Difference between revisions of "PatchNotes"

From Project Einherjar
(2022)
(Latest)
Line 1: Line 1:
 
{{TOC}}
 
{{TOC}}
 
== Latest ==
 
== Latest ==
'''2023-03-02'''
+
'''2023-03-23'''
=== General ===
+
=== Gerenal ===
* Added Inventory Expansion Voucher to cash and event shop
+
* Extra Storage now requires Basic Skill 6
* Remove Kafra Voucher from Cash Shop
+
* Added Kafra to Glastheim
* Removed +1~4 Foods from Cash Shop
+
* Added Dewata
* Added Eclarge
+
* Order of operations for Gullveig, Overheal and Kyrie adjusted to use Overheal then Gullveig then Kyrie
* Fixed Extra Storage being > instead of >=
 
* Burning duration MVPs reduction reduced from 75% -> 50%
 
* Fear duration MVPs reduction reduced from 75% -> 66%
 
* Break tollerance from vit reduced from 0.6% -> 0.5%
 
* Fixed Culvert Raid Instance
 
* Added Musketeer Hat Quest
 
* Added Mora Mandarin Quest
 
* Ifrit Mask Quest Added
 
* Ifrit Eye Quest Added
 
* Ifrit Ear Quest Added
 
* Fixed (at)battlestats mastery
 
 
<br>
 
<br>
=== Item ===
+
=== Mastery ===
* Petal now drops Durga
+
* Swiftness no longer Shows Healing Animation, just green numbers
* Cenere now drops Laphine Shield
 
* Faithful Manager now drops Kardui Robe
 
* Antique Book now drop Boltigin
 
* Menblatt now drops Menblatt Wing Manteau
 
* Eclarge Mobs all drop Splendide Coins
 
* Eclarge Slotting Stat Glove chance increased fom 1/20 -> 1/5
 
* Black Wing + Black Wing Suit combo can now proc of magic damage
 
* Butterfly wings no longer prevented by Grounded
 
* Added Valkyrie Card
 
* Valkyrie Card now dropped by Valkyrie
 
* Added Yoyo Bow
 
* Yoyo Bow now dropped by Yoyo and Choco and variants
 
 
<br>
 
<br>
=== Runes ===
+
=== Enchanting ===
* No Prisoners now reduces magic reflect damage (before Magic Barrier Rune)
+
* Lifesteal and Spellvamp no longer Shows Healing Animation, just green numbers
* Slaughter combo now also ignores magic reflect
 
* Magic Barrier combo damage increased from (20*SkillLv)% -> (50*SkillLv)%
 
* Adjusted Combo Block to apply latter in the formula
 
 
<br>
 
<br>
 +
=== Items ===
 +
* Fixed Cat Ear Beret not having a slot
 +
* Fixed Fruit Basket not giving items
 +
* Fixed Boltijin not wearable by Sage / Prof
 +
* Soul Weaver can now wear Diabolus Robe and Piercing Staff
 +
* Spiriter and Macabre can now wear Fortune Sword
 +
* Fortune Sword now slocketable
 +
* Added Dragonhide Shield, Vine Spear, Crown Of Sahasrara
 +
* Chatty Parrot Cast Time changed from -(Int / 30)% -> -4%
 +
* Chatty Parrot Matk changed from (Level / 50)% -> 2%
 +
* Caress enchantments Cleaned up and Simplified
 +
* Caress now gives 1% Long Ranged Damage per refine, 33 Matk, and 25% damage to Shadow Slash
 +
* Tidung now changed from resist Stun and Freeze by 15% -> Curse and Blind by 35%
 +
* Jaty Crown Plant Resistance and Damage removed
 +
* Jaty Crown Brute Damage and resistance increased from 5% -> 10%
 +
* God Of Winds Fan now increases Wind damage by 3% and reduce SP cost by 3%
 +
 
=== Priest ===
 
=== Priest ===
* Slow Poison now prevents Venom Splasher from accumulating bonus damage
+
* Increase Mast Mastery Debuff from 0.1 -> 10 Seconds
 +
* Asumptio no longer removes Overheal
 +
 
 +
=== Ninja ===
 +
* Ninja Aura level 5 HP cost changed from 5% -> 80 to match description
 
<br>
 
<br>
=== Taekwon ===
+
=== Shinobi ===
* Happy Rest and Peaceful Rest no longer requires Doridori, just sit next to another TK Class with the skill
+
* Orinage chance increased from 20 -> 25%
<br>
+
* Yaketa Hana, Sukaihei, Hiraishin and Senrairaiu no longer hits through Land Protector
=== Soul Linker ===
 
* Estin against non-small monsters now deal (SkillLv) damage and ignored Mdef
 
* Kaite no longer reflects damage if caster is 20 level higher
 
* Fixed SP cost on Soul Link
 
* Can Now Trans
 
* Kaizel now a trans skill
 
* [New] [Eslation]: (Max 7) Reduce damage dealt and received when more then 4 cells away, by (3+SkillLv)% per cell over 4 up to (4+SkillLv) cells.
 
