Difference between revisions of "Main Page"

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| [[Necromancer]]
 
| [[Necromancer]]
 
|}
 
|}
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{| class="wikitable" style="width: 100%; box-sizing: border-box;"
 
{| class="wikitable" style="width: 100%; box-sizing: border-box;"
!colspan="6"|Official Class Edits
+
!colspan="8"| Official Class Edits
 +
|-
 +
| [[Swordman]] || [[Knight]] || [[Crusader]]
 +
|-
 +
| '''Mage''' || [[Sage]] || '''Wizard'''
 +
|-
 +
| [[Merchant]] || [[Blacksmith]] || [[Alchemist]]
 +
|-
 +
| [[Thief]] || [[Assassin]] || [[Rogue]]
 +
|-
 +
| [[Acolyte]] || [[Monk]] || [[Priest]]
 
|-
 
|-
| [[Merchant]]
+
| '''Archer''' || [[Hunter]] || [[Bard]] and [[Dancer]]
| [[Thief]]
+
|-
| [[Blacksmith]]
+
| [[Taekwon]] || [[Star Gladiator]] || '''Soul Linker'''
| [[Rogue]]
 
| [[Monk]]
 
| [[Star Gladiator]]
 
 
|}
 
|}
  
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== [[Systems]] ==
 
== [[Systems]] ==
'''Crafting'''
+
=== Leveling ===
* [[Clickable Bottles]]
 
* [[Enchanting]]
 
* [[Mining]]
 
* [[Recolor]]
 
* [[Scroll Crafting]]
 
* [[Refining]]
 
* [[Status Effects]]
 
<br>
 
'''Exploration'''
 
* [[Treasure Hunting]]
 
* [[Waypoints & Warp Gates]]
 
<br>
 
'''Other'''
 
 
* [[Auto Events]]
 
* [[Auto Events]]
 
* [[Bounty Boards]]
 
* [[Bounty Boards]]
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* [[Inns]]
 
* [[Inns]]
 
* [[Floating Rates]]
 
* [[Floating Rates]]
 +
=== Combat ===
 
* [[Weapon Mastery]]
 
* [[Weapon Mastery]]
<br>
+
* [[Status Effects]]
 +
* [[Def / Mdef]]
 +
* [[Aspd / Apm]]
 +
 
 +
=== Exploration ===
 +
* [[Treasure Hunting]]
 +
* [[Waypoints & Warp Gates]]
 +
=== Crafting ===
 +
* [[Forge Weapon]]
 +
* [[Forge Armor]]
 +
* [[Refining]]
 +
* [[Clickable Bottles]]
 +
* [[Enchanting]]
 +
* [[Mining]]
 +
* [[Recolor]]
 +
* [[Scroll Crafting]]
 
<br>
 
<br>
  
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|-
 
|-
 
| Anklet [0] || Vit+3, 10% Maximum HP || Dropped by Lady Tanee
 
| Anklet [0] || Vit+3, 10% Maximum HP || Dropped by Lady Tanee
 +
|-
 +
| More [[Items]]
 
|}
 
|}
 
<br>
 
<br>
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== [[PatchNotes]] ==
 
== [[PatchNotes]] ==
 
=== General ===
 
=== General ===
* Synchronized with rAthena
+
* Updated Aspd -> Apm Formulas
* Sign quest will now skip the dancing section after 3 failed attempts
+
* Updated (at)battlestats atk with more apm details
* Reflect can now trigger effects if it meets the criteria
 
* Fixed Bounty Board not resetting automatically
 
* Fixed Zodiac Quest being in wrong order and requiring wrong gemstones
 
* Max Storage was lowered from 900 -> 800 (sorry data limits)
 
* Favorites tab should no longer be sellable
 
* Event Shop Warp now auto unbinds event tickets
 
* Fixed Loyalty Shop Price Check
 
* Costume Shop now retains Refine (still loses cards)
 
* Bleeding now scales off total Str or Int or Dex rather then base
 
<br>
 
=== Pets ===
 
* Enable Pet Autofeed
 
* Green Maiden (1631) is now capture-able via Capture Card
 
<br>
 
=== Items ===
 
* Oridecon Pickaxe is now a level 4 weapon
 
 
<br>
 
<br>
=== Mining ===
+
=== Soul Linker ===
* Increase ASPD per mining level from 1 -> 2
+
* Fixed a bugged Kaupe interaction
<br>
 
