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* [[Recolor]]
 
* [[Recolor]]
 
* [[Scroll Crafting]]
 
* [[Scroll Crafting]]
 +
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=== [[Elements]] ===
 
<br>
 
<br>
  
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 +
=== General ===
 +
* Confusion now stops current action
 +
<br>
 +
=== Enchanting ===
 +
* Fixed Training Rune damage reduction
 +
<br>
 +
=== Weapon Mastery ===
 +
* Fixed Swiftness battlestats description
 +
<br>
 
=== Mining ===
 
=== Mining ===
* Removed Jellopy Deposits in Prontera Field
+
* Fixed Mining Deposits not spawning
* Reduced Jellopy Deposit Rate from 3500 -> 2500
+
<br>
* Slightly Increase Exp Earned, most noticeable with low end pickaxes
+
=== Blacksmith ===
 +
* Fixed Dismantle
 +
<br>
 +
=== Buccaneer ===
 +
* Fixed Nail Bomb requires 7 screws instead of 6
 +
* Pulverizer now properly removes Cloaking
 +
<br>
 +
=== Mercenary ===
 +
* Fixed Endless Needles Duration
 
<br>
 
<br>
=== Items ===
+
=== Monster ===
* All Status Immunity items resistance have increased from 100% -> 200%
+
* Fixed Solid Savage not spawning in Prontera Maze
* Necromancer Card no longer summons Skeletons
 
 
<br>
 
<br>
=== Enchanting ===
+
=== Daimyo ===
* Cleaned up combos to be human readable
+
* Fixed Shadow Blade restring too much HP
* Resolute change to [Vit + Juggernaut]
 
* Fixed Resolute being an inverted check
 
* Mind Over Matter change to [Int + Enlightened + Cost Down]
 
* Fixed Mind Over Matter being an inverted check
 
* Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
 
* Exploit Now reduced resistance from gear
 
 
<br>
 
<br>
 
=== Necromancer ===
 
=== Necromancer ===
* Summons now have base stats of master
+
* Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)
* Summons level increased from Master Job Level -> Master Base Level
 
* Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
 
* Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
 
* Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
 
* Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
 
* Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
 
* Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
 
* Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
 
* Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
 
* Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
 
* Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
 
* Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
 
* Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
 
* Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
 
* Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
 
* Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
 
* Zombie Def changed from  min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
 
* Zombie MDef changed from  min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
 
* Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
 
* Enabled Familiar (no quest yet)
 
 
<br>
 
<br>
=== Esper ===
+
=== Items ===
* New Spirit of Life Sprite
+
* Increased Iron Pick Cost from 1000 -> 2500
* Swapped Astral Spirit Sprite
+
* Increased Steel Pick Cost from 2500 -> 5000
* Swapped Spirit of Life Icon
+
* Increased Emveretarcon Pick Cost from 5000 -> 7500
* Swapped Astral Spirit Icon
+
* Increased Pocket Pistol Cost from 450 -> 950
* Fixed Illusionary Blade having too much HP
+
* Increased Flint Pistol Cost from 2000 -> 7000
* Fixed Summon movement speed
+
* Increased Cyclone Cost from 17500 -> 32000
<br>
+
* Increased Black Rose Cost from 32000 -> 41000
=== Buccaneer ===
+
* Increase Dragon Fang Spear cost from 0 -> 10000
* Fixed Demolition Force Description
 
* Fixed Whiskey Slash Description
 
* Fixed Pirate King Description
 
 
<br>
 
<br>
  

Revision as of 09:18, 6 April 2021

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Swordman Knight Crusader
Mage Sage Wizard
Merchant Blacksmith Alchemist
Thief Assassin Rogue
Acolyte Monk Priest
Archer Hunter Bard and Dancer
Taekwon Star Gladiator Soul Linker
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting

Elements


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes

General

  • Confusion now stops current action


Enchanting

  • Fixed Training Rune damage reduction


Weapon Mastery

  • Fixed Swiftness battlestats description


Mining

  • Fixed Mining Deposits not spawning


Blacksmith

  • Fixed Dismantle


Buccaneer

  • Fixed Nail Bomb requires 7 screws instead of 6
  • Pulverizer now properly removes Cloaking


Mercenary

  • Fixed Endless Needles Duration


Monster

  • Fixed Solid Savage not spawning in Prontera Maze


Daimyo

  • Fixed Shadow Blade restring too much HP


Necromancer

  • Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)


Items

  • Increased Iron Pick Cost from 1000 -> 2500
  • Increased Steel Pick Cost from 2500 -> 5000
  • Increased Emveretarcon Pick Cost from 5000 -> 7500
  • Increased Pocket Pistol Cost from 450 -> 950
  • Increased Flint Pistol Cost from 2000 -> 7000
  • Increased Cyclone Cost from 17500 -> 32000
  • Increased Black Rose Cost from 32000 -> 41000
  • Increase Dragon Fang Spear cost from 0 -> 10000






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