[2023-05-20]]
 +
* [[2023-05-19]]
 +
* [[2023-05-18]]
 +
* [[2023-05-08]]
 +
* [[2023-05-05]]
 +
* [[2023-04-27]]
 +
* [[2023-04-20]]
 +
* [[2023-04-13]]
 +
* [[AprilFools2023]]
 +
* [[2023-03-23]]
 +
* [[2023-03-02]]
 +
* [[2023-02-23]]
 +
* [[2023-02-11]]
 +
* [[2023-02-02]]
 +
* [[2023-01-23]]
 +
* [[2023-01-21]]
 +
* [[2023-02-02]]
  
<br>
+
=== 2022 ===
 +
* [[2022-12-22]]
 +
* [[2022-12-18]]
 +
* [[2022-12-18]]
 +
* [[2022-12-01]]
 +
* [[2022-11-19]]
 +
* [[2022-11-03]]
 +
* [[2022-10-27]]
 +
* [[2022-10-21]]
 +
* [[2022-10-14]]
 +
* [[2022-10-13]]
 +
* [[2022-09-29]]
 +
* [[2022-09-08]]
 +
* [[2022-08-27]]
 +
* [[2022-08-26]]
 +
* [[2022-08-15]]
 +
* [[2022-08-05]]
 +
* [[2022-07-21]]
 +
* [[2022-07-14]]
 +
* [[2022-07-06]]
 +
* [[2022-06-28]]
 +
* [[2022-06-23]]
 +
* [[2022-04-11]]
 +
* [[2022-04-09]]
 +
* [[AprilFools2022]]
 +
* [[2022-03-31]]
 +
* [[2022-03-30]]
 +
* [[2022-03-23]]
 +
* [[2022-03-14]]
 +
* [[2022-03-02]]
 +
* [[2022-02-04]]
 +
* [[2022-01-26]]
 +
* [[2022-01-19]]
  
== Full Patch List ==
+
=== 2021 ===
 +
* [[2021-11-11]]
 +
* [[2021-11-07]]
 +
* [[2021-11-05]]
 +
* [[2021-11-03]]
 +
* [[2021-10-04]]
 +
* [[2021-06-20]]
 +
* [[2021-06-10]]
 +
* [[2021-04-25]]
 +
* [[2021-04-17]]
 +
* [[2021-03-14]]
 +
* [[2021-03-12]]
 +
* [[2021-03-03]]
 +
* [[2021-02-03]]
 +
* [[2021-01-27]]
 +
* [[2021-01-26]]
 +
* [[2021-01-25]]
 
* [[2021-01-24]]
 
* [[2021-01-24]]
 +
 +
=== 2020 ===
 
* [[2020-12-23]]
 
* [[2020-12-23]]
 
* [[2020-11-30]]
 
* [[2020-11-30]]
Line 224: Line 321:
 
* [[2020-01-21]]
 
* [[2020-01-21]]
 
* [[2020-01-02]]
 
* [[2020-01-02]]
 +
 +
=== 2019 ===
 
* [[2019-12-28]]
 
* [[2019-12-28]]
 
* [[2019-12-23]]
 
* [[2019-12-23]]
Line 260: Line 359:
 
* [[2019-02-14]]
 
* [[2019-02-14]]
 
* [[2019-02-01]]
 
* [[2019-02-01]]
 +
 +
=== 2018 ===
 
* [[2018-12-19]]
 
* [[2018-12-19]]
 
* [[2018-12-12]]
 
* [[2018-12-12]]

Latest revision as of 14:52, 13 June 2024

Latest[edit]

2024-06-13

General[edit]

  • Treasure Chest now tell you when you get zeny again
  • Fixed a missing Bit Shift Index for a few chest
  • Fixed Flat Def ignore ignoring Soft Mdef as well
  • Crafter Weapon 1st Slot Star Crumb now gives 5 Flat Def and Mdef ignore
  • HP Boost reduced from (Level+51)% -> (Level+50)%
  • Fixed a bug with specific negative def causing a crash when hit
  • Remove Regen from Battledebug
  • Ele Converter Npc zeny cost increased from 25000 -> 50000
  • Ele Converter NPC renamed Ellie
  • Weight per Str reduced from 30 -> 25
  • Weight per Base Level increased from 0 -> 5
  • Bribe, Steal and Steal Coin now work on Status Resistant Monsters, not MVPs
  • Poison now reduces Hard Def and Soft Def
  • Disabled Sex chance for sex specific classes.


