Difference between revisions of "Main Page"

From Project Einherjar
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(Elements)
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| [[Necromancer]]
 
| [[Necromancer]]
 
|}
 
|}
 +
 +
  
 
{| class="wikitable" style="width: 100%; box-sizing: border-box;"
 
{| class="wikitable" style="width: 100%; box-sizing: border-box;"
!colspan="6"|Official Class Edits
+
!colspan="8"| Official Class Edits
 +
|-
 +
| [[Swordman]] || [[Knight]] || [[Crusader]]
 +
|-
 +
| '''Mage''' || [[Sage]] || '''Wizard'''
 +
|-
 +
| [[Merchant]] || [[Blacksmith]] || [[Alchemist]]
 +
|-
 +
| [[Thief]] || [[Assassin]] || [[Rogue]]
 
|-
 
|-
| [[Merchant]]
+
| [[Acolyte]] || [[Monk]] || [[Priest]]
| [[Thief]]
+
|-
| [[Blacksmith]]
+
| '''Archer''' || [[Hunter]] || [[Bard]] and [[Dancer]]
| [[Rogue]]
+
|-
| [[Monk]]
+
| [[Taekwon]] || [[Star Gladiator]] || '''Soul Linker'''
| [[Star Gladiator]]
 
 
|}
 
|}
  
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== [[Systems]] ==
 
== [[Systems]] ==
'''Crafting'''
+
=== Leveling ===
* [[Clickable Bottles]]
 
* [[Enchanting]]
 
* [[Mining]]
 
* [[Recolor]]
 
* [[Scroll Crafting]]
 
* [[Refining]]
 
* [[Status Effects]]
 
<br>
 
'''Exploration'''
 
* [[Treasure Hunting]]
 
* [[Waypoints & Warp Gates]]
 
<br>
 
'''Other'''
 
 
* [[Auto Events]]
 
* [[Auto Events]]
 
* [[Bounty Boards]]
 
* [[Bounty Boards]]
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* [[Inns]]
 
* [[Inns]]
 
* [[Floating Rates]]
 
* [[Floating Rates]]
 +
=== Combat ===
 
* [[Weapon Mastery]]
 
* [[Weapon Mastery]]
<br>
+
* [[Status Effects]]
 +
* [[Def / Mdef]]
 +
* [[Aspd / Apm]]
 +
 
 +
=== Exploration ===
 +
* [[Treasure Hunting]]
 +
* [[Waypoints & Warp Gates]]
 +
=== Crafting ===
 +
* [[Forge Weapon]]
 +
* [[Forge Armor]]
 +
* [[Refining]]
 +
* [[Clickable Bottles]]
 +
* [[Enchanting]]
 +
* [[Mining]]
 +
* [[Recolor]]
 +
* [[Scroll Crafting]]
 +
 
 +
=== [[Elements]] ===
 
<br>
 
<br>
  
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|-
 
|-
 
| Anklet [0] || Vit+3, 10% Maximum HP || Dropped by Lady Tanee
 
| Anklet [0] || Vit+3, 10% Maximum HP || Dropped by Lady Tanee
 +
|-
 +
| More [[Items]]
 
|}
 
|}
 
<br>
 
<br>
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 
=== General ===
 
=== General ===
* Change Extra Chest back into a chest
+
* Confusion now stops current action
* 25 New Official BGM
 
* 5 New Official Headgears
 
* Small Map Updates to Alberta, Aldebaran, Comodo, Geffen, Hugel, Malangdo, Pay Arche, Prontera, Prt Church, Prt Field 1 and Yuno
 
 
<br>
 
<br>
=== Items ===
+
=== Enchanting ===
* Poison Mushroom now eatable
+
* Fixed Training Rune damage reduction
* Added Poison Spear
 
 
<br>
 
<br>
=== Culvert Cleansing Instance ===
+
=== Weapon Mastery ===
* Added More Flavor
+
* Fixed Swiftness battlestats description
* Fixed Dialog Speed
 
* Fixed PGTB not running on floor 3
 
 
<br>
 
<br>
=== Macabre ===
+
=== Mining ===
* Fixed ASPD with Mace
+
* Fixed Mining Deposits not spawning
* Fixed Shivering Wheel being Holy instead of Water
 
 
<br>
 
<br>
=== Esper ===
+
=== Blacksmith ===
* Updated Esper Icons
+
* Fixed Dismantle
 
<br>
 
<br>
=== General Weapon Mastery ===
+
=== Buccaneer ===
* Added Weapon Level Effect Scaling
+
* Fixed Nail Bomb requires 7 screws instead of 6
* Removed Refine Exp Scaling
+
* Pulverizer now properly removes Cloaking
* Increased Weapon Level Exp Scaling
 
* Added Multi Hand Exp
 
* Multiplier changed from (100% + 100% For 2h + 100% for Mastery 10) -> (Base + (Weapon Level * Bonus))%
 
* [One Handed]: 110% Base | 35% Bonus
 
* [Two Handed]: 220% Base | 35% Bonus
 
* [Main Hand]: 55% Base | 20% Bonus
 
* [Off Hand]: 55% Base | 10% Bonus
 
 
<br>
 
<br>
=== Onslaught Mastery ===
+
=== Mercenary ===
* [Level 1]: Str + 2 -> Str + 1
+
* Fixed Endless Needles Duration
* [Level 2]: Atk + 10 -> Atk + 5
 
