Difference between revisions of "PatchNotes"

From Project Einherjar
(Latest)
(2023)
Line 141: Line 141:
 
== Full Patch List ==
 
== Full Patch List ==
 
=== 2023 ===
 
=== 2023 ===
 +
* [[2023-07-24]]
 
* [[2023-07-13]]
 
* [[2023-07-13]]
 
* [[2023-06-12]]
 
* [[2023-06-12]]

Revision as of 15:01, 24 July 2023

Latest

2023-07-13

General

  • Server, Autofeed allowed option per pet set to true by default
  • Client, Autofeed allowed for all pets, custom pets cant be disabled toggled off
  • Newly Created Pets start with autofeed enabled
  • Changed All existing pets to Autofeed on in SQL
  • Fimbulvertr Slow reduced from 3 per stack -> 2 per stack
  • Bounty Board Max Level Zeny conversion increased from 1% -> 1.4%
  • Gangster Paradise no longer works in Zombie Event
  • Fixed Ifrit Eye and Ear Quest requireing an extra Elven Ears
  • Fixed Weird Little Imp saying guy next to me.
  • Armor Element Immunity to Status effects no longer ignore the No Avoid flag
  • Peddler now takes checks metadata for Armor, Weapons, Pet Eggs, Pet Armor and Shadow Gear
  • Overweight Slow reduced from [33,66,100] -> [10,30,90]


Events

  • Added Frostbite event
  • Added Warpback Function for events that dont remove gear, hurt, or kill, player


Enchanting

  • Spellblade Combo matk -> physical attack now treated like a magic skill for damage calculations
  • Spellblade Combo matk -> physical attack increased from (7*SkillLv)% -> (10+9*SkillLv)%
  • Spellblade Combo atk -> magic attack now treated like a physical skill for damage calculations
  • Spellblade Combo atk -> magic attack increased from (15*SkillLv)% -> (50+15*SkillLv)%
  • Spellblade damage effected by cards
  • Spellbladerange type and element are equal to attack / skill cast
  • True Dodge move way up in calculation


Mining

  • Oridecon and Elunium Deposit Break chance reduced from 12.5% -> 10%
  • Gold Deposit Break chance reduced from 25% -> 20%
  • Mithril Deposit Break chance reduced from 33.33% -> 25%
  • Reduced Coal, Fire, Earth, Ice, Wind, Dark and Iron Deposit Total Weight
  • Increase Undead, Ghost and Holy Deposit Total Weight
  • Dewata, Beach F3, Beach F4, Nightmare Scaraba Hole, Undersea Tunnel F6, and Malangdo now have deposits
  • Adjusted Elunium, Oridecon, Gold and Mithril spawn distribution (same total weight)
  • Added Stat Tracking for Pickaxe Breaking
  • Increase Exp During Braking Pickaxe from X/100 -> X/50
  • Increase Exp During Damaging Pickaxe from X/200 -> X/100
  • Dark Deposits no longer drop Cursed Rubies at a 50% chance instead of Rubies


Items

  • Fixed Peuz Set bonus not working for slotted versions
  • Fixed Green Operation Coat defense
  • Removed Ramen Hat Trade Restrictions
  • Fixed Nab's Eing and Nab's Shoes being 3rd restricted
  • Black Wing Suit now gives 25 Matk
  • Fixed Ninja Armguard turing into Biretta when updating to new crafting system
  • Fixed Vesper Headgear requiring level 100
  • Dagger of Counter no longer usable by Samurai, Spearman or Viking
  • Fixed Pirate Bandana not giving Pirate +1 Agi
  • Fixed Helm Of Dragon weighting 100 instead of 200
  • Fixed Helm Of Dragon level check being 1 instead of 50
  • Helm Of Dragon Exp increase change from (if(+9) 8 else if(+7) 3)% -> (Refine)%
  • Old Parasol now wearable by Samurai
  • Fixed Old Parasol not casting Executioner
  • Fixed Old Parasol not giving +100 Matk