=== Pirate ===
 
* Pirate's Jinx now gives (5*SkillLv) Crit damage (doubled for main hand dagger / sword)
 
* Pirate's Jinx is now additive with other Prate damage buffs
 
* Fixed a bug where Bullet Time was giving 30% bonus damage with off hand pistol
 
* Decrease Bullet Time pistol daamge from (3*SkillLv)% -> (2*SkillLV)%
 
* Lower Off Hand pistol damage from 55% -> 50%
 
 
<br>
 
<br>
 
=== Buccaneer ===
 
=== Buccaneer ===
* Ransack can now crit
+
* Removed Pirate King HP Bonus no longer Ranked
* Whisky Slash now grants endow before damage is dealt
+
* Pirate King HP Bonus changed from (5% * Rank) -> 500 Base and 10% Max
* Air Slash now grants endow before damage is dealt
+
* Reduce Jolly Roger landing area
* Fixed a bug where Merciless was giving 30% bonus damage with off hand pistol
+
* Jolly Roger hits more frequently when Ranked Pirate King
* Increase Merciless pistol damage from (3*SkillLv)% -> (4*SkillLV)%
+
* Reduce Jolly Roger Base Damage from 750% -> (150 + JobLevel * 5)%
* Merciless is now additive with other Pirate damage buffs
+
* Fixed Jolly Roger saying Meteor Storm
* Exploit Shot is now additive with other Prate damage buffs
+
* Removed Saboteur code remnants
* Mislead max level lowered from 5 -> 1
 
* Mislead now doubles skill bonus crit damage on target
 
* Mislead now does 200% damage and has a flat 75% bleed chance
 
* Fixed Demolition Force being (15*SkillLv)% instead of intended (10 + 18*SkillLv + Int*SkillLv/3)%
 
* Decrease Corkscrew damage from (100+90*SkillLv)% -> (50*SkillLv)%
 
* Increase Corkscrew knock back from 2 -> 3
 
* Increase Corkscrew snare from 0.5 -> (0.25*SkillLv) seconds
 
<br>
 
=== Mercenary ===
 
* Killer Instinct is now additive with other Pirate damage buffs
 
* Lowered Killer Instinct Bonus Damage range from 2*SkillLv~10*SkillLv -> SkillLv~5*SkillLv
 
* Lowered Killer max damage threshold from 50% -> 25% target max hp
 
* Fixed a bug where Reload Mastery was giving 30% bonus damage with off hand pistol
 
* Decrease Reload Mastery pistol damage from (3*SkillLv)% -> (2*SkillLV)%
 
* Reduce Damage of Quickshot, Dark Filament, Armshot, Legshot and Headshot to (30*SkillLv) but hits twice with dual pistols
 
* Lower Reload Mastery ASPD from (3*SkillLv)% -> (2*SkillLv)% but doubled during Arcane Barrage
 
<br>
 
=== Spearman ===
 
* New Icons
 
<br>
 
=== Phalanx ===
 
* New Icons
 
* Lower Javelin Toss max level from 10 -> 5
 
* Change Javelin Toss damage from (75+10*SkillLv) -> (40*SkillLv)
 
<br>
 
=== Draconier ===
 
* Adjusted Skill Orders
 
* [New]: [Research Dragons Breath]: Toggle - Elemental Player skills and Dragon skills have a (SkillLv*5) chance to remove physical buffs from target and deal (SkillLv*100) flat bonus damage for each effect removed. (Max 5)
 
* [New]: [Research Dragons Scale]: Toggle - Increase Player and Dragon Physical Skill Damage Scales by a flat (SkillLv*Soft Def/3 + SkillLv*Hard Def) and provoke target to attack caster. (Max 5)
 
* [New]: [Dragon Temper]: Passive - When Dragon uses a Skill it has a chance of causing status effects to target. Fire = Burn, Water = Freeze, Earth = Slow, Wind = Stun, Dark = Fear. (Max 1)
 
* [Temper + Bite]: Burn: 100% 30 Seconds, Freeze: 50% 3 Seconds, Slow: 100% 15 Seconds, Stun: 25% 3 Seconds, Fear 75% 5 Seconds
 
