Difference between revisions of "PatchNotes"

From Project Einherjar
(2022)
(Latest)
Line 1: Line 1:
 
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{{TOC}}
 
== Latest ==
 
== Latest ==
'''2022-12-01'''
+
'''2022-12-18'''
 
=== General ===
 
=== General ===
* Updated Client
+
* Fixed Winter Event Ktullanux extra mobs not despawning
* Party bonus exp increased from 12% -> 20% per additional party member
+
* Cleaned Up winter event code
* Attacker bonus exp increased from 20% -> 33% per additional attacker
+
* Freeze will stay Visible till end of January for those who didn't spend Snowflakes
* MVP bonus exp (exp the highest damage dealer gets) reduced from 5x -> 3x
+
* Winter Event Bounty Item drop no longer Stealable
* Flee reduction attacker count reduced from 3 -> 2
+
* Added new mob mode, called target strong, will target players a higher level then themselfs
* Flee reduction per additional attacker reduced from 10% -> 5%
+
* Fixed Recolorist trapping played when hitting cancel after picking a color
* Flee reduction now effect mobs
 
* Def reduction attacker count reduced from 3 -> 2
 
* Def reduction now effect mobs
 
* Attackers now reduces target Perfect Dodge by (Luk / 10)
 
* Fixed Baby not being able to enter Training Grounds
 
 
<br>
 
<br>
 
=== Items ===
 
=== Items ===
* Added 12 New Headgear (70 with recolors)
+
* Mini Octopus Blind chance increased from 1% -> 5%
* Added 7 New Robes (37 with recolors)
+
* Mini Octopus + Giant Octopus card now add another 20% Blind Chance
* Updated Every Ninja Reference in Item db job check to be Ninja + Shinobi + Nokizaru
+
* Ninja Scroll now increases Ninja Matk by another (Job Level / 15)%
<br>
+
* Added 3 New headgear to winter event shop, each cost 75
=== Wizard ===
+
* Added Simple Quest for Reindeer Set, available for December
* Frost Nova Freeze chance increased from (35+5*SkillLv)% -> (35+6*SkillLv)%
+
* Added Simple Quest for Starlight Set, available for December, January and February
* Frost Nova damage increased from ((100 + 10*SKillLv)*2/3)% -> (50*SKillLv)%
 
 
<br>
 
<br>
 
=== Ninja ===
 
=== Ninja ===
* Vanishing Slash ignore Reflect
+
* Vanishing Slash damage increased from (100 + 50*SkillLv)% -> (100 + 75*SkillLv)%
* Throw Shuriken damage reduced from (100*SkillLv) -> (85*SKillLv)%
+
* Lightning Spear of Ice total damage inside Hidden Water incrased from (2*SkillLv)% -> (5*SkillLv)%
* Throw Kunai damage increased from (100 + 10 * Throwing Mastery)% Matk -> (130 + 14 * Throwing Mastery)% Matk
+
* Fire Blossom damage increased from 150% -> 175%
* Wind Blade damage increased from (100 + 7*Skillv)% Per hit -> (100 + 15*Skillv)% Per hit
+
* Wind Blade damage increased from (100+15*Skilllv)% -> (100+20*Skilllv)%
* Lightning Spear of Ice damage increased from 100% -> 125% Per Hit
 
* Lightning Spear of Ice in Hidden Water damage increase change from +20% -> +(2*SkillLv)%
 
* Fire Blossom Damage increased from (100*SkillLv)% -> (150*SkillLv)%
 
 
<br>
 
<br>
 
=== Shinobi ===
 
=== Shinobi ===
* Lightning Land damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
+
* Throw Huuma damage increased from (150*(SkillLv+1))% -> (200*(SkillLv+1))%
* Lightning Tornado damage increased from (30 + 30*SkillLv)% -> (60 + 60*SkillLv)%
+
* Lightning Land damage increased from (60*(SkillLv+1))% -> (70*(SkillLv+1))%
* Lightning Tornado deals 25% additional total damage against knockback immune targets
+
* Lightning Tornado damage increased from (60*(SkillLv+1))% -> (70*(SkillLv+1))%
* Lightning Jolt damage increased from (150 * Skillv)% -> (250 * Skillv)%
+
* North Wind damage increased from (100 + 250*SkillLv)% -> (100 + 300*SkillLv)%  
* Lightning Jolt Frozen target damage increased from  9/5x -> 2x
+
* Shadow Slash damage increased from (100 + 240*SkillLv)% -> (100 + 360*SkillLv)%
* Lightning Jolt Cast time reduced from 3 -> 1.5 seconds
+
* Zenkai Cast Time reduction increased from 10% -> 20%
* Lightning Jolt Cooldown increased from 0 -> .5 second
+
* Mutilate now ignores Flee
* Lightning Jolt damage interval increased from 0.1 -> 0.175 Seconds
+
* Fixed Mutilate being +230% damage instead of +10%
* Lightning Jolt Range increased from 0 -> 5
+
* Mutilate duration increased from 5 -> 10 seconds
* North Wind damage increased from (100 + 150*SKillLv)% -> (100 + 250*SKillLv)%
+
* Increased Mutilate bonus damage from 10% -> 15%
* Fire Bloom Damage increased from (50 + 30*SKillLv)% -> (100 + 50*SKillLv)% per hit
 