* [New] [Kaera]: (Max 7), On Break Fall or Kaite retaliate with (100+20*SkillLv)% Matk damage up to (2*SkillLv) times. Can not be reflected.
 
* [New] [Kainan]: (Max 7) Reduce incoming Healing and Damage by (5*SkillLv)% instead storing that and receiving it over next 5 seconds. Persists through Kaizel. Buff last 45 seconds, on ending any remaining damage or healing is instantly taken.
 
* [Plat]: [Univeral Love]:  Allows the use of Ka- type skills on players when not link but at a 1/3 skill level.
 
 
<br>
 
<br>
=== Necromancer ===
+
=== Super Novice ===
* Death's Release is now a deault shift skill
+
* Level 99 Sp increased from 109 -> 208 (Matches Swordman)
 
<br>
 
<br>
 
=== Mystic ===
 
=== Mystic ===
* Acid duration MVPs reduction reduced from 75% -> 50%
+
* Overheal no longer removes Asumptio
 
<br>
 
<br>
=== Macabre ===
+
=== Daimyo ===
* Death duration MVPs reduction reduced from 75% -> 66%
+
* Harsh Lessons AOE increased from 5x5 -> 17x17
* Weakening duration MVPs reduction reduced from 75% -> 66%
+
* Fear of Death AOE reduced from 23x23 -> 17x17
 +
* Crippling Blow and Submission gains (3*SkillLv) Hit
 +
* Tsunami Drop gains (6*SkillLv) Hit
 +
* Tsunami Drop, Crippling Blow and Submission description updated to include Warcry +50% hit boost
 +
* Submission damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
 +
* Crippling Blow damage increased from (100+50*SkillLv)% -> (100+60*SkillLv)%
 +
* Tsunami Drop combo bonus damage increased from 3x base -> 4x base + 50% Weight and Refine Bonus
 
<br>
 
<br>
=== Shinobi ===
+
=== Necromancer ===
* Pure Soul Hp restore reduced from 100% -> 75%
+
* Lowered Necrosis Zombie Count Count from 10 -> 2
* Pure Soul Sp restore reduced from 50% -> 25%
+
* Lowered Raise Dead Count from [2,5,10] -> [1,2,3]
* Sukaihei cooldown increased from 4 -> 6 seconds
+
* Necrosis no longer does % HP damage
* Sukaihei Cast time Changed from 20~8 -> 8 seconds
+
* Necrosis now increases Summon Damage by 2% per skillLv while applied
* Fixed Sukaihei description to match actual damage
+
* Necrosis Summon chance changed from (1 + 2*SkillLv + Job Level / 5)% -> (5*SkillLv)%
* Death Blossom Area increase from 9x9 -> 11x11
+
* Necrosis no longer removed by Heal Wounds, Water Mantle or Cure
* Hiraishin Stun Chance reduced from (15*SkillLv)% -> (10*SkillLv)%
+
* Necrosis no longer resisted or tolerance by MVPs
<br>
+
* Necrosis now stacks with Dragon Rot
=== Daimyo ===
+
* Necrosis SP cost timer increased from (2*SkillLv) -> 10 Seconds
* Fixed Link being when hit for 20% hp instead of 5% hp
+
* Necrosis Duration increased from (15+15*SkillLv) -> 90 Seconds
* Tiger Crush and Heavy Cleave 2nd hit From 2HS is now on same hit
+
* Necrosis no longer boost Evil Land Heal
 
<br>
 
<br>
=== Buccaneer ===
+
=== Revenant ===
* Jolly Rodger now properly ignored def and flee
+
* Mass Grave increases Skeleton Count by [1,2,3]
 +
* Promote Mage/Giant/Archer increases Skeleton Count by 1 each
 +
* Lye Bath increases Skeleton Count by 1
 +
* Open Grave Increases Zombie Count by SkillLv
 +
* Ravenous Horde Increases Zombie Count by 5
 +
* Lich King bonus HP, Matk and Atk adjusted
 +
* Lich king no longer gains Reflect
 +
* Promote Bomb is now auto shift click
 