Knight

  • Fixed Charge Attack position lag with no knockback


Crusader

  • Grand Cross HP cost reduced from 20% -> 7%
  • Grand Cross now effected by Atk Cards
  • Grand Cross now ignores reflect
  • Grand Cross SP cost reduced from (30+7*SKillLv) -> (27+5*SKillLv)
  • Faith HP increaed from (200*SKillLv) -> ((200*SkillLv) + (300*SkillLv)*(Level + 1)/100)
  • Sacrifice damage increased from (90 + 10*SkillLv)% of HP Cost -> (150 + 15*SkillLv)% of HP Cost + (300 + 30*SkillLv)% Atk
  • Sacrifice damage no longer reflected
  • Sacrifice SP cost reduced from 100 -> 50
  • Sacrifice Cast Delay reduced from 2 -> 0.25 Seconds
  • Sacrifice Hit cout reduced from 5 -> 1
  • Sacrifice HP Cost increased from 9% Max HP -> 30% Max HP
  • Sacrifice HP Cost increased reduced to 15% while under Devotion
  • Holy Cross damage increased from (100+35*SkillLv)% -> (100+40*SkillLv)%
  • Holy Cross When using a Spear will cast again after a short delay dealing (100+40*SkillLv)% Matk as magic damage.


Acolyte

  • Heal damage now increased by (Min Matk * SkillLv / 20)


Hunter

  • Truesight and Wind Walk no longer removed on Logout


Bard/Dancer

Fixed Lovers Card Cooldown

Assassin

  • EDP no longer removed on Logout


Gunslinger

  • Full Buster ammo cost reduced from [2,2,4,4,6,6,8,8,10,10] -> 2


Star Gladiator

  • Complete Rework


Adept

  • Heal damage now increased by (Min Matk * SkillLv / 20)


Viking

  • Pallet referance switched from Guillotine Cross -> Novice


Necromancer

  • Leech Life damage now increased by (Min Matk * SkillLv / 20)


Spearman

  • Fixed Power Drive position lag with no knockback


Draconier

  • Fixed Corridor Rush position lag with no knockback
  • Dragon Rot damage is now calculated as a magic skill instead of a status effect
  • Dragon Rot damage changed to (10*Stack)% Atk
  • Dragon Rot can now Kill targets
  • Dragon Rot stack limit changed to (Legend + Mantle) * 4 + (Base Level + Job Level) * 4 / (25 - (Legend + Mantle))
  • Dragon Rot applies (Mantle) stacks on 1st apply and 1 stack after
  • Dragon Rot chance increased from ((Legend + Mantle)*3)% -> ((Legend + Mantle)*5)%
  • Updated Dragon Rot and Shadow Mantle animations
  • Fixed Draconian Nightmare Wind and Water


Macabre

  • Talisman of Decay damage changed from (((3 + Matk / 50) * SkillLv) + (2/3*SkillLv)% of Targets Max HP) -> (((Level + Matk / 10) * SkillLv))
  • Talisman of Decay damage no longer reduced from MVPs
  • Talisman of Decay damage no longer capped
  • Talisman of Decay now deals 1st tick of damage instantly
  • Talisman of Decay no longer Undead Property
  • Talisman of Doom damage increased from (SkillLv*SkillLv*1111+SkillLv*Matk) -> (SkillLv*SkillLv*(1111 + Matk))
  • Talisman of Doom Mdef damage reduction reduced from (Mdef/2)% -> (Mdef/3)%
  • Talisman of Binding block Dispell chance changed from (25 + 5 * SkillLv)% (25 * SkillLv)%
  • Talisman of Sealing Duration increased from 15 -> (15+5*SkillLv) seconds
  • Talisman of Shattering damage increased from (200+SkillLv*SkillLv*150)% -> (250+SkillLv*SkillLv*150)%


Mercenary

  • Fixed Black Powder
  • Black Powder now applies burn when hit by a fire skill or Collateral Damage
  • Black Powder Burn chance increased from 100% -> 200% before resistances
  • Collateral Damage now deals double damage if target is hit by Black Powder



Full Patch List

2023

2022

2021

2020

2019

2018