Difference between revisions of "PatchNotes"

From Project Einherjar
(2023)
(Latest)
Line 1: Line 1:
 
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== Latest ==
 
== Latest ==
'''2023-09-01'''
+
'''2023-09-07'''
 
=== General ===
 
=== General ===
* Mobbing Def reduction changed from Flat 2 -> 2%
+
* Juno (inside) Tool Dealer now sells Yellow Gemstones
* Mobbing Flee reduction reduced from 5% -> 2%
+
* Disabled Enchanting
<br>
 
=== Monsters ===
 
* Champion mobs (other then Medusa) spawn delays reduced from 300 -> 180 seconds
 
* Swift Medusa spawn delays increased from 60 -> 90 seconds
 
* Swift Medusa spawns increased from 2 -> 4
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Yellow Gemstone, Red Gemstone and, Blue Gemstone weight reduced from 3 -> 0.3
+
* Fixed Mystical card albumb dropping Pumpkinring Card instead of Hallowring Card
<br>
+
* Venom Spore Poisonous Violence Spear drop chance increased from 2.5% -> 5%
=== Daimyo ===
+
* Magnificat Scroll is now tradeable
* Fixed Tiger Crush and Heavy Cleave not flagging main target for bonus damage and healing
+
* Fixed +9 Kurdai’s Robe an Angeling Combo not preventing Freeze
* Tiger Crush AOE penelty reduced from 66% -> 50% reduced to 25% if main target has a broken Neck
+
* Most Jewels are now sold at Jewler
* Heavy Cleave AOE penelty reduced from 75% -> 66%
 
* Heavy Cleave can now break ALL targets necks if main target has a broken neck already
 
<br>
 
=== Ronin ===
 
* Fixed a crash with Omniblade
 
<br>
 
'''2023-08-31'''
 
=== General ===
 
* Autoloot no longer acivates when off screen from dying target
 
* Dark Priest now in Bounty Board
 
* Bounty Board Spawnrates increased from +100% -> +200%
 
* Bradium Ring, Bradium Brooch, Bradium Earring, Bradium Shield and Bradium Stone Hammer now craftable from Frede after completing their quest
 
* Are now allowed to reconnect into instances
 
* Gemstone Bag can now Store Ninja Stones
 
* Gemstones and Ninja Stones can be used for skills straight from Gemstone Bag
 
* Break Part now duration reduced by 50% against all mvps/bosses instead of 50% vs MVP and another 33% against bosses
 
* Break Part MVP resistacne and Bos resistance combined into a single +25%
 
* Provoke now lowered Player Def, unless via Auto Berserk
 
* Adjusted Emperium Chest Loot Odds
 
* Daily Rewards Updated [will be a seperate post with detail]
 
 
<br>
 
<br>
 
=== Monster ===
 
=== Monster ===
* The +50% spawn rates removed
+
* Mummy Bone Shatter target changed from target -> ground near target
* Wolf and Desert Wolf now cast Warcry
+
* Mummy Bone Shatter level reduced from 7 -> 3
* Skeleton now cast Bone Spear
 
* Mandragora now cast Close Confine
 
* Worm Tail and Stapo now cast Heaven's Drive
 
* Spore and Poison Spore now cast Vemon Dust
 
* Zombie and Ghoul now cast Putrification
 
* Elder Willow now cast Flame Tongue
 
* Vitata now cast Heal
 
* Orc Baby and Orc Warrior now cast Throw Tomahawk
 
* Archer Skeleton now cast Bone Shatter
 
* Axe Kobold and Orc Lady now cast Helm Splitter
 
* Hill Wind now cast Power Drive
 
* Plasma (Ghost) now cast Astral Blast
 
* Plasma (Fire) now cast Serpant Flame
 
* Plasma (Water) now cast Blizzard
 
* Plasma (Earth) now cast Stone Edge
 
* Plasma (Shadow) now cast Dark Convulsion
 
* Petite now cast Dragon Charge
 
* Chung E now cast Raging Trifecta Blow
 
* Tamruan now cast Heavy Cleave
 
* High Orc now cast Rampage
 
* Merman now cast Javelin Toss
 
* Reduced Exp from Spore, Wolf, Les, Wood Goblin, Menblatt, Petal, Cenere, Antique Book, and Faithful Manager
 
