Difference between revisions of "Main Page"

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| [[Necromancer]]
 
| [[Necromancer]]
 
|}
 
|}
 +
 +
  
 
{| class="wikitable" style="width: 100%; box-sizing: border-box;"
 
{| class="wikitable" style="width: 100%; box-sizing: border-box;"
!colspan="6"|Official Class Edits
+
!colspan="8"| Official Class Edits
 +
|-
 +
| [[Swordman]] || [[Knight]] || [[Crusader]]
 +
|-
 +
| '''Mage''' || [[Sage]] || '''Wizard'''
 +
|-
 +
| [[Merchant]] || [[Blacksmith]] || [[Alchemist]]
 +
|-
 +
| [[Thief]] || [[Assassin]] || [[Rogue]]
 +
|-
 +
| [[Acolyte]] || [[Monk]] || [[Priest]]
 
|-
 
|-
| [[Merchant]]
+
| '''Archer''' || [[Hunter]] || [[Bard]] and [[Dancer]]
| [[Thief]]
+
|-
| [[Blacksmith]]
+
| [[Taekwon]] || [[Star Gladiator]] || '''Soul Linker'''
| [[Rogue]]
 
| [[Monk]]
 
| [[Star Gladiator]]
 
 
|}
 
|}
  
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== [[Systems]] ==
 
== [[Systems]] ==
'''Crafting'''
+
=== Leveling ===
* [[Clickable Bottles]]
 
* [[Enchanting]]
 
* [[Mining]]
 
* [[Recolor]]
 
* [[Scroll Crafting]]
 
* [[Refining]]
 
* [[Status Effects]]
 
<br>
 
'''Exploration'''
 
* [[Treasure Hunting]]
 
* [[Waypoints & Warp Gates]]
 
<br>
 
'''Other'''
 
 
* [[Auto Events]]
 
* [[Auto Events]]
 
* [[Bounty Boards]]
 
* [[Bounty Boards]]
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* [[Inns]]
 
* [[Inns]]
 
* [[Floating Rates]]
 
* [[Floating Rates]]
 +
=== Combat ===
 
* [[Weapon Mastery]]
 
* [[Weapon Mastery]]
<br>
+
* [[Status Effects]]
 +
* [[Def / Mdef]]
 +
* [[Aspd / Apm]]
 +
 
 +
=== Exploration ===
 +
* [[Treasure Hunting]]
 +
* [[Waypoints & Warp Gates]]
 +
=== Crafting ===
 +
* [[Forge Weapon]]
 +
* [[Forge Armor]]
 +
* [[Refining]]
 +
* [[Clickable Bottles]]
 +
* [[Enchanting]]
 +
* [[Mining]]
 +
* [[Recolor]]
 +
* [[Scroll Crafting]]
 +
 
 +
=== [[Elements]] ===
 
<br>
 
<br>
  
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|-
 
|-
 
| Anklet [0] || Vit+3, 10% Maximum HP || Dropped by Lady Tanee
 
| Anklet [0] || Vit+3, 10% Maximum HP || Dropped by Lady Tanee
 +
|-
 +
| More [[Items]]
 
|}
 
|}
 
<br>
 
<br>
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 
=== General ===
 
=== General ===
* While Hiding or Reflected no longer receive Reflect Damage
+
* Confusion now stops current action
* Added 67 JRO npc Sprites
 
* Added 221 JRO Headgear
 
* Added 127 JRO Monsters
 
* Added 36 JRO Maps
 
* Moved Custom Mob Ids to allow for more official monsters
 
* Damage Test Room now uses Dummy MVPs, that don't count for Control Panel or @killcount
 
* Negative effects now properly disappear client side.
 
* Fixed Level 1 elemental resistances table being altered
 
* Damage Test Room now has a healer
 
 
<br>
 
<br>
=== Items ===
+
=== Enchanting ===
* Added 7 Headgear Quest
+
* Fixed Training Rune damage reduction
* Added 2 new Accessories
 
 
<br>
 
<br>
=== Enchanting ===
+
=== Weapon Mastery ===
* Adept has another reward -talk to Titania to receive-
+
* Fixed Swiftness battlestats description
* Master Quest Added
 
 
<br>
 
<br>
=== Crafting ===
+
=== Mining ===
* Cap Crafting recipe changed from Anolian Skin x25 -> Bear's Footskin x25
+
* Fixed Mining Deposits not spawning
* Diamond Ring recipe changed from Gold x1 -> Gold Ring x1
 
* Replaced Elunium with Steel for all Recipes
 
 
<br>
 
<br>
=== Weapon Mastery ===
+
=== Blacksmith ===
* Fixed Exp Spill Over
+
* Fixed Dismantle
* Changed Exp formula from (Multiplier + Bonus)% -> (50 + Multiplier / 2 + Bonus)%
 
* Fixed Off hand not lowering main hand bonus
 
 
<br>
 
<br>
=== Draconier ===
+
=== Buccaneer ===
* Viciousness is now only 30 seconds of agro
+
* Fixed Nail Bomb requires 7 screws instead of 6
* Tornado Break applies slow to targets on 1st cast and knocks back on 6th cast
+
* Pulverizer now properly removes Cloaking
* [Dragon Guard]: As you attack/use skills your dragon companion will attack on your target. (Max 1)
 
* [Research Dragons Wing]: Player and Dragon Skills create arcs of lightning that bounces (SkillLv) times between nearby enemies hitting for (SkillLv*50 + Agi*3) flat wind damage, and stunning with Dragon Temper. (Max 5)
 
