Difference between revisions of "PatchNotes"

From Project Einherjar
(2022)
(Latest)
Line 1: Line 1:
 
{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2023-03-23'''
+
'''2023-04-13'''
 
=== General ===
 
=== General ===
* Extra Storage now requires Basic Skill 6
+
* Undead no longer immune to Freeze or Stone
* Added Kafra to Glastheim
+
* Fixed Extra Storage giving a hang screen when Basic Skill is below 6
* Added Dewata
+
* Removed a debug message spamming the logs
* Order of operations for Gullveig, Overheal and Kyrie adjusted to use Overheal then Gullveig then Kyrie
+
* Updated a few maps
<br>
+
* Updated a Bunch of Descriptions
=== Mastery ===
 
* Swiftness no longer Shows Healing Animation, just green numbers
 
<br>
 
=== Enchanting ===
 
* Lifesteal and Spellvamp no longer Shows Healing Animation, just green numbers
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Fixed Cat Ear Beret not having a slot
+
* Reduced Comodo Card Def Increase from 50 -> 5
* Fixed Fruit Basket not giving items
+
* Reduce Comado Card Flee Loss from 25 -> 10
* Fixed Boltijin not wearable by Sage / Prof
+
* Fixed Keris having 1 Slot Client Side
* Soul Weaver can now wear Diabolus Robe and Piercing Staff
+
* Fixed a bug with Crafter Shoes always giving Dot Resistance
* Spiriter and Macabre can now wear Fortune Sword
 
* Fortune Sword now slocketable
 
* Added Dragonhide Shield, Vine Spear, Crown Of Sahasrara
 
* Chatty Parrot Cast Time changed from -(Int / 30)% -> -4%
 
* Chatty Parrot Matk changed from (Level / 50)% -> 2%
 
* Caress enchantments Cleaned up and Simplified
 
* Caress now gives 1% Long Ranged Damage per refine, 33 Matk, and 25% damage to Shadow Slash
 
* Tidung now changed from resist Stun and Freeze by 15% -> Curse and Blind by 35%
 
* Jaty Crown Plant Resistance and Damage removed
 
* Jaty Crown Brute Damage and resistance increased from 5% -> 10%
 
* God Of Winds Fan now increases Wind damage by 3% and reduce SP cost by 3%
 
 
 
=== Priest ===
 
* Increase Mast Mastery Debuff from 0.1 -> 10 Seconds
 
* Asumptio no longer removes Overheal
 
 
 
=== Ninja ===
 
* Ninja Aura level 5 HP cost changed from 5% -> 80 to match description
 
<br>
 
=== Shinobi ===
 
* Orinage chance increased from 20 -> 25%
 
* Yaketa Hana, Sukaihei, Hiraishin and Senrairaiu no longer hits through Land Protector
 
 
<br>
 
<br>
=== Super Novice ===
+
=== Monster ===
* Level 99 Sp increased from 109 -> 208 (Matches Swordman)
+
* Enabled Swift Rafflesia Arnoldi, Elusive Comodo, Elusive Menblatt, Solid Cenere, Swift Antique Book, and Solid Antique Book
 
<br>
 
<br>
=== Mystic ===
+
=== Bard/Dancer ===
* Overheal no longer removes Asumptio
+
* Tarot's Love Card no longer heals and Teleports target, instead it Heals anyone attacking target by (10*Attackers Level) once every 6 seconds, last 30 seconds.
 
<br>
 
<br>
=== Daimyo ===
+
=== Mercenary ===
* Harsh Lessons AOE increased from 5x5 -> 17x17
+
* Fixed a bug where skills would remove and extra stack from Endless Needle
* Fear of Death AOE reduced from 23x23 -> 17x17
+
* Endless Needle now reduce critical damage modifiers by 20%
* Crippling Blow and Submission gains (3*SkillLv) Hit
 
* Tsunami Drop gains (6*SkillLv) Hit
 
* Tsunami Drop, Crippling Blow and Submission description updated to include Warcry +50% hit boost
 
* Submission damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
 
* Crippling Blow damage increased from (100+50*SkillLv)% -> (100+60*SkillLv)%
 
* Tsunami Drop combo bonus damage increased from 3x base -> 4x base + 50% Weight and Refine Bonus
 
 
<br>
 
<br>
 +
=== Wizard ===
 +
* Storm Gust counter no longer resets at 250, instead it caps and stays at 100
 +
* Storm Gust Freeze when broken by a Wind attack deals an additional 50 + 5% per counter bonus damage
 +
<br>
 
=== Necromancer ===
 
=== Necromancer ===
* Lowered Necrosis Zombie Count Count from 10 -> 2
+
* Fixed Max Summon Count
* Lowered Raise Dead Count from [2,5,10] -> [1,2,3]
 