* Ice Meteor damage increased from (100 + 50*SKillLv)% -> (100 + 100*SKillLv)%
 
* Ice Meteor Freeze chance increased from (15*SkillLv)% -> (10+15*SkillLv)%
 
* Change Ice Meteor cast time from (1.5+(SkillLv/2)) -> 2 Seconds
 
* Raging Fire Dragon damage increased from (150 + 150*SkillLv)% -> (250 + 250*SkillLv)%
 
* Raging Fire Dragon burning target damage increased from (120*SkillLv)% -> (300*SkillLv)%
 
* Raging Fire Dragon cast delay reduced from 2 -> 1 second
 
* Increase Crystal Rain damage from (100 + 80*SkillLv)% -> (100 + 100*SkillLv)%
 
* Fire Formation damage increased from 50% -> 60%
 
* Cast Ninja Spell now properly increases damage of magic by 25%
 
* Cast Ninja Spell physical damage increased changed from 35% -> 50%
 
* Cast Ninja Spell now also reduces Cast Delay of corresponding skills by 1 second
 
* Mirror Image cast time changed from [4,3.5,3,2.5,2,1.5,1,1,1,1] -> [4.5,4,3.5,3,2.5,2,1.5,1,0.5,0] seconds
 
* Mirror Image no longer consumes Ninja Aura when effected by Shadow Cast Ninja Spell
 
* Mirror Image block count increased from (SkillLv+1)/2 -> (1 + SkillLv + (SkillLv / 3)) / 2
 
* Cast Ninja Spell "Shadow Skills" for any effects are Shadow Jump, Vanishing Slash, Mirror Image, Shadow Slash, Mutilate, Death Blossom (damage isn't increased), Pure Soul, Illusion Shadow and Empty Shadow
 
* Fixed Final Strike bonus Hail of Blades Atk Ratio being 1% per instead of SkillLv % per
 
* Makibishi now ignore reflect
 
* Shadow Slash ignores Reflect
 
* Kagemushi no longer removed after getting hit 10 times
 
 
<br>
 
<br>
 
<br>
 
<br>

Revision as of 18:10, 18 December 2022

Latest

2022-12-18

General

  • Fixed Winter Event Ktullanux extra mobs not despawning
  • Cleaned Up winter event code
  • Freeze will stay Visible till end of January for those who didn't spend Snowflakes
  • Winter Event Bounty Item drop no longer Stealable
  • Added new mob mode, called target strong, will target players a higher level then themselfs
  • Fixed Recolorist trapping played when hitting cancel after picking a color


Items

  • Mini Octopus Blind chance increased from 1% -> 5%
  • Mini Octopus + Giant Octopus card now add another 20% Blind Chance
  • Ninja Scroll now increases Ninja Matk by another (Job Level / 15)%
  • Added 3 New headgear to winter event shop, each cost 75
  • Added Simple Quest for Reindeer Set, available for December
  • Added Simple Quest for Starlight Set, available for December, January and February


Ninja

  • Vanishing Slash damage increased from (100 + 50*SkillLv)% -> (100 + 75*SkillLv)%
  • Lightning Spear of Ice total damage inside Hidden Water incrased from (2*SkillLv)% -> (5*SkillLv)%
  • Fire Blossom damage increased from 150% -> 175%
  • Wind Blade damage increased from (100+15*Skilllv)% -> (100+20*Skilllv)%


Shinobi

  • Throw Huuma damage increased from (150*(SkillLv+1))% -> (200*(SkillLv+1))%
  • Lightning Land damage increased from (60*(SkillLv+1))% -> (70*(SkillLv+1))%
  • Lightning Tornado damage increased from (60*(SkillLv+1))% -> (70*(SkillLv+1))%
  • North Wind damage increased from (100 + 250*SkillLv)% -> (100 + 300*SkillLv)%
  • Shadow Slash damage increased from (100 + 240*SkillLv)% -> (100 + 360*SkillLv)%
  • Zenkai Cast Time reduction increased from 10% -> 20%
  • Mutilate now ignores Flee
  • Fixed Mutilate being +230% damage instead of +10%
  • Mutilate duration increased from 5 -> 10 seconds
  • Increased Mutilate bonus damage from 10% -> 15%



Full Patch List

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