Item[edit]

  • Sniping Suit value increased from 20 -> 23000
  • Sniping Suit Level requirement increased from 50 -> 90
  • Stone Fragment drop chance increased from all monsters
  • Coral Reef drop chance increased for Aster from 0.4 -> 2%
  • Coral Reef drop chance increased for Pot Dofle from 10 -> 30%
  • Star Dust chance from Bathory increased from 2 -> 5%
  • Star Dust chance from Sandman increased from 2 -> 10%
  • Star Crumb can be broken down into Sar Dust at Puchuchartan
  • Star Dust value reduced from 1500 -> 1000
  • Star Crumb Value increased from 4500 -> 5000
  • Ifrit Rings now wearable by all 2nd jobs
  • Removed Spirit Liquo trade restrictions
  • Helm Of Dragon Def reduced from 10 -> 5
  • Helm Of Dragon Def increased from 5 -> 10 for Spearman and Swordman


Enchanting[edit]

  • Small Killer 2 -> 3 requirement changed from Evil Horn -> Little Evil Horn
  • Thorns 2 -> 3 requirement changed from Evil Horn -> Flexible Tube
  • Fixed Bully Combo


Monster[edit]

  • MobInfo now shows MVP damage reduction (right above DEF)
  • MVP damage reduction now stored in mob db
  • MVP's damage reduction no longer increases as they lose HP
  • MVP's damage dealt no longer increases as they lose HP
  • MVP damage reduction increased from (Level - 34)% -> (Level - 25)%
  • Memory of Thanatos, Ifrit, Wounded Morroc, Gold Queen Scaraba and Valkyrie Randgris level increased from 99 -> 100
  • Hell Power and Hell Dignity duration reduced from 180 -> (10+2*SkillLv) seconds
  • Wounded Morocc Hell Dignity and Hell Power increased from level 1 -> 5
  • Wounded Morocc Hell Power cooldown increased from 35 -> 40 seconds
  • Bone Detardeurus Hell Power reduced from level 10 -> 5
  • Bone Detardeurus Hell Dignity increased from level 1 -> 5
  • Bone Detardeurus Hell Dignity cooldown increased from 30 -> 60 seconds
  • Hellpower and Dignity now remove Devotion on cast
  • Fixed Dragon Fear not doing anything


Monk[edit]

  • Asura strike no longer doing 50% less damage


Mage[edit]

  • Stone Curse no longer requires a Gemstone
  • Stone Curse now deals (100 + 10*Skilllv)% damage
  • Stone Curse after cast delay increased from 0 -> 0.5 Seconds
  • Stone Curse range increased from [2,2,2,3,3,3,4,4,4,5] -> 7
  • Frost Diver no longer spams failed when target is Frozen


Wizard[edit]

  • Fixed Earth Nova damage not scaling with skill level


Alchemist[edit]

  • Pharmacy no longer increased by Int / Luk / Dex
  • Pharmacy now increased by Base Level, job Level and Homunculus Level
  • Instruct no longer boost Crafting chance by (1*SkillLv)%
  • Instruct Int increased from [1,2,2,4,5] -> (SkillLv)
  • Instruct Str increased from [1,1,3,4,4] -> (SkillLv)
  • Bioethics now boost Crafting chance by 5%
  • Homunculus now show actual crit chance in window instead of 1 + Luk/3
  • Can now name a homunculus more then once
  • Homunculus intimacy after evolution is increased from 30% -> 50%
  • Homunculus S Max Level reduced from 250 -> 100
  • Homunculus S Stats have 0 randomization
  • **Note Homunculus S still not available


Blacksmith[edit]

  • [Remove] Hilt Building
  • [Remove] Iron Tempering
  • [Remove] Steel Tempering
  • [Remove] Enchanted Stone Craft
  • [Remove] Research Oridecon
  • [New] Metal Working [Max 5] - Combined Effects of Iron Tempering, Steel Tempering and Enchanted Stone Craft, Increases Weapon and Armor crafting chance as well.
  • Weaponry Research level reduced from 10 -> 5
  • Weaponry Research hit increased from (2*SkillLv) -> (5*SkillLv)
  • Weaponry Research hitrate increased from (2*SkillLv)% -> (5*SkillLv)%
  • Weaponry Research damage increased from (2*SkillLv) -> (5*SkillLv)
  • Weaponry Research no longer increases Armor forge chance
  • Skin Tempering -> renamed to Armor Research
  • Armor Research now also increases Armor forge chance by (1*SkillLv)%
  • Over Thrust, Adrenaline Rush and Weapon Perection durations increased by 10%
  • Repair Weapon -> renamed Repair Equipment
  • [New] Recycle Materials [Max 1] Repair Equipment has a 50% chance to not consume Materials
  • [New] Heart of Creation [Max 1] Forging anything from; Metal Working, Forge Weapon, Forge Armor, or Repair Weapon increases own damage dealt by 15% and reduces damage taken by 15%, last 30 minutes.
  • [New] Iron Boomerang [Max 5] Inflicts (100 + 50*SkillLv + Weapon Weight * SkillLv / 5)% range physical damage, pulling target back to caster, has (4+SkillLv) Range. 1% Weapon Break Chance when Heart of Creation is not active.
  • [New] Steel Tornado [Max 5] (100 + (50*SkillLv) + (Weapon Weight * SkillLv / 10) + Vit)% damage in a 5x5 area around self, consumes 100 HP. 1% Weapon Break Chance when Heart of Creation is not active.
  • Forging no longer increased by Luk / Dex
  • Forging penalty per Stone reduced from 16% -> 10%
  • Forging will fail to open UI if no anvil is found
  • Reduced Job Level Scaling on Forged Gear from 0.2 -> 0.1
  • Increase Base Level Scaling on Forged Gear from 0 -> 0.1
  • Increase Anvil Bonu Forge Chance from [1,3,5,10] -> [5,10,15,20]
  • [New] Fuel the Inferno [Max 5] Inflicts (100 + (Forge Chance * SkillLv) + (SkillLv * 20 per digit of Fame))%, Killing a target absorbs its stats adding them to a pool up to 10000, the pool is not removed by anything other then Forging. Al long as a pool is available Forging chance is boosted by (Skillv)%, reduce pool by (100*SkillLv) on each attempt.
  • Adjusted Skill pre-requisites
  • Cart Termination now ignores reflect from phalanx and flat reflect cards / runes
  • Can no longer Forge without an Anvil (will consume still Hammer) and receive a warning.
  • [New] Reforge [Max 1], Consume 1 Stone of Yore to and 1 Elemental Stone to change an existing Elemental Stone on a forged gear