* Necrosis no longer does % HP damage
 
* Necrosis now increases Summon Damage by 2% per skillLv while applied
 
* Necrosis Summon chance changed from (1 + 2*SkillLv + Job Level / 5)% -> (5*SkillLv)%
 
* Necrosis no longer removed by Heal Wounds, Water Mantle or Cure
 
* Necrosis no longer resisted or tolerance by MVPs
 
* Necrosis now stacks with Dragon Rot
 
* Necrosis SP cost timer increased from (2*SkillLv) -> 10 Seconds
 
* Necrosis Duration increased from (15+15*SkillLv) -> 90 Seconds
 
* Necrosis no longer boost Evil Land Heal
 
 
<br>
 
<br>
 
=== Revenant ===
 
=== Revenant ===
* Mass Grave increases Skeleton Count by [1,2,3]
+
* Improved Lich King zombie check code by about 67%
* Promote Mage/Giant/Archer increases Skeleton Count by 1 each
+
* Lich King Max HP per Skeleton increased from 1% -> (Summon Tier)%
* Lye Bath increases Skeleton Count by 1
+
* Lich King Max HP per Giant increased from 2% -> 5%
* Open Grave Increases Zombie Count by SkillLv
+
* Lich King Max HP per Mage, Archer or Bone Magic reduced from 1% -> 0%
* Ravenous Horde Increases Zombie Count by 5
+
* Lich King Atk per Mage increased from 4% -> 5%
* Lich King bonus HP, Matk and Atk adjusted
+
* Lich King Atk per Archer increased from 2% -> 3%
* Lich king no longer gains Reflect
+
* Lich King Atk per Skeleton, Bone Magic and Giant reduced from 2% -> 0%
* Promote Bomb is now auto shift click
+
* Lich King Atk per Zombie increased from 0% -> 1%
 +
* Lich King Matk per Mage increased from 2% -> 5%
 +
* Lich King Matk per Archer increased from 1% -> 3%
 +
* Lich King Matk per Skeleton or Giant reduced from 1% -> 0%
 +
* Lich King Matk per Zombie increased from 0% -> 1%
 +
* Lich King Always treated like having 10 Skeletons for Unnerving Graveyard
 +
* Lich King any time a zombie would spawn from Necrosis instead heal for 3% Max HP + Zombies HP / 2
 +
* Lich King no longer Undead Race
 
<br>
 
<br>
 
<br>
 
<br>

Revision as of 16:52, 13 April 2023

Latest

2023-04-13

General

  • Undead no longer immune to Freeze or Stone
  • Fixed Extra Storage giving a hang screen when Basic Skill is below 6
  • Removed a debug message spamming the logs
  • Updated a few maps
  • Updated a Bunch of Descriptions


Items

  • Reduced Comodo Card Def Increase from 50 -> 5
  • Reduce Comado Card Flee Loss from 25 -> 10
  • Fixed Keris having 1 Slot Client Side
  • Fixed a bug with Crafter Shoes always giving Dot Resistance


Monster

  • Enabled Swift Rafflesia Arnoldi, Elusive Comodo, Elusive Menblatt, Solid Cenere, Swift Antique Book, and Solid Antique Book


Bard/Dancer

  • Tarot's Love Card no longer heals and Teleports target, instead it Heals anyone attacking target by (10*Attackers Level) once every 6 seconds, last 30 seconds.


Mercenary

  • Fixed a bug where skills would remove and extra stack from Endless Needle
  • Endless Needle now reduce critical damage modifiers by 20%


Wizard

  • Storm Gust counter no longer resets at 250, instead it caps and stays at 100
  • Storm Gust Freeze when broken by a Wind attack deals an additional 50 + 5% per counter bonus damage

Necromancer

  • Fixed Max Summon Count


Revenant

  • Improved Lich King zombie check code by about 67%
  • Lich King Max HP per Skeleton increased from 1% -> (Summon Tier)%
  • Lich King Max HP per Giant increased from 2% -> 5%
  • Lich King Max HP per Mage, Archer or Bone Magic reduced from 1% -> 0%
  • Lich King Atk per Mage increased from 4% -> 5%
  • Lich King Atk per Archer increased from 2% -> 3%
  • Lich King Atk per Skeleton, Bone Magic and Giant reduced from 2% -> 0%
  • Lich King Atk per Zombie increased from 0% -> 1%
  • Lich King Matk per Mage increased from 2% -> 5%
  • Lich King Matk per Archer increased from 1% -> 3%
  • Lich King Matk per Skeleton or Giant reduced from 1% -> 0%
  • Lich King Matk per Zombie increased from 0% -> 1%
  • Lich King Always treated like having 10 Skeletons for Unnerving Graveyard
  • Lich King any time a zombie would spawn from Necrosis instead heal for 3% Max HP + Zombies HP / 2
  • Lich King no longer Undead Race



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