* Hardrock Mammoth Atk reduced from 20000~26000 -> 5000~9000
 
* Tendrillion Atk reduced from 15000~20000 -> 5000~7000
 
* Cornus Atk reduced from 8000~9000 -> 3000~5000
 
* Naga Atk reduced from 6400~6900 -> 2400~6900
 
* Luciola Vespa Atk reduced from 8100~9000 -> 2400~6900
 
* Tatacho Atk reduced from 8800~8900 -> 4400~5100
 
* Solid Cenere def reduced from 174 -> 50
 
* Solid Cenere mdef reduced from 162 -> 50
 
* Solid Antique Book def reduced from 148 -> 44
 
* Orc Lord now cast Submission, Cripling Blow, and Tsunami Drop
 
* Orc Lord no longer has 2 Earthquakes
 
* Orc Lord Earthquake cast time increased from 1.5 -> 2.5 seconds
 
* Orc Hero now cast Warcry, Swordquake, Tiger Crush, and Heavy Cleave
 
* Dark Priest HP, Atk, and Mdef reduced
 
* Moved Wrath Dead from gl_church -> gef_dun03
 
* Dark Priest now spawns in gef_dun03
 
<br>
 
=== Items ===
 
* Red Blood, Crystal Blue, Wind of Verdure, Green Live, Seizing Violet, Shard of Light, Dark Will, Elusive Soul, and Ancient Bones weight reduced from 5 -> 1
 
* Flame Heart, Mystic Frozen, Rough Wind, Great Nature, Visceral Clot, Pure Radiance, Abyssal Vessel, Revenant's Vow, and Ceaseless Life weight reduced from 25 -> 5
 
* Red Blood, Crystal Blue, Wind of Verdure, Green Live, Seizing Violet, Shard of Light, Dark Will, Elusive Soul, and Ancient Bones price reduced from 1000 -> 600
 
* Fluorescent Liquid price increased from 712 -> 1712
 
* Fixed Tidung not giving Mdef
 
* Fixed Mental Stick not giving stats from skills known
 
* Fxed Celine Brooch combos
 
* Fixed HTF mobs not dropping cards
 
* Pom Spider and Dolomedes now drops Cobwebs
 
* Emperium Key drop rates doubled
 
* Dark Priest Card is now an armor card
 
* Dark Priest Card now changes Holy Light, Holy Cross, and Grand Cross to Shadow Property
 
* Increased drop rate of Elder Branch
 
* Novice Armlet Price increased from 400z -> 1000z
 
* Dolomedes Ringleader now drops Bradium Ring
 
* Dolomedes now properly drop correct items
 
* Fixed Nauthiz Rune not being trade restricted
 
* Palace Guard Cap def reduced from 15 -> 4
 
* Fixed Elven Bow class check
 
<br>
 
=== Sage ===
 
* Fixed a "bug" in sage quest where you would have to recollect items if timed out or DC.
 
* Wizard
 
* Meteor Storm damage reduced from 200% -> 175% per hit
 
* Lord of Vermillion damage increased from (100+30*SkillLv)% -> (100+50*SkillLv)% per 10 Hits
 
* Storm Gust damage increased from (70+50*SkillLv) -> (100+50*SkillLv) per Hit
 
* Meteor Storm now requires Red Gemstone
 
* Lord of Vermillion now requires Yellow Gemstone
 
* Storm Gust now requires Blue Gemstone
 
<br>
 
=== Swordman ===
 
* Auto Berserk no longer lowers own Def
 
<br>
 
=== Knight ===
 
* Concentration def reduction changed from (5*SkillLv)% -> 15%
 
* Parry Duration increased from (10+5*SkillLv) -> (30+15*SkillLv) Seconds
 
* Parry SP cost reduced from 50 -> (52-2*SkillLv)
 
* Aurablade now increased weapon atk by (5*SkilLLv)%, min of (5*SkillLv) max of (20*SkillLv)
 
* Aurablade duration increased from (20+20*SkillLv) -> 120 Seconds
 
* Aurablade SP cost reduced from (10+8*SkillLv) -> 30
 
* Spiral Pierce duration reduced from 3 -> 1 second
 
<br>
 
=== Mercenary ===
 
* Fixed a bug where having 1 ammo wouldnt get consumed
 
<br>
 
=== Samurai ===
 
* Wild Swing cooldown reduced 125 -> 90 MS
 
<br>
 
=== Daimyo ===
 
* Overflow Earth slow power reduced from 600 -> 75
 
* Blood Soaked animation Updated
 
* Akuma no longer doubles to ATK bonus from Oniblade (still doubles stack speed)
 
* Fixed Tiger Crush
 
* Sword Quake base damage changed from (100+80*SKillLv)% -> (200+50*SKillLv)%
 
* Sword Quake close range damage reduced from (50*SKillLv)% -> (40*SKillLv)%
 
* Sword Quake earth endow damage increased from (80*SKillLv)% -> (90*SKillLv)%
 
* Sword Quake hidden bonus Hit removed
 
* Sword Quake cooldown reduction with Earth endow reduced from 50% -> 33%
 
* Sword Quake cast time no longer reduced from 0.05 -> 0.001 seconds when using 2h-Sword
 
* Fixed Tiger Crush bonus refine and weight daamge not effected by Livig Death and Confusion
 