* [Level 3]: Crit + 5 -> Crit + 3
 
* [Level 4]: Atk + 10 -> Atk + 5
 
* [Level 5]: Aspd + 5% -> Aspd + 3%
 
* [Level 6]: Perfect Hit + 5 -> Ignore 10% def
 
* [Level 7]: Atk + 15 -> Atk + 10
 
* [Level 8]: Crit Atk + 10% -> Crit Atk + 5%
 
* [Level 9]: Atk + 15% -> Atk + 10%
 
* [Level 10]: Doubles Weapon Level Effect
 
 
<br>
 
<br>
=== Safeguard Mastery ===
+
=== Monster ===
* [Level 1]: Vit + 2 -> Vit + 1
+
* Fixed Solid Savage not spawning in Prontera Maze
* [Level 2]: Max Hp + 500 -> Max Hp + 300
 
* [Level 4]: 5 * SkillLv Damage Reduction -> 2 * SkillLv Damage Reduction
 
* [Level 7]: Max Hp + 10% -> Max Hp + 5%
 
* [Level 10]: Doubles Weapon Level Effect
 
 
<br>
 
<br>
=== Swiftness Mastery ===
+
=== Daimyo ===
* [Level 1]: Agi + 2 -> Agi + 1
+
* Fixed Shadow Blade restring too much HP
* [Level 2]: Aspd + 10% -> Aspd + 5%
 
* [Level 3]: Flee + 15 -> Flee + 10
 
* [Level 6]: Perfect Flee + 5 -> Perfect Flee + 3
 
* [Level 7]: Damage + 10% -> Damage + 5%
 
* [Level 8]: Crit + 10% -> Crit + 5%
 
* [Level 8]: Matk + 10% -> Matk + 5%
 
* [Level 9]: Crit Atk + 20% -> Crit Atl + 10%
 
* [Level 10]: Doubles Weapon Level Effect
 
 
<br>
 
<br>
=== Ranged Mastery ===
+
=== Necromancer ===
* [Level 1]: Dex + 2 -> Dex + 1
+
* Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)
* [Level 3]: Atk + 15 -> Atk + 5
 
* [Level 4]: Crit + 5% -> Crit + 3%
 
* [Level 5]: Atk + 10% -> Atk + 3%
 
* [Level 6]: Aspd + 5% -> Aspd + 2%
 
* [Level 7]: Hit + 10 -> Hit + 5
 
* [Level 8]: Ranged Atk + 10% -> Ranged Atk + 5%
 
* [Level 9]: Crit Atk + 10% -> Crit Atk + 5%
 
* [Level 10]: Doubles Weapon Level Effect
 
 
<br>
 
<br>
=== Mystical Mastery ===
+
=== Items ===
* [Level 1]: Int + 2 -> Int + 1
+
* Increased Iron Pick Cost from 1000 -> 2500
* [Level 2]: Matk + 50~100 -> Matk + 25~50
+
* Increased Steel Pick Cost from 2500 -> 5000
* [Level 8]: Heal Power + 25% -> Heal Power + 15%
+
* Increased Emveretarcon Pick Cost from 5000 -> 7500
* [Level 9]: Matk + 10% -> Matk + 5%
+
* Increased Pocket Pistol Cost from 450 -> 950
* [Level 10]: Doubles Weapon Level Effect
+
* Increased Flint Pistol Cost from 2000 -> 7000
 +
* Increased Cyclone Cost from 17500 -> 32000
 +
* Increased Black Rose Cost from 32000 -> 41000
 +
* Increase Dragon Fang Spear cost from 0 -> 10000
 
<br>
 
<br>
 +
 +
 +
 +
 +
  
 
<br>
 
<br>

Revision as of 09:18, 6 April 2021

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Swordman Knight Crusader
Mage Sage Wizard
Merchant Blacksmith Alchemist
Thief Assassin Rogue
Acolyte Monk Priest
Archer Hunter Bard and Dancer
Taekwon Star Gladiator Soul Linker
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting

Elements


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes

General

  • Confusion now stops current action


Enchanting

  • Fixed Training Rune damage reduction


Weapon Mastery

  • Fixed Swiftness battlestats description


Mining

  • Fixed Mining Deposits not spawning


Blacksmith

  • Fixed Dismantle


Buccaneer

  • Fixed Nail Bomb requires 7 screws instead of 6
  • Pulverizer now properly removes Cloaking


Mercenary

  • Fixed Endless Needles Duration


Monster

  • Fixed Solid Savage not spawning in Prontera Maze


Daimyo

  • Fixed Shadow Blade restring too much HP


Necromancer

  • Dark Binding no longer stops current walk command for knockback immune maps (Like ankle snare)


Items

  • Increased Iron Pick Cost from 1000 -> 2500
  • Increased Steel Pick Cost from 2500 -> 5000
  • Increased Emveretarcon Pick Cost from 5000 -> 7500
  • Increased Pocket Pistol Cost from 450 -> 950
  • Increased Flint Pistol Cost from 2000 -> 7000
  • Increased Cyclone Cost from 17500 -> 32000
  • Increased Black Rose Cost from 32000 -> 41000
  • Increase Dragon Fang Spear cost from 0 -> 10000






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