* [Research Dragons Heart]: Dragon Magic removes some ally debuffs and regenerate ((SkillLv/10)% + (Dex * SkillLv / 2)) Max HP with a (3*SkillLv)% resistant to magic for 10 seconds in area of effect. (Max 5)
 
* [Research Dragons Shadow]: Dragon Magic Leave a Ground effect that damage over time, scaling with Dragons Max SP and Target Max HP. (Max 5)
 
 
<br>
 
<br>
 
=== Mercenary ===
 
=== Mercenary ===
* [Edit]: Aim Bot: Target a monster turning Armshot, Legshot and Headshot into combo skills that can be cast freely at the target at (10*SkillLv) reduced SP cost. Leveling significantly lowers cooldown and SP cost. (Max 5)
+
* Fixed Endless Needles Duration
* [Edit]: Arcane Barrage: Toggle increases max ASPD cap to 192 but reduce Base Atk by 25%, drains 1 Sp every second (Max 1)
+
<br>
 +
=== Monster ===
 +
* Fixed Solid Savage not spawning in Prontera Maze
 +
<br>
 +
=== Daimyo ===
 +
* Fixed Shadow Blade restring too much HP
 +
<br>
 +
=== Necromancer ===
 +
* Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)
 
<br>
 
<br>
=== Viking ===
+
=== Items ===
* Cleaned up Berserker Rage should work more smoothly
+
* Increased Iron Pick Cost from 1000 -> 2500
* Reduce Husky Recovery from (100*SkillLv) -> (50*SkillLv)
+
* Increased Steel Pick Cost from 2500 -> 5000
* Increase Helm Splitter base damage from (80*SkillLv) -> (90*SkillLv)%
+
* Increased Emveretarcon Pick Cost from 5000 -> 7500
* Helm Splitter always applies Aegis Ruin
+
* Increased Pocket Pistol Cost from 450 -> 950
* Adjusted Rampage Re-Cast Chance from ((2 * SkillLv + 2 * Berserker + Bleeding) * Axe Count)% -> ((3 * Axe Count + 2 * Berserker + 3 * Bleeding) * SkillLv)%
+
* Increased Flint Pistol Cost from 2000 -> 7000
* Adjusted Rampage Re-Cast Fail chance from 25% -> 15%
+
* Increased Cyclone Cost from 17500 -> 32000
* Increase Helm Splitter Bleed chance without helm increased from (6*SkillLv) -> (15*SkillLv)
+
* Increased Black Rose Cost from 32000 -> 41000
* Reduce Dying Breath Chance from (5+5*SkillLv)% -> (5*SkillLv)%
+
* Increase Dragon Fang Spear cost from 0 -> 10000
* Hammer of the Gods is now a 3x3 area effect around target.
 
* Fixed Hammer of Gods Stun duration from 0.1 -> 2 Seconds
 
* Hammer of the Gods stun chance increases by (SkillLv)% per stack of Aegis Ruin on target
 
* [Edit]: [Aegis Ruin]: Move to Viking, Passive, All Skills have a (SkillLv * 5)% chance per hit to reduce targets def by 2 stacking up to 20 times (Max 3)
 
* [New]: [Tyr's Protection]: Whenever you apply Aegis Ruin gain 1 Def per stack applied for 10 seconds. (Max 1)
 
* [New]: [Tyr's Incursion]: Whenever you apply Aegis Ruin gain (SkillLv) Atk per stack applied for 10 seconds. (Max 3)
 
* [New]: [War Seeker]: Sacrifice 25% of your current Hp to reduce cast delay by 70% for 60 seconds (Plat, Max 1)
 
* [New]: [Baldur's Gift]: Passive: On surviving a hit with Last Stand become immune to most damage for 5 seconds (Max 1)
 
 
<br>
 
<br>
 +
 +
 +
 +
 +
  
 
<br>
 
<br>

Revision as of 09:18, 6 April 2021

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Swordman Knight Crusader
Mage Sage Wizard
Merchant Blacksmith Alchemist
Thief Assassin Rogue
Acolyte Monk Priest
Archer Hunter Bard and Dancer
Taekwon Star Gladiator Soul Linker
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting

Elements


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes

General

  • Confusion now stops current action


Enchanting

  • Fixed Training Rune damage reduction


Weapon Mastery

  • Fixed Swiftness battlestats description


Mining

  • Fixed Mining Deposits not spawning


Blacksmith

  • Fixed Dismantle


Buccaneer

  • Fixed Nail Bomb requires 7 screws instead of 6
  • Pulverizer now properly removes Cloaking


Mercenary

  • Fixed Endless Needles Duration


Monster

  • Fixed Solid Savage not spawning in Prontera Maze


Daimyo

  • Fixed Shadow Blade restring too much HP


Necromancer

  • Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)


Items

  • Increased Iron Pick Cost from 1000 -> 2500
  • Increased Steel Pick Cost from 2500 -> 5000
  • Increased Emveretarcon Pick Cost from 5000 -> 7500
  • Increased Pocket Pistol Cost from 450 -> 950
  • Increased Flint Pistol Cost from 2000 -> 7000
  • Increased Cyclone Cost from 17500 -> 32000
  • Increased Black Rose Cost from 32000 -> 41000
  • Increase Dragon Fang Spear cost from 0 -> 10000






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