* Tiger Crush damage now doubled against targets with Broken Necks
 
* Heavy Cleave Damage changed from (100+100*SkillLv)% -> (150*SkillLv)%
 
* Fixed Baby Daimyo Quest
 
 
<br>
 
<br>
=== Ronin ===
+
=== Mastery ===
* Improve Omniblade dash collision detection
+
* Onslaught 3 changed from Crit + 3 -> Hit + 5
* Fixed Omniblade dash time being based on Last Target instead of next target.
+
* Onslaught 4 change from Weapon Attack Min +5 -> Weapon Attack Min & Max + 5
 +
* Onslaught 7 changed from Weapon Attack Max +10 ->  Weapon Attack +5%
 +
* Onslaught 8 changed from crit damage +5% -> all damage +5%
 +
* Onslaught 10 gains Ignore Size modifiers
 
<br>
 
<br>
=== Ninja ===
+
=== Phalanx ===
* Throw Shuriken no longer ignores Flee
+
* Shield Bang cooldown reduced from 3 -> 1 second
* Throw Kunai no longer ignores Flee
+
* Shield Bang now restores SP when stunning a target, increased by Shield Resonance
* Vanishing Slash Delay reduced from 0.5 -> 0 Seconds
+
* Reflect Shield is now dynamic to current gear and def
* Vanishing Slash cooldown increased from 0 -> 0.3 Seconds
+
* Reflect Shield now increased by (Def + Vit Def) * (SkillLv * Shield Def) / 50
* Vanishing Slash is now a self cast skill
+
* Reflect Shield now doubled under Impenetrable Shell
* Vanishing Slash now hits all targets in a 5x5 area
 
* Vanishing Slash SP cost increased from (8+2*SkillLv) -> (10+2*SkillLv)
 
* Vanishing Slash now hides even with no targets
 
* Shadow Leap range increased from (4+SkillLv)-> (5+2*SkillLv)
 
* Shadow Leap Delay reduced from 1 -> 0 Seconds
 
* Throw Huuma Shuriken cast time reduced from 1.5 -> 0.8 Seconds
 
 
<br>
 
<br>
 
=== Shinobi ===
 
=== Shinobi ===
* Makibishi removed
+
* Removed Kagemusya being removed after getting hit (skillLv*2) times
* Mutilate damage increased from (150*SkillLv)% -> (200*SkillLv)%
 
* Mutilate Cooldown increased from 0 -> 2 seconds
 
* Shadow Slash damage increased from (100+340*SkillLv)% -> (100+380*SkillLv)%
 
* Shadow Slash range increased from (4+SkillLv)-> (5+2*SkillLv)
 
* Renamed Cast Ninja Spell -> Zenkai
 
* Fixed Zenkai not effecting Throw Huuma
 
* Death Blossom now requires Orinage
 
* Exploding Dragon bonus damage vs Burning targets reduced from (300*SkillLv)% -> (250*SkillLv)%
 
* Yaketa Hana damage reduced from (100 + 50*SkillLv)% -> (50 + 50*SkillLv)%
 
 
<br>
 
<br>
 
<br>
 
<br>

Revision as of 22:56, 7 September 2023

Latest

2023-09-07

General

  • Juno (inside) Tool Dealer now sells Yellow Gemstones
  • Disabled Enchanting


Items

  • Fixed Mystical card albumb dropping Pumpkinring Card instead of Hallowring Card
  • Venom Spore Poisonous Violence Spear drop chance increased from 2.5% -> 5%
  • Magnificat Scroll is now tradeable
  • Fixed +9 Kurdai’s Robe an Angeling Combo not preventing Freeze
  • Most Jewels are now sold at Jewler


Monster

  • Mummy Bone Shatter target changed from target -> ground near target
  • Mummy Bone Shatter level reduced from 7 -> 3


Mastery

  • Onslaught 3 changed from Crit + 3 -> Hit + 5
  • Onslaught 4 change from Weapon Attack Min +5 -> Weapon Attack Min & Max + 5
  • Onslaught 7 changed from Weapon Attack Max +10 -> Weapon Attack +5%
  • Onslaught 8 changed from crit damage +5% -> all damage +5%
  • Onslaught 10 gains Ignore Size modifiers


Phalanx

  • Shield Bang cooldown reduced from 3 -> 1 second
  • Shield Bang now restores SP when stunning a target, increased by Shield Resonance
  • Reflect Shield is now dynamic to current gear and def
  • Reflect Shield now increased by (Def + Vit Def) * (SkillLv * Shield Def) / 50
  • Reflect Shield now doubled under Impenetrable Shell


Shinobi

  • Removed Kagemusya being removed after getting hit (skillLv*2) times



Full Patch List

2023

2022

2021

2020

2019

2018