PatchNotes

From Project Einherjar
Revision as of 23:41, 20 May 2023 by Stolao (talk | contribs) (Full Patch List)

Latest

2023-05-19

General

  • Fixed Break Sleep, Stone and Freeze not being applied properly
  • Can no longer autoloot if target dies on differnt map
  • Can no longer autoloot if target is more then 50 cells away
  • Fixed a bunch of defensive buffs being applied to wrong target in calculation
  • Fixed Water Armor not granting freeze immunity
  • Fire Property Level 2 monsters (and only 2) are no longer immune to Burning
  • Fixed Stone Curse resistance not effecting Stone Curse Wait


Auto Events

  • Reduced Zombie Event preamble duration from 25 -> 5 seconds
  • Reduced Zombie Event round duration from 25 -> 12 seconds (+5 sec countdown)
  • Number of Zombies per round increased from 10 -> 15
  • Number of Ghouls per round increased from 5 -> 7


Items

  • Fixed Familar Egg and Angelnig Egg Item IDs changing
  • Fixed Pirate Coinsa nd Coin bags trade resitrictions and weight
  • Fixed Menblatt Wing Manteau being Job Restricted
  • Fixed Evil Spirit Gloves requiring level 110
  • Fixed Durga, Carga Mace, and Mora Ele Sets being 3rd job only


Monsters

  • Fixed Bio 4 not dropping cards


Shinobi

  • Fixed Shadow Swap + Stealth React applying Stealth to Body Double instead of caster


Draconier

  • Fixed Fire Mantle removal check



Full Patch List

2023

2022

2021

2020

2019

2018