Viking[edit]

  • Odin's Might Skill quest changed Melon -> Coral Reef


Daimyo[edit]

  • Overflow Plat Quest Added
  • Warmonger Plat Quest Added


Necromancer[edit]

  • Familiar Skill removed


Ninja[edit]

  • Shadow Warrior duration increased from (30+30*SkillLv) -> (60*SkillLv) seconds
  • Shadow Warrior SP cost reduced from (25+5*SkillLv) -> 30


Thief[edit]

  • Double Attack now stacks with other double attack increasers


Rogue[edit]

  • [Remove] Graffiti
  • [Remove] Flag Graffiti
  • [Remove] Cleaner
  • [Remove] Plagiarism
  • [Remove] Preserve
  • [Remove] Sword Mastery
  • [Remove] Vulture Eye
  • [New] Skirmishing [5] - With Bows Daggers and Swords, Increase Range with Bows by (2 * SkillLv), Atk + (SkillLv * 2), Hit + (SkillLv), Atk + (3*SkillLv)%
  • Chase Walk - Instead of Increasing Str increases Atk by (2^(1+SkillLv)), half for bow
  • [New] Survivors Gift[1] - Reduce damage taken from Poison Status by 30%, Detoxify now restores 10% Max HP and increases HP regen by 100% for 60 seconds on removing poison.
  • [New] Twisting Blade[5] - Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance.
  • Skill Tree and Skill Requirements Updated
  • Backstab - Max 10 -> 5, Change damage from (300 + 40*SkillLv)% -> (250 + 250*SkillLv)%, no longer turns target if they are provoked to another target. Only works with Dagger and Swords. Can hit twice with dagger based on double attack chance.
  • Backstab reduce/remove cast delay
  • Backstab no longer removes hide
  • Steal Coin Max level reduced from 10 -> 5, Rate doubled
  • Snatcher - Max 10 -> 5, Backstab, Cloak and Dagger, Rupture Tendons, Intimidate, and Steal Coin now have increase SP cost by (SkillLv) but auto attempt to steal at a (5+5*Skillv)% chance
  • [New] Cloak and Dagger[5] - Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance.
  • [New] Victimize[5] - On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death.
  • [New] Cutpurse[1] - On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds.
  • Strip Weapon -> Reduce damage by 25%
  • Strip Shield -> Increase incoming damage by 15%
  • Strip Armor -> Ignore Attribute Table resistances (anything below 100% damage) also removes status immunity from element
  • Strip Helm -> Disabled Helmet Visuals for duration, reduce CC tolerance by 25%
  • Strip Skills no longer blocked by FCP and last about 90 seconds
  • Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
  • Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
  • Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
  • Full Strip Cast time increased from 0 -> (6-(SkillLv))
  • Full Strip cast delay removed
  • Full Strip cooldown increased from 0 -> 1 second
  • Raid Aoe increased from 3x3 -> 5x5
  • Increase Raid damage from 300% -> 500% (100*SkillLv)
  • Raid Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%
  • Raid SP Cost Reduced from 20 -> 15
  • Intimidate damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)%
  • Reject Sword - now only works on "short range skills"
  • [New] Rupture Tendons[5] Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map.


Macabre[edit]

  • Talisman Skills should no longer be castable aggressively on allies
  • Binding can be cast on allies in same party to remove or add the "buff"


Draconier[edit]

  • Conqueror of Bone Detardeurus now available from Dart after completing all 3 other dragon slaying quests




Full Patch List[edit]

2024[edit]

2023[edit]

2022[edit]

2021[edit]

2020[edit]

2019[edit]

2018[edit]