* [Temper + Charge]: Burn: (SkillLv*20)% 30 Seconds, Freeze: (SkillLv*2)% 3 Seconds, Slow: (SkillLv*20)% 15 Seconds, Stun: (SkillLv*2)% 3 Seconds, Fear (SkillLv*15)% 5 Seconds
 
* [Temper + Magic]: Burn: (SkillLv*20)% 30 Seconds, Freeze: (SkillLv*5)% 3 Seconds, Slow: (SkillLv*20)% 15 Seconds, Stun: (SkillLv*2)% 3 Seconds, Fear (SkillLv*15)% 5 Seconds
 
<br>
 
=== Viking ===
 
* Dying Breath no lower lowers Def and Mdef
 
* Lower Dying Breath Atk from (40+8*SkillLv)% -> (10*SkillLv)%
 
* Increase Last Stand chance from (6*SkillLv) -> (10*SkillLv+10)%
 
* Increase Dying Breath chance from (6*SkillLv) -> (5*SkillLv+5)%
 
* Increase Husky HP Recovery from (SkillLv*10 + SkillLv*Vit/10) -> SkillLv*100
 
* Thor's Might no longer grants Lightning weapon instead converts 20% of damage to wind property
 
* Increase Thor's Might duration from (10+20*SkillLv) -> (30+SkillLv*30) Seconds
 
* Increase Berserker Rage Buff points to from 50/25/10 -> 75/50/25% Max HP
 
<br>
 
=== Shogun ===
 
* Death Charge damage increased by +100% when sprint is active
 
<br>
 
=== Macabre ===
 
* Executioner Deals bonus damage when target is below 25% HP or bleeding
 
 
<br>
 
<br>
 +
 +
 +
 +
 +
 
<br>
 
<br>
  

Revision as of 00:05, 27 June 2020

Welcome to the Einherjar Wiki.

We will slowly be adding details of the server here for future use. The server is located here

Classes

First class Second class (2-1) Second class (2-2) Trans Second class (2-1) Trans Second class (2-2)
Adept Viking Mystic Huskarl Arcane
Pirate Buccaneer Mercenary Captain Outlaw
Spearman Phalanx Draconier Centurion Dragoon
Samurai Ronin Daimyo Ronin Legend Shogun
Spiriter Esper Macabre Channelor Harvestor
Expanded Class
Necromancer


Official Class Edits
Swordman Knight Crusader
Mage Sage Wizard
Merchant Blacksmith Alchemist
Thief Assassin Rogue
Acolyte Monk Priest
Archer Hunter Bard and Dancer
Taekwon Star Gladiator Soul Linker
Future Classes
Druid Valkyrie

Systems

Leveling

Combat

Exploration

Crafting


Quests


Server Events


Items

Item Effect Location
Whip-sword [1] Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only Dropped by Drake and Giant Octopus
Tide-Callers Staff [2] Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage Dropped by Giant Octopus
Dracula's Fang [1] 1% chance of gaining 5% of Damage as HP Dropped by Dracula
Kitten's Mittens [0] +7% ASPD, +3 Agi Dropped by Moonlight Flower
Silk Shawl [1] +10% Healing Given, +10% Healing Received Dropped by White Lady
Embalming Fluid [1] +50% HP Regeneration, +25% SP Regeneration Dropped by Osiris
Sharpening Stone [0] Ignore 10% DEF Dropped by Incantation Samurai
Detardeurus Scale [1] Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking Dropped by Detale
Fairy Fire Anklet [0] 10% MDEF Ignore Dropped by Gopinich
Endless Ink Talisman [1] +10 SP gained on Kill Dropped by Evil Snake Lord
Anklet [0] Vit+3, 10% Maximum HP Dropped by Lady Tanee
More Items


PatchNotes

General

  • Updated Aspd -> Apm Formulas
  • Updated (at)battlestats atk with more apm details


Soul Linker

  • Fixed a bugged Kaupe interaction


Buccaneer

  • Removed Pirate King HP Bonus no longer Ranked
  • Pirate King HP Bonus changed from (5% * Rank) -> 500 Base and 10% Max
  • Reduce Jolly Roger landing area
  • Jolly Roger hits more frequently when Ranked Pirate King
  • Reduce Jolly Roger Base Damage from 750% -> (150 + JobLevel * 5)%
  • Fixed Jolly Roger saying Meteor Storm
  • Removed Saboteur code remnants





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