<br>
 
<br>
 
<br>
 
<br>

Revision as of 20:17, 23 March 2023

Latest

2023-03-23

Gerenal

  • Extra Storage now requires Basic Skill 6
  • Added Kafra to Glastheim
  • Added Dewata
  • Order of operations for Gullveig, Overheal and Kyrie adjusted to use Overheal then Gullveig then Kyrie


Mastery

  • Swiftness no longer Shows Healing Animation, just green numbers


Enchanting

  • Lifesteal and Spellvamp no longer Shows Healing Animation, just green numbers


Items

  • Fixed Cat Ear Beret not having a slot
  • Fixed Fruit Basket not giving items
  • Fixed Boltijin not wearable by Sage / Prof
  • Soul Weaver can now wear Diabolus Robe and Piercing Staff
  • Spiriter and Macabre can now wear Fortune Sword
  • Fortune Sword now slocketable
  • Added Dragonhide Shield, Vine Spear, Crown Of Sahasrara
  • Chatty Parrot Cast Time changed from -(Int / 30)% -> -4%
  • Chatty Parrot Matk changed from (Level / 50)% -> 2%
  • Caress enchantments Cleaned up and Simplified
  • Caress now gives 1% Long Ranged Damage per refine, 33 Matk, and 25% damage to Shadow Slash
  • Tidung now changed from resist Stun and Freeze by 15% -> Curse and Blind by 35%
  • Jaty Crown Plant Resistance and Damage removed
  • Jaty Crown Brute Damage and resistance increased from 5% -> 10%
  • God Of Winds Fan now increases Wind damage by 3% and reduce SP cost by 3%

Priest

  • Increase Mast Mastery Debuff from 0.1 -> 10 Seconds
  • Asumptio no longer removes Overheal

Ninja

  • Ninja Aura level 5 HP cost changed from 5% -> 80 to match description


Shinobi

  • Orinage chance increased from 20 -> 25%
  • Yaketa Hana, Sukaihei, Hiraishin and Senrairaiu no longer hits through Land Protector


Super Novice

  • Level 99 Sp increased from 109 -> 208 (Matches Swordman)


Mystic

  • Overheal no longer removes Asumptio


Daimyo

  • Harsh Lessons AOE increased from 5x5 -> 17x17
  • Fear of Death AOE reduced from 23x23 -> 17x17
  • Crippling Blow and Submission gains (3*SkillLv) Hit
  • Tsunami Drop gains (6*SkillLv) Hit
  • Tsunami Drop, Crippling Blow and Submission description updated to include Warcry +50% hit boost
  • Submission damage increased from (100+30*SkillLv)% -> (100+40*SkillLv)%
  • Crippling Blow damage increased from (100+50*SkillLv)% -> (100+60*SkillLv)%
  • Tsunami Drop combo bonus damage increased from 3x base -> 4x base + 50% Weight and Refine Bonus


Necromancer

  • Lowered Necrosis Zombie Count Count from 10 -> 2
  • Lowered Raise Dead Count from [2,5,10] -> [1,2,3]
  • Necrosis no longer does % HP damage
  • Necrosis now increases Summon Damage by 2% per skillLv while applied
  • Necrosis Summon chance changed from (1 + 2*SkillLv + Job Level / 5)% -> (5*SkillLv)%
  • Necrosis no longer removed by Heal Wounds, Water Mantle or Cure
  • Necrosis no longer resisted or tolerance by MVPs
  • Necrosis now stacks with Dragon Rot
  • Necrosis SP cost timer increased from (2*SkillLv) -> 10 Seconds
  • Necrosis Duration increased from (15+15*SkillLv) -> 90 Seconds
  • Necrosis no longer boost Evil Land Heal


Revenant

  • Mass Grave increases Skeleton Count by [1,2,3]
  • Promote Mage/Giant/Archer increases Skeleton Count by 1 each
  • Lye Bath increases Skeleton Count by 1
  • Open Grave Increases Zombie Count by SkillLv
  • Ravenous Horde Increases Zombie Count by 5
  • Lich King bonus HP, Matk and Atk adjusted
  • Lich king no longer gains Reflect
  • Promote Bomb is now auto shift click



Full Patch List

2022

2021

2